| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package runtime | |
| import ( | |
| "runtime/internal/atomic" | |
| "runtime/internal/sys" | |
| "unsafe" | |
| ) | |
| // The code in this file implements stack trace walking for all architectures. | |
| // The most important fact about a given architecture is whether it uses a link register. | |
| // On systems with link registers, the prologue for a non-leaf function stores the | |
| // incoming value of LR at the bottom of the newly allocated stack frame. | |
| // On systems without link registers, the architecture pushes a return PC during | |
| // the call instruction, so the return PC ends up above the stack frame. | |
| // In this file, the return PC is always called LR, no matter how it was found. | |
| // | |
| // To date, the opposite of a link register architecture is an x86 architecture. | |
| // This code may need to change if some other kind of non-link-register | |
| // architecture comes along. | |
| // | |
| // The other important fact is the size of a pointer: on 32-bit systems the LR | |
| // takes up only 4 bytes on the stack, while on 64-bit systems it takes up 8 bytes. | |
| // Typically this is ptrSize. | |
| // | |
| // As an exception, amd64p32 has ptrSize == 4 but the CALL instruction still | |
| // stores an 8-byte return PC onto the stack. To accommodate this, we use regSize | |
| // as the size of the architecture-pushed return PC. | |
| // | |
| // usesLR is defined below in terms of minFrameSize, which is defined in | |
| // arch_$GOARCH.go. ptrSize and regSize are defined in stubs.go. | |
| const usesLR = sys.MinFrameSize > 0 | |
| var ( | |
| // initialized in tracebackinit | |
| goexitPC uintptr | |
| jmpdeferPC uintptr | |
| mcallPC uintptr | |
| morestackPC uintptr | |
| mstartPC uintptr | |
| rt0_goPC uintptr | |
| sigpanicPC uintptr | |
| runfinqPC uintptr | |
| bgsweepPC uintptr | |
| forcegchelperPC uintptr | |
| timerprocPC uintptr | |
| gcBgMarkWorkerPC uintptr | |
| systemstack_switchPC uintptr | |
| systemstackPC uintptr | |
| stackBarrierPC uintptr | |
| cgocallback_gofuncPC uintptr | |
| gogoPC uintptr | |
| externalthreadhandlerp uintptr // initialized elsewhere | |
| ) | |
| func tracebackinit() { | |
| // Go variable initialization happens late during runtime startup. | |
| // Instead of initializing the variables above in the declarations, | |
| // schedinit calls this function so that the variables are | |
| // initialized and available earlier in the startup sequence. | |
| goexitPC = funcPC(goexit) | |
| jmpdeferPC = funcPC(jmpdefer) | |
| mcallPC = funcPC(mcall) | |
| morestackPC = funcPC(morestack) | |
| mstartPC = funcPC(mstart) | |
| rt0_goPC = funcPC(rt0_go) | |
| sigpanicPC = funcPC(sigpanic) | |
| runfinqPC = funcPC(runfinq) | |
| bgsweepPC = funcPC(bgsweep) | |
| forcegchelperPC = funcPC(forcegchelper) | |
| timerprocPC = funcPC(timerproc) | |
| gcBgMarkWorkerPC = funcPC(gcBgMarkWorker) | |
| systemstack_switchPC = funcPC(systemstack_switch) | |
| systemstackPC = funcPC(systemstack) | |
| stackBarrierPC = funcPC(stackBarrier) | |
| cgocallback_gofuncPC = funcPC(cgocallback_gofunc) | |
| // used by sigprof handler | |
| gogoPC = funcPC(gogo) | |
| } | |
| // Traceback over the deferred function calls. | |
| // Report them like calls that have been invoked but not started executing yet. | |
| func tracebackdefers(gp *g, callback func(*stkframe, unsafe.Pointer) bool, v unsafe.Pointer) { | |
| var frame stkframe | |
| for d := gp._defer; d != nil; d = d.link { | |
| fn := d.fn | |
| if fn == nil { | |
| // Defer of nil function. Args don't matter. | |
| frame.pc = 0 | |
| frame.fn = nil | |
| frame.argp = 0 | |
| frame.arglen = 0 | |
| frame.argmap = nil | |
| } else { | |
| frame.pc = fn.fn | |
| f := findfunc(frame.pc) | |
| if f == nil { | |
| print("runtime: unknown pc in defer ", hex(frame.pc), "\n") | |
| throw("unknown pc") | |
| } | |
| frame.fn = f | |
| frame.argp = uintptr(deferArgs(d)) | |
| frame.arglen, frame.argmap = getArgInfo(&frame, f, true) | |
| } | |
| frame.continpc = frame.pc | |
| if !callback((*stkframe)(noescape(unsafe.Pointer(&frame))), v) { | |
| return | |
| } | |
| } | |
| } | |
| // Generic traceback. Handles runtime stack prints (pcbuf == nil), | |
| // the runtime.Callers function (pcbuf != nil), as well as the garbage | |
| // collector (callback != nil). A little clunky to merge these, but avoids | |
| // duplicating the code and all its subtlety. | |
