| // asmcheck |
| |
| // Copyright 2018 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package codegen |
| |
| import "math" |
| |
| var sink64 [8]float64 |
| |
| func approx(x float64) { |
| // s390x:"FIDBR\t[$]6" |
| // arm64:"FRINTPD" |
| // ppc64:"FRIP" |
| // ppc64le:"FRIP" |
| // wasm:"F64Ceil" |
| sink64[0] = math.Ceil(x) |
| |
| // s390x:"FIDBR\t[$]7" |
| // arm64:"FRINTMD" |
| // ppc64:"FRIM" |
| // ppc64le:"FRIM" |
| // wasm:"F64Floor" |
| sink64[1] = math.Floor(x) |
| |
| // s390x:"FIDBR\t[$]1" |
| // arm64:"FRINTAD" |
| // ppc64:"FRIN" |
| // ppc64le:"FRIN" |
| sink64[2] = math.Round(x) |
| |
| // s390x:"FIDBR\t[$]5" |
| // arm64:"FRINTZD" |
| // ppc64:"FRIZ" |
| // ppc64le:"FRIZ" |
| // wasm:"F64Trunc" |
| sink64[3] = math.Trunc(x) |
| |
| // s390x:"FIDBR\t[$]4" |
| // arm64:"FRINTND" |
| // wasm:"F64Nearest" |
| sink64[4] = math.RoundToEven(x) |
| } |
| |
| func sqrt(x float64) float64 { |
| // amd64:"SQRTSD" |
| // 386/387:"FSQRT" 386/sse2:"SQRTSD" |
| // arm64:"FSQRTD" |
| // arm/7:"SQRTD" |
| // mips/hardfloat:"SQRTD" mips/softfloat:-"SQRTD" |
| // mips64/hardfloat:"SQRTD" mips64/softfloat:-"SQRTD" |
| // wasm:"F64Sqrt" |
| return math.Sqrt(x) |
| } |
| |
| // Check that it's using integer registers |
| func abs(x, y float64) { |
| // amd64:"BTRQ\t[$]63" |
| // arm64:"FABSD\t" |
| // s390x:"LPDFR\t",-"MOVD\t" (no integer load/store) |
| // ppc64:"FABS\t" |
| // ppc64le:"FABS\t" |
| // wasm:"F64Abs" |
| // arm/6:"ABSD\t" |
| sink64[0] = math.Abs(x) |
| |
| // amd64:"BTRQ\t[$]63","PXOR" (TODO: this should be BTSQ) |
| // s390x:"LNDFR\t",-"MOVD\t" (no integer load/store) |
| // ppc64:"FNABS\t" |
| // ppc64le:"FNABS\t" |
| sink64[1] = -math.Abs(y) |
| } |
| |
| // Check that it's using integer registers |
| func abs32(x float32) float32 { |
| // s390x:"LPDFR",-"LDEBR",-"LEDBR" (no float64 conversion) |
| return float32(math.Abs(float64(x))) |
| } |
| |
| // Check that it's using integer registers |
| func copysign(a, b, c float64) { |
| // amd64:"BTRQ\t[$]63","ANDQ","ORQ" |
| // s390x:"CPSDR",-"MOVD" (no integer load/store) |
| // ppc64:"FCPSGN" |
| // ppc64le:"FCPSGN" |
| // wasm:"F64Copysign" |
| sink64[0] = math.Copysign(a, b) |
| |
| // amd64:"BTSQ\t[$]63" |
| // s390x:"LNDFR\t",-"MOVD\t" (no integer load/store) |
| // ppc64:"FCPSGN" |
| // ppc64le:"FCPSGN" |
| // arm64:"ORR", -"AND" |
| sink64[1] = math.Copysign(c, -1) |
| |
| // Like math.Copysign(c, -1), but with integer operations. Useful |
| // for platforms that have a copysign opcode to see if it's detected. |
