blob: 0664f5cf8ed3338c69c2e1c864dddb45930e6006 [file] [log] [blame]
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package obj
import (
"flag"
"fmt"
"os"
"strconv"
)
func Flagfn2(string, string, func(string, string)) { panic("flag") }
func Flagcount(name, usage string, val *int) {
flag.Var((*count)(val), name, usage)
}
func Flagint32(name, usage string, val *int32) {
flag.Var((*int32Value)(val), name, usage)
}
func Flagint64(name, usage string, val *int64) {
flag.Int64Var(val, name, *val, usage)
}
func Flagstr(name, usage string, val *string) {
flag.StringVar(val, name, *val, usage)
}
func Flagfn0(name, usage string, f func()) {
flag.Var(fn0(f), name, usage)
}
func Flagfn1(name, usage string, f func(string)) {
flag.Var(fn1(f), name, usage)
}
func Flagprint(fd int) {
if fd == 1 {
flag.CommandLine.SetOutput(os.Stdout)
}
flag.PrintDefaults()
}
func Flagparse(usage func()) {
flag.Usage = usage
flag.Parse()
}
// count is a flag.Value that is like a flag.Bool and a flag.Int.
// If used as -name, it increments the count, but -name=x sets the count.
// Used for verbose flag -v.
type count int
func (c *count) String() string {
return fmt.Sprint(int(*c))
}
func (c *count) Set(s string) error {
switch s {
case "true":
*c++
case "false":
*c = 0
default:
n, err := strconv.Atoi(s)
if err != nil {
return fmt.Errorf("invalid count %q", s)
}
*c = count(n)
}
return nil
}
func (c *count) IsBoolFlag() bool {
return true
}
type int32Value int32
func newIntValue(val int32, p *int32) *int32Value {
*p = val
return (*int32Value)(p)
}
func (i *int32Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = int32Value(v)
return err
}
func (i *int32Value) Get() interface{} { return int32(*i) }
func (i *int32Value) String() string { return fmt.Sprint(*i) }
type fn0 func()
func (f fn0) Set(s string) error {
f()
return nil
}
func (f fn0) Get() interface{} { return nil }
func (f fn0) String() string { return "" }
func (f fn0) IsBoolFlag() bool {
return true
}
type fn1 func(string)
func (f fn1) Set(s string) error {
f(s)
return nil
}
func (f fn1) String() string { return "" }