| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| import ( |
| "internal/bytealg" |
| "runtime/internal/atomic" |
| "runtime/internal/sys" |
| "unsafe" |
| ) |
| |
| // The code in this file implements stack trace walking for all architectures. |
| // The most important fact about a given architecture is whether it uses a link register. |
| // On systems with link registers, the prologue for a non-leaf function stores the |
| // incoming value of LR at the bottom of the newly allocated stack frame. |
| // On systems without link registers (x86), the architecture pushes a return PC during |
| // the call instruction, so the return PC ends up above the stack frame. |
| // In this file, the return PC is always called LR, no matter how it was found. |
| |
| const usesLR = sys.MinFrameSize > 0 |
| |
| // Traceback over the deferred function calls. |
| // Report them like calls that have been invoked but not started executing yet. |
| func tracebackdefers(gp *g, callback func(*stkframe, unsafe.Pointer) bool, v unsafe.Pointer) { |
| var frame stkframe |
| for d := gp._defer; d != nil; d = d.link { |
| fn := d.fn |
| if fn == nil { |
| // Defer of nil function. Args don't matter. |
| frame.pc = 0 |
| frame.fn = funcInfo{} |
| frame.argp = 0 |
| frame.arglen = 0 |
| frame.argmap = nil |
| } else { |
| frame.pc = fn.fn |
| f := findfunc(frame.pc) |
| if !f.valid() { |
| print("runtime: unknown pc in defer ", hex(frame.pc), "\n") |
| throw("unknown pc") |
| } |
| frame.fn = f |
| frame.argp = uintptr(deferArgs(d)) |
| var ok bool |
| frame.arglen, frame.argmap, ok = getArgInfoFast(f, true) |
| if !ok { |
| frame.arglen, frame.argmap = getArgInfo(&frame, f, true, fn) |
| } |
| } |
| frame.continpc = frame.pc |
| if !callback((*stkframe)(noescape(unsafe.Pointer(&frame))), v) { |
| return |
| } |
| } |
| } |
| |
| const sizeofSkipFunction = 256 |
| |
| // Generic traceback. Handles runtime stack prints (pcbuf == nil), |
| // the runtime.Callers function (pcbuf != nil), as well as the garbage |
| // collector (callback != nil). A little clunky to merge these, but avoids |
| // duplicating the code and all its subtlety. |
| // |
| // The skip argument is only valid with pcbuf != nil and counts the number |
| // of logical frames to skip rather than physical frames (with inlining, a |
| // PC in pcbuf can represent multiple calls). If a PC is partially skipped |
| // and max > 1, pcbuf[1] will be runtime.skipPleaseUseCallersFrames+N where |
| // N indicates the number of logical frames to skip in pcbuf[0]. |
| func gentraceback(pc0, sp0, lr0 uintptr, gp *g, skip int, pcbuf *uintptr, max int, callback func(*stkframe, unsafe.Pointer) bool, v unsafe.Pointer, flags uint) int { |
| if skip > 0 && callback != nil { |
| throw("gentraceback callback cannot be used with non-zero skip") |
| } |
| |
| // Don't call this "g"; it's too easy get "g" and "gp" confused. |
| if ourg := getg(); ourg == gp && ourg == ourg.m.curg { |
| // The starting sp has been passed in as a uintptr, and the caller may |
| // have other uintptr-typed stack references as well. |
| // If during one of the calls that got us here or during one of the |
| // callbacks below the stack must be grown, all these uintptr references |
| // to the stack will not be updated, and gentraceback will continue |
| // to inspect the old stack memory, which may no longer be valid. |
| // Even if all the variables were updated correctly, it is not clear that |
| // we want to expose a traceback that begins on one stack and ends |
| // on another stack. That could confuse callers quite a bit. |
| // Instead, we require that gentraceback and any other function that |
| // accepts an sp for the current goroutine (typically obtained by |
| // calling getcallersp) must not run on that goroutine's stack but |
| // instead on the g0 stack. |
| throw("gentraceback cannot trace user goroutine on its own stack") |
| } |
| level, _, _ := gotraceback() |
| |
| var ctxt *funcval // Context pointer for unstarted goroutines. See issue #25897. |
| |
| if pc0 == ^uintptr(0) && sp0 == ^uintptr(0) { // Signal to fetch saved values from gp. |
| if gp.syscallsp != 0 { |
| pc0 = gp.syscallpc |
| sp0 = gp.syscallsp |
| if usesLR { |
| lr0 = 0 |
| } |
| } else { |
| pc0 = gp.sched.pc |
| sp0 = gp.sched.sp |
| if usesLR { |
| lr0 = gp.sched.lr |
| } |
| ctxt = (*funcval)(gp.sched.ctxt) |
| } |
| } |
| |
| nprint := 0 |
| var frame stkframe |
| frame.pc = pc0 |
| frame.sp = sp0 |
| if usesLR { |
| frame.lr = lr0 |
| } |
| waspanic := false |
| cgoCtxt := gp.cgoCtxt |
| printing := pcbuf == nil && callback == nil |
| |
| // If the PC is zero, it's likely a nil function call. |
| // Start in the caller's frame. |
| if frame.pc == 0 { |
| if usesLR { |
| frame.pc = *(*uintptr)(unsafe.Pointer(frame.sp)) |
| frame.lr = 0 |
| } else { |
| frame.pc = uintptr(*(*uintptr)(unsafe.Pointer(frame.sp))) |
| frame.sp += sys.PtrSize |
| } |
| } |
| |
| f := findfunc(frame.pc) |
| if !f.valid() { |
| if callback != nil || printing { |
| print("runtime: unknown pc ", hex(frame.pc), "\n") |
| tracebackHexdump(gp.stack, &frame, 0) |
| } |
| if callback != nil { |
| throw("unknown pc") |
| } |
| return 0 |
| } |
| frame.fn = f |
| |
| var cache pcvalueCache |
| |
| lastFuncID := funcID_normal |
| n := 0 |
| for n < max { |
| // Typically: |
| // pc is the PC of the running function. |
| // sp is the stack pointer at that program counter. |
| // fp is the frame pointer (caller's stack pointer) at that program counter, or nil if unknown. |
| // stk is the stack containing sp. |
| // The caller's program counter is lr, unless lr is zero, in which case it is *(uintptr*)sp. |
| f = frame.fn |
| if f.pcsp == 0 { |
| // No frame information, must be external function, like race support. |
| // See golang.org/issue/13568. |
| break |
| } |
| |
| // Compute function info flags. |
| flag := f.flag |
| if f.funcID == funcID_cgocallback { |
| // cgocallback does write SP to switch from the g0 to the curg stack, |
| // but it carefully arranges that during the transition BOTH stacks |
| // have cgocallback frame valid for unwinding through. |
