| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package gob |
| |
| import ( |
| "io" |
| "reflect" |
| "sync" |
| ) |
| |
| // An Encoder manages the transmission of type and data information to the |
| // other side of a connection. |
| type Encoder struct { |
| mutex sync.Mutex // each item must be sent atomically |
| w []io.Writer // where to send the data |
| sent map[reflect.Type]typeId // which types we've already sent |
| countState *encoderState // stage for writing counts |
| freeList *encoderState // list of free encoderStates; avoids reallocation |
| byteBuf encBuffer // buffer for top-level encoderState |
| err error |
| } |
| |
| // Before we encode a message, we reserve space at the head of the |
| // buffer in which to encode its length. This means we can use the |
| // buffer to assemble the message without another allocation. |
| const maxLength = 9 // Maximum size of an encoded length. |
| var spaceForLength = make([]byte, maxLength) |
| |
| // NewEncoder returns a new encoder that will transmit on the io.Writer. |
| func NewEncoder(w io.Writer) *Encoder { |
| enc := new(Encoder) |
| enc.w = []io.Writer{w} |
| enc.sent = make(map[reflect.Type]typeId) |
| enc.countState = enc.newEncoderState(new(encBuffer)) |
| return enc |
| } |
| |
| // writer() returns the innermost writer the encoder is using |
| func (enc *Encoder) writer() io.Writer { |
| return enc.w[len(enc.w)-1] |
| } |
| |
| // pushWriter adds a writer to the encoder. |
| func (enc *Encoder) pushWriter(w io.Writer) { |
| enc.w = append(enc.w, w) |
| } |
| |
| // popWriter pops the innermost writer. |
| func (enc *Encoder) popWriter() { |
| enc.w = enc.w[0 : len(enc.w)-1] |
| } |
| |
| func (enc *Encoder) setError(err error) { |
| if enc.err == nil { // remember the first. |
| enc.err = err |
| } |
| } |
| |
| // writeMessage sends the data item preceded by a unsigned count of its length. |
| func (enc *Encoder) writeMessage(w io.Writer, b *encBuffer) { |
| // Space has been reserved for the length at the head of the message. |
| // This is a little dirty: we grab the slice from the bytes.Buffer and massage |
| // it by hand. |
| message := b.Bytes() |
| messageLen := len(message) - maxLength |
| // Encode the length. |
| enc.countState.b.Reset() |
| enc.countState.encodeUint(uint64(messageLen)) |
| // Copy the length to be a prefix of the message. |
| offset := maxLength - enc.countState.b.Len() |
| copy(message[offset:], enc.countState.b.Bytes()) |
| // Write the data. |
| _, err := w.Write(message[offset:]) |
| // Drain the buffer and restore the space at the front for the count of the next message. |
| b.Reset() |
| b.Write(spaceForLength) |
| if err != nil { |
| enc.setError(err) |
| } |
| } |
| |
| // sendActualType sends the requested type, without further investigation, unless |
| // it's been sent before. |
| func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) { |
| if _, alreadySent := enc.sent[actual]; alreadySent { |
| return false |
| } |
| info, err := getTypeInfo(ut) |
| if err != nil { |
| enc.setError(err) |
| return |
| } |
| // Send the pair (-id, type) |
| // Id: |
| state.encodeInt(-int64(info.id)) |
| // Type: |
| enc.encode(state.b, reflect.ValueOf(info.wire), wireTypeUserInfo) |
| enc.writeMessage(w, state.b) |
| if enc.err != nil { |
| return |
| } |
| |
| // Remember we've sent this type, both what the user gave us and the base type. |
| enc.sent[ut.base] = info.id |
| if ut.user != ut.base { |
| enc.sent[ut.user] = info.id |
| } |
| // Now send the inner types |
| switch st := actual; st.Kind() { |
| case reflect.Struct: |
| for i := 0; i < st.NumField(); i++ { |
| if isExported(st.Field(i).Name) { |
| enc.sendType(w, state, st.Field(i).Type) |
| } |
| } |
| case reflect.Array, reflect.Slice: |
| enc.sendType(w, state, st.Elem()) |
| case reflect.Map: |
| enc.sendType(w, state, st.Key()) |
| enc.sendType(w, state, st.Elem()) |
| } |
| return true |
| } |
| |
