| // Copyright 2015 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package ssa | |
| import ( | |
| "cmd/compile/internal/types" | |
| "cmd/internal/src" | |
| "fmt" | |
| "sort" | |
| ) | |
| // cse does common-subexpression elimination on the Function. | |
| // Values are just relinked, nothing is deleted. A subsequent deadcode | |
| // pass is required to actually remove duplicate expressions. | |
| func cse(f *Func) { | |
| // Two values are equivalent if they satisfy the following definition: | |
| // equivalent(v, w): | |
| // v.op == w.op | |
| // v.type == w.type | |
| // v.aux == w.aux | |
| // v.auxint == w.auxint | |
| // len(v.args) == len(w.args) | |
| // v.block == w.block if v.op == OpPhi | |
| // equivalent(v.args[i], w.args[i]) for i in 0..len(v.args)-1 | |
| // The algorithm searches for a partition of f's values into | |
| // equivalence classes using the above definition. | |
| // It starts with a coarse partition and iteratively refines it | |
| // until it reaches a fixed point. | |
| // Make initial coarse partitions by using a subset of the conditions above. | |
| a := make([]*Value, 0, f.NumValues()) | |
| if f.auxmap == nil { | |
| f.auxmap = auxmap{} | |
| } | |
| for _, b := range f.Blocks { | |
| for _, v := range b.Values { | |
| if v.Type.IsMemory() { | |
| continue // memory values can never cse | |
| } | |
| if f.auxmap[v.Aux] == 0 { | |
| f.auxmap[v.Aux] = int32(len(f.auxmap)) + 1 | |
| } | |
| a = append(a, v) | |
| } | |
| } | |
| partition := partitionValues(a, f.auxmap) | |
| // map from value id back to eqclass id | |
| valueEqClass := make([]ID, f.NumValues()) | |
| for _, b := range f.Blocks { | |
| for _, v := range b.Values { | |
| // Use negative equivalence class #s for unique values. | |
| valueEqClass[v.ID] = -v.ID | |
| } | |
| } | |
| var pNum ID = 1 | |
| for _, e := range partition { | |
| if f.pass.debug > 1 && len(e) > 500 { | |
| fmt.Printf("CSE.large partition (%d): ", len(e)) | |
| for j := 0; j < 3; j++ { | |
| fmt.Printf("%s ", e[j].LongString()) | |
| } | |
| fmt.Println() | |
| } | |
| for _, v := range e { | |
| valueEqClass[v.ID] = pNum | |
| } | |
| if f.pass.debug > 2 && len(e) > 1 { | |
| fmt.Printf("CSE.partition #%d:", pNum) | |
| for _, v := range e { | |
| fmt.Printf(" %s", v.String()) | |
| } | |
| fmt.Printf("\n") | |
| } | |
| pNum++ | |
| } | |
| // Split equivalence classes at points where they have | |
| // non-equivalent arguments. Repeat until we can't find any | |
| // more splits. | |
| var splitPoints []int | |
| byArgClass := new(partitionByArgClass) // reuseable partitionByArgClass to reduce allocations | |
| for { | |
| changed := false | |
| // partition can grow in the loop. By not using a range loop here, | |
| // we process new additions as they arrive, avoiding O(n^2) behavior. | |
| for i := 0; i < len(partition); i++ { | |
| e := partition[i] | |
| if opcodeTable[e[0].Op].commutative { | |
| // Order the first two args before comparison. | |
| for _, v := range e { | |
| if valueEqClass[v.Args[0].ID] > valueEqClass[v.Args[1].ID] { | |
| v.Args[0], v.Args[1] = v.Args[1], v.Args[0] | |
| } | |
| } | |
| } | |
| // Sort by eq class of arguments. | |
| byArgClass.a = e | |
| byArgClass.eqClass = valueEqClass | |
| sort.Sort(byArgClass) | |
| // Find split points. | |
| splitPoints = append(splitPoints[:0], 0) | |
| for j := 1; j < len(e); j++ { | |
| v, w := e[j-1], e[j] | |
| // Note: commutative args already correctly ordered by byArgClass. | |
| eqArgs := true | |
| for k, a := range v.Args { | |
| b := w.Args[k] | |