| // So we don't need to exclude it with the other SP-writing functions. |
| flag &^= funcFlag_SPWRITE |
| } |
| if frame.pc == pc0 && frame.sp == sp0 && pc0 == gp.syscallpc && sp0 == gp.syscallsp { |
| // Some Syscall functions write to SP, but they do so only after |
| // saving the entry PC/SP using entersyscall. |
| // Since we are using the entry PC/SP, the later SP write doesn't matter. |
| flag &^= funcFlag_SPWRITE |
| } |
| |
| // Found an actual function. |
| // Derive frame pointer and link register. |
| if frame.fp == 0 { |
| // Jump over system stack transitions. If we're on g0 and there's a user |
| // goroutine, try to jump. Otherwise this is a regular call. |
| if flags&_TraceJumpStack != 0 && gp == gp.m.g0 && gp.m.curg != nil { |
| switch f.funcID { |
| case funcID_morestack: |
| // morestack does not return normally -- newstack() |
| // gogo's to curg.sched. Match that. |
| // This keeps morestack() from showing up in the backtrace, |
| // but that makes some sense since it'll never be returned |
| // to. |
| frame.pc = gp.m.curg.sched.pc |
| frame.fn = findfunc(frame.pc) |
| f = frame.fn |
| flag = f.flag |
| frame.sp = gp.m.curg.sched.sp |
| cgoCtxt = gp.m.curg.cgoCtxt |
| case funcID_systemstack: |
| // systemstack returns normally, so just follow the |
| // stack transition. |
| frame.sp = gp.m.curg.sched.sp |
| cgoCtxt = gp.m.curg.cgoCtxt |
| flag &^= funcFlag_SPWRITE |
| } |
| } |
| frame.fp = frame.sp + uintptr(funcspdelta(f, frame.pc, &cache)) |
| if !usesLR { |
| // On x86, call instruction pushes return PC before entering new function. |
| frame.fp += sys.PtrSize |
| } |
| } |
| var flr funcInfo |
| if flag&funcFlag_TOPFRAME != 0 { |
| // This function marks the top of the stack. Stop the traceback. |
| frame.lr = 0 |
| flr = funcInfo{} |
| } else if flag&funcFlag_SPWRITE != 0 { |
| // The function we are in does a write to SP that we don't know |
| // how to encode in the spdelta table. Examples include context |
| // switch routines like runtime.gogo but also any code that switches |
| // to the g0 stack to run host C code. Since we can't reliably unwind |
| // the SP (we might not even be on the stack we think we are), |
| // we stop the traceback here. |
| if callback != nil { |
| // Finding an SPWRITE should only happen for a profiling signal, which can |
| // arrive at any time. For a GC stack traversal (callback != nil), |
| // we shouldn't see this case, and we must be sure to walk the |
| // entire stack or the GC is invalid. So crash. |
| println("traceback: unexpected SPWRITE function", funcname(f)) |
| throw("traceback") |
| } |
| frame.lr = 0 |
| flr = funcInfo{} |
| } else { |
| var lrPtr uintptr |
| if usesLR { |
| if n == 0 && frame.sp < frame.fp || frame.lr == 0 { |
| lrPtr = frame.sp |
| frame.lr = *(*uintptr)(unsafe.Pointer(lrPtr)) |
| } |
| } else { |
| if frame.lr == 0 { |
| lrPtr = frame.fp - sys.PtrSize |
| frame.lr = uintptr(*(*uintptr)(unsafe.Pointer(lrPtr))) |
| } |
| } |
| flr = findfunc(frame.lr) |
| if !flr.valid() { |
| // This happens if you get a profiling interrupt at just the wrong time. |
| // In that context it is okay to stop early. |
| // But if callback is set, we're doing a garbage collection and must |
| // get everything, so crash loudly. |
| doPrint := printing |
| if doPrint && gp.m.incgo && f.funcID == funcID_sigpanic { |
| // We can inject sigpanic |
| // calls directly into C code, |
| // in which case we'll see a C |
| // return PC. Don't complain. |
| doPrint = false |
| } |
| if callback != nil || doPrint { |
| print("runtime: unexpected return pc for ", funcname(f), " called from ", hex(frame.lr), "\n") |
| tracebackHexdump(gp.stack, &frame, lrPtr) |
| } |
| if callback != nil { |
| throw("unknown caller pc") |
| } |
| } |
| } |
| |
| frame.varp = frame.fp |
| if !usesLR { |
| // On x86, call instruction pushes return PC before entering new function. |
| frame.varp -= sys.PtrSize |
| } |
| |
| // For architectures with frame pointers, if there's |
| // a frame, then there's a saved frame pointer here. |
| // |
| // NOTE: This code is not as general as it looks. |
| // On x86, the ABI is to save the frame pointer word at the |
| // top of the stack frame, so we have to back down over it. |
| // On arm64, the frame pointer should be at the bottom of |
| // the stack (with R29 (aka FP) = RSP), in which case we would |
| // not want to do the subtraction here. But we started out without |
| // any frame pointer, and when we wanted to add it, we didn't |
| // want to break all the assembly doing direct writes to 8(RSP) |
| // to set the first parameter to a called function. |
| // So we decided to write the FP link *below* the stack pointer |
| // (with R29 = RSP - 8 in Go functions). |
| // This is technically ABI-compatible but not standard. |
| // And it happens to end up mimicking the x86 layout. |
| // Other architectures may make different decisions. |
| if frame.varp > frame.sp && framepointer_enabled { |
| frame.varp -= sys.PtrSize |
| } |
| |
| // Derive size of arguments. |
| // Most functions have a fixed-size argument block, |
| // so we can use metadata about the function f. |
| // Not all, though: there are some variadic functions |
| // in package runtime and reflect, and for those we use call-specific |
| // metadata recorded by f's caller. |
| if callback != nil || printing { |
| frame.argp = frame.fp + sys.MinFrameSize |
| var ok bool |
| frame.arglen, frame.argmap, ok = getArgInfoFast(f, callback != nil) |
| if !ok { |
| frame.arglen, frame.argmap = getArgInfo(&frame, f, callback != nil, ctxt) |
| } |
| } |
| ctxt = nil // ctxt is only needed to get arg maps for the topmost frame |
| |
| // Determine frame's 'continuation PC', where it can continue. |
| // Normally this is the return address on the stack, but if sigpanic |
| // is immediately below this function on the stack, then the frame |
| // stopped executing due to a trap, and frame.pc is probably not |
| // a safe point for looking up liveness information. In this panicking case, |
| // the function either doesn't return at all (if it has no defers or if the |
