|  | // Copyright 2015 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | // FIXED_FRAME defines the size of the fixed part of a stack frame. A stack | 
|  | // frame looks like this: | 
|  | // | 
|  | // +---------------------+ | 
|  | // | local variable area | | 
|  | // +---------------------+ | 
|  | // | argument area       | | 
|  | // +---------------------+ <- R1+FIXED_FRAME | 
|  | // | fixed area          | | 
|  | // +---------------------+ <- R1 | 
|  | // | 
|  | // So a function that sets up a stack frame at all uses as least FIXED_FRAME | 
|  | // bytes of stack. This mostly affects assembly that calls other functions | 
|  | // with arguments (the arguments should be stored at FIXED_FRAME+0(R1), | 
|  | // FIXED_FRAME+8(R1) etc) and some other low-level places. | 
|  | // | 
|  | // The reason for using a constant is to make supporting PIC easier (although | 
|  | // we only support PIC on ppc64le which has a minimum 32 bytes of stack frame, | 
|  | // and currently always use that much, PIC on ppc64 would need to use 48). | 
|  |  | 
|  | #define FIXED_FRAME 32 |