| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package runtime | |
| import ( | |
| "internal/goarch" | |
| "runtime/internal/atomic" | |
| "runtime/internal/sys" | |
| "unsafe" | |
| ) | |
| // addb returns the byte pointer p+n. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func addb(p *byte, n uintptr) *byte { | |
| // Note: wrote out full expression instead of calling add(p, n) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + n)) | |
| } | |
| // subtractb returns the byte pointer p-n. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func subtractb(p *byte, n uintptr) *byte { | |
| // Note: wrote out full expression instead of calling add(p, -n) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) - n)) | |
| } | |
| // add1 returns the byte pointer p+1. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func add1(p *byte) *byte { | |
| // Note: wrote out full expression instead of calling addb(p, 1) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + 1)) | |
| } | |
| // subtract1 returns the byte pointer p-1. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func subtract1(p *byte) *byte { | |
| // Note: wrote out full expression instead of calling subtractb(p, 1) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) - 1)) | |
| } | |
| // markBits provides access to the mark bit for an object in the heap. | |
| // bytep points to the byte holding the mark bit. | |
| // mask is a byte with a single bit set that can be &ed with *bytep | |
| // to see if the bit has been set. | |
| // *m.byte&m.mask != 0 indicates the mark bit is set. | |
| // index can be used along with span information to generate | |
| // the address of the object in the heap. | |
| // We maintain one set of mark bits for allocation and one for | |
| // marking purposes. | |
| type markBits struct { | |
| bytep *uint8 | |
| mask uint8 | |
| index uintptr | |
| } | |
| //go:nosplit | |
| func (s *mspan) allocBitsForIndex(allocBitIndex uintptr) markBits { | |
| bytep, mask := s.allocBits.bitp(allocBitIndex) | |
| return markBits{bytep, mask, allocBitIndex} | |
| } | |
| // refillAllocCache takes 8 bytes s.allocBits starting at whichByte | |
| // and negates them so that ctz (count trailing zeros) instructions | |
| // can be used. It then places these 8 bytes into the cached 64 bit | |
| // s.allocCache. | |
| func (s *mspan) refillAllocCache(whichByte uint16) { | |
| bytes := (*[8]uint8)(unsafe.Pointer(s.allocBits.bytep(uintptr(whichByte)))) | |
| aCache := uint64(0) | |
| aCache |= uint64(bytes[0]) | |
| aCache |= uint64(bytes[1]) << (1 * 8) | |
| aCache |= uint64(bytes[2]) << (2 * 8) | |
| aCache |= uint64(bytes[3]) << (3 * 8) | |
| aCache |= uint64(bytes[4]) << (4 * 8) | |
| aCache |= uint64(bytes[5]) << (5 * 8) | |
| aCache |= uint64(bytes[6]) << (6 * 8) | |
| aCache |= uint64(bytes[7]) << (7 * 8) | |
| s.allocCache = ^aCache | |
| } | |
| // nextFreeIndex returns the index of the next free object in s at | |
| // or after s.freeindex. | |
| // There are hardware instructions that can be used to make this | |
| // faster if profiling warrants it. | |
| func (s *mspan) nextFreeIndex() uint16 { | |
| sfreeindex := s.freeindex | |
| snelems := s.nelems | |
| if sfreeindex == snelems { | |
| return sfreeindex | |
| } | |
| if sfreeindex > snelems { | |
| throw("s.freeindex > s.nelems") | |
| } | |
| aCache := s.allocCache | |
| bitIndex := sys.TrailingZeros64(aCache) | |
| for bitIndex == 64 { | |
| // Move index to start of next cached bits. | |
| sfreeindex = (sfreeindex + 64) &^ (64 - 1) | |
| if sfreeindex >= snelems { | |
