blob: d782464c023f6c461d3f94b8861229aa712e659f [file] [log] [blame]
// Code generated from _gen/allocators.go using 'go generate'; DO NOT EDIT.
package ssa
import (
"math/bits"
"sync"
)
var poolFreeValueSlice [27]sync.Pool
func (c *Cache) allocValueSlice(n int) []*Value {
var s []*Value
n2 := n
if n2 < 32 {
n2 = 32
}
b := bits.Len(uint(n2 - 1))
v := poolFreeValueSlice[b-5].Get()
if v == nil {
s = make([]*Value, 1<<b)
} else {
sp := v.(*[]*Value)
s = *sp
*sp = nil
c.hdrValueSlice = append(c.hdrValueSlice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeValueSlice(s []*Value) {
for i := range s {
s[i] = nil
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]*Value
if len(c.hdrValueSlice) == 0 {
sp = new([]*Value)
} else {
sp = c.hdrValueSlice[len(c.hdrValueSlice)-1]
c.hdrValueSlice[len(c.hdrValueSlice)-1] = nil
c.hdrValueSlice = c.hdrValueSlice[:len(c.hdrValueSlice)-1]
}
*sp = s
poolFreeValueSlice[b-5].Put(sp)
}
var poolFreeBlockSlice [27]sync.Pool
func (c *Cache) allocBlockSlice(n int) []*Block {
var s []*Block
n2 := n
if n2 < 32 {
n2 = 32
}
b := bits.Len(uint(n2 - 1))
v := poolFreeBlockSlice[b-5].Get()
if v == nil {
s = make([]*Block, 1<<b)
} else {
sp := v.(*[]*Block)
s = *sp
*sp = nil
c.hdrBlockSlice = append(c.hdrBlockSlice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeBlockSlice(s []*Block) {
for i := range s {
s[i] = nil
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]*Block
if len(c.hdrBlockSlice) == 0 {
sp = new([]*Block)
} else {
sp = c.hdrBlockSlice[len(c.hdrBlockSlice)-1]
c.hdrBlockSlice[len(c.hdrBlockSlice)-1] = nil
c.hdrBlockSlice = c.hdrBlockSlice[:len(c.hdrBlockSlice)-1]
}
*sp = s
poolFreeBlockSlice[b-5].Put(sp)
}
var poolFreeBoolSlice [24]sync.Pool
func (c *Cache) allocBoolSlice(n int) []bool {
var s []bool
n2 := n
if n2 < 256 {
n2 = 256
}
b := bits.Len(uint(n2 - 1))
v := poolFreeBoolSlice[b-8].Get()
if v == nil {
s = make([]bool, 1<<b)
} else {
sp := v.(*[]bool)
s = *sp
*sp = nil
c.hdrBoolSlice = append(c.hdrBoolSlice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeBoolSlice(s []bool) {
for i := range s {
s[i] = false
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]bool
if len(c.hdrBoolSlice) == 0 {
sp = new([]bool)
} else {
sp = c.hdrBoolSlice[len(c.hdrBoolSlice)-1]
c.hdrBoolSlice[len(c.hdrBoolSlice)-1] = nil
c.hdrBoolSlice = c.hdrBoolSlice[:len(c.hdrBoolSlice)-1]
}
*sp = s
poolFreeBoolSlice[b-8].Put(sp)
}
var poolFreeIntSlice [27]sync.Pool
func (c *Cache) allocIntSlice(n int) []int {
var s []int
n2 := n
if n2 < 32 {
n2 = 32
}
b := bits.Len(uint(n2 - 1))
v := poolFreeIntSlice[b-5].Get()
if v == nil {
s = make([]int, 1<<b)
} else {
sp := v.(*[]int)
s = *sp
*sp = nil
c.hdrIntSlice = append(c.hdrIntSlice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeIntSlice(s []int) {
for i := range s {
s[i] = 0
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]int
if len(c.hdrIntSlice) == 0 {
sp = new([]int)
} else {
sp = c.hdrIntSlice[len(c.hdrIntSlice)-1]
c.hdrIntSlice[len(c.hdrIntSlice)-1] = nil
c.hdrIntSlice = c.hdrIntSlice[:len(c.hdrIntSlice)-1]
}
*sp = s
poolFreeIntSlice[b-5].Put(sp)
}
var poolFreeInt32Slice [26]sync.Pool
func (c *Cache) allocInt32Slice(n int) []int32 {
var s []int32
n2 := n
if n2 < 64 {