| // defers do not recover) or it returns from one of the calls to |
| // deferproc a second time (if the corresponding deferred func recovers). |
| // In the latter case, use a deferreturn call site as the continuation pc. |
| frame.continpc = frame.pc |
| if waspanic { |
| if frame.fn.deferreturn != 0 { |
| frame.continpc = frame.fn.entry + uintptr(frame.fn.deferreturn) + 1 |
| // Note: this may perhaps keep return variables alive longer than |
| // strictly necessary, as we are using "function has a defer statement" |
| // as a proxy for "function actually deferred something". It seems |
| // to be a minor drawback. (We used to actually look through the |
| // gp._defer for a defer corresponding to this function, but that |
| // is hard to do with defer records on the stack during a stack copy.) |
| // Note: the +1 is to offset the -1 that |
| // stack.go:getStackMap does to back up a return |
| // address make sure the pc is in the CALL instruction. |
| } else { |
| frame.continpc = 0 |
| } |
| } |
| |
| if callback != nil { |
| if !callback((*stkframe)(noescape(unsafe.Pointer(&frame))), v) { |
| return n |
| } |
| } |
| |
| if pcbuf != nil { |
| pc := frame.pc |
| // backup to CALL instruction to read inlining info (same logic as below) |
| tracepc := pc |
| // Normally, pc is a return address. In that case, we want to look up |
| // file/line information using pc-1, because that is the pc of the |
| // call instruction (more precisely, the last byte of the call instruction). |
| // Callers expect the pc buffer to contain return addresses and do the |
| // same -1 themselves, so we keep pc unchanged. |
| // When the pc is from a signal (e.g. profiler or segv) then we want |
| // to look up file/line information using pc, and we store pc+1 in the |
| // pc buffer so callers can unconditionally subtract 1 before looking up. |
| // See issue 34123. |
| // The pc can be at function entry when the frame is initialized without |
| // actually running code, like runtime.mstart. |
| if (n == 0 && flags&_TraceTrap != 0) || waspanic || pc == f.entry { |
| pc++ |
| } else { |
| tracepc-- |
| } |
| |
| // If there is inlining info, record the inner frames. |
| if inldata := funcdata(f, _FUNCDATA_InlTree); inldata != nil { |
| inltree := (*[1 << 20]inlinedCall)(inldata) |
| for { |
| ix := pcdatavalue(f, _PCDATA_InlTreeIndex, tracepc, &cache) |
| if ix < 0 { |
| break |
| } |
| if inltree[ix].funcID == funcID_wrapper && elideWrapperCalling(lastFuncID) { |
| // ignore wrappers |
| } else if skip > 0 { |
| skip-- |
| } else if n < max { |
| (*[1 << 20]uintptr)(unsafe.Pointer(pcbuf))[n] = pc |
| n++ |
| } |
| lastFuncID = inltree[ix].funcID |
| // Back up to an instruction in the "caller". |
| tracepc = frame.fn.entry + uintptr(inltree[ix].parentPc) |
| pc = tracepc + 1 |
| } |
| } |
| // Record the main frame. |
| if f.funcID == funcID_wrapper && elideWrapperCalling(lastFuncID) { |
| // Ignore wrapper functions (except when they trigger panics). |
| } else if skip > 0 { |
| skip-- |
| } else if n < max { |
| (*[1 << 20]uintptr)(unsafe.Pointer(pcbuf))[n] = pc |
| n++ |
| } |
| lastFuncID = f.funcID |
| n-- // offset n++ below |
| } |
| |
| if printing { |
| // assume skip=0 for printing. |
| // |
| // Never elide wrappers if we haven't printed |
| // any frames. And don't elide wrappers that |
| // called panic rather than the wrapped |
| // function. Otherwise, leave them out. |
| |
| // backup to CALL instruction to read inlining info (same logic as below) |
| tracepc := frame.pc |
| if (n > 0 || flags&_TraceTrap == 0) && frame.pc > f.entry && !waspanic { |
| tracepc-- |
| } |
| // If there is inlining info, print the inner frames. |
| if inldata := funcdata(f, _FUNCDATA_InlTree); inldata != nil { |
| inltree := (*[1 << 20]inlinedCall)(inldata) |
| var inlFunc _func |
| inlFuncInfo := funcInfo{&inlFunc, f.datap} |
| for { |
| ix := pcdatavalue(f, _PCDATA_InlTreeIndex, tracepc, nil) |
| if ix < 0 { |
| break |
| } |
| |
| // Create a fake _func for the |
| // inlined function. |
| inlFunc.nameoff = inltree[ix].func_ |
| inlFunc.funcID = inltree[ix].funcID |
| |
| if (flags&_TraceRuntimeFrames) != 0 || showframe(inlFuncInfo, gp, nprint == 0, inlFuncInfo.funcID, lastFuncID) { |
| name := funcname(inlFuncInfo) |
| file, line := funcline(f, tracepc) |
| print(name, "(...)\n") |
| print("\t", file, ":", line, "\n") |
| nprint++ |
| } |
| lastFuncID = inltree[ix].funcID |
| // Back up to an instruction in the "caller". |
| tracepc = frame.fn.entry + uintptr(inltree[ix].parentPc) |
| } |
| } |
| if (flags&_TraceRuntimeFrames) != 0 || showframe(f, gp, nprint == 0, f.funcID, lastFuncID) { |
| // Print during crash. |
| // main(0x1, 0x2, 0x3) |
| // /home/rsc/go/src/runtime/x.go:23 +0xf |
| // |
| name := funcname(f) |
| file, line := funcline(f, tracepc) |
| if name == "runtime.gopanic" { |
| name = "panic" |
| } |
| print(name, "(") |
| argp := (*[100]uintptr)(unsafe.Pointer(frame.argp)) |
| for i := uintptr(0); i < frame.arglen/sys.PtrSize; i++ { |
| if i >= 10 { |
| print(", ...") |
| break |
| } |
| if i != 0 { |
| print(", ") |
| } |
| print(hex(argp[i])) |
| } |
| print(")\n") |
| print("\t", file, ":", line) |
| if frame.pc > f.entry { |
| print(" +", hex(frame.pc-f.entry)) |
| } |
| if gp.m != nil && gp.m.throwing > 0 && gp == gp.m.curg || level >= 2 { |
| print(" fp=", hex(frame.fp), " sp=", hex(frame.sp), " pc=", hex(frame.pc)) |
| } |
| print("\n") |
| nprint++ |
| } |
| lastFuncID = f.funcID |
| } |
| n++ |
| |
| if f.funcID == funcID_cgocallback && len(cgoCtxt) > 0 { |
| ctxt := cgoCtxt[len(cgoCtxt)-1] |
| cgoCtxt = cgoCtxt[:len(cgoCtxt)-1] |
| |
| // skip only applies to Go frames. |
| // callback != nil only used when we only care |
| // about Go frames. |
| if skip == 0 && callback == nil { |
| n = tracebackCgoContext(pcbuf, printing, ctxt, n, max) |
| } |
| } |
| |
| waspanic = f.funcID == funcID_sigpanic |
| injectedCall := waspanic || f.funcID == funcID_asyncPreempt |
| |
| // Do not unwind past the bottom of the stack. |
| if !flr.valid() { |
| break |
| } |
