| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package net | |
| import ( | |
| "context" | |
| "syscall" | |
| ) | |
| // BUG(mikio): On Plan 9, the ReadMsgUDP and | |
| // WriteMsgUDP methods of UDPConn are not implemented. | |
| // BUG(mikio): On Windows, the File method of UDPConn is not | |
| // implemented. | |
| // BUG(mikio): On JS, methods and functions related to UDPConn are not | |
| // implemented. | |
| // UDPAddr represents the address of a UDP end point. | |
| type UDPAddr struct { | |
| IP IP | |
| Port int | |
| Zone string // IPv6 scoped addressing zone | |
| } | |
| // Network returns the address's network name, "udp". | |
| func (a *UDPAddr) Network() string { return "udp" } | |
| func (a *UDPAddr) String() string { | |
| if a == nil { | |
| return "<nil>" | |
| } | |
| ip := ipEmptyString(a.IP) | |
| if a.Zone != "" { | |
| return JoinHostPort(ip+"%"+a.Zone, itoa(a.Port)) | |
| } | |
| return JoinHostPort(ip, itoa(a.Port)) | |
| } | |
| func (a *UDPAddr) isWildcard() bool { | |
| if a == nil || a.IP == nil { | |
| return true | |
| } | |
| return a.IP.IsUnspecified() | |
| } | |
| func (a *UDPAddr) opAddr() Addr { | |
| if a == nil { | |
| return nil | |
| } | |
| return a | |
| } | |
| // ResolveUDPAddr returns an address of UDP end point. | |
| // | |
| // The network must be a UDP network name. | |
| // | |
| // If the host in the address parameter is not a literal IP address or | |
| // the port is not a literal port number, ResolveUDPAddr resolves the | |
| // address to an address of UDP end point. | |
| // Otherwise, it parses the address as a pair of literal IP address | |
| // and port number. | |
| // The address parameter can use a host name, but this is not | |
| // recommended, because it will return at most one of the host name's | |
| // IP addresses. | |
| // | |
| // See func Dial for a description of the network and address | |
| // parameters. | |
| func ResolveUDPAddr(network, address string) (*UDPAddr, error) { | |
| switch network { | |
| case "udp", "udp4", "udp6": | |
| case "": // a hint wildcard for Go 1.0 undocumented behavior | |
| network = "udp" | |
| default: | |
| return nil, UnknownNetworkError(network) | |
| } | |
| addrs, err := DefaultResolver.internetAddrList(context.Background(), network, address) | |
| if err != nil { | |
| return nil, err | |
| } | |
| return addrs.forResolve(network, address).(*UDPAddr), nil | |
| } | |
| // UDPConn is the implementation of the Conn and PacketConn interfaces | |
| // for UDP network connections. | |
| type UDPConn struct { | |
| conn | |
| } | |
| // SyscallConn returns a raw network connection. | |
| // This implements the syscall.Conn interface. | |
| func (c *UDPConn) SyscallConn() (syscall.RawConn, error) { | |
| if !c.ok() { | |
| return nil, syscall.EINVAL | |
| } | |
| return newRawConn(c.fd) | |
| } | |
| // ReadFromUDP acts like ReadFrom but returns a UDPAddr. | |
| func (c *UDPConn) ReadFromUDP(b []byte) (int, *UDPAddr, error) { | |
| if !c.ok() { | |
| return 0, nil, syscall.EINVAL | |
| } | |
| n, addr, err := c.readFrom(b) | |
| if err != nil { | |
| err = &OpError{Op: "read", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} | |
| } | |
| return n, addr, err | |
| } | |
| // ReadFrom implements the PacketConn ReadFrom method. | |
| func (c *UDPConn) ReadFrom(b []byte) (int, Addr, error) { | |
| if !c.ok() { | |
| return 0, nil, syscall.EINVAL | |
| } | |
| n, addr, err := c.readFrom(b) | |
| if err != nil { | |
| err = &OpError{Op: "read", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} | |
| } | |
| if addr == nil { | |
| return n, nil, err | |
| } | |
| return n, addr, err | |
| } | |
| // ReadMsgUDP reads a message from c, copying the payload into b and | |
| // the associated out-of-band data into oob. It returns the number of | |
| // bytes copied into b, the number of bytes copied into oob, the flags | |
| // that were set on the message and the source address of the message. | |
| // | |
| // The packages golang.org/x/net/ipv4 and golang.org/x/net/ipv6 can be | |
| // used to manipulate IP-level socket options in oob. | |
| func (c *UDPConn) ReadMsgUDP(b, oob []byte) (n, oobn, flags int, addr *UDPAddr, err error) { | |
| if !c.ok() { | |
| return 0, 0, 0, nil, syscall.EINVAL | |
| } | |
| n, oobn, flags, addr, err = c.readMsg(b, oob) | |
| if err != nil { | |
| err = &OpError{Op: "read", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} | |
| } | |
| return | |
| } | |
| // WriteToUDP acts like WriteTo but takes a UDPAddr. | |
| func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (int, error) { | |
| if !c.ok() { | |
| return 0, syscall.EINVAL | |
| } | |
| n, err := c.writeTo(b, addr) | |
| if err != nil { | |
| err = &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: err} | |
| } | |
| return n, err | |
| } | |
| // WriteTo implements the PacketConn WriteTo method. | |
| func (c *UDPConn) WriteTo(b []byte, addr Addr) (int, error) { | |