| // sendType sends the type info to the other side, if necessary. |
| func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) { |
| ut := userType(origt) |
| if ut.externalEnc != 0 { |
| // The rules are different: regardless of the underlying type's representation, |
| // we need to tell the other side that the base type is a GobEncoder. |
| return enc.sendActualType(w, state, ut, ut.base) |
| } |
| |
| // It's a concrete value, so drill down to the base type. |
| switch rt := ut.base; rt.Kind() { |
| default: |
| // Basic types and interfaces do not need to be described. |
| return |
| case reflect.Slice: |
| // If it's []uint8, don't send; it's considered basic. |
| if rt.Elem().Kind() == reflect.Uint8 { |
| return |
| } |
| // Otherwise we do send. |
| break |
| case reflect.Array: |
| // arrays must be sent so we know their lengths and element types. |
| break |
| case reflect.Map: |
| // maps must be sent so we know their lengths and key/value types. |
| break |
| case reflect.Struct: |
| // structs must be sent so we know their fields. |
| break |
| case reflect.Chan, reflect.Func: |
| // If we get here, it's a field of a struct; ignore it. |
| return |
| } |
| |
| return enc.sendActualType(w, state, ut, ut.base) |
| } |
| |
| // Encode transmits the data item represented by the empty interface value, |
| // guaranteeing that all necessary type information has been transmitted first. |
| func (enc *Encoder) Encode(e interface{}) error { |
| return enc.EncodeValue(reflect.ValueOf(e)) |
| } |
| |
| // sendTypeDescriptor makes sure the remote side knows about this type. |
| // It will send a descriptor if this is the first time the type has been |
| // sent. |
| func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) { |
| // Make sure the type is known to the other side. |
| // First, have we already sent this type? |
| rt := ut.base |
| if ut.externalEnc != 0 { |
| rt = ut.user |
| } |
| if _, alreadySent := enc.sent[rt]; !alreadySent { |
| // No, so send it. |
| sent := enc.sendType(w, state, rt) |
| if enc.err != nil { |
| return |
| } |
| // If the type info has still not been transmitted, it means we have |
| // a singleton basic type (int, []byte etc.) at top level. We don't |
| // need to send the type info but we do need to update enc.sent. |
| if !sent { |
| info, err := getTypeInfo(ut) |
| if err != nil { |
| enc.setError(err) |
| return |
| } |
| enc.sent[rt] = info.id |
| } |
| } |
| } |
| |
| // sendTypeId sends the id, which must have already been defined. |
| func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) { |
| // Identify the type of this top-level value. |
| state.encodeInt(int64(enc.sent[ut.base])) |
| } |
| |
| // EncodeValue transmits the data item represented by the reflection value, |
| // guaranteeing that all necessary type information has been transmitted first. |
| func (enc *Encoder) EncodeValue(value reflect.Value) error { |
| // Gobs contain values. They cannot represent nil pointers, which |
| // have no value to encode. |
| if value.Kind() == reflect.Ptr && value.IsNil() { |
| panic("gob: cannot encode nil pointer of type " + value.Type().String()) |
| } |
| |
| // Make sure we're single-threaded through here, so multiple |
| // goroutines can share an encoder. |
| enc.mutex.Lock() |
| defer enc.mutex.Unlock() |
| |
| // Remove any nested writers remaining due to previous errors. |
| enc.w = enc.w[0:1] |
| |
| ut, err := validUserType(value.Type()) |
| if err != nil { |
| return err |
| } |
| |
| enc.err = nil |
| enc.byteBuf.Reset() |
| enc.byteBuf.Write(spaceForLength) |
| state := enc.newEncoderState(&enc.byteBuf) |
| |
| enc.sendTypeDescriptor(enc.writer(), state, ut) |
| enc.sendTypeId(state, ut) |
| if enc.err != nil { |
| return enc.err |
| } |
| |
| // Encode the object. |
| enc.encode(state.b, value, ut) |
| if enc.err == nil { |
| enc.writeMessage(enc.writer(), state.b) |
| } |
| |
| enc.freeEncoderState(state) |
| return enc.err |
| } |