| func gentraceback(pc0, sp0, lr0 uintptr, gp *g, skip int, pcbuf *uintptr, max int, callback func(*stkframe, unsafe.Pointer) bool, v unsafe.Pointer, flags uint) int { | |
| if goexitPC == 0 { | |
| throw("gentraceback before goexitPC initialization") | |
| } | |
| g := getg() | |
| if g == gp && g == g.m.curg { | |
| // The starting sp has been passed in as a uintptr, and the caller may | |
| // have other uintptr-typed stack references as well. | |
| // If during one of the calls that got us here or during one of the | |
| // callbacks below the stack must be grown, all these uintptr references | |
| // to the stack will not be updated, and gentraceback will continue | |
| // to inspect the old stack memory, which may no longer be valid. | |
| // Even if all the variables were updated correctly, it is not clear that | |
| // we want to expose a traceback that begins on one stack and ends | |
| // on another stack. That could confuse callers quite a bit. | |
| // Instead, we require that gentraceback and any other function that | |
| // accepts an sp for the current goroutine (typically obtained by | |
| // calling getcallersp) must not run on that goroutine's stack but | |
| // instead on the g0 stack. | |
| throw("gentraceback cannot trace user goroutine on its own stack") | |
| } | |
| level, _, _ := gotraceback() | |
| // Fix up returns to the stack barrier by fetching the | |
| // original return PC from gp.stkbar. | |
| stkbarG := gp | |
| stkbar := stkbarG.stkbar[stkbarG.stkbarPos:] | |
| if pc0 == ^uintptr(0) && sp0 == ^uintptr(0) { // Signal to fetch saved values from gp. | |
| if gp.syscallsp != 0 { | |
| pc0 = gp.syscallpc | |
| sp0 = gp.syscallsp | |
| if usesLR { | |
| lr0 = 0 | |
| } | |
| } else { | |
| pc0 = gp.sched.pc | |
| sp0 = gp.sched.sp | |
| if usesLR { | |
| lr0 = gp.sched.lr | |
| } | |
| } | |
| } | |
| nprint := 0 | |
| var frame stkframe | |
| frame.pc = pc0 | |
| frame.sp = sp0 | |
| if usesLR { | |
| frame.lr = lr0 | |
| } | |
| waspanic := false | |
| printing := pcbuf == nil && callback == nil | |
| _defer := gp._defer | |
| for _defer != nil && _defer.sp == _NoArgs { | |
| _defer = _defer.link | |
| } | |
| // If the PC is zero, it's likely a nil function call. | |
| // Start in the caller's frame. | |
| if frame.pc == 0 { | |
| if usesLR { | |
| frame.pc = *(*uintptr)(unsafe.Pointer(frame.sp)) | |
| frame.lr = 0 | |
| } else { | |
| frame.pc = uintptr(*(*sys.Uintreg)(unsafe.Pointer(frame.sp))) | |
| frame.sp += sys.RegSize | |
| } | |
| } | |
| f := findfunc(frame.pc) | |
| if f != nil && f.entry == stackBarrierPC { | |
| // We got caught in the middle of a stack barrier | |
| // (presumably by a signal), so stkbar may be | |
| // inconsistent with the barriers on the stack. | |
| // Simulate the completion of the barrier. | |
| // | |
| // On x86, SP will be exactly one word above | |
| // savedLRPtr. On LR machines, SP will be above | |
| // savedLRPtr by some frame size. | |
| var stkbarPos uintptr | |
| if len(stkbar) > 0 && stkbar[0].savedLRPtr < sp0 { | |
| // stackBarrier has not incremented stkbarPos. | |
| stkbarPos = gp.stkbarPos | |
| } else if gp.stkbarPos > 0 && gp.stkbar[gp.stkbarPos-1].savedLRPtr < sp0 { | |
| // stackBarrier has incremented stkbarPos. | |
| stkbarPos = gp.stkbarPos - 1 | |
| } else { | |
| printlock() | |
| print("runtime: failed to unwind through stackBarrier at SP ", hex(sp0), "; ") | |
| gcPrintStkbars(gp, int(gp.stkbarPos)) | |
| print("\n") | |
| throw("inconsistent state in stackBarrier") | |
| } | |
| frame.pc = gp.stkbar[stkbarPos].savedLRVal | |
| stkbar = gp.stkbar[stkbarPos+1:] | |
| f = findfunc(frame.pc) | |
| } | |
| if f == nil { | |
| if callback != nil { | |
| print("runtime: unknown pc ", hex(frame.pc), "\n") | |
| throw("unknown pc") | |
| } | |
| return 0 | |
| } | |
| frame.fn = f | |
| var cache pcvalueCache | |
| n := 0 | |
| for n < max { | |
| // Typically: | |
| // pc is the PC of the running function. | |
| // sp is the stack pointer at that program counter. | |
| // fp is the frame pointer (caller's stack pointer) at that program counter, or nil if unknown. | |
| // stk is the stack containing sp. | |
| // The caller's program counter is lr, unless lr is zero, in which case it is *(uintptr*)sp. | |
| f = frame.fn | |
| // Found an actual function. | |
| // Derive frame pointer and link register. | |
| if frame.fp == 0 { | |
| // We want to jump over the systemstack switch. If we're running on the | |
| // g0, this systemstack is at the top of the stack. | |
| // if we're not on g0 or there's a no curg, then this is a regular call. | |
