| // Copyright 2019 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Goroutine preemption | |
| // | |
| // A goroutine can be preempted at any safe-point. Currently, there | |
| // are a few categories of safe-points: | |
| // | |
| // 1. A blocked safe-point occurs for the duration that a goroutine is | |
| // descheduled, blocked on synchronization, or in a system call. | |
| // | |
| // 2. Synchronous safe-points occur when a running goroutine checks | |
| // for a preemption request. | |
| // | |
| // 3. Asynchronous safe-points occur at any instruction in user code | |
| // where the goroutine can be safely paused and a conservative | |
| // stack and register scan can find stack roots. The runtime can | |
| // stop a goroutine at an async safe-point using a signal. | |
| // | |
| // At both blocked and synchronous safe-points, a goroutine's CPU | |
| // state is minimal and the garbage collector has complete information | |
| // about its entire stack. This makes it possible to deschedule a | |
| // goroutine with minimal space, and to precisely scan a goroutine's | |
| // stack. | |
| // | |
| // Synchronous safe-points are implemented by overloading the stack | |
| // bound check in function prologues. To preempt a goroutine at the | |
| // next synchronous safe-point, the runtime poisons the goroutine's | |
| // stack bound to a value that will cause the next stack bound check | |
| // to fail and enter the stack growth implementation, which will | |
| // detect that it was actually a preemption and redirect to preemption | |
| // handling. | |
| // | |
| // Preemption at asynchronous safe-points is implemented by suspending | |
| // the thread using an OS mechanism (e.g., signals) and inspecting its | |
| // state to determine if the goroutine was at an asynchronous | |
| // safe-point. Since the thread suspension itself is generally | |
| // asynchronous, it also checks if the running goroutine wants to be | |
| // preempted, since this could have changed. If all conditions are | |
| // satisfied, it adjusts the signal context to make it look like the | |
| // signaled thread just called asyncPreempt and resumes the thread. | |
| // asyncPreempt spills all registers and enters the scheduler. | |
| // | |
| // (An alternative would be to preempt in the signal handler itself. | |
| // This would let the OS save and restore the register state and the | |
| // runtime would only need to know how to extract potentially | |
| // pointer-containing registers from the signal context. However, this | |
| // would consume an M for every preempted G, and the scheduler itself | |
| // is not designed to run from a signal handler, as it tends to | |
| // allocate memory and start threads in the preemption path.) | |
| package runtime | |
| import ( | |
| "internal/abi" | |
| "internal/goarch" | |
| "internal/goexperiment" | |
| "internal/stringslite" | |
| ) | |
| type suspendGState struct { | |
| g *g | |
| // dead indicates the goroutine was not suspended because it | |
| // is dead. This goroutine could be reused after the dead | |
| // state was observed, so the caller must not assume that it | |
| // remains dead. | |
| dead bool | |
| // stopped indicates that this suspendG transitioned the G to | |
| // _Gwaiting via g.preemptStop and thus is responsible for | |
| // readying it when done. | |
| stopped bool | |
| } | |
| // suspendG suspends goroutine gp at a safe-point and returns the | |
| // state of the suspended goroutine. The caller gets read access to | |
| // the goroutine until it calls resumeG. | |
| // | |
| // It is safe for multiple callers to attempt to suspend the same | |
| // goroutine at the same time. The goroutine may execute between | |
| // subsequent successful suspend operations. The current | |
| // implementation grants exclusive access to the goroutine, and hence | |