| s.freeindex = snelems | |
| return snelems | |
| } | |
| whichByte := sfreeindex / 8 | |
| // Refill s.allocCache with the next 64 alloc bits. | |
| s.refillAllocCache(whichByte) | |
| aCache = s.allocCache | |
| bitIndex = sys.TrailingZeros64(aCache) | |
| // nothing available in cached bits | |
| // grab the next 8 bytes and try again. | |
| } | |
| result := sfreeindex + uint16(bitIndex) | |
| if result >= snelems { | |
| s.freeindex = snelems | |
| return snelems | |
| } | |
| s.allocCache >>= uint(bitIndex + 1) | |
| sfreeindex = result + 1 | |
| if sfreeindex%64 == 0 && sfreeindex != snelems { | |
| // We just incremented s.freeindex so it isn't 0. | |
| // As each 1 in s.allocCache was encountered and used for allocation | |
| // it was shifted away. At this point s.allocCache contains all 0s. | |
| // Refill s.allocCache so that it corresponds | |
| // to the bits at s.allocBits starting at s.freeindex. | |
| whichByte := sfreeindex / 8 | |
| s.refillAllocCache(whichByte) | |
| } | |
| s.freeindex = sfreeindex | |
| return result | |
| } | |
| // isFree reports whether the index'th object in s is unallocated. | |
| // | |
| // The caller must ensure s.state is mSpanInUse, and there must have | |
| // been no preemption points since ensuring this (which could allow a | |
| // GC transition, which would allow the state to change). | |
| func (s *mspan) isFree(index uintptr) bool { | |
| if index < uintptr(s.freeIndexForScan) { | |
| return false | |
| } | |
| bytep, mask := s.allocBits.bitp(index) | |
| return *bytep&mask == 0 | |
| } | |
| // divideByElemSize returns n/s.elemsize. | |
| // n must be within [0, s.npages*_PageSize), | |
| // or may be exactly s.npages*_PageSize | |
| // if s.elemsize is from sizeclasses.go. | |
| // | |
| // nosplit, because it is called by objIndex, which is nosplit | |
| // | |
| //go:nosplit | |
| func (s *mspan) divideByElemSize(n uintptr) uintptr { | |
| const doubleCheck = false | |
| // See explanation in mksizeclasses.go's computeDivMagic. | |
| q := uintptr((uint64(n) * uint64(s.divMul)) >> 32) | |
| if doubleCheck && q != n/s.elemsize { | |
| println(n, "/", s.elemsize, "should be", n/s.elemsize, "but got", q) | |
| throw("bad magic division") | |
| } | |
| return q | |
| } | |
| // nosplit, because it is called by other nosplit code like findObject | |
| // | |
| //go:nosplit | |
| func (s *mspan) objIndex(p uintptr) uintptr { | |
| return s.divideByElemSize(p - s.base()) | |
| } | |
| func markBitsForAddr(p uintptr) markBits { | |
| s := spanOf(p) | |
| objIndex := s.objIndex(p) | |
| return s.markBitsForIndex(objIndex) | |
| } | |
| func (s *mspan) markBitsForIndex(objIndex uintptr) markBits { | |
| bytep, mask := s.gcmarkBits.bitp(objIndex) | |
| return markBits{bytep, mask, objIndex} | |
| } | |
| func (s *mspan) markBitsForBase() markBits { | |
| return markBits{&s.gcmarkBits.x, uint8(1), 0} | |
| } | |
| // isMarked reports whether mark bit m is set. | |
| func (m markBits) isMarked() bool { | |
| return *m.bytep&m.mask != 0 | |
| } | |
| // setMarked sets the marked bit in the markbits, atomically. | |
| func (m markBits) setMarked() { | |
| // Might be racing with other updates, so use atomic update always. | |
| // We used to be clever here and use a non-atomic update in certain | |
| // cases, but it's not worth the risk. | |
| atomic.Or8(m.bytep, m.mask) | |
| } | |
| // setMarkedNonAtomic sets the marked bit in the markbits, non-atomically. | |
| func (m markBits) setMarkedNonAtomic() { | |
| *m.bytep |= m.mask | |
| } | |
| // clearMarked clears the marked bit in the markbits, atomically. | |
