| // run | |
| // Copyright 2020 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package main | |
| func main() { | |
| ff := []func(){lt_f1, lt_f2, lt_f3, lt_f4, lt_f5, lt_f6, lt_f7, lt_f8, lt_f9, | |
| gt_f1, gt_f2, gt_f3, le_f1, le_f2, le_f3, ge_f1, ge_f2, ge_f3} | |
| for _, f := range ff { | |
| f() | |
| } | |
| } | |
| func lt_f1() { | |
| const c = 1 | |
| var a = 0 | |
| var v *int = &a | |
| if *v-c < len([]int{}) { | |
| } else { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f2() { | |
| const c = 10 | |
| var a = 0 | |
| var v *int = &a | |
| if *v+c < len([]int{}) { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f3() { | |
| const c = -10 | |
| var a = 0 | |
| var v *int = &a | |
| if *v|0xff+c < len([]int{}) { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f4() { | |
| const c = 10 | |
| var a = 0 | |
| var v *int = &a | |
| if *v|0x0f+c < len([]int{}) { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f5() { | |
| const c int32 = 1 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if *v-c < int32(len([]int32{})) { | |
| } else { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f6() { | |
| const c int32 = 10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if *v+c < int32(len([]int32{})) { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f7() { | |
| const c int32 = -10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if *v|0xff+c < int32(len([]int{})) { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f8() { | |
| const c int32 = 10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if *v|0x0f+c < int32(len([]int{})) { | |
| panic("bad") | |
| } | |
| } | |
| func lt_f9() { | |
| const c int32 = -10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if *v|0x0a+c < int32(len([]int{})) { | |
| panic("bad") | |
| } | |
| } | |
| func gt_f1() { | |
| const c = 1 | |
| var a = 0 | |
| var v *int = &a | |
| if len([]int{}) > *v-c { | |
| } else { | |
| panic("bad") | |
| } | |
| } | |
| func gt_f2() { | |
| const c = 10 | |
| var a = 0 | |
| var v *int = &a | |
| if len([]int{}) > *v|0x0f+c { | |
| panic("bad") | |
| } | |
| } | |
| func gt_f3() { | |
| const c int32 = 10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if int32(len([]int{})) > *v|0x0f+c { | |
| panic("bad") | |
| } | |
| } | |
| func le_f1() { | |
| const c = -10 | |
| var a = 0 | |
| var v *int = &a | |
| if *v|0xff+c <= len([]int{}) { | |
| panic("bad") | |
| } | |
| } | |
| func le_f2() { | |
| const c = 0xf | |
| var a = 0 | |
| var v *int = &a | |
| if *v|0xf-c <= len([]int{}) { | |
| } else { | |
| panic("bad") | |
| } | |
| } | |
| func le_f3() { | |
| const c int32 = -10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if *v|0xff+c <= int32(len([]int{})) { | |
| panic("bad") | |
| } | |
| } | |
| func ge_f1() { | |
| const c = -10 | |
| var a = 0 | |
| var v *int = &a | |
| if len([]int{}) >= *v|0xff+c { | |
| panic("bad") | |
| } | |
| } | |
| func ge_f2() { | |
| const c int32 = 10 | |
| var a int32 = 0 | |
| var v *int32 = &a | |
| if int32(len([]int{})) >= *v|0x0f+c { | |
| panic("bad") | |
| } | |
| } | |
| func ge_f3() { | |
| const c = -10 | |
| var a = 0 | |
| var v *int = &a | |
| if len([]int{}) >= *v|0x0a+c { | |
| } else { | |
| panic("bad") | |
| } | |
| } |