| // multiple callers will serialize. However, the intent is to grant | |
| // shared read access, so please don't depend on exclusive access. | |
| // | |
| // This must be called from the system stack and the user goroutine on | |
| // the current M (if any) must be in a preemptible state. This | |
| // prevents deadlocks where two goroutines attempt to suspend each | |
| // other and both are in non-preemptible states. There are other ways | |
| // to resolve this deadlock, but this seems simplest. | |
| // | |
| // TODO(austin): What if we instead required this to be called from a | |
| // user goroutine? Then we could deschedule the goroutine while | |
| // waiting instead of blocking the thread. If two goroutines tried to | |
| // suspend each other, one of them would win and the other wouldn't | |
| // complete the suspend until it was resumed. We would have to be | |
| // careful that they couldn't actually queue up suspend for each other | |
| // and then both be suspended. This would also avoid the need for a | |
| // kernel context switch in the synchronous case because we could just | |
| // directly schedule the waiter. The context switch is unavoidable in | |
| // the signal case. | |
| // | |
| //go:systemstack | |
| func suspendG(gp *g) suspendGState { | |
| if mp := getg().m; mp.curg != nil && readgstatus(mp.curg) == _Grunning { | |
| // Since we're on the system stack of this M, the user | |
| // G is stuck at an unsafe point. If another goroutine | |
| // were to try to preempt m.curg, it could deadlock. | |
| throw("suspendG from non-preemptible goroutine") | |
| } | |
| // See https://golang.org/cl/21503 for justification of the yield delay. | |
| const yieldDelay = 10 * 1000 | |
| var nextYield int64 | |
| // Drive the goroutine to a preemption point. | |
| stopped := false | |
| var asyncM *m | |
| var asyncGen uint32 | |
| var nextPreemptM int64 | |
| for i := 0; ; i++ { | |
| switch s := readgstatus(gp); s { | |
| default: | |
| if s&_Gscan != 0 { | |
| // Someone else is suspending it. Wait | |
| // for them to finish. | |
| // | |
| // TODO: It would be nicer if we could | |
| // coalesce suspends. | |
| break | |
| } | |
| dumpgstatus(gp) | |
| throw("invalid g status") | |
| case _Gdead, _Gdeadextra: | |
| // Nothing to suspend. | |
| // | |
| // preemptStop may need to be cleared, but | |
| // doing that here could race with goroutine | |
| // reuse. Instead, goexit0 clears it. | |
| return suspendGState{dead: true} | |
| case _Gcopystack: | |
| // The stack is being copied. We need to wait | |
| // until this is done. | |
| case _Gpreempted: | |
| // We (or someone else) suspended the G. Claim | |
| // ownership of it by transitioning it to | |
| // _Gwaiting. | |
| if !casGFromPreempted(gp, _Gpreempted, _Gwaiting) { | |
| break | |
| } | |
| // We stopped the G, so we have to ready it later. | |
| stopped = true | |
| s = _Gwaiting | |
| fallthrough | |
| case _Grunnable, _Gsyscall, _Gwaiting, _Gleaked: | |
| // Claim goroutine by setting scan bit. | |
| // This may race with execution or readying of gp. | |
| // The scan bit keeps it from transition state. | |
| if !castogscanstatus(gp, s, s|_Gscan) { | |
| break | |
| } | |
| // Clear the preemption request. It's safe to | |
| // reset the stack guard because we hold the | |
| // _Gscan bit and thus own the stack. | |
| gp.preemptStop = false | |
| gp.preempt = false | |
| gp.stackguard0 = gp.stack.lo + stackGuard | |
| // The goroutine was already at a safe-point | |
| // and we've now locked that in. | |
| // | |
| // TODO: It would be much better if we didn't | |
| // leave it in _Gscan, but instead gently | |
| // prevented its scheduling until resumption. | |
| // Maybe we only use this to bump a suspended | |
| // count and the scheduler skips suspended | |
| // goroutines? That wouldn't be enough for | |
| // {_Gsyscall,_Gwaiting} -> _Grunning. Maybe | |