| |
| // Unwind to next frame. |
| frame.fn = flr |
| frame.pc = frame.lr |
| frame.lr = 0 |
| frame.sp = frame.fp |
| frame.fp = 0 |
| frame.argmap = nil |
| |
| // On link register architectures, sighandler saves the LR on stack |
| // before faking a call. |
| if usesLR && injectedCall { |
| x := *(*uintptr)(unsafe.Pointer(frame.sp)) |
| frame.sp += alignUp(sys.MinFrameSize, sys.StackAlign) |
| f = findfunc(frame.pc) |
| frame.fn = f |
| if !f.valid() { |
| frame.pc = x |
| } else if funcspdelta(f, frame.pc, &cache) == 0 { |
| frame.lr = x |
| } |
| } |
| } |
| |
| if printing { |
| n = nprint |
| } |
| |
| // Note that panic != nil is okay here: there can be leftover panics, |
| // because the defers on the panic stack do not nest in frame order as |
| // they do on the defer stack. If you have: |
| // |
| // frame 1 defers d1 |
| // frame 2 defers d2 |
| // frame 3 defers d3 |
| // frame 4 panics |
| // frame 4's panic starts running defers |
| // frame 5, running d3, defers d4 |
| // frame 5 panics |
| // frame 5's panic starts running defers |
| // frame 6, running d4, garbage collects |
| // frame 6, running d2, garbage collects |
| // |
| // During the execution of d4, the panic stack is d4 -> d3, which |
| // is nested properly, and we'll treat frame 3 as resumable, because we |
| // can find d3. (And in fact frame 3 is resumable. If d4 recovers |
| // and frame 5 continues running, d3, d3 can recover and we'll |
| // resume execution in (returning from) frame 3.) |
| // |
| // During the execution of d2, however, the panic stack is d2 -> d3, |
| // which is inverted. The scan will match d2 to frame 2 but having |
| // d2 on the stack until then means it will not match d3 to frame 3. |
| // This is okay: if we're running d2, then all the defers after d2 have |
| // completed and their corresponding frames are dead. Not finding d3 |
| // for frame 3 means we'll set frame 3's continpc == 0, which is correct |
| // (frame 3 is dead). At the end of the walk the panic stack can thus |
| // contain defers (d3 in this case) for dead frames. The inversion here |
| // always indicates a dead frame, and the effect of the inversion on the |
| // scan is to hide those dead frames, so the scan is still okay: |
| // what's left on the panic stack are exactly (and only) the dead frames. |
| // |
| // We require callback != nil here because only when callback != nil |
| // do we know that gentraceback is being called in a "must be correct" |
| // context as opposed to a "best effort" context. The tracebacks with |
| // callbacks only happen when everything is stopped nicely. |
| // At other times, such as when gathering a stack for a profiling signal |
| // or when printing a traceback during a crash, everything may not be |
| // stopped nicely, and the stack walk may not be able to complete. |
| if callback != nil && n < max && frame.sp != gp.stktopsp { |
| print("runtime: g", gp.goid, ": frame.sp=", hex(frame.sp), " top=", hex(gp.stktopsp), "\n") |
| print("\tstack=[", hex(gp.stack.lo), "-", hex(gp.stack.hi), "] n=", n, " max=", max, "\n") |
| throw("traceback did not unwind completely") |
| } |
| |
| return n |
| } |
| |
| // reflectMethodValue is a partial duplicate of reflect.makeFuncImpl |
| // and reflect.methodValue. |
| type reflectMethodValue struct { |
| fn uintptr |
| stack *bitvector // ptrmap for both args and results |
| argLen uintptr // just args |
| } |
| |
| // getArgInfoFast returns the argument frame information for a call to f. |
| // It is short and inlineable. However, it does not handle all functions. |
| // If ok reports false, you must call getArgInfo instead. |
| // TODO(josharian): once we do mid-stack inlining, |
| // call getArgInfo directly from getArgInfoFast and stop returning an ok bool. |
| func getArgInfoFast(f funcInfo, needArgMap bool) (arglen uintptr, argmap *bitvector, ok bool) { |
| return uintptr(f.args), nil, !(needArgMap && f.args == _ArgsSizeUnknown) |
| } |
| |
| // getArgInfo returns the argument frame information for a call to f |
| // with call frame frame. |
| // |
| // This is used for both actual calls with active stack frames and for |
| // deferred calls or goroutines that are not yet executing. If this is an actual |
| // call, ctxt must be nil (getArgInfo will retrieve what it needs from |
| // the active stack frame). If this is a deferred call or unstarted goroutine, |
| // ctxt must be the function object that was deferred or go'd. |
| func getArgInfo(frame *stkframe, f funcInfo, needArgMap bool, ctxt *funcval) (arglen uintptr, argmap *bitvector) { |
| arglen = uintptr(f.args) |
| if needArgMap && f.args == _ArgsSizeUnknown { |
| // Extract argument bitmaps for reflect stubs from the calls they made to reflect. |
| switch funcname(f) { |
| case "reflect.makeFuncStub", "reflect.methodValueCall": |
| // These take a *reflect.methodValue as their |
| // context register. |
| var mv *reflectMethodValue |
| var retValid bool |
| if ctxt != nil { |
| // This is not an actual call, but a |
| // deferred call or an unstarted goroutine. |
| // The function value is itself the *reflect.methodValue. |
| mv = (*reflectMethodValue)(unsafe.Pointer(ctxt)) |
| } else { |
| // This is a real call that took the |
| // *reflect.methodValue as its context |
| // register and immediately saved it |
| // to 0(SP). Get the methodValue from |
| // 0(SP). |
| arg0 := frame.sp + sys.MinFrameSize |
| mv = *(**reflectMethodValue)(unsafe.Pointer(arg0)) |
| // Figure out whether the return values are valid. |
| // Reflect will update this value after it copies |
| // in the return values. |
| retValid = *(*bool)(unsafe.Pointer(arg0 + 3*sys.PtrSize)) |
| } |
| if mv.fn != f.entry { |
| print("runtime: confused by ", funcname(f), "\n") |
| throw("reflect mismatch") |
| } |
| bv := mv.stack |
| arglen = uintptr(bv.n * sys.PtrSize) |
| if !retValid { |
| arglen = uintptr(mv.argLen) &^ (sys.PtrSize - 1) |
| } |
| argmap = bv |
| } |
| } |
| return |
| } |
| |
| // tracebackCgoContext handles tracing back a cgo context value, from |
| // the context argument to setCgoTraceback, for the gentraceback |
