| // Copyright 2012 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package os | |
| import "time" | |
| // FindProcess looks for a running process by its pid. | |
| // | |
| // The Process it returns can be used to obtain information | |
| // about the underlying operating system process. | |
| // | |
| // On Unix systems, FindProcess always succeeds and returns a Process | |
| // for the given pid, regardless of whether the process exists. | |
| func FindProcess(pid int) (*Process, error) { | |
| return findProcess(pid) | |
| } | |
| // StartProcess starts a new process with the program, arguments and attributes | |
| // specified by name, argv and attr. | |
| // | |
| // StartProcess is a low-level interface. The os/exec package provides | |
| // higher-level interfaces. | |
| // | |
| // If there is an error, it will be of type *PathError. | |
| func StartProcess(name string, argv []string, attr *ProcAttr) (*Process, error) { | |
| return startProcess(name, argv, attr) | |
| } | |
| // Release releases any resources associated with the Process p, | |
| // rendering it unusable in the future. | |
| // Release only needs to be called if Wait is not. | |
| func (p *Process) Release() error { | |
| return p.release() | |
| } | |
| // Kill causes the Process to exit immediately. | |
| func (p *Process) Kill() error { | |
| return p.kill() | |
| } | |
| // Wait waits for the Process to exit, and then returns a | |
| // ProcessState describing its status and an error, if any. | |
| // Wait releases any resources associated with the Process. | |
| // On most operating systems, the Process must be a child | |
| // of the current process or an error will be returned. | |
| func (p *Process) Wait() (*ProcessState, error) { | |
| return p.wait() | |
| } | |
| // Signal sends a signal to the Process. | |
| // Sending Interrupt on Windows is not implemented. | |
| func (p *Process) Signal(sig Signal) error { | |
| return p.signal(sig) | |
| } | |
| // UserTime returns the user CPU time of the exited process and its children. | |
| func (p *ProcessState) UserTime() time.Duration { | |
| return p.userTime() | |
| } | |
| // SystemTime returns the system CPU time of the exited process and its children. | |
| func (p *ProcessState) SystemTime() time.Duration { | |
| return p.systemTime() | |
| } | |
| // Exited reports whether the program has exited. | |
| func (p *ProcessState) Exited() bool { | |
| return p.exited() | |
| } | |
| // Success reports whether the program exited successfully, | |
| // such as with exit status 0 on Unix. | |
| func (p *ProcessState) Success() bool { | |
| return p.success() | |
| } | |
| // Sys returns system-dependent exit information about | |
| // the process. Convert it to the appropriate underlying | |
| // type, such as syscall.WaitStatus on Unix, to access its contents. | |
| func (p *ProcessState) Sys() interface{} { | |
| return p.sys() | |
| } | |
| // SysUsage returns system-dependent resource usage information about | |
| // the exited process. Convert it to the appropriate underlying | |
| // type, such as *syscall.Rusage on Unix, to access its contents. | |
| // (On Unix, *syscall.Rusage matches struct rusage as defined in the | |
| // getrusage(2) manual page.) | |
| func (p *ProcessState) SysUsage() interface{} { | |
| return p.sysUsage() | |
| } | |
| // Hostname returns the host name reported by the kernel. | |
| func Hostname() (name string, err error) { | |
| return hostname() | |
| } | |
| // Readdir reads the contents of the directory associated with file and | |
| // returns a slice of up to n FileInfo values, as would be returned | |
| // by Lstat, in directory order. Subsequent calls on the same file will yield | |
| // further FileInfos. | |
| // | |
| // If n > 0, Readdir returns at most n FileInfo structures. In this case, if | |
| // Readdir returns an empty slice, it will return a non-nil error | |
| // explaining why. At the end of a directory, the error is io.EOF. | |
| // | |
| // If n <= 0, Readdir returns all the FileInfo from the directory in | |
| // a single slice. In this case, if Readdir succeeds (reads all | |
| // the way to the end of the directory), it returns the slice and a | |
| // nil error. If it encounters an error before the end of the | |
| // directory, Readdir returns the FileInfo read until that point | |
| // and a non-nil error. | |
| func (f *File) Readdir(n int) ([]FileInfo, error) { | |
| if f == nil { | |
| return nil, ErrInvalid | |
| } | |
| return f.readdir(n) | |
| } | |
| // Readdirnames reads and returns a slice of names from the directory f. | |
| // | |
| // If n > 0, Readdirnames returns at most n names. In this case, if | |
| // Readdirnames returns an empty slice, it will return a non-nil error | |
| // explaining why. At the end of a directory, the error is io.EOF. | |
| // | |
| // If n <= 0, Readdirnames returns all the names from the directory in | |
| // a single slice. In this case, if Readdirnames succeeds (reads all | |
| // the way to the end of the directory), it returns the slice and a | |
| // nil error. If it encounters an error before the end of the | |
| // directory, Readdirnames returns the names read until that point and | |
| // a non-nil error. | |
| func (f *File) Readdirnames(n int) (names []string, err error) { | |
| if f == nil { | |
| return nil, ErrInvalid | |
| } | |
| return f.readdirnames(n) | |
| } |