| // for all those transitions we need to check | |
| // suspended and deschedule? | |
| return suspendGState{g: gp, stopped: stopped} | |
| case _Grunning: | |
| // Optimization: if there is already a pending preemption request | |
| // (from the previous loop iteration), don't bother with the atomics. | |
| if gp.preemptStop && gp.preempt && gp.stackguard0 == stackPreempt && asyncM == gp.m && asyncM.preemptGen.Load() == asyncGen { | |
| break | |
| } | |
| // Temporarily block state transitions. | |
| if !castogscanstatus(gp, _Grunning, _Gscanrunning) { | |
| break | |
| } | |
| // Request synchronous preemption. | |
| gp.preemptStop = true | |
| gp.preempt = true | |
| gp.stackguard0 = stackPreempt | |
| // Prepare for asynchronous preemption. | |
| asyncM2 := gp.m | |
| asyncGen2 := asyncM2.preemptGen.Load() | |
| needAsync := asyncM != asyncM2 || asyncGen != asyncGen2 | |
| asyncM = asyncM2 | |
| asyncGen = asyncGen2 | |
| casfrom_Gscanstatus(gp, _Gscanrunning, _Grunning) | |
| // Send asynchronous preemption. We do this | |
| // after CASing the G back to _Grunning | |
| // because preemptM may be synchronous and we | |
| // don't want to catch the G just spinning on | |
| // its status. | |
| if preemptMSupported && debug.asyncpreemptoff == 0 && needAsync { | |
| // Rate limit preemptM calls. This is | |
| // particularly important on Windows | |
| // where preemptM is actually | |
| // synchronous and the spin loop here | |
| // can lead to live-lock. | |
| now := nanotime() | |
| if now >= nextPreemptM { | |
| nextPreemptM = now + yieldDelay/2 | |
| preemptM(asyncM) | |
| } | |
| } | |
| } | |
| // TODO: Don't busy wait. This loop should really only | |
| // be a simple read/decide/CAS loop that only fails if | |
| // there's an active race. Once the CAS succeeds, we | |
| // should queue up the preemption (which will require | |
| // it to be reliable in the _Grunning case, not | |
| // best-effort) and then sleep until we're notified | |
| // that the goroutine is suspended. | |
| if i == 0 { | |
| nextYield = nanotime() + yieldDelay | |
| } | |
| if nanotime() < nextYield { | |
| procyield(10) | |
| } else { | |
| osyield() | |
| nextYield = nanotime() + yieldDelay/2 | |
| } | |
| } | |
| } | |
| // resumeG undoes the effects of suspendG, allowing the suspended | |
| // goroutine to continue from its current safe-point. | |
| func resumeG(state suspendGState) { | |
| if state.dead { | |
| // We didn't actually stop anything. | |
| return | |
| } | |
| gp := state.g | |
| switch s := readgstatus(gp); s { | |
| default: | |
| dumpgstatus(gp) | |
| throw("unexpected g status") | |
| case _Grunnable | _Gscan, | |
| _Gwaiting | _Gscan, | |
| _Gleaked | _Gscan, | |
| _Gsyscall | _Gscan: | |
| casfrom_Gscanstatus(gp, s, s&^_Gscan) | |
| } | |
| if state.stopped { | |
| // We stopped it, so we need to re-schedule it. | |
| ready(gp, 0, true) | |
| } | |
| } | |
| // canPreemptM reports whether mp is in a state that is safe to preempt. | |
| // | |
| // It is nosplit because it has nosplit callers. | |
| // | |
| //go:nosplit | |
| func canPreemptM(mp *m) bool { | |
| return mp.locks == 0 && mp.mallocing == 0 && mp.preemptoff == "" && mp.p.ptr().status == _Prunning && mp.curg != nil && readgstatus(mp.curg)&^_Gscan != _Gsyscall | |
| } | |
| //go:generate go run mkpreempt.go | |
| // asyncPreempt saves all user registers and calls asyncPreempt2. | |
| // | |
| // It saves GP registers (anything that might contain a pointer) to the G stack. | |
| // Hence, when stack scanning encounters an asyncPreempt frame, it scans that | |
| // frame and its parent frame conservatively. | |
| // | |
| // On some platforms, it saves large additional scalar-only register state such | |
| // as vector registers to an "extended register state" on the P. | |
| // | |
| // asyncPreempt is implemented in assembly. | |
| func asyncPreempt() | |