| // function. It returns the new value of n. |
| func tracebackCgoContext(pcbuf *uintptr, printing bool, ctxt uintptr, n, max int) int { |
| var cgoPCs [32]uintptr |
| cgoContextPCs(ctxt, cgoPCs[:]) |
| var arg cgoSymbolizerArg |
| anySymbolized := false |
| for _, pc := range cgoPCs { |
| if pc == 0 || n >= max { |
| break |
| } |
| if pcbuf != nil { |
| (*[1 << 20]uintptr)(unsafe.Pointer(pcbuf))[n] = pc |
| } |
| if printing { |
| if cgoSymbolizer == nil { |
| print("non-Go function at pc=", hex(pc), "\n") |
| } else { |
| c := printOneCgoTraceback(pc, max-n, &arg) |
| n += c - 1 // +1 a few lines down |
| anySymbolized = true |
| } |
| } |
| n++ |
| } |
| if anySymbolized { |
| arg.pc = 0 |
| callCgoSymbolizer(&arg) |
| } |
| return n |
| } |
| |
| func printcreatedby(gp *g) { |
| // Show what created goroutine, except main goroutine (goid 1). |
| pc := gp.gopc |
| f := findfunc(pc) |
| if f.valid() && showframe(f, gp, false, funcID_normal, funcID_normal) && gp.goid != 1 { |
| printcreatedby1(f, pc) |
| } |
| } |
| |
| func printcreatedby1(f funcInfo, pc uintptr) { |
| print("created by ", funcname(f), "\n") |
| tracepc := pc // back up to CALL instruction for funcline. |
| if pc > f.entry { |
| tracepc -= sys.PCQuantum |
| } |
| file, line := funcline(f, tracepc) |
| print("\t", file, ":", line) |
| if pc > f.entry { |
| print(" +", hex(pc-f.entry)) |
| } |
| print("\n") |
| } |
| |
| func traceback(pc, sp, lr uintptr, gp *g) { |
| traceback1(pc, sp, lr, gp, 0) |
| } |
| |
| // tracebacktrap is like traceback but expects that the PC and SP were obtained |
| // from a trap, not from gp->sched or gp->syscallpc/gp->syscallsp or getcallerpc/getcallersp. |
| // Because they are from a trap instead of from a saved pair, |
| // the initial PC must not be rewound to the previous instruction. |
| // (All the saved pairs record a PC that is a return address, so we |
| // rewind it into the CALL instruction.) |
| // If gp.m.libcall{g,pc,sp} information is available, it uses that information in preference to |
| // the pc/sp/lr passed in. |
| func tracebacktrap(pc, sp, lr uintptr, gp *g) { |
| if gp.m.libcallsp != 0 { |
| // We're in C code somewhere, traceback from the saved position. |
| traceback1(gp.m.libcallpc, gp.m.libcallsp, 0, gp.m.libcallg.ptr(), 0) |
| return |
| } |
| traceback1(pc, sp, lr, gp, _TraceTrap) |
| } |
| |
| func traceback1(pc, sp, lr uintptr, gp *g, flags uint) { |
| // If the goroutine is in cgo, and we have a cgo traceback, print that. |
| if iscgo && gp.m != nil && gp.m.ncgo > 0 && gp.syscallsp != 0 && gp.m.cgoCallers != nil && gp.m.cgoCallers[0] != 0 { |
| // Lock cgoCallers so that a signal handler won't |
| // change it, copy the array, reset it, unlock it. |
| // We are locked to the thread and are not running |
| // concurrently with a signal handler. |
| // We just have to stop a signal handler from interrupting |
| // in the middle of our copy. |
| atomic.Store(&gp.m.cgoCallersUse, 1) |
| cgoCallers := *gp.m.cgoCallers |
| gp.m.cgoCallers[0] = 0 |
| atomic.Store(&gp.m.cgoCallersUse, 0) |
| |
| printCgoTraceback(&cgoCallers) |
| } |
| |
| var n int |
| if readgstatus(gp)&^_Gscan == _Gsyscall { |
| // Override registers if blocked in system call. |
| pc = gp.syscallpc |
| sp = gp.syscallsp |
| flags &^= _TraceTrap |
| } |
| // Print traceback. By default, omits runtime frames. |
| // If that means we print nothing at all, repeat forcing all frames printed. |
| n = gentraceback(pc, sp, lr, gp, 0, nil, _TracebackMaxFrames, nil, nil, flags) |
| if n == 0 && (flags&_TraceRuntimeFrames) == 0 { |
| n = gentraceback(pc, sp, lr, gp, 0, nil, _TracebackMaxFrames, nil, nil, flags|_TraceRuntimeFrames) |
| } |
| if n == _TracebackMaxFrames { |
| print("...additional frames elided...\n") |
| } |
| printcreatedby(gp) |
| |
| if gp.ancestors == nil { |
| return |
| } |
| for _, ancestor := range *gp.ancestors { |
| printAncestorTraceback(ancestor) |
| } |
| } |
| |
| // printAncestorTraceback prints the traceback of the given ancestor. |
| // TODO: Unify this with gentraceback and CallersFrames. |
| func printAncestorTraceback(ancestor ancestorInfo) { |
| print("[originating from goroutine ", ancestor.goid, "]:\n") |
| for fidx, pc := range ancestor.pcs { |
| f := findfunc(pc) // f previously validated |
| if showfuncinfo(f, fidx == 0, funcID_normal, funcID_normal) { |
| printAncestorTracebackFuncInfo(f, pc) |
| } |
| } |
| if len(ancestor.pcs) == _TracebackMaxFrames { |
| print("...additional frames elided...\n") |
| } |
| // Show what created goroutine, except main goroutine (goid 1). |
| f := findfunc(ancestor.gopc) |
| if f.valid() && showfuncinfo(f, false, funcID_normal, funcID_normal) && ancestor.goid != 1 { |
| printcreatedby1(f, ancestor.gopc) |
| } |
| } |
| |
| // printAncestorTraceback prints the given function info at a given pc |
| // within an ancestor traceback. The precision of this info is reduced |
| // due to only have access to the pcs at the time of the caller |
| // goroutine being created. |
| func printAncestorTracebackFuncInfo(f funcInfo, pc uintptr) { |
| name := funcname(f) |
| if inldata := funcdata(f, _FUNCDATA_InlTree); inldata != nil { |
| inltree := (*[1 << 20]inlinedCall)(inldata) |
| ix := pcdatavalue(f, _PCDATA_InlTreeIndex, pc, nil) |
| if ix >= 0 { |
| name = funcnameFromNameoff(f, inltree[ix].func_) |
| } |
| } |
| file, line := funcline(f, pc) |
| if name == "runtime.gopanic" { |
| name = "panic" |
| } |
| print(name, "(...)\n") |
| print("\t", file, ":", line) |
| if pc > f.entry { |
| print(" +", hex(pc-f.entry)) |
| } |
| print("\n") |
| } |
| |
| func callers(skip int, pcbuf []uintptr) int { |
| sp := getcallersp() |
| pc := getcallerpc() |
| gp := getg() |
| var n int |
| systemstack(func() { |
| n = gentraceback(pc, sp, 0, gp, skip, &pcbuf[0], len(pcbuf), nil, nil, 0) |
| }) |
| return n |
| } |
| |
| func gcallers(gp *g, skip int, pcbuf []uintptr) int { |
| return gentraceback(^uintptr(0), ^uintptr(0), 0, gp, skip, &pcbuf[0], len(pcbuf), nil, nil, 0) |
| } |
| |
| // showframe reports whether the frame with the given characteristics should |
