|  | /* | 
|  | * The authors of this software are Rob Pike and Ken Thompson. | 
|  | *              Copyright (c) 2002 by Lucent Technologies. | 
|  | *              Portions Copyright 2009 The Go Authors. All rights reserved. | 
|  | * Permission to use, copy, modify, and distribute this software for any | 
|  | * purpose without fee is hereby granted, provided that this entire notice | 
|  | * is included in all copies of any software which is or includes a copy | 
|  | * or modification of this software and in all copies of the supporting | 
|  | * documentation for such software. | 
|  | * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED | 
|  | * WARRANTY.  IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY | 
|  | * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY | 
|  | * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This code is copied, with slight editing due to type differences, | 
|  | * from a subset of ../lib9/utf/rune.c [which no longer exists] | 
|  | */ | 
|  |  | 
|  | package runtime | 
|  |  | 
|  | const ( | 
|  | bit1 = 7 | 
|  | bitx = 6 | 
|  | bit2 = 5 | 
|  | bit3 = 4 | 
|  | bit4 = 3 | 
|  | bit5 = 2 | 
|  |  | 
|  | t1 = ((1 << (bit1 + 1)) - 1) ^ 0xFF /* 0000 0000 */ | 
|  | tx = ((1 << (bitx + 1)) - 1) ^ 0xFF /* 1000 0000 */ | 
|  | t2 = ((1 << (bit2 + 1)) - 1) ^ 0xFF /* 1100 0000 */ | 
|  | t3 = ((1 << (bit3 + 1)) - 1) ^ 0xFF /* 1110 0000 */ | 
|  | t4 = ((1 << (bit4 + 1)) - 1) ^ 0xFF /* 1111 0000 */ | 
|  | t5 = ((1 << (bit5 + 1)) - 1) ^ 0xFF /* 1111 1000 */ | 
|  |  | 
|  | rune1 = (1 << (bit1 + 0*bitx)) - 1 /* 0000 0000 0111 1111 */ | 
|  | rune2 = (1 << (bit2 + 1*bitx)) - 1 /* 0000 0111 1111 1111 */ | 
|  | rune3 = (1 << (bit3 + 2*bitx)) - 1 /* 1111 1111 1111 1111 */ | 
|  | rune4 = (1 << (bit4 + 3*bitx)) - 1 /* 0001 1111 1111 1111 1111 1111 */ | 
|  |  | 
|  | maskx = (1 << bitx) - 1 /* 0011 1111 */ | 
|  | testx = maskx ^ 0xFF    /* 1100 0000 */ | 
|  |  | 
|  | runeerror = 0xFFFD | 
|  | runeself  = 0x80 | 
|  |  | 
|  | surrogateMin = 0xD800 | 
|  | surrogateMax = 0xDFFF | 
|  |  | 
|  | bad = runeerror | 
|  |  | 
|  | runemax = 0x10FFFF /* maximum rune value */ | 
|  | ) | 
|  |  | 
|  | /* | 
|  | * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24 | 
|  | * This is a slower but "safe" version of the old chartorune | 
|  | * that works on strings that are not necessarily null-terminated. | 
|  | * | 
|  | * If you know for sure that your string is null-terminated, | 
|  | * chartorune will be a bit faster. | 
|  | * | 
|  | * It is guaranteed not to attempt to access "length" | 
|  | * past the incoming pointer.  This is to avoid | 
|  | * possible access violations.  If the string appears to be | 
|  | * well-formed but incomplete (i.e., to get the whole Rune | 
|  | * we'd need to read past str+length) then we'll set the Rune | 
|  | * to Bad and return 0. | 
|  | * | 
|  | * Note that if we have decoding problems for other | 
|  | * reasons, we return 1 instead of 0. | 
|  | */ | 
|  | func charntorune(s string) (rune, int) { | 
|  | /* When we're not allowed to read anything */ | 
|  | if len(s) <= 0 { | 
|  | return bad, 1 | 
|  | } | 
|  |  | 
|  | /* | 
|  | * one character sequence (7-bit value) | 
|  | *	00000-0007F => T1 | 
|  | */ | 
|  | c := s[0] | 
|  | if c < tx { | 
|  | return rune(c), 1 | 
|  | } | 
|  |  | 
|  | // If we can't read more than one character we must stop | 
|  | if len(s) <= 1 { | 