| // asyncPreempt2 is the Go continuation of asyncPreempt. | |
| // | |
| // It must be deeply nosplit because there's untyped data on the stack from | |
| // asyncPreempt. | |
| // | |
| // It must not have any write barriers because we need to limit the amount of | |
| // stack it uses. | |
| // | |
| //go:nosplit | |
| //go:nowritebarrierrec | |
| func asyncPreempt2() { | |
| // We can't grow the stack with untyped data from asyncPreempt, so switch to | |
| // the system stack right away. | |
| mcall(func(gp *g) { | |
| gp.asyncSafePoint = true | |
| // Move the extended register state from the P to the G. We do this now that | |
| // we're on the system stack to avoid stack splits. | |
| xRegSave(gp) | |
| if gp.preemptStop { | |
| preemptPark(gp) | |
| } else { | |
| gopreempt_m(gp) | |
| } | |
| // The above functions never return. | |
| }) | |
| // Do not grow the stack below here! | |
| gp := getg() | |
| // Put the extended register state back on the M so resumption can find it. | |
| // We can't do this in asyncPreemptM because the park calls never return. | |
| xRegRestore(gp) | |
| gp.asyncSafePoint = false | |
| } | |
| // asyncPreemptStack is the bytes of stack space required to inject an | |
| // asyncPreempt call. | |
| var asyncPreemptStack = ^uintptr(0) | |
| func init() { | |
| f := findfunc(abi.FuncPCABI0(asyncPreempt)) | |
| total := funcMaxSPDelta(f) | |
| f = findfunc(abi.FuncPCABIInternal(asyncPreempt2)) | |
| total += funcMaxSPDelta(f) | |
| f = findfunc(abi.FuncPCABIInternal(xRegRestore)) | |
| total += funcMaxSPDelta(f) | |
| // Add some overhead for return PCs, etc. | |
| asyncPreemptStack = uintptr(total) + 8*goarch.PtrSize | |
| if asyncPreemptStack > stackNosplit { | |
| // We need more than the nosplit limit. This isn't unsafe, but it may | |
| // limit asynchronous preemption. Consider moving state into xRegState. | |
| print("runtime: asyncPreemptStack=", asyncPreemptStack, "\n") | |
| throw("async stack too large") | |
| } | |
| } | |
| // wantAsyncPreempt returns whether an asynchronous preemption is | |
| // queued for gp. | |
| func wantAsyncPreempt(gp *g) bool { | |
| // Check both the G and the P. | |
| return (gp.preempt || gp.m.p != 0 && gp.m.p.ptr().preempt) && readgstatus(gp)&^_Gscan == _Grunning | |
| } | |
| // isAsyncSafePoint reports whether gp at instruction PC is an | |
| // asynchronous safe point. This indicates that: | |
| // | |
| // 1. It's safe to suspend gp and conservatively scan its stack and | |
| // registers. There are no potentially hidden pointer values and it's | |
| // not in the middle of an atomic sequence like a write barrier. | |
| // | |
| // 2. gp has enough stack space to inject the asyncPreempt call. | |
| // | |
| // 3. It's generally safe to interact with the runtime, even if we're | |
| // in a signal handler stopped here. For example, there are no runtime | |
| // locks held, so acquiring a runtime lock won't self-deadlock. | |
| // | |
| // In some cases the PC is safe for asynchronous preemption but it | |
| // also needs to adjust the resumption PC. The new PC is returned in | |
| // the second result. | |
| func isAsyncSafePoint(gp *g, pc, sp, lr uintptr) (bool, uintptr) { | |
| mp := gp.m | |
| // Only user Gs can have safe-points. We check this first | |
| // because it's extremely common that we'll catch mp in the | |
| // scheduler processing this G preemption. | |
| if mp.curg != gp { | |
| return false, 0 | |
| } | |
| // Check M state. | |
| if mp.p == 0 || !canPreemptM(mp) { | |
| return false, 0 | |
| } | |
| // Check stack space. | |
| if sp < gp.stack.lo || sp-gp.stack.lo < asyncPreemptStack { | |
| return false, 0 | |
| } | |
| // If we're in the middle of a secret computation, we can't | |
| // allow any conservative scanning of stacks, as that may lead | |
| // to secrets leaking out from the stack into work buffers. | |