| sp := frame.sp | |
| if flags&_TraceJumpStack != 0 && f.entry == systemstackPC && gp == g.m.g0 && gp.m.curg != nil { | |
| sp = gp.m.curg.sched.sp | |
| stkbarG = gp.m.curg | |
| stkbar = stkbarG.stkbar[stkbarG.stkbarPos:] | |
| } | |
| frame.fp = sp + uintptr(funcspdelta(f, frame.pc, &cache)) | |
| if !usesLR { | |
| // On x86, call instruction pushes return PC before entering new function. | |
| frame.fp += sys.RegSize | |
| } | |
| } | |
| var flr *_func | |
| if topofstack(f) { | |
| frame.lr = 0 | |
| flr = nil | |
| } else if usesLR && f.entry == jmpdeferPC { | |
| // jmpdefer modifies SP/LR/PC non-atomically. | |
| // If a profiling interrupt arrives during jmpdefer, | |
| // the stack unwind may see a mismatched register set | |
| // and get confused. Stop if we see PC within jmpdefer | |
| // to avoid that confusion. | |
| // See golang.org/issue/8153. | |
| if callback != nil { | |
| throw("traceback_arm: found jmpdefer when tracing with callback") | |
| } | |
| frame.lr = 0 | |
| } else { | |
| var lrPtr uintptr | |
| if usesLR { | |
| if n == 0 && frame.sp < frame.fp || frame.lr == 0 { | |
| lrPtr = frame.sp | |
| frame.lr = *(*uintptr)(unsafe.Pointer(lrPtr)) | |
| } | |
| } else { | |
| if frame.lr == 0 { | |
| lrPtr = frame.fp - sys.RegSize | |
| frame.lr = uintptr(*(*sys.Uintreg)(unsafe.Pointer(lrPtr))) | |
| } | |
| } | |
| if frame.lr == stackBarrierPC { | |
| // Recover original PC. | |
| if len(stkbar) == 0 || stkbar[0].savedLRPtr != lrPtr { | |
| print("found next stack barrier at ", hex(lrPtr), "; expected ") | |
| gcPrintStkbars(stkbarG, len(stkbarG.stkbar)-len(stkbar)) | |
| print("\n") | |
| throw("missed stack barrier") | |
| } | |
| frame.lr = stkbar[0].savedLRVal | |
| stkbar = stkbar[1:] | |
| } | |
| flr = findfunc(frame.lr) | |
| if flr == nil { | |
| // This happens if you get a profiling interrupt at just the wrong time. | |
| // In that context it is okay to stop early. | |
| // But if callback is set, we're doing a garbage collection and must | |
| // get everything, so crash loudly. | |
| if callback != nil { | |
| print("runtime: unexpected return pc for ", funcname(f), " called from ", hex(frame.lr), "\n") | |
| throw("unknown caller pc") | |
| } | |
| } | |
| } | |
| frame.varp = frame.fp | |
| if !usesLR { | |
| // On x86, call instruction pushes return PC before entering new function. | |
| frame.varp -= sys.RegSize | |
| } | |
| // If framepointer_enabled and there's a frame, then | |
| // there's a saved bp here. | |
| if framepointer_enabled && GOARCH == "amd64" && frame.varp > frame.sp { | |
| frame.varp -= sys.RegSize | |
| } | |
| // Derive size of arguments. | |
| // Most functions have a fixed-size argument block, | |
| // so we can use metadata about the function f. | |
| // Not all, though: there are some variadic functions | |
| // in package runtime and reflect, and for those we use call-specific | |
| // metadata recorded by f's caller. | |
| if callback != nil || printing { | |
| frame.argp = frame.fp + sys.MinFrameSize | |
| frame.arglen, frame.argmap = getArgInfo(&frame, f, callback != nil) | |
| } | |
| // Determine frame's 'continuation PC', where it can continue. | |
| // Normally this is the return address on the stack, but if sigpanic | |
| // is immediately below this function on the stack, then the frame | |
| // stopped executing due to a trap, and frame.pc is probably not | |
| // a safe point for looking up liveness information. In this panicking case, | |
| // the function either doesn't return at all (if it has no defers or if the | |
| // defers do not recover) or it returns from one of the calls to | |
| // deferproc a second time (if the corresponding deferred func recovers). | |
| // It suffices to assume that the most recent deferproc is the one that | |
| // returns; everything live at earlier deferprocs is still live at that one. | |
| frame.continpc = frame.pc | |
| if waspanic { | |
| if _defer != nil && _defer.sp == frame.sp { | |
| frame.continpc = _defer.pc | |
| } else { | |
| frame.continpc = 0 | |
| } | |
| } | |
| // Unwind our local defer stack past this frame. | |
| for _defer != nil && (_defer.sp == frame.sp || _defer.sp == _NoArgs) { | |
| _defer = _defer.link | |
| } | |
| if skip > 0 { | |
| skip-- | |
| goto skipped | |
| } | |
| if pcbuf != nil { | |
| (*[1 << 20]uintptr)(unsafe.Pointer(pcbuf))[n] = frame.pc | |
| } | |
| if callback != nil { | |
| if !callback((*stkframe)(noescape(unsafe.Pointer(&frame))), v) { | |
| return n | |
| } | |
| } | |
| if printing { | |