| func (m markBits) clearMarked() { | |
| // Might be racing with other updates, so use atomic update always. | |
| // We used to be clever here and use a non-atomic update in certain | |
| // cases, but it's not worth the risk. | |
| atomic.And8(m.bytep, ^m.mask) | |
| } | |
| // markBitsForSpan returns the markBits for the span base address base. | |
| func markBitsForSpan(base uintptr) (mbits markBits) { | |
| mbits = markBitsForAddr(base) | |
| if mbits.mask != 1 { | |
| throw("markBitsForSpan: unaligned start") | |
| } | |
| return mbits | |
| } | |
| // advance advances the markBits to the next object in the span. | |
| func (m *markBits) advance() { | |
| if m.mask == 1<<7 { | |
| m.bytep = (*uint8)(unsafe.Pointer(uintptr(unsafe.Pointer(m.bytep)) + 1)) | |
| m.mask = 1 | |
| } else { | |
| m.mask = m.mask << 1 | |
| } | |
| m.index++ | |
| } | |
| // clobberdeadPtr is a special value that is used by the compiler to | |
| // clobber dead stack slots, when -clobberdead flag is set. | |
| const clobberdeadPtr = uintptr(0xdeaddead | 0xdeaddead<<((^uintptr(0)>>63)*32)) | |
| // badPointer throws bad pointer in heap panic. | |
| func badPointer(s *mspan, p, refBase, refOff uintptr) { | |
| // Typically this indicates an incorrect use | |
| // of unsafe or cgo to store a bad pointer in | |
| // the Go heap. It may also indicate a runtime | |
| // bug. | |
| // | |
| // TODO(austin): We could be more aggressive | |
| // and detect pointers to unallocated objects | |
| // in allocated spans. | |
| printlock() | |
| print("runtime: pointer ", hex(p)) | |
| if s != nil { | |
| state := s.state.get() | |
| if state != mSpanInUse { | |
| print(" to unallocated span") | |
| } else { | |
| print(" to unused region of span") | |
| } | |
| print(" span.base()=", hex(s.base()), " span.limit=", hex(s.limit), " span.state=", state) | |
| } | |
| print("\n") | |
| if refBase != 0 { | |
| print("runtime: found in object at *(", hex(refBase), "+", hex(refOff), ")\n") | |
| gcDumpObject("object", refBase, refOff) | |
| } | |
| getg().m.traceback = 2 | |
| throw("found bad pointer in Go heap (incorrect use of unsafe or cgo?)") | |
| } | |
| // findObject returns the base address for the heap object containing | |
| // the address p, the object's span, and the index of the object in s. | |
| // If p does not point into a heap object, it returns base == 0. | |
| // | |
| // If p points is an invalid heap pointer and debug.invalidptr != 0, | |
| // findObject panics. | |
| // | |
| // refBase and refOff optionally give the base address of the object | |
| // in which the pointer p was found and the byte offset at which it | |
| // was found. These are used for error reporting. | |
| // | |
| // It is nosplit so it is safe for p to be a pointer to the current goroutine's stack. | |
| // Since p is a uintptr, it would not be adjusted if the stack were to move. | |
| // | |
| //go:nosplit | |
| func findObject(p, refBase, refOff uintptr) (base uintptr, s *mspan, objIndex uintptr) { | |
| s = spanOf(p) | |
| // If s is nil, the virtual address has never been part of the heap. | |
| // This pointer may be to some mmap'd region, so we allow it. | |
| if s == nil { | |
| if (GOARCH == "amd64" || GOARCH == "arm64") && p == clobberdeadPtr && debug.invalidptr != 0 { | |
| // Crash if clobberdeadPtr is seen. Only on AMD64 and ARM64 for now, | |
| // as they are the only platform where compiler's clobberdead mode is | |
| // implemented. On these platforms clobberdeadPtr cannot be a valid address. | |
| badPointer(s, p, refBase, refOff) | |
| } | |
| return | |