| // Additionally, the preemption code will store the | |
| // machine state (including registers which may contain confidential | |
| // information) into the preemption buffers. | |
| // | |
| // TODO(dmo): there's technically nothing stopping us from doing the | |
| // preemption, granted that don't conservatively scan and we clean up after | |
| // ourselves. This is made slightly harder by the xRegs cached allocations | |
| // that can move between Gs and Ps. In any case, for the intended users (cryptography code) | |
| // they are unlikely get stuck in unterminating loops. | |
| if goexperiment.RuntimeSecret && gp.secret > 0 { | |
| return false, 0 | |
| } | |
| // Check if PC is an unsafe-point. | |
| f := findfunc(pc) | |
| if !f.valid() { | |
| // Not Go code. | |
| return false, 0 | |
| } | |
| if (GOARCH == "mips" || GOARCH == "mipsle" || GOARCH == "mips64" || GOARCH == "mips64le") && lr == pc+8 && funcspdelta(f, pc) == 0 { | |
| // We probably stopped at a half-executed CALL instruction, | |
| // where the LR is updated but the PC has not. If we preempt | |
| // here we'll see a seemingly self-recursive call, which is in | |
| // fact not. | |
| // This is normally ok, as we use the return address saved on | |
| // stack for unwinding, not the LR value. But if this is a | |
| // call to morestack, we haven't created the frame, and we'll | |
| // use the LR for unwinding, which will be bad. | |
| return false, 0 | |
| } | |
| up, startpc := pcdatavalue2(f, abi.PCDATA_UnsafePoint, pc) | |
| if up == abi.UnsafePointUnsafe { | |
| // Unsafe-point marked by compiler. This includes | |
| // atomic sequences (e.g., write barrier) and nosplit | |
| // functions (except at calls). | |
| return false, 0 | |
| } | |
| if fd := funcdata(f, abi.FUNCDATA_LocalsPointerMaps); fd == nil || f.flag&abi.FuncFlagAsm != 0 { | |
| // This is assembly code. Don't assume it's well-formed. | |
| // TODO: Empirically we still need the fd == nil check. Why? | |
| // | |
| // TODO: Are there cases that are safe but don't have a | |
| // locals pointer map, like empty frame functions? | |
| // It might be possible to preempt any assembly functions | |
| // except the ones that have funcFlag_SPWRITE set in f.flag. | |
| return false, 0 | |
| } | |
| // Check the inner-most name | |
| u, uf := newInlineUnwinder(f, pc) | |
| name := u.srcFunc(uf).name() | |
| if stringslite.HasPrefix(name, "runtime.") || | |
| stringslite.HasPrefix(name, "internal/runtime/") || | |
| stringslite.HasPrefix(name, "reflect.") { | |
| // For now we never async preempt the runtime or | |
| // anything closely tied to the runtime. Known issues | |
| // include: various points in the scheduler ("don't | |
| // preempt between here and here"), much of the defer | |
| // implementation (untyped info on stack), bulk write | |
| // barriers (write barrier check), atomic functions in | |
| // internal/runtime/atomic, reflect.{makeFuncStub,methodValueCall}. | |
| // | |
| // Note that this is a subset of the runtimePkgs in pkgspecial.go | |
| // and these checks are theoretically redundant because the compiler | |
| // marks "all points" in runtime functions as unsafe for async preemption. | |
| // But for some reason, we can't eliminate these checks until https://go.dev/issue/72031 | |
| // is resolved. | |
| // | |
| // TODO(austin): We should improve this, or opt things | |
| // in incrementally. | |
| return false, 0 | |
| } | |
| switch up { | |
| case abi.UnsafePointRestart1, abi.UnsafePointRestart2: | |
| // Restartable instruction sequence. Back off PC to | |
| // the start PC. | |
| if startpc == 0 || startpc > pc || pc-startpc > 20 { | |
| throw("bad restart PC") | |
| } | |
| return true, startpc | |
| case abi.UnsafePointRestartAtEntry: | |
| // Restart from the function entry at resumption. | |
| return true, f.entry() | |
| } | |
| return true, pc | |
| } |