| if (flags&_TraceRuntimeFrames) != 0 || showframe(f, gp) { | |
| // Print during crash. | |
| // main(0x1, 0x2, 0x3) | |
| // /home/rsc/go/src/runtime/x.go:23 +0xf | |
| // | |
| tracepc := frame.pc // back up to CALL instruction for funcline. | |
| if (n > 0 || flags&_TraceTrap == 0) && frame.pc > f.entry && !waspanic { | |
| tracepc-- | |
| } | |
| name := funcname(f) | |
| if name == "runtime.gopanic" { | |
| name = "panic" | |
| } | |
| print(name, "(") | |
| argp := (*[100]uintptr)(unsafe.Pointer(frame.argp)) | |
| for i := uintptr(0); i < frame.arglen/sys.PtrSize; i++ { | |
| if i >= 10 { | |
| print(", ...") | |
| break | |
| } | |
| if i != 0 { | |
| print(", ") | |
| } | |
| print(hex(argp[i])) | |
| } | |
| print(")\n") | |
| file, line := funcline(f, tracepc) | |
| print("\t", file, ":", line) | |
| if frame.pc > f.entry { | |
| print(" +", hex(frame.pc-f.entry)) | |
| } | |
| if g.m.throwing > 0 && gp == g.m.curg || level >= 2 { | |
| print(" fp=", hex(frame.fp), " sp=", hex(frame.sp)) | |
| } | |
| print("\n") | |
| nprint++ | |
| } | |
| } | |
| n++ | |
| skipped: | |
| waspanic = f.entry == sigpanicPC | |
| // Do not unwind past the bottom of the stack. | |
| if flr == nil { | |
| break | |
| } | |
| // Unwind to next frame. | |
| frame.fn = flr | |
| frame.pc = frame.lr | |
| frame.lr = 0 | |
| frame.sp = frame.fp | |
| frame.fp = 0 | |
| frame.argmap = nil | |
| // On link register architectures, sighandler saves the LR on stack | |
| // before faking a call to sigpanic. | |
| if usesLR && waspanic { | |
| x := *(*uintptr)(unsafe.Pointer(frame.sp)) | |
| frame.sp += sys.MinFrameSize | |
| if GOARCH == "arm64" { | |
| // arm64 needs 16-byte aligned SP, always | |
| frame.sp += sys.PtrSize | |
| } | |
| f = findfunc(frame.pc) | |
| frame.fn = f | |
| if f == nil { | |
| frame.pc = x | |
| } else if funcspdelta(f, frame.pc, &cache) == 0 { | |
| frame.lr = x | |
| } | |
| } | |
| } | |
| if printing { | |
| n = nprint | |
| } | |
| // If callback != nil, we're being called to gather stack information during | |
| // garbage collection or stack growth. In that context, require that we used | |
| // up the entire defer stack. If not, then there is a bug somewhere and the | |
| // garbage collection or stack growth may not have seen the correct picture | |
| // of the stack. Crash now instead of silently executing the garbage collection | |
| // or stack copy incorrectly and setting up for a mysterious crash later. | |
| // | |
| // Note that panic != nil is okay here: there can be leftover panics, | |
| // because the defers on the panic stack do not nest in frame order as | |
| // they do on the defer stack. If you have: | |
| // | |
| // frame 1 defers d1 | |
| // frame 2 defers d2 | |
| // frame 3 defers d3 | |
| // frame 4 panics | |
| // frame 4's panic starts running defers | |
| // frame 5, running d3, defers d4 | |
| // frame 5 panics | |
| // frame 5's panic starts running defers | |
| // frame 6, running d4, garbage collects | |
| // frame 6, running d2, garbage collects | |
| // | |
| // During the execution of d4, the panic stack is d4 -> d3, which | |
| // is nested properly, and we'll treat frame 3 as resumable, because we | |
| // can find d3. (And in fact frame 3 is resumable. If d4 recovers | |
| // and frame 5 continues running, d3, d3 can recover and we'll | |
| // resume execution in (returning from) frame 3.) | |
| // | |
| // During the execution of d2, however, the panic stack is d2 -> d3, | |
| // which is inverted. The scan will match d2 to frame 2 but having | |
| // d2 on the stack until then means it will not match d3 to frame 3. | |
| // This is okay: if we're running d2, then all the defers after d2 have | |
| // completed and their corresponding frames are dead. Not finding d3 | |
| // for frame 3 means we'll set frame 3's continpc == 0, which is correct | |
| // (frame 3 is dead). At the end of the walk the panic stack can thus | |
| // contain defers (d3 in this case) for dead frames. The inversion here | |
| // always indicates a dead frame, and the effect of the inversion on the | |
| // scan is to hide those dead frames, so the scan is still okay: | |
| // what's left on the panic stack are exactly (and only) the dead frames. | |
| // | |
| // We require callback != nil here because only when callback != nil | |
| // do we know that gentraceback is being called in a "must be correct" | |
| // context as opposed to a "best effort" context. The tracebacks with | |
| // callbacks only happen when everything is stopped nicely. | |
