| // Copyright 2011 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package sync |
| |
| import ( |
| "sync/atomic" |
| "unsafe" |
| ) |
| |
| // Cond implements a condition variable, a rendezvous point |
| // for goroutines waiting for or announcing the occurrence |
| // of an event. |
| // |
| // Each Cond has an associated Locker L (often a *Mutex or *RWMutex), |
| // which must be held when changing the condition and |
| // when calling the Wait method. |
| // |
| // A Cond can be created as part of other structures. |
| // A Cond must not be copied after first use. |
| type Cond struct { |
| // L is held while observing or changing the condition |
| L Locker |
| |
| sema syncSema |
| waiters uint32 // number of waiters |
| checker copyChecker |
| } |
| |
| // NewCond returns a new Cond with Locker l. |
| func NewCond(l Locker) *Cond { |
| return &Cond{L: l} |
| } |
| |
| // Wait atomically unlocks c.L and suspends execution |
| // of the calling goroutine. After later resuming execution, |
| // Wait locks c.L before returning. Unlike in other systems, |
| // Wait cannot return unless awoken by Broadcast or Signal. |
| // |
| // Because c.L is not locked when Wait first resumes, the caller |
| // typically cannot assume that the condition is true when |
| // Wait returns. Instead, the caller should Wait in a loop: |
| // |
| // c.L.Lock() |
| // for !condition() { |
| // c.Wait() |
| // } |
| // ... make use of condition ... |
| // c.L.Unlock() |
| // |
| func (c *Cond) Wait() { |
| c.checker.check() |
| if raceenabled { |
| raceDisable() |
| } |
| atomic.AddUint32(&c.waiters, 1) |
| if raceenabled { |
| raceEnable() |
| } |
| c.L.Unlock() |
| runtime_Syncsemacquire(&c.sema) |
| c.L.Lock() |
| } |
| |
| // Signal wakes one goroutine waiting on c, if there is any. |
| // |
| // It is allowed but not required for the caller to hold c.L |
| // during the call. |
| func (c *Cond) Signal() { |
| c.signalImpl(false) |
| } |
| |
| // Broadcast wakes all goroutines waiting on c. |
| // |
| // It is allowed but not required for the caller to hold c.L |
| // during the call. |
| func (c *Cond) Broadcast() { |
| c.signalImpl(true) |
| } |
| |
| func (c *Cond) signalImpl(all bool) { |
| c.checker.check() |
| if raceenabled { |
| raceDisable() |
| } |
| for { |
| old := atomic.LoadUint32(&c.waiters) |
| if old == 0 { |
| if raceenabled { |
| raceEnable() |
| } |
| return |
| } |
| new := old - 1 |
| if all { |
| new = 0 |
| } |
| if atomic.CompareAndSwapUint32(&c.waiters, old, new) { |
| if raceenabled { |
| raceEnable() |
| } |
| runtime_Syncsemrelease(&c.sema, old-new) |
| return |
| } |
| } |
| } |
| |
| // copyChecker holds back pointer to itself to detect object copying. |
| type copyChecker uintptr |
| |
| func (c *copyChecker) check() { |
| if uintptr(*c) != uintptr(unsafe.Pointer(c)) && |
| !atomic.CompareAndSwapUintptr((*uintptr)(c), 0, uintptr(unsafe.Pointer(c))) && |
| uintptr(*c) != uintptr(unsafe.Pointer(c)) { |
| panic("sync.Cond is copied") |
| } |
| } |