| if valueEqClass[a.ID] != valueEqClass[b.ID] { | |
| eqArgs = false | |
| break | |
| } | |
| } | |
| if !eqArgs { | |
| splitPoints = append(splitPoints, j) | |
| } | |
| } | |
| if len(splitPoints) == 1 { | |
| continue // no splits, leave equivalence class alone. | |
| } | |
| // Move another equivalence class down in place of e. | |
| partition[i] = partition[len(partition)-1] | |
| partition = partition[:len(partition)-1] | |
| i-- | |
| // Add new equivalence classes for the parts of e we found. | |
| splitPoints = append(splitPoints, len(e)) | |
| for j := 0; j < len(splitPoints)-1; j++ { | |
| f := e[splitPoints[j]:splitPoints[j+1]] | |
| if len(f) == 1 { | |
| // Don't add singletons. | |
| valueEqClass[f[0].ID] = -f[0].ID | |
| continue | |
| } | |
| for _, v := range f { | |
| valueEqClass[v.ID] = pNum | |
| } | |
| pNum++ | |
| partition = append(partition, f) | |
| } | |
| changed = true | |
| } | |
| if !changed { | |
| break | |
| } | |
| } | |
| sdom := f.Sdom() | |
| // Compute substitutions we would like to do. We substitute v for w | |
| // if v and w are in the same equivalence class and v dominates w. | |
| rewrite := make([]*Value, f.NumValues()) | |
| byDom := new(partitionByDom) // reusable partitionByDom to reduce allocs | |
| for _, e := range partition { | |
| byDom.a = e | |
| byDom.sdom = sdom | |
| sort.Sort(byDom) | |
| for i := 0; i < len(e)-1; i++ { | |
| // e is sorted by domorder, so a maximal dominant element is first in the slice | |
| v := e[i] | |
| if v == nil { | |
| continue | |
| } | |
| e[i] = nil | |
| // Replace all elements of e which v dominates | |
| for j := i + 1; j < len(e); j++ { | |
| w := e[j] | |
| if w == nil { | |
| continue | |
| } | |
| if sdom.IsAncestorEq(v.Block, w.Block) { | |
| rewrite[w.ID] = v | |
| e[j] = nil | |
| } else { | |
| // e is sorted by domorder, so v.Block doesn't dominate any subsequent blocks in e | |
| break | |
| } | |
| } | |
| } | |
| } | |
| rewrites := int64(0) | |
| // Apply substitutions | |
| for _, b := range f.Blocks { | |
| for _, v := range b.Values { | |
| for i, w := range v.Args { | |
| if x := rewrite[w.ID]; x != nil { | |
| if w.Pos.IsStmt() == src.PosIsStmt { | |
| // about to lose a statement marker, w | |
| // w is an input to v; if they're in the same block | |
| // and the same line, v is a good-enough new statement boundary. | |
| if w.Block == v.Block && w.Pos.Line() == v.Pos.Line() { | |
| v.Pos = v.Pos.WithIsStmt() | |
| w.Pos = w.Pos.WithNotStmt() | |
| } // TODO and if this fails? | |
| } | |
| v.SetArg(i, x) | |
| rewrites++ | |
| } | |
| } | |
| } | |
| for i, v := range b.ControlValues() { | |
| if x := rewrite[v.ID]; x != nil { | |
| if v.Op == OpNilCheck { | |
| // nilcheck pass will remove the nil checks and log | |
| // them appropriately, so don't mess with them here. | |
| continue | |
| } | |
| b.ReplaceControl(i, x) | |
| } | |
| } | |
| } | |
| if f.pass.stats > 0 { | |
| f.LogStat("CSE REWRITES", rewrites) | |
| } | |
| } | |
| // An eqclass approximates an equivalence class. During the | |
| // algorithm it may represent the union of several of the | |
| // final equivalence classes. | |
| type eqclass []*Value | |
| // partitionValues partitions the values into equivalence classes | |
| // based on having all the following features match: | |
| // - opcode | |
| // - type | |
| // - auxint | |
| // - aux | |
| // - nargs | |
| // - block # if a phi op | |
| // - first two arg's opcodes and auxint | |
| // - NOT first two arg's aux; that can break CSE. | |
| // partitionValues returns a list of equivalence classes, each | |