| // At other times, such as when gathering a stack for a profiling signal | |
| // or when printing a traceback during a crash, everything may not be | |
| // stopped nicely, and the stack walk may not be able to complete. | |
| // It's okay in those situations not to use up the entire defer stack: | |
| // incomplete information then is still better than nothing. | |
| if callback != nil && n < max && _defer != nil { | |
| if _defer != nil { | |
| print("runtime: g", gp.goid, ": leftover defer sp=", hex(_defer.sp), " pc=", hex(_defer.pc), "\n") | |
| } | |
| for _defer = gp._defer; _defer != nil; _defer = _defer.link { | |
| print("\tdefer ", _defer, " sp=", hex(_defer.sp), " pc=", hex(_defer.pc), "\n") | |
| } | |
| throw("traceback has leftover defers") | |
| } | |
| if callback != nil && n < max && len(stkbar) > 0 { | |
| print("runtime: g", gp.goid, ": leftover stack barriers ") | |
| gcPrintStkbars(stkbarG, len(stkbarG.stkbar)-len(stkbar)) | |
| print("\n") | |
| throw("traceback has leftover stack barriers") | |
| } | |
| if callback != nil && n < max && frame.sp != gp.stktopsp { | |
| print("runtime: g", gp.goid, ": frame.sp=", hex(frame.sp), " top=", hex(gp.stktopsp), "\n") | |
| print("\tstack=[", hex(gp.stack.lo), "-", hex(gp.stack.hi), "] n=", n, " max=", max, "\n") | |
| throw("traceback did not unwind completely") | |
| } | |
| return n | |
| } | |
| func getArgInfo(frame *stkframe, f *_func, needArgMap bool) (arglen uintptr, argmap *bitvector) { | |
| arglen = uintptr(f.args) | |
| if needArgMap && f.args == _ArgsSizeUnknown { | |
| // Extract argument bitmaps for reflect stubs from the calls they made to reflect. | |
| switch funcname(f) { | |
| case "reflect.makeFuncStub", "reflect.methodValueCall": | |
| arg0 := frame.sp + sys.MinFrameSize | |
| fn := *(**[2]uintptr)(unsafe.Pointer(arg0)) | |
| if fn[0] != f.entry { | |
| print("runtime: confused by ", funcname(f), "\n") | |
| throw("reflect mismatch") | |
| } | |
| bv := (*bitvector)(unsafe.Pointer(fn[1])) | |
| arglen = uintptr(bv.n * sys.PtrSize) | |
| argmap = bv | |
| } | |
| } | |
| return | |
| } | |
| func printcreatedby(gp *g) { | |
| // Show what created goroutine, except main goroutine (goid 1). | |
| pc := gp.gopc | |
| f := findfunc(pc) | |
| if f != nil && showframe(f, gp) && gp.goid != 1 { | |
| print("created by ", funcname(f), "\n") | |
| tracepc := pc // back up to CALL instruction for funcline. | |
| if pc > f.entry { | |
| tracepc -= sys.PCQuantum | |
| } | |
| file, line := funcline(f, tracepc) | |
| print("\t", file, ":", line) | |
| if pc > f.entry { | |
| print(" +", hex(pc-f.entry)) | |
| } | |
| print("\n") | |
| } | |
| } | |
| func traceback(pc, sp, lr uintptr, gp *g) { | |
| traceback1(pc, sp, lr, gp, 0) | |
| } | |
| // tracebacktrap is like traceback but expects that the PC and SP were obtained | |
| // from a trap, not from gp->sched or gp->syscallpc/gp->syscallsp or getcallerpc/getcallersp. | |
| // Because they are from a trap instead of from a saved pair, | |
| // the initial PC must not be rewound to the previous instruction. | |
| // (All the saved pairs record a PC that is a return address, so we | |
| // rewind it into the CALL instruction.) | |
| func tracebacktrap(pc, sp, lr uintptr, gp *g) { | |
| traceback1(pc, sp, lr, gp, _TraceTrap) | |
| } | |
| func traceback1(pc, sp, lr uintptr, gp *g, flags uint) { | |
| // If the goroutine is in cgo, and we have a cgo traceback, print that. | |
| if iscgo && gp.m != nil && gp.m.ncgo > 0 && gp.syscallsp != 0 && gp.m.cgoCallers != nil && gp.m.cgoCallers[0] != 0 { | |
| // Lock cgoCallers so that a signal handler won't | |
| // change it, copy the array, reset it, unlock it. | |
| // We are locked to the thread and are not running | |
| // concurrently with a signal handler. | |
| // We just have to stop a signal handler from interrupting | |
| // in the middle of our copy. | |
| atomic.Store(&gp.m.cgoCallersUse, 1) | |
| cgoCallers := *gp.m.cgoCallers | |
| gp.m.cgoCallers[0] = 0 | |
| atomic.Store(&gp.m.cgoCallersUse, 0) | |
| printCgoTraceback(&cgoCallers) | |
| } | |
| var n int | |
| if readgstatus(gp)&^_Gscan == _Gsyscall { | |
| // Override registers if blocked in system call. | |
| pc = gp.syscallpc | |
| sp = gp.syscallsp | |
| flags &^= _TraceTrap | |
| } | |
| // Print traceback. By default, omits runtime frames. | |
| // If that means we print nothing at all, repeat forcing all frames printed. | |
| n = gentraceback(pc, sp, lr, gp, 0, nil, _TracebackMaxFrames, nil, nil, flags) | |