| // be printed during a traceback. |
| func showframe(f funcInfo, gp *g, firstFrame bool, funcID, childID funcID) bool { |
| g := getg() |
| if g.m.throwing > 0 && gp != nil && (gp == g.m.curg || gp == g.m.caughtsig.ptr()) { |
| return true |
| } |
| return showfuncinfo(f, firstFrame, funcID, childID) |
| } |
| |
| // showfuncinfo reports whether a function with the given characteristics should |
| // be printed during a traceback. |
| func showfuncinfo(f funcInfo, firstFrame bool, funcID, childID funcID) bool { |
| // Note that f may be a synthesized funcInfo for an inlined |
| // function, in which case only nameoff and funcID are set. |
| |
| level, _, _ := gotraceback() |
| if level > 1 { |
| // Show all frames. |
| return true |
| } |
| |
| if !f.valid() { |
| return false |
| } |
| |
| if funcID == funcID_wrapper && elideWrapperCalling(childID) { |
| return false |
| } |
| |
| name := funcname(f) |
| |
| // Special case: always show runtime.gopanic frame |
| // in the middle of a stack trace, so that we can |
| // see the boundary between ordinary code and |
| // panic-induced deferred code. |
| // See golang.org/issue/5832. |
| if name == "runtime.gopanic" && !firstFrame { |
| return true |
| } |
| |
| return bytealg.IndexByteString(name, '.') >= 0 && (!hasPrefix(name, "runtime.") || isExportedRuntime(name)) |
| } |
| |
| // isExportedRuntime reports whether name is an exported runtime function. |
| // It is only for runtime functions, so ASCII A-Z is fine. |
| func isExportedRuntime(name string) bool { |
| const n = len("runtime.") |
| return len(name) > n && name[:n] == "runtime." && 'A' <= name[n] && name[n] <= 'Z' |
| } |
| |
| // elideWrapperCalling reports whether a wrapper function that called |
| // function id should be elided from stack traces. |
| func elideWrapperCalling(id funcID) bool { |
| // If the wrapper called a panic function instead of the |
| // wrapped function, we want to include it in stacks. |
| return !(id == funcID_gopanic || id == funcID_sigpanic || id == funcID_panicwrap) |
| } |
| |
| var gStatusStrings = [...]string{ |
| _Gidle: "idle", |
| _Grunnable: "runnable", |
| _Grunning: "running", |
| _Gsyscall: "syscall", |
| _Gwaiting: "waiting", |
| _Gdead: "dead", |
| _Gcopystack: "copystack", |
| _Gpreempted: "preempted", |
| } |
| |
| func goroutineheader(gp *g) { |
| gpstatus := readgstatus(gp) |
| |
| isScan := gpstatus&_Gscan != 0 |
| gpstatus &^= _Gscan // drop the scan bit |
| |
| // Basic string status |
| var status string |
| if 0 <= gpstatus && gpstatus < uint32(len(gStatusStrings)) { |
| status = gStatusStrings[gpstatus] |
| } else { |
| status = "???" |
| } |
| |
| // Override. |
| if gpstatus == _Gwaiting && gp.waitreason != waitReasonZero { |
| status = gp.waitreason.String() |
| } |
| |
| // approx time the G is blocked, in minutes |
| var waitfor int64 |
| if (gpstatus == _Gwaiting || gpstatus == _Gsyscall) && gp.waitsince != 0 { |
| waitfor = (nanotime() - gp.waitsince) / 60e9 |
| } |
| print("goroutine ", gp.goid, " [", status) |
| if isScan { |
| print(" (scan)") |
| } |
| if waitfor >= 1 { |
| print(", ", waitfor, " minutes") |
| } |
| if gp.lockedm != 0 { |
| print(", locked to thread") |
| } |
| print("]:\n") |
| } |
| |
| func tracebackothers(me *g) { |
| level, _, _ := gotraceback() |
| |
| // Show the current goroutine first, if we haven't already. |
| curgp := getg().m.curg |
| if curgp != nil && curgp != me { |
| print("\n") |
| goroutineheader(curgp) |
| traceback(^uintptr(0), ^uintptr(0), 0, curgp) |
| } |
| |
| // We can't take allglock here because this may be during fatal |
| // throw/panic, where locking allglock could be out-of-order or a |
| // direct deadlock. |
| // |
| // Instead, use atomic access to allgs which requires no locking. We |
| // don't lock against concurrent creation of new Gs, but even with |
| // allglock we may miss Gs created after this loop. |
| ptr, length := atomicAllG() |
| for i := uintptr(0); i < length; i++ { |
| gp := atomicAllGIndex(ptr, i) |
| |
| if gp == me || gp == curgp || readgstatus(gp) == _Gdead || isSystemGoroutine(gp, false) && level < 2 { |
| continue |
| } |
| print("\n") |
| goroutineheader(gp) |
| // Note: gp.m == g.m occurs when tracebackothers is |
| // called from a signal handler initiated during a |
| // systemstack call. The original G is still in the |
| // running state, and we want to print its stack. |
| if gp.m != getg().m && readgstatus(gp)&^_Gscan == _Grunning { |
| print("\tgoroutine running on other thread; stack unavailable\n") |
| printcreatedby(gp) |
| } else { |
| traceback(^uintptr(0), ^uintptr(0), 0, gp) |
| } |
| } |
| } |
| |
| // tracebackHexdump hexdumps part of stk around frame.sp and frame.fp |
| // for debugging purposes. If the address bad is included in the |
| // hexdumped range, it will mark it as well. |
| func tracebackHexdump(stk stack, frame *stkframe, bad uintptr) { |
| const expand = 32 * sys.PtrSize |
| const maxExpand = 256 * sys.PtrSize |
| // Start around frame.sp. |
| lo, hi := frame.sp, frame.sp |
| // Expand to include frame.fp. |
| if frame.fp != 0 && frame.fp < lo { |
| lo = frame.fp |
| } |
| if frame.fp != 0 && frame.fp > hi { |
| hi = frame.fp |
| } |
| // Expand a bit more. |
| lo, hi = lo-expand, hi+expand |
| // But don't go too far from frame.sp. |
| if lo < frame.sp-maxExpand { |
| lo = frame.sp - maxExpand |
| } |
| if hi > frame.sp+maxExpand { |
| hi = frame.sp + maxExpand |
| } |
| // And don't go outside the stack bounds. |
| if lo < stk.lo { |
| lo = stk.lo |
| } |
| if hi > stk.hi { |
| hi = stk.hi |
| } |
| |
| // Print the hex dump. |
| print("stack: frame={sp:", hex(frame.sp), ", fp:", hex(frame.fp), "} stack=[", hex(stk.lo), ",", hex(stk.hi), ")\n") |
| hexdumpWords(lo, hi, func(p uintptr) byte { |
| switch p { |
| case frame.fp: |
| return '>' |
| case frame.sp: |
| return '<' |
| case bad: |
| return '!' |
| } |
| return 0 |
| }) |
| } |
| |
| // isSystemGoroutine reports whether the goroutine g must be omitted |
| // in stack dumps and deadlock detector. This is any goroutine that |