| if !c.ok() { | |
| return 0, syscall.EINVAL | |
| } | |
| a, ok := addr.(*UDPAddr) | |
| if !ok { | |
| return 0, &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr, Err: syscall.EINVAL} | |
| } | |
| n, err := c.writeTo(b, a) | |
| if err != nil { | |
| err = &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: a.opAddr(), Err: err} | |
| } | |
| return n, err | |
| } | |
| // WriteMsgUDP writes a message to addr via c if c isn't connected, or | |
| // to c's remote address if c is connected (in which case addr must be | |
| // nil). The payload is copied from b and the associated out-of-band | |
| // data is copied from oob. It returns the number of payload and | |
| // out-of-band bytes written. | |
| // | |
| // The packages golang.org/x/net/ipv4 and golang.org/x/net/ipv6 can be | |
| // used to manipulate IP-level socket options in oob. | |
| func (c *UDPConn) WriteMsgUDP(b, oob []byte, addr *UDPAddr) (n, oobn int, err error) { | |
| if !c.ok() { | |
| return 0, 0, syscall.EINVAL | |
| } | |
| n, oobn, err = c.writeMsg(b, oob, addr) | |
| if err != nil { | |
| err = &OpError{Op: "write", Net: c.fd.net, Source: c.fd.laddr, Addr: addr.opAddr(), Err: err} | |
| } | |
| return | |
| } | |
| func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{conn{fd}} } | |
| // DialUDP acts like Dial for UDP networks. | |
| // | |
| // The network must be a UDP network name; see func Dial for details. | |
| // | |
| // If laddr is nil, a local address is automatically chosen. | |
| // If the IP field of raddr is nil or an unspecified IP address, the | |
| // local system is assumed. | |
| func DialUDP(network string, laddr, raddr *UDPAddr) (*UDPConn, error) { | |
| switch network { | |
| case "udp", "udp4", "udp6": | |
| default: | |
| return nil, &OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: UnknownNetworkError(network)} | |
| } | |
| if raddr == nil { | |
| return nil, &OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: nil, Err: errMissingAddress} | |
| } | |
| sd := &sysDialer{network: network, address: raddr.String()} | |
| c, err := sd.dialUDP(context.Background(), laddr, raddr) | |
| if err != nil { | |
| return nil, &OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: err} | |
| } | |
| return c, nil | |
| } | |
| // ListenUDP acts like ListenPacket for UDP networks. | |
| // | |
| // The network must be a UDP network name; see func Dial for details. | |
| // | |
| // If the IP field of laddr is nil or an unspecified IP address, | |
| // ListenUDP listens on all available IP addresses of the local system | |
| // except multicast IP addresses. | |
| // If the Port field of laddr is 0, a port number is automatically | |
| // chosen. | |
| func ListenUDP(network string, laddr *UDPAddr) (*UDPConn, error) { | |
| switch network { | |
| case "udp", "udp4", "udp6": | |
| default: | |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: laddr.opAddr(), Err: UnknownNetworkError(network)} | |
| } | |
| if laddr == nil { | |
| laddr = &UDPAddr{} | |
| } | |
| sl := &sysListener{network: network, address: laddr.String()} | |
| c, err := sl.listenUDP(context.Background(), laddr) | |
| if err != nil { | |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: laddr.opAddr(), Err: err} | |
| } | |
| return c, nil | |
| } | |
| // ListenMulticastUDP acts like ListenPacket for UDP networks but | |
| // takes a group address on a specific network interface. | |
| // | |
| // The network must be a UDP network name; see func Dial for details. | |
| // | |
| // ListenMulticastUDP listens on all available IP addresses of the | |
| // local system including the group, multicast IP address. | |
| // If ifi is nil, ListenMulticastUDP uses the system-assigned | |
| // multicast interface, although this is not recommended because the | |
| // assignment depends on platforms and sometimes it might require | |
| // routing configuration. | |
| // If the Port field of gaddr is 0, a port number is automatically | |
| // chosen. | |
| // | |
| // ListenMulticastUDP is just for convenience of simple, small | |
| // applications. There are golang.org/x/net/ipv4 and | |
| // golang.org/x/net/ipv6 packages for general purpose uses. | |
| func ListenMulticastUDP(network string, ifi *Interface, gaddr *UDPAddr) (*UDPConn, error) { | |
| switch network { | |
| case "udp", "udp4", "udp6": | |
| default: | |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: gaddr.opAddr(), Err: UnknownNetworkError(network)} | |
| } | |
| if gaddr == nil || gaddr.IP == nil { | |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: gaddr.opAddr(), Err: errMissingAddress} | |
| } | |
| sl := &sysListener{network: network, address: gaddr.String()} | |
| c, err := sl.listenMulticastUDP(context.Background(), ifi, gaddr) | |
| if err != nil { | |
| return nil, &OpError{Op: "listen", Net: network, Source: nil, Addr: gaddr.opAddr(), Err: err} | |
| } | |
| return c, nil | |
| } |