| } | |
| // If p is a bad pointer, it may not be in s's bounds. | |
| // | |
| // Check s.state to synchronize with span initialization | |
| // before checking other fields. See also spanOfHeap. | |
| if state := s.state.get(); state != mSpanInUse || p < s.base() || p >= s.limit { | |
| // Pointers into stacks are also ok, the runtime manages these explicitly. | |
| if state == mSpanManual { | |
| return | |
| } | |
| // The following ensures that we are rigorous about what data | |
| // structures hold valid pointers. | |
| if debug.invalidptr != 0 { | |
| badPointer(s, p, refBase, refOff) | |
| } | |
| return | |
| } | |
| objIndex = s.objIndex(p) | |
| base = s.base() + objIndex*s.elemsize | |
| return | |
| } | |
| // reflect_verifyNotInHeapPtr reports whether converting the not-in-heap pointer into a unsafe.Pointer is ok. | |
| // | |
| //go:linkname reflect_verifyNotInHeapPtr reflect.verifyNotInHeapPtr | |
| func reflect_verifyNotInHeapPtr(p uintptr) bool { | |
| // Conversion to a pointer is ok as long as findObject above does not call badPointer. | |
| // Since we're already promised that p doesn't point into the heap, just disallow heap | |
| // pointers and the special clobbered pointer. | |
| return spanOf(p) == nil && p != clobberdeadPtr | |
| } | |
| const ptrBits = 8 * goarch.PtrSize | |
| // bulkBarrierBitmap executes write barriers for copying from [src, | |
| // src+size) to [dst, dst+size) using a 1-bit pointer bitmap. src is | |
| // assumed to start maskOffset bytes into the data covered by the | |
| // bitmap in bits (which may not be a multiple of 8). | |
| // | |
| // This is used by bulkBarrierPreWrite for writes to data and BSS. | |
| // | |
| //go:nosplit | |
| func bulkBarrierBitmap(dst, src, size, maskOffset uintptr, bits *uint8) { | |
| word := maskOffset / goarch.PtrSize | |
| bits = addb(bits, word/8) | |
| mask := uint8(1) << (word % 8) | |
| buf := &getg().m.p.ptr().wbBuf | |
| for i := uintptr(0); i < size; i += goarch.PtrSize { | |
| if mask == 0 { | |
| bits = addb(bits, 1) | |
| if *bits == 0 { | |
| // Skip 8 words. | |
| i += 7 * goarch.PtrSize | |
| continue | |
| } | |
| mask = 1 | |
| } | |
| if *bits&mask != 0 { | |
| dstx := (*uintptr)(unsafe.Pointer(dst + i)) | |
| if src == 0 { | |
| p := buf.get1() | |
| p[0] = *dstx | |
| } else { | |
| srcx := (*uintptr)(unsafe.Pointer(src + i)) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| mask <<= 1 | |
| } | |
| } | |
| // typeBitsBulkBarrier executes a write barrier for every | |
| // pointer that would be copied from [src, src+size) to [dst, | |
| // dst+size) by a memmove using the type bitmap to locate those | |
| // pointer slots. | |
| // | |
| // The type typ must correspond exactly to [src, src+size) and [dst, dst+size). | |
| // dst, src, and size must be pointer-aligned. | |
| // The type typ must have a plain bitmap, not a GC program. | |
| // The only use of this function is in channel sends, and the | |
| // 64 kB channel element limit takes care of this for us. | |
| // | |
| // Must not be preempted because it typically runs right before memmove, | |
| // and the GC must observe them as an atomic action. | |
| // | |
| // Callers must perform cgo checks if goexperiment.CgoCheck2. | |
| // | |
| //go:nosplit | |
| func typeBitsBulkBarrier(typ *_type, dst, src, size uintptr) { | |
| if typ == nil { | |
| throw("runtime: typeBitsBulkBarrier without type") | |
| } | |
| if typ.Size_ != size { | |
| println("runtime: typeBitsBulkBarrier with type ", toRType(typ).string(), " of size ", typ.Size_, " but memory size", size) | |