| // starts at a runtime.* entry point, except for runtime.main, |
| // runtime.handleAsyncEvent (wasm only) and sometimes runtime.runfinq. |
| // |
| // If fixed is true, any goroutine that can vary between user and |
| // system (that is, the finalizer goroutine) is considered a user |
| // goroutine. |
| func isSystemGoroutine(gp *g, fixed bool) bool { |
| // Keep this in sync with cmd/trace/trace.go:isSystemGoroutine. |
| f := findfunc(gp.startpc) |
| if !f.valid() { |
| return false |
| } |
| if f.funcID == funcID_runtime_main || f.funcID == funcID_handleAsyncEvent { |
| return false |
| } |
| if f.funcID == funcID_runfinq { |
| // We include the finalizer goroutine if it's calling |
| // back into user code. |
| if fixed { |
| // This goroutine can vary. In fixed mode, |
| // always consider it a user goroutine. |
| return false |
| } |
| return !fingRunning |
| } |
| return hasPrefix(funcname(f), "runtime.") |
| } |
| |
| // SetCgoTraceback records three C functions to use to gather |
| // traceback information from C code and to convert that traceback |
| // information into symbolic information. These are used when printing |
| // stack traces for a program that uses cgo. |
| // |
| // The traceback and context functions may be called from a signal |
| // handler, and must therefore use only async-signal safe functions. |
| // The symbolizer function may be called while the program is |
| // crashing, and so must be cautious about using memory. None of the |
| // functions may call back into Go. |
| // |
| // The context function will be called with a single argument, a |
| // pointer to a struct: |
| // |
| // struct { |
| // Context uintptr |
| // } |
| // |
| // In C syntax, this struct will be |
| // |
| // struct { |
| // uintptr_t Context; |
| // }; |
| // |
| // If the Context field is 0, the context function is being called to |
| // record the current traceback context. It should record in the |
| // Context field whatever information is needed about the current |
| // point of execution to later produce a stack trace, probably the |
| // stack pointer and PC. In this case the context function will be |
| // called from C code. |
| // |
| // If the Context field is not 0, then it is a value returned by a |
| // previous call to the context function. This case is called when the |
| // context is no longer needed; that is, when the Go code is returning |
| // to its C code caller. This permits the context function to release |
| // any associated resources. |
| // |
| // While it would be correct for the context function to record a |
| // complete a stack trace whenever it is called, and simply copy that |
| // out in the traceback function, in a typical program the context |
| // function will be called many times without ever recording a |
| // traceback for that context. Recording a complete stack trace in a |
| // call to the context function is likely to be inefficient. |
| // |
| // The traceback function will be called with a single argument, a |
| // pointer to a struct: |
| // |
| // struct { |
| // Context uintptr |
| // SigContext uintptr |
| // Buf *uintptr |
| // Max uintptr |
| // } |
| // |
| // In C syntax, this struct will be |
| // |
| // struct { |
| // uintptr_t Context; |
| // uintptr_t SigContext; |
| // uintptr_t* Buf; |
| // uintptr_t Max; |
| // }; |
| // |
| // The Context field will be zero to gather a traceback from the |
| // current program execution point. In this case, the traceback |
| // function will be called from C code. |
| // |
| // Otherwise Context will be a value previously returned by a call to |
| // the context function. The traceback function should gather a stack |
| // trace from that saved point in the program execution. The traceback |
| // function may be called from an execution thread other than the one |
| // that recorded the context, but only when the context is known to be |
| // valid and unchanging. The traceback function may also be called |
| // deeper in the call stack on the same thread that recorded the |
| // context. The traceback function may be called multiple times with |
| // the same Context value; it will usually be appropriate to cache the |
| // result, if possible, the first time this is called for a specific |
| // context value. |
| // |
| // If the traceback function is called from a signal handler on a Unix |
| // system, SigContext will be the signal context argument passed to |
| // the signal handler (a C ucontext_t* cast to uintptr_t). This may be |
| // used to start tracing at the point where the signal occurred. If |
| // the traceback function is not called from a signal handler, |
| // SigContext will be zero. |
| // |
| // Buf is where the traceback information should be stored. It should |
| // be PC values, such that Buf[0] is the PC of the caller, Buf[1] is |
| // the PC of that function's caller, and so on. Max is the maximum |
| // number of entries to store. The function should store a zero to |
| // indicate the top of the stack, or that the caller is on a different |
| // stack, presumably a Go stack. |
| // |
| // Unlike runtime.Callers, the PC values returned should, when passed |
| // to the symbolizer function, return the file/line of the call |
| // instruction. No additional subtraction is required or appropriate. |
| // |
| // On all platforms, the traceback function is invoked when a call from |
| // Go to C to Go requests a stack trace. On linux/amd64, linux/ppc64le, |
| // and freebsd/amd64, the traceback function is also invoked when a |
| // signal is received by a thread that is executing a cgo call. The |
| // traceback function should not make assumptions about when it is |
| // called, as future versions of Go may make additional calls. |
| // |
| // The symbolizer function will be called with a single argument, a |
| // pointer to a struct: |
| // |
| // struct { |
| // PC uintptr // program counter to fetch information for |
| // File *byte // file name (NUL terminated) |
| // Lineno uintptr // line number |
| // Func *byte // function name (NUL terminated) |