| // s390x:"LNDFR\t",-"MOVD\t" (no integer load/store) |
| sink64[2] = math.Float64frombits(math.Float64bits(a) | 1<<63) |
| |
| // amd64:"ANDQ","ORQ" |
| // s390x:"CPSDR\t",-"MOVD\t" (no integer load/store) |
| // ppc64:"FCPSGN" |
| // ppc64le:"FCPSGN" |
| sink64[3] = math.Copysign(-1, c) |
| } |
| |
| func fma(x, y, z float64) float64 { |
| // amd64:"VFMADD231SD" |
| // arm/6:"FMULAD" |
| // arm64:"FMADDD" |
| // s390x:"FMADD" |
| // ppc64:"FMADD" |
| // ppc64le:"FMADD" |
| return math.FMA(x, y, z) |
| } |
| |
| func fromFloat64(f64 float64) uint64 { |
| // amd64:"MOVQ\tX.*, [^X].*" |
| // arm64:"FMOVD\tF.*, R.*" |
| // ppc64:"MFVSRD" |
| // ppc64le:"MFVSRD" |
| return math.Float64bits(f64+1) + 1 |
| } |
| |
| func fromFloat32(f32 float32) uint32 { |
| // amd64:"MOVL\tX.*, [^X].*" |
| // arm64:"FMOVS\tF.*, R.*" |
| return math.Float32bits(f32+1) + 1 |
| } |
| |
| func toFloat64(u64 uint64) float64 { |
| // amd64:"MOVQ\t[^X].*, X.*" |
| // arm64:"FMOVD\tR.*, F.*" |
| // ppc64:"MTVSRD" |
| // ppc64le:"MTVSRD" |
| return math.Float64frombits(u64+1) + 1 |
| } |
| |
| func toFloat32(u32 uint32) float32 { |
| // amd64:"MOVL\t[^X].*, X.*" |
| // arm64:"FMOVS\tR.*, F.*" |
| return math.Float32frombits(u32+1) + 1 |
| } |
| |
| // Test that comparisons with constants converted to float |
| // are evaluated at compile-time |
| |
| func constantCheck64() bool { |
| // amd64:"MOVB\t[$]0",-"FCMP",-"MOVB\t[$]1" |
| // s390x:"MOV(B|BZ|D)\t[$]0,",-"FCMPU",-"MOV(B|BZ|D)\t[$]1," |
| return 0.5 == float64(uint32(1)) || 1.5 > float64(uint64(1<<63)) || math.NaN() == math.NaN() |
| } |
| |
| func constantCheck32() bool { |
| // amd64:"MOVB\t[$]1",-"FCMP",-"MOVB\t[$]0" |
| // s390x:"MOV(B|BZ|D)\t[$]1,",-"FCMPU",-"MOV(B|BZ|D)\t[$]0," |
| return float32(0.5) <= float32(int64(1)) && float32(1.5) >= float32(int32(-1<<31)) && float32(math.NaN()) != float32(math.NaN()) |
| } |
| |
| // Test that integer constants are converted to floating point constants |
| // at compile-time |
| |
| func constantConvert32(x float32) float32 { |
| // amd64:"MOVSS\t[$]f32.3f800000\\(SB\\)" |
| // s390x:"FMOVS\t[$]f32.3f800000\\(SB\\)" |
| // ppc64:"FMOVS\t[$]f32.3f800000\\(SB\\)" |
| // ppc64le:"FMOVS\t[$]f32.3f800000\\(SB\\)" |
| // arm64:"FMOVS\t[$]\\(1.0\\)" |
| if x > math.Float32frombits(0x3f800000) { |
| return -x |
| } |
| return x |
| } |
| |
| func constantConvertInt32(x uint32) uint32 { |
| // amd64:-"MOVSS" |
| // s390x:-"FMOVS" |
| // ppc64:-"FMOVS" |
| // ppc64le:-"FMOVS" |
| // arm64:-"FMOVS" |
| if x > math.Float32bits(1) { |
| return -x |
| } |
| return x |
| } |