| throw("runtime: invalid typeBitsBulkBarrier") | |
| } | |
| if typ.Kind_&kindGCProg != 0 { | |
| println("runtime: typeBitsBulkBarrier with type ", toRType(typ).string(), " with GC prog") | |
| throw("runtime: invalid typeBitsBulkBarrier") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| ptrmask := typ.GCData | |
| buf := &getg().m.p.ptr().wbBuf | |
| var bits uint32 | |
| for i := uintptr(0); i < typ.PtrBytes; i += goarch.PtrSize { | |
| if i&(goarch.PtrSize*8-1) == 0 { | |
| bits = uint32(*ptrmask) | |
| ptrmask = addb(ptrmask, 1) | |
| } else { | |
| bits = bits >> 1 | |
| } | |
| if bits&1 != 0 { | |
| dstx := (*uintptr)(unsafe.Pointer(dst + i)) | |
| srcx := (*uintptr)(unsafe.Pointer(src + i)) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| } | |
| // countAlloc returns the number of objects allocated in span s by | |
| // scanning the mark bitmap. | |
| func (s *mspan) countAlloc() int { | |
| count := 0 | |
| bytes := divRoundUp(uintptr(s.nelems), 8) | |
| // Iterate over each 8-byte chunk and count allocations | |
| // with an intrinsic. Note that newMarkBits guarantees that | |
| // gcmarkBits will be 8-byte aligned, so we don't have to | |
| // worry about edge cases, irrelevant bits will simply be zero. | |
| for i := uintptr(0); i < bytes; i += 8 { | |
| // Extract 64 bits from the byte pointer and get a OnesCount. | |
| // Note that the unsafe cast here doesn't preserve endianness, | |
| // but that's OK. We only care about how many bits are 1, not | |
| // about the order we discover them in. | |
| mrkBits := *(*uint64)(unsafe.Pointer(s.gcmarkBits.bytep(i))) | |
| count += sys.OnesCount64(mrkBits) | |
| } | |
| return count | |
| } | |
| // Read the bytes starting at the aligned pointer p into a uintptr. | |
| // Read is little-endian. | |
| func readUintptr(p *byte) uintptr { | |
| x := *(*uintptr)(unsafe.Pointer(p)) | |
| if goarch.BigEndian { | |
| if goarch.PtrSize == 8 { | |
| return uintptr(sys.Bswap64(uint64(x))) | |
| } | |
| return uintptr(sys.Bswap32(uint32(x))) | |
| } | |
| return x | |
| } | |
| var debugPtrmask struct { | |
| lock mutex | |
| data *byte | |
| } | |
| // progToPointerMask returns the 1-bit pointer mask output by the GC program prog. | |
| // size the size of the region described by prog, in bytes. | |
| // The resulting bitvector will have no more than size/goarch.PtrSize bits. | |
| func progToPointerMask(prog *byte, size uintptr) bitvector { | |
| n := (size/goarch.PtrSize + 7) / 8 | |
| x := (*[1 << 30]byte)(persistentalloc(n+1, 1, &memstats.buckhash_sys))[:n+1] | |
| x[len(x)-1] = 0xa1 // overflow check sentinel | |
| n = runGCProg(prog, &x[0]) | |
| if x[len(x)-1] != 0xa1 { | |
| throw("progToPointerMask: overflow") | |
| } | |
| return bitvector{int32(n), &x[0]} | |
| } | |
| // Packed GC pointer bitmaps, aka GC programs. | |
| // | |
| // For large types containing arrays, the type information has a | |
| // natural repetition that can be encoded to save space in the | |
| // binary and in the memory representation of the type information. | |
| // | |
| // The encoding is a simple Lempel-Ziv style bytecode machine | |
| // with the following instructions: | |
| // | |
| // 00000000: stop | |
| // 0nnnnnnn: emit n bits copied from the next (n+7)/8 bytes | |
| // 10000000 n c: repeat the previous n bits c times; n, c are varints | |
| // 1nnnnnnn c: repeat the previous n bits c times; c is a varint | |
| // runGCProg returns the number of 1-bit entries written to memory. | |
| func runGCProg(prog, dst *byte) uintptr { | |
| dstStart := dst | |
| // Bits waiting to be written to memory. | |