|  | return bad, 1 | 
|  | } | 
|  |  | 
|  | /* | 
|  | * two character sequence (11-bit value) | 
|  | *	0080-07FF => t2 tx | 
|  | */ | 
|  | c1 := s[1] ^ tx | 
|  | if (c1 & testx) != 0 { | 
|  | return bad, 1 | 
|  | } | 
|  | if c < t3 { | 
|  | if c < t2 { | 
|  | return bad, 1 | 
|  | } | 
|  | l := ((rune(c) << bitx) | rune(c1)) & rune2 | 
|  | if l <= rune1 { | 
|  | return bad, 1 | 
|  | } | 
|  | return l, 2 | 
|  | } | 
|  |  | 
|  | // If we can't read more than two characters we must stop | 
|  | if len(s) <= 2 { | 
|  | return bad, 1 | 
|  | } | 
|  |  | 
|  | /* | 
|  | * three character sequence (16-bit value) | 
|  | *	0800-FFFF => t3 tx tx | 
|  | */ | 
|  | c2 := s[2] ^ tx | 
|  | if (c2 & testx) != 0 { | 
|  | return bad, 1 | 
|  | } | 
|  | if c < t4 { | 
|  | l := ((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) & rune3 | 
|  | if l <= rune2 { | 
|  | return bad, 1 | 
|  | } | 
|  | if surrogateMin <= l && l <= surrogateMax { | 
|  | return bad, 1 | 
|  | } | 
|  | return l, 3 | 
|  | } | 
|  |  | 
|  | if len(s) <= 3 { | 
|  | return bad, 1 | 
|  | } | 
|  |  | 
|  | /* | 
|  | * four character sequence (21-bit value) | 
|  | *	10000-1FFFFF => t4 tx tx tx | 
|  | */ | 
|  | c3 := s[3] ^ tx | 
|  | if (c3 & testx) != 0 { | 
|  | return bad, 1 | 
|  | } | 
|  | if c < t5 { | 
|  | l := ((((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) << bitx) | rune(c3)) & rune4 | 
|  | if l <= rune3 || l > runemax { | 
|  | return bad, 1 | 
|  | } | 
|  | return l, 4 | 
|  | } | 
|  |  | 
|  | // Support for 5-byte or longer UTF-8 would go here, but | 
|  | // since we don't have that, we'll just return bad. | 
|  | return bad, 1 | 
|  | } | 
|  |  | 
|  | // runetochar converts r to bytes and writes the result to str. | 
|  | // returns the number of bytes generated. | 
|  | func runetochar(str []byte, r rune) int { | 
|  | /* runes are signed, so convert to unsigned for range check. */ | 
|  | c := uint32(r) | 
|  | /* | 
|  | * one character sequence | 
|  | *	00000-0007F => 00-7F | 
|  | */ | 
|  | if c <= rune1 { | 
|  | str[0] = byte(c) | 
|  | return 1 | 
|  | } | 
|  | /* | 
|  | * two character sequence | 
|  | *	0080-07FF => t2 tx | 
|  | */ | 
|  | if c <= rune2 { | 
|  | str[0] = byte(t2 | (c >> (1 * bitx))) | 
|  | str[1] = byte(tx | (c & maskx)) | 
|  | return 2 | 
|  | } | 
|  |  | 
|  | /* | 
|  | * If the rune is out of range or a surrogate half, convert it to the error rune. | 
|  | * Do this test here because the error rune encodes to three bytes. | 
|  | * Doing it earlier would duplicate work, since an out of range | 
|  | * rune wouldn't have fit in one or two bytes. | 
|  | */ | 
|  | if c > runemax { | 
|  | c = runeerror | 
|  | } | 
|  | if surrogateMin <= c && c <= surrogateMax { | 
|  | c = runeerror | 
|  | } | 
|  |  | 
|  | /* | 
|  | * three character sequence | 
|  | *	0800-FFFF => t3 tx tx | 
|  | */ | 
|  | if c <= rune3 { | 
|  | str[0] = byte(t3 | (c >> (2 * bitx))) | 
|  | str[1] = byte(tx | ((c >> (1 * bitx)) & maskx)) | 
|  | str[2] = byte(tx | (c & maskx)) | 
|  | return 3 | 
|  | } | 
|  |  | 
|  | /* | 
|  | * four character sequence (21-bit value) | 
|  | *     10000-1FFFFF => t4 tx tx tx | 
|  | */ | 
|  | str[0] = byte(t4 | (c >> (3 * bitx))) | 
|  | str[1] = byte(tx | ((c >> (2 * bitx)) & maskx)) | 
|  | str[2] = byte(tx | ((c >> (1 * bitx)) & maskx)) | 
|  | str[3] = byte(tx | (c & maskx)) | 
|  | return 4 | 
|  | } |