| // being a sorted by ID list of *Values. The eqclass slices are | |
| // backed by the same storage as the input slice. | |
| // Equivalence classes of size 1 are ignored. | |
| func partitionValues(a []*Value, auxIDs auxmap) []eqclass { | |
| sort.Sort(sortvalues{a, auxIDs}) | |
| var partition []eqclass | |
| for len(a) > 0 { | |
| v := a[0] | |
| j := 1 | |
| for ; j < len(a); j++ { | |
| w := a[j] | |
| if cmpVal(v, w, auxIDs) != types.CMPeq { | |
| break | |
| } | |
| } | |
| if j > 1 { | |
| partition = append(partition, a[:j]) | |
| } | |
| a = a[j:] | |
| } | |
| return partition | |
| } | |
| func lt2Cmp(isLt bool) types.Cmp { | |
| if isLt { | |
| return types.CMPlt | |
| } | |
| return types.CMPgt | |
| } | |
| type auxmap map[interface{}]int32 | |
| func cmpVal(v, w *Value, auxIDs auxmap) types.Cmp { | |
| // Try to order these comparison by cost (cheaper first) | |
| if v.Op != w.Op { | |
| return lt2Cmp(v.Op < w.Op) | |
| } | |
| if v.AuxInt != w.AuxInt { | |
| return lt2Cmp(v.AuxInt < w.AuxInt) | |
| } | |
| if len(v.Args) != len(w.Args) { | |
| return lt2Cmp(len(v.Args) < len(w.Args)) | |
| } | |
| if v.Op == OpPhi && v.Block != w.Block { | |
| return lt2Cmp(v.Block.ID < w.Block.ID) | |
| } | |
| if v.Type.IsMemory() { | |
| // We will never be able to CSE two values | |
| // that generate memory. | |
| return lt2Cmp(v.ID < w.ID) | |
| } | |
| // OpSelect is a pseudo-op. We need to be more aggressive | |
| // regarding CSE to keep multiple OpSelect's of the same | |
| // argument from existing. | |
| if v.Op != OpSelect0 && v.Op != OpSelect1 { | |
| if tc := v.Type.Compare(w.Type); tc != types.CMPeq { | |
| return tc | |
| } | |
| } | |
| if v.Aux != w.Aux { | |
| if v.Aux == nil { | |
| return types.CMPlt | |
| } | |
| if w.Aux == nil { | |
| return types.CMPgt | |
| } | |
| return lt2Cmp(auxIDs[v.Aux] < auxIDs[w.Aux]) | |
| } | |
| return types.CMPeq | |
| } | |
| // Sort values to make the initial partition. | |
| type sortvalues struct { | |
| a []*Value // array of values | |
| auxIDs auxmap // aux -> aux ID map | |
| } | |
| func (sv sortvalues) Len() int { return len(sv.a) } | |
| func (sv sortvalues) Swap(i, j int) { sv.a[i], sv.a[j] = sv.a[j], sv.a[i] } | |
| func (sv sortvalues) Less(i, j int) bool { | |
| v := sv.a[i] | |
| w := sv.a[j] | |
| if cmp := cmpVal(v, w, sv.auxIDs); cmp != types.CMPeq { | |
| return cmp == types.CMPlt | |
| } | |
| // Sort by value ID last to keep the sort result deterministic. | |
| return v.ID < w.ID | |
| } | |
| type partitionByDom struct { | |
| a []*Value // array of values | |
| sdom SparseTree | |
| } | |
| func (sv partitionByDom) Len() int { return len(sv.a) } | |
| func (sv partitionByDom) Swap(i, j int) { sv.a[i], sv.a[j] = sv.a[j], sv.a[i] } | |
| func (sv partitionByDom) Less(i, j int) bool { | |
| v := sv.a[i] | |
| w := sv.a[j] | |
| return sv.sdom.domorder(v.Block) < sv.sdom.domorder(w.Block) | |
| } | |
| type partitionByArgClass struct { | |
| a []*Value // array of values | |
| eqClass []ID // equivalence class IDs of values | |
| } | |
| func (sv partitionByArgClass) Len() int { return len(sv.a) } | |
| func (sv partitionByArgClass) Swap(i, j int) { sv.a[i], sv.a[j] = sv.a[j], sv.a[i] } | |
| func (sv partitionByArgClass) Less(i, j int) bool { | |
| v := sv.a[i] | |
| w := sv.a[j] | |
| for i, a := range v.Args { | |
| b := w.Args[i] | |
| if sv.eqClass[a.ID] < sv.eqClass[b.ID] { | |
| return true | |
| } | |
| if sv.eqClass[a.ID] > sv.eqClass[b.ID] { | |
| return false | |
| } | |
| } | |
| return false | |
| } |