| if n == 0 && (flags&_TraceRuntimeFrames) == 0 { | |
| n = gentraceback(pc, sp, lr, gp, 0, nil, _TracebackMaxFrames, nil, nil, flags|_TraceRuntimeFrames) | |
| } | |
| if n == _TracebackMaxFrames { | |
| print("...additional frames elided...\n") | |
| } | |
| printcreatedby(gp) | |
| } | |
| func callers(skip int, pcbuf []uintptr) int { | |
| sp := getcallersp(unsafe.Pointer(&skip)) | |
| pc := getcallerpc(unsafe.Pointer(&skip)) | |
| gp := getg() | |
| var n int | |
| systemstack(func() { | |
| n = gentraceback(pc, sp, 0, gp, skip, &pcbuf[0], len(pcbuf), nil, nil, 0) | |
| }) | |
| return n | |
| } | |
| func gcallers(gp *g, skip int, pcbuf []uintptr) int { | |
| return gentraceback(^uintptr(0), ^uintptr(0), 0, gp, skip, &pcbuf[0], len(pcbuf), nil, nil, 0) | |
| } | |
| func showframe(f *_func, gp *g) bool { | |
| g := getg() | |
| if g.m.throwing > 0 && gp != nil && (gp == g.m.curg || gp == g.m.caughtsig.ptr()) { | |
| return true | |
| } | |
| level, _, _ := gotraceback() | |
| name := funcname(f) | |
| // Special case: always show runtime.gopanic frame, so that we can | |
| // see where a panic started in the middle of a stack trace. | |
| // See golang.org/issue/5832. | |
| if name == "runtime.gopanic" { | |
| return true | |
| } | |
| return level > 1 || f != nil && contains(name, ".") && (!hasprefix(name, "runtime.") || isExportedRuntime(name)) | |
| } | |
| // isExportedRuntime reports whether name is an exported runtime function. | |
| // It is only for runtime functions, so ASCII A-Z is fine. | |
| func isExportedRuntime(name string) bool { | |
| const n = len("runtime.") | |
| return len(name) > n && name[:n] == "runtime." && 'A' <= name[n] && name[n] <= 'Z' | |
| } | |
| var gStatusStrings = [...]string{ | |
| _Gidle: "idle", | |
| _Grunnable: "runnable", | |
| _Grunning: "running", | |
| _Gsyscall: "syscall", | |
| _Gwaiting: "waiting", | |
| _Gdead: "dead", | |
| _Gcopystack: "copystack", | |
| } | |
| func goroutineheader(gp *g) { | |
| gpstatus := readgstatus(gp) | |
| isScan := gpstatus&_Gscan != 0 | |
| gpstatus &^= _Gscan // drop the scan bit | |
| // Basic string status | |
| var status string | |
| if 0 <= gpstatus && gpstatus < uint32(len(gStatusStrings)) { | |
| status = gStatusStrings[gpstatus] | |
| } else { | |
| status = "???" | |
| } | |
| // Override. | |
| if gpstatus == _Gwaiting && gp.waitreason != "" { | |
| status = gp.waitreason | |
| } | |
| // approx time the G is blocked, in minutes | |
| var waitfor int64 | |
| if (gpstatus == _Gwaiting || gpstatus == _Gsyscall) && gp.waitsince != 0 { | |
| waitfor = (nanotime() - gp.waitsince) / 60e9 | |
| } | |
| print("goroutine ", gp.goid, " [", status) | |
| if isScan { | |
| print(" (scan)") | |
| } | |
| if waitfor >= 1 { | |
| print(", ", waitfor, " minutes") | |
| } | |
| if gp.lockedm != nil { | |
| print(", locked to thread") | |
| } | |
| print("]:\n") | |
| } | |
| func tracebackothers(me *g) { | |
| level, _, _ := gotraceback() | |
| // Show the current goroutine first, if we haven't already. | |
| g := getg() | |
| gp := g.m.curg | |
| if gp != nil && gp != me { | |
| print("\n") | |
| goroutineheader(gp) | |
| traceback(^uintptr(0), ^uintptr(0), 0, gp) | |
| } | |
| lock(&allglock) | |
| for _, gp := range allgs { | |
| if gp == me || gp == g.m.curg || readgstatus(gp) == _Gdead || isSystemGoroutine(gp) && level < 2 { | |
| continue | |
| } | |
| print("\n") | |
| goroutineheader(gp) | |
| // Note: gp.m == g.m occurs when tracebackothers is | |
| // called from a signal handler initiated during a | |
| // systemstack call. The original G is still in the | |
| // running state, and we want to print its stack. | |
| if gp.m != g.m && readgstatus(gp)&^_Gscan == _Grunning { | |
| print("\tgoroutine running on other thread; stack unavailable\n") | |
| printcreatedby(gp) | |
| } else { | |
| traceback(^uintptr(0), ^uintptr(0), 0, gp) | |
| } | |
| } | |
| unlock(&allglock) | |
| } | |
| // Does f mark the top of a goroutine stack? | |
| func topofstack(f *_func) bool { | |
| pc := f.entry | |
| return pc == goexitPC || | |
| pc == mstartPC || | |
| pc == mcallPC || | |
| pc == morestackPC || | |
| pc == rt0_goPC || | |
| externalthreadhandlerp != 0 && pc == externalthreadhandlerp | |
| } | |
| // isSystemGoroutine reports whether the goroutine g must be omitted in | |
| // stack dumps and deadlock detector. | |
| func isSystemGoroutine(gp *g) bool { | |
| pc := gp.startpc | |
| return pc == runfinqPC && !fingRunning || | |
| pc == bgsweepPC || | |
| pc == forcegchelperPC || | |