| var bits uintptr | |
| var nbits uintptr | |
| p := prog | |
| Run: | |
| for { | |
| // Flush accumulated full bytes. | |
| // The rest of the loop assumes that nbits <= 7. | |
| for ; nbits >= 8; nbits -= 8 { | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| // Process one instruction. | |
| inst := uintptr(*p) | |
| p = add1(p) | |
| n := inst & 0x7F | |
| if inst&0x80 == 0 { | |
| // Literal bits; n == 0 means end of program. | |
| if n == 0 { | |
| // Program is over. | |
| break Run | |
| } | |
| nbyte := n / 8 | |
| for i := uintptr(0); i < nbyte; i++ { | |
| bits |= uintptr(*p) << nbits | |
| p = add1(p) | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| if n %= 8; n > 0 { | |
| bits |= uintptr(*p) << nbits | |
| p = add1(p) | |
| nbits += n | |
| } | |
| continue Run | |
| } | |
| // Repeat. If n == 0, it is encoded in a varint in the next bytes. | |
| if n == 0 { | |
| for off := uint(0); ; off += 7 { | |
| x := uintptr(*p) | |
| p = add1(p) | |
| n |= (x & 0x7F) << off | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| } | |
| // Count is encoded in a varint in the next bytes. | |
| c := uintptr(0) | |
| for off := uint(0); ; off += 7 { | |
| x := uintptr(*p) | |
| p = add1(p) | |
| c |= (x & 0x7F) << off | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| c *= n // now total number of bits to copy | |
| // If the number of bits being repeated is small, load them | |
| // into a register and use that register for the entire loop | |
| // instead of repeatedly reading from memory. | |
| // Handling fewer than 8 bits here makes the general loop simpler. | |
| // The cutoff is goarch.PtrSize*8 - 7 to guarantee that when we add | |
| // the pattern to a bit buffer holding at most 7 bits (a partial byte) | |
| // it will not overflow. | |
| src := dst | |
| const maxBits = goarch.PtrSize*8 - 7 | |
| if n <= maxBits { | |
| // Start with bits in output buffer. | |
| pattern := bits | |
| npattern := nbits | |
| // If we need more bits, fetch them from memory. | |
| src = subtract1(src) | |
| for npattern < n { | |
| pattern <<= 8 | |
| pattern |= uintptr(*src) | |
| src = subtract1(src) | |
| npattern += 8 | |
| } | |
| // We started with the whole bit output buffer, | |
| // and then we loaded bits from whole bytes. | |
| // Either way, we might now have too many instead of too few. | |
| // Discard the extra. | |
| if npattern > n { | |
| pattern >>= npattern - n | |
| npattern = n | |
| } | |
| // Replicate pattern to at most maxBits. | |
| if npattern == 1 { | |
| // One bit being repeated. | |
| // If the bit is 1, make the pattern all 1s. | |
| // If the bit is 0, the pattern is already all 0s, | |
| // but we can claim that the number of bits | |
| // in the word is equal to the number we need (c), | |
| // because right shift of bits will zero fill. | |
| if pattern == 1 { | |
| pattern = 1<<maxBits - 1 | |
| npattern = maxBits | |
| } else { | |
| npattern = c | |
| } | |
| } else { | |
| b := pattern | |
| nb := npattern | |
| if nb+nb <= maxBits { | |
| // Double pattern until the whole uintptr is filled. | |
| for nb <= goarch.PtrSize*8 { | |
| b |= b << nb | |
| nb += nb | |
| } | |
| // Trim away incomplete copy of original pattern in high bits. | |
| // TODO(rsc): Replace with table lookup or loop on systems without divide? | |
| nb = maxBits / npattern * npattern | |
| b &= 1<<nb - 1 | |
| pattern = b | |
| npattern = nb | |
| } | |
| } | |
| // Add pattern to bit buffer and flush bit buffer, c/npattern times. | |
| // Since pattern contains >8 bits, there will be full bytes to flush | |