n2 = 64
}
b := bits.Len(uint(n2 - 1))
v := poolFreeInt32Slice[b-6].Get()
if v == nil {
s = make([]int32, 1<<b)
} else {
sp := v.(*[]int32)
s = *sp
*sp = nil
c.hdrInt32Slice = append(c.hdrInt32Slice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeInt32Slice(s []int32) {
for i := range s {
s[i] = 0
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]int32
if len(c.hdrInt32Slice) == 0 {
sp = new([]int32)
} else {
sp = c.hdrInt32Slice[len(c.hdrInt32Slice)-1]
c.hdrInt32Slice[len(c.hdrInt32Slice)-1] = nil
c.hdrInt32Slice = c.hdrInt32Slice[:len(c.hdrInt32Slice)-1]
}
*sp = s
poolFreeInt32Slice[b-6].Put(sp)
}
var poolFreeInt8Slice [24]sync.Pool
func (c *Cache) allocInt8Slice(n int) []int8 {
var s []int8
n2 := n
if n2 < 256 {
n2 = 256
}
b := bits.Len(uint(n2 - 1))
v := poolFreeInt8Slice[b-8].Get()
if v == nil {
s = make([]int8, 1<<b)
} else {
sp := v.(*[]int8)
s = *sp
*sp = nil
c.hdrInt8Slice = append(c.hdrInt8Slice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeInt8Slice(s []int8) {
for i := range s {
s[i] = 0
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]int8
if len(c.hdrInt8Slice) == 0 {
sp = new([]int8)
} else {
sp = c.hdrInt8Slice[len(c.hdrInt8Slice)-1]
c.hdrInt8Slice[len(c.hdrInt8Slice)-1] = nil
c.hdrInt8Slice = c.hdrInt8Slice[:len(c.hdrInt8Slice)-1]
}
*sp = s
poolFreeInt8Slice[b-8].Put(sp)
}
var poolFreeIDSlice [26]sync.Pool
func (c *Cache) allocIDSlice(n int) []ID {
var s []ID
n2 := n
if n2 < 64 {
n2 = 64
}
b := bits.Len(uint(n2 - 1))
v := poolFreeIDSlice[b-6].Get()
if v == nil {
s = make([]ID, 1<<b)
} else {
sp := v.(*[]ID)
s = *sp
*sp = nil
c.hdrIDSlice = append(c.hdrIDSlice, sp)
}
s = s[:n]
return s
}
func (c *Cache) freeIDSlice(s []ID) {
for i := range s {
s[i] = 0
}
b := bits.Len(uint(cap(s)) - 1)
var sp *[]ID
if len(c.hdrIDSlice) == 0 {
sp = new([]ID)
} else {
sp = c.hdrIDSlice[len(c.hdrIDSlice)-1]
c.hdrIDSlice[len(c.hdrIDSlice)-1] = nil
c.hdrIDSlice = c.hdrIDSlice[:len(c.hdrIDSlice)-1]
}
*sp = s
poolFreeIDSlice[b-6].Put(sp)
}
var poolFreeSparseSet [27]sync.Pool
func (c *Cache) allocSparseSet(n int) *sparseSet {
var s *sparseSet
n2 := n
if n2 < 32 {
n2 = 32
}
b := bits.Len(uint(n2 - 1))
v := poolFreeSparseSet[b-5].Get()
if v == nil {
s = newSparseSet(1 << b)
} else {
s = v.(*sparseSet)
}
return s
}
func (c *Cache) freeSparseSet(s *sparseSet) {
s.clear()
b := bits.Len(uint(s.cap()) - 1)
poolFreeSparseSet[b-5].Put(s)
}
var poolFreeSparseMap [27]sync.Pool
func (c *Cache) allocSparseMap(n int) *sparseMap {
var s *sparseMap
n2 := n
if n2 < 32 {
n2 = 32
}
b := bits.Len(uint(n2 - 1))
v := poolFreeSparseMap[b-5].Get()
if v == nil {
s = newSparseMap(1 << b)
} else {
s = v.(*sparseMap)
}
return s
}
func (c *Cache) freeSparseMap(s *sparseMap) {
s.clear()
b := bits.Len(uint(s.cap()) - 1)
poolFreeSparseMap[b-5].Put(s)
}
var poolFreeSparseMapPos [27]sync.Pool
func (c *Cache) allocSparseMapPos(n int) *sparseMapPos {
var s *sparseMapPos
n2 := n
if n2 < 32 {
n2 = 32
}
b := bits.Len(uint(n2 - 1))
v := poolFreeSparseMapPos[b-5].Get()
if v == nil {
s = newSparseMapPos(1 << b)
} else {
s = v.(*sparseMapPos)
}
return s
}
func (c *Cache) freeSparseMapPos(s *sparseMapPos) {
s.clear()
b := bits.Len(uint(s.cap()) - 1)
poolFreeSparseMapPos[b-5].Put(s)
}