| pc == timerprocPC || | |
| pc == gcBgMarkWorkerPC | |
| } | |
| // SetCgoTraceback records three C functions to use to gather | |
| // traceback information from C code and to convert that traceback | |
| // information into symbolic information. These are used when printing | |
| // stack traces for a program that uses cgo. | |
| // | |
| // The traceback and context functions may be called from a signal | |
| // handler, and must therefore use only async-signal safe functions. | |
| // The symbolizer function may be called while the program is | |
| // crashing, and so must be cautious about using memory. None of the | |
| // functions may call back into Go. | |
| // | |
| // The context function will be called with a single argument, a | |
| // pointer to a struct: | |
| // | |
| // struct { | |
| // Context uintptr | |
| // } | |
| // | |
| // In C syntax, this struct will be | |
| // | |
| // struct { | |
| // uintptr_t Context; | |
| // }; | |
| // | |
| // If the Context field is 0, the context function is being called to | |
| // record the current traceback context. It should record whatever | |
| // information is needed about the current point of execution to later | |
| // produce a stack trace, probably the stack pointer and PC. In this | |
| // case the context function will be called from C code. | |
| // | |
| // If the Context field is not 0, then it is a value returned by a | |
| // previous call to the context function. This case is called when the | |
| // context is no longer needed; that is, when the Go code is returning | |
| // to its C code caller. This permits permits the context function to | |
| // release any associated resources. | |
| // | |
| // While it would be correct for the context function to record a | |
| // complete a stack trace whenever it is called, and simply copy that | |
| // out in the traceback function, in a typical program the context | |
| // function will be called many times without ever recording a | |
| // traceback for that context. Recording a complete stack trace in a | |
| // call to the context function is likely to be inefficient. | |
| // | |
| // The traceback function will be called with a single argument, a | |
| // pointer to a struct: | |
| // | |
| // struct { | |
| // Context uintptr | |
| // Buf *uintptr | |
| // Max uintptr | |
| // } | |
| // | |
| // In C syntax, this struct will be | |
| // | |
| // struct { | |
| // uintptr_t Context; | |
| // uintptr_t* Buf; | |
| // uintptr_t Max; | |
| // }; | |
| // | |
| // The Context field will be zero to gather a traceback from the | |
| // current program execution point. In this case, the traceback | |
| // function will be called from C code. | |
| // | |
| // Otherwise Context will be a value previously returned by a call to | |
| // the context function. The traceback function should gather a stack | |
| // trace from that saved point in the program execution. The traceback | |
| // function may be called from an execution thread other than the one | |
| // that recorded the context, but only when the context is known to be | |
| // valid and unchanging. The traceback function may also be called | |
| // deeper in the call stack on the same thread that recorded the | |
| // context. The traceback function may be called multiple times with | |
| // the same Context value; it will usually be appropriate to cache the | |
| // result, if possible, the first time this is called for a specific | |
| // context value. | |
| // | |
| // Buf is where the traceback information should be stored. It should | |
| // be PC values, such that Buf[0] is the PC of the caller, Buf[1] is | |
| // the PC of that function's caller, and so on. Max is the maximum | |
| // number of entries to store. The function should store a zero to | |
| // indicate the top of the stack, or that the caller is on a different | |
| // stack, presumably a Go stack. | |
| // | |
| // Unlike runtime.Callers, the PC values returned should, when passed | |
| // to the symbolizer function, return the file/line of the call | |
| // instruction. No additional subtraction is required or appropriate. | |
| // | |
| // The symbolizer function will be called with a single argument, a | |
| // pointer to a struct: | |
| // | |
| // struct { | |
| // PC uintptr // program counter to fetch information for | |
| // File *byte // file name (NUL terminated) | |
| // Lineno uintptr // line number | |
| // Func *byte // function name (NUL terminated) | |
| // Entry uintptr // function entry point | |