| // on each iteration. | |
| for ; c >= npattern; c -= npattern { | |
| bits |= pattern << nbits | |
| nbits += npattern | |
| for nbits >= 8 { | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| nbits -= 8 | |
| } | |
| } | |
| // Add final fragment to bit buffer. | |
| if c > 0 { | |
| pattern &= 1<<c - 1 | |
| bits |= pattern << nbits | |
| nbits += c | |
| } | |
| continue Run | |
| } | |
| // Repeat; n too large to fit in a register. | |
| // Since nbits <= 7, we know the first few bytes of repeated data | |
| // are already written to memory. | |
| off := n - nbits // n > nbits because n > maxBits and nbits <= 7 | |
| // Leading src fragment. | |
| src = subtractb(src, (off+7)/8) | |
| if frag := off & 7; frag != 0 { | |
| bits |= uintptr(*src) >> (8 - frag) << nbits | |
| src = add1(src) | |
| nbits += frag | |
| c -= frag | |
| } | |
| // Main loop: load one byte, write another. | |
| // The bits are rotating through the bit buffer. | |
| for i := c / 8; i > 0; i-- { | |
| bits |= uintptr(*src) << nbits | |
| src = add1(src) | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| // Final src fragment. | |
| if c %= 8; c > 0 { | |
| bits |= (uintptr(*src) & (1<<c - 1)) << nbits | |
| nbits += c | |
| } | |
| } | |
| // Write any final bits out, using full-byte writes, even for the final byte. | |
| totalBits := (uintptr(unsafe.Pointer(dst))-uintptr(unsafe.Pointer(dstStart)))*8 + nbits | |
| nbits += -nbits & 7 | |
| for ; nbits > 0; nbits -= 8 { | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| return totalBits | |
| } | |
| // materializeGCProg allocates space for the (1-bit) pointer bitmask | |
| // for an object of size ptrdata. Then it fills that space with the | |
| // pointer bitmask specified by the program prog. | |
| // The bitmask starts at s.startAddr. | |
| // The result must be deallocated with dematerializeGCProg. | |
| func materializeGCProg(ptrdata uintptr, prog *byte) *mspan { | |
| // Each word of ptrdata needs one bit in the bitmap. | |
| bitmapBytes := divRoundUp(ptrdata, 8*goarch.PtrSize) | |
| // Compute the number of pages needed for bitmapBytes. | |
| pages := divRoundUp(bitmapBytes, pageSize) | |
| s := mheap_.allocManual(pages, spanAllocPtrScalarBits) | |
| runGCProg(addb(prog, 4), (*byte)(unsafe.Pointer(s.startAddr))) | |
| return s | |
| } | |
| func dematerializeGCProg(s *mspan) { | |
| mheap_.freeManual(s, spanAllocPtrScalarBits) | |
| } | |
| func dumpGCProg(p *byte) { | |
| nptr := 0 | |
| for { | |
| x := *p | |
| p = add1(p) | |
| if x == 0 { | |
| print("\t", nptr, " end\n") | |
| break | |
| } | |
| if x&0x80 == 0 { | |
| print("\t", nptr, " lit ", x, ":") | |
| n := int(x+7) / 8 | |
| for i := 0; i < n; i++ { | |
| print(" ", hex(*p)) | |
| p = add1(p) | |
| } | |
| print("\n") | |
| nptr += int(x) | |
| } else { | |
| nbit := int(x &^ 0x80) | |
| if nbit == 0 { | |
| for nb := uint(0); ; nb += 7 { | |
| x := *p | |
| p = add1(p) | |
| nbit |= int(x&0x7f) << nb | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| } | |
| count := 0 | |
| for nb := uint(0); ; nb += 7 { | |
| x := *p | |
| p = add1(p) | |
| count |= int(x&0x7f) << nb | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| print("\t", nptr, " repeat ", nbit, " × ", count, "\n") | |
| nptr += nbit * count | |
| } | |
| } | |
| } | |
| // Testing. | |
| // reflect_gcbits returns the GC type info for x, for testing. | |
| // The result is the bitmap entries (0 or 1), one entry per byte. | |
| // | |
| //go:linkname reflect_gcbits reflect.gcbits | |
| func reflect_gcbits(x any) []byte { | |
| return getgcmask(x) | |
| } |