| // Entry uintptr // function entry point |
| // More uintptr // set non-zero if more info for this PC |
| // Data uintptr // unused by runtime, available for function |
| // } |
| // |
| // In C syntax, this struct will be |
| // |
| // struct { |
| // uintptr_t PC; |
| // char* File; |
| // uintptr_t Lineno; |
| // char* Func; |
| // uintptr_t Entry; |
| // uintptr_t More; |
| // uintptr_t Data; |
| // }; |
| // |
| // The PC field will be a value returned by a call to the traceback |
| // function. |
| // |
| // The first time the function is called for a particular traceback, |
| // all the fields except PC will be 0. The function should fill in the |
| // other fields if possible, setting them to 0/nil if the information |
| // is not available. The Data field may be used to store any useful |
| // information across calls. The More field should be set to non-zero |
| // if there is more information for this PC, zero otherwise. If More |
| // is set non-zero, the function will be called again with the same |
| // PC, and may return different information (this is intended for use |
| // with inlined functions). If More is zero, the function will be |
| // called with the next PC value in the traceback. When the traceback |
| // is complete, the function will be called once more with PC set to |
| // zero; this may be used to free any information. Each call will |
| // leave the fields of the struct set to the same values they had upon |
| // return, except for the PC field when the More field is zero. The |
| // function must not keep a copy of the struct pointer between calls. |
| // |
| // When calling SetCgoTraceback, the version argument is the version |
| // number of the structs that the functions expect to receive. |
| // Currently this must be zero. |
| // |
| // The symbolizer function may be nil, in which case the results of |
| // the traceback function will be displayed as numbers. If the |
| // traceback function is nil, the symbolizer function will never be |
| // called. The context function may be nil, in which case the |
| // traceback function will only be called with the context field set |
| // to zero. If the context function is nil, then calls from Go to C |
| // to Go will not show a traceback for the C portion of the call stack. |
| // |
| // SetCgoTraceback should be called only once, ideally from an init function. |
| func SetCgoTraceback(version int, traceback, context, symbolizer unsafe.Pointer) { |
| if version != 0 { |
| panic("unsupported version") |
| } |
| |
| if cgoTraceback != nil && cgoTraceback != traceback || |
| cgoContext != nil && cgoContext != context || |
| cgoSymbolizer != nil && cgoSymbolizer != symbolizer { |
| panic("call SetCgoTraceback only once") |
| } |
| |
| cgoTraceback = traceback |
| cgoContext = context |
| cgoSymbolizer = symbolizer |
| |
| // The context function is called when a C function calls a Go |
| // function. As such it is only called by C code in runtime/cgo. |
| if _cgo_set_context_function != nil { |
| cgocall(_cgo_set_context_function, context) |
| } |
| } |
| |
| var cgoTraceback unsafe.Pointer |
| var cgoContext unsafe.Pointer |
| var cgoSymbolizer unsafe.Pointer |
| |
| // cgoTracebackArg is the type passed to cgoTraceback. |
| type cgoTracebackArg struct { |
| context uintptr |
| sigContext uintptr |
| buf *uintptr |
| max uintptr |
| } |
| |
| // cgoContextArg is the type passed to the context function. |
| type cgoContextArg struct { |
| context uintptr |
| } |
| |
| // cgoSymbolizerArg is the type passed to cgoSymbolizer. |
| type cgoSymbolizerArg struct { |
| pc uintptr |
| file *byte |
| lineno uintptr |
| funcName *byte |
| entry uintptr |
| more uintptr |
| data uintptr |
| } |
| |
| // cgoTraceback prints a traceback of callers. |
| func printCgoTraceback(callers *cgoCallers) { |
| if cgoSymbolizer == nil { |
| for _, c := range callers { |
| if c == 0 { |
| break |
| } |
| print("non-Go function at pc=", hex(c), "\n") |
| } |
| return |
| } |
| |
| var arg cgoSymbolizerArg |
| for _, c := range callers { |
| if c == 0 { |
| break |
| } |
| printOneCgoTraceback(c, 0x7fffffff, &arg) |
| } |
| arg.pc = 0 |
| callCgoSymbolizer(&arg) |
| } |
| |
| // printOneCgoTraceback prints the traceback of a single cgo caller. |
| // This can print more than one line because of inlining. |
| // Returns the number of frames printed. |
| func printOneCgoTraceback(pc uintptr, max int, arg *cgoSymbolizerArg) int { |
| c := 0 |
| arg.pc = pc |
| for c <= max { |
| callCgoSymbolizer(arg) |
| if arg.funcName != nil { |
| // Note that we don't print any argument |
| // information here, not even parentheses. |
| // The symbolizer must add that if appropriate. |
| println(gostringnocopy(arg.funcName)) |
| } else { |
| println("non-Go function") |
| } |
| print("\t") |
| if arg.file != nil { |
| print(gostringnocopy(arg.file), ":", arg.lineno, " ") |
| } |
| print("pc=", hex(pc), "\n") |
| c++ |
| if arg.more == 0 { |
| break |
| } |
| } |
| return c |
| } |
| |
| // callCgoSymbolizer calls the cgoSymbolizer function. |
| func callCgoSymbolizer(arg *cgoSymbolizerArg) { |
| call := cgocall |
| if panicking > 0 || getg().m.curg != getg() { |
| // We do not want to call into the scheduler when panicking |
| // or when on the system stack. |
| call = asmcgocall |
| } |
| if msanenabled { |
| msanwrite(unsafe.Pointer(arg), unsafe.Sizeof(cgoSymbolizerArg{})) |
| } |
| call(cgoSymbolizer, noescape(unsafe.Pointer(arg))) |
| } |
| |
| // cgoContextPCs gets the PC values from a cgo traceback. |
| func cgoContextPCs(ctxt uintptr, buf []uintptr) { |
| if cgoTraceback == nil { |
| return |
| } |
| call := cgocall |
| if panicking > 0 || getg().m.curg != getg() { |
| // We do not want to call into the scheduler when panicking |
| // or when on the system stack. |
| call = asmcgocall |
| } |
| arg := cgoTracebackArg{ |
| context: ctxt, |
| buf: (*uintptr)(noescape(unsafe.Pointer(&buf[0]))), |
| max: uintptr(len(buf)), |
| } |
| if msanenabled { |
| msanwrite(unsafe.Pointer(&arg), unsafe.Sizeof(arg)) |
| } |
| call(cgoTraceback, noescape(unsafe.Pointer(&arg))) |
| } |