| // More uintptr // set non-zero if more info for this PC | |
| // Data uintptr // unused by runtime, available for function | |
| // } | |
| // | |
| // In C syntax, this struct will be | |
| // | |
| // struct { | |
| // uintptr_t PC; | |
| // char* File; | |
| // uintptr_t Lineno; | |
| // char* Func; | |
| // uintptr_t Entry; | |
| // uintptr_t More; | |
| // uintptr_t Data; | |
| // }; | |
| // | |
| // The PC field will be a value returned by a call to the traceback | |
| // function. | |
| // | |
| // The first time the function is called for a particular traceback, | |
| // all the fields except PC will be 0. The function should fill in the | |
| // other fields if possible, setting them to 0/nil if the information | |
| // is not available. The Data field may be used to store any useful | |
| // information across calls. The More field should be set to non-zero | |
| // if there is more information for this PC, zero otherwise. If More | |
| // is set non-zero, the function will be called again with the same | |
| // PC, and may return different information (this is intended for use | |
| // with inlined functions). If More is zero, the function will be | |
| // called with the next PC value in the traceback. When the traceback | |
| // is complete, the function will be called once more with PC set to | |
| // zero; this may be used to free any information. Each call will | |
| // leave the fields of the struct set to the same values they had upon | |
| // return, except for the PC field when the More field is zero. The | |
| // function must not keep a copy of the struct pointer between calls. | |
| // | |
| // When calling SetCgoTraceback, the version argument is the version | |
| // number of the structs that the functions expect to receive. | |
| // Currently this must be zero. | |
| // | |
| // The symbolizer function may be nil, in which case the results of | |
| // the traceback function will be displayed as numbers. If the | |
| // traceback function is nil, the symbolizer function will never be | |
| // called. The context function may be nil, in which case the | |
| // traceback function will only be called with the context field set | |
| // to zero. If the context function is nil, then calls from Go to C | |
| // to Go will not show a traceback for the C portion of the call stack. | |
| func SetCgoTraceback(version int, traceback, context, symbolizer unsafe.Pointer) { | |
| if version != 0 { | |
| panic("unsupported version") | |
| } | |
| if context != nil { | |
| panic("SetCgoTraceback: context function not yet implemented") | |
| } | |
| cgoTraceback = traceback | |
| cgoContext = context | |
| cgoSymbolizer = symbolizer | |
| } | |
| var cgoTraceback unsafe.Pointer | |
| var cgoContext unsafe.Pointer | |
| var cgoSymbolizer unsafe.Pointer | |
| // cgoTracebackArg is the type passed to cgoTraceback. | |
| type cgoTracebackArg struct { | |
| context uintptr | |
| buf *uintptr | |
| max uintptr | |
| } | |
| // cgoContextArg is the type passed to cgoContext. | |
| type cgoContextArg struct { | |
| context uintptr | |
| } | |
| // cgoSymbolizerArg is the type passed to cgoSymbolizer. | |
| type cgoSymbolizerArg struct { | |
| pc uintptr | |
| file *byte | |
| lineno uintptr | |
| funcName *byte | |
| entry uintptr | |
| more uintptr | |
| data uintptr | |
| } | |
| // cgoTraceback prints a traceback of callers. | |
| func printCgoTraceback(callers *cgoCallers) { | |
| if cgoSymbolizer == nil { | |
| for _, c := range callers { | |
| if c == 0 { | |
| break | |
| } | |
| print("non-Go function at pc=", hex(c), "\n") | |
| } | |
| return | |
| } | |
| call := cgocall | |
| if panicking > 0 { | |
| // We do not want to call into the scheduler when panicking. | |
| call = asmcgocall | |
| } | |
| var arg cgoSymbolizerArg | |
| for _, c := range callers { | |
| if c == 0 { | |
| break | |
| } | |
| arg.pc = c | |
| for { | |
| call(cgoSymbolizer, noescape(unsafe.Pointer(&arg))) | |
| if arg.funcName != nil { | |
| // Note that we don't print any argument | |
| // information here, not even parentheses. | |
| // The symbolizer must add that if | |
| // appropriate. | |
| println(gostringnocopy(arg.funcName)) | |
| } else { | |
| println("non-Go function") | |
| } | |
| print("\t") | |
| if arg.file != nil { | |
| print(gostringnocopy(arg.file), ":", arg.lineno, " ") | |
| } | |
| print("pc=", hex(c), "\n") | |
| if arg.more == 0 { | |
| break | |
| } | |
| } | |
| } | |
| arg.pc = 0 | |
| call(cgoSymbolizer, noescape(unsafe.Pointer(&arg))) | |
| } |