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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import "strings"
// Notes:
// - Integer types live in the low portion of registers. Upper portions are junk.
// - Boolean types use the low-order byte of a register. 0=false, 1=true.
// Upper bytes are junk.
// - *const instructions may use a constant larger than the instruction can encode.
// In this case the assembler expands to multiple instructions and uses tmp
// register (R27).
// Suffixes encode the bit width of various instructions.
// D (double word) = 64 bit
// W (word) = 32 bit
// H (half word) = 16 bit
// HU = 16 bit unsigned
// B (byte) = 8 bit
// BU = 8 bit unsigned
// S (single) = 32 bit float
// D (double) = 64 bit float
// Note: registers not used in regalloc are not included in this list,
// so that regmask stays within int64
// Be careful when hand coding regmasks.
var regNamesARM64 = []string{
"R0",
"R1",
"R2",
"R3",
"R4",
"R5",
"R6",
"R7",
"R8",
"R9",
"R10",
"R11",
"R12",
"R13",
"R14",
"R15",
"R16",
"R17",
"R18", // platform register, not used
"R19",
"R20",
"R21",
"R22",
"R23",
"R24",
"R25",
"R26",
// R27 = REGTMP not used in regalloc
"g", // aka R28
"R29", // frame pointer, not used
"R30", // aka REGLINK
"SP", // aka R31
"F0",
"F1",
"F2",
"F3",
"F4",
"F5",
"F6",
"F7",
"F8",
"F9",
"F10",
"F11",
"F12",
"F13",
"F14",
"F15",
"F16",
"F17",
"F18",
"F19",
"F20",
"F21",
"F22",
"F23",
"F24",
"F25",
"F26",
"F27",
"F28",
"F29",
"F30",
"F31",
// If you add registers, update asyncPreempt in runtime.
// pseudo-registers
"SB",
}
func init() {
// Make map from reg names to reg integers.
if len(regNamesARM64) > 64 {
panic("too many registers")
}
num := map[string]int{}
for i, name := range regNamesARM64 {
num[name] = i
}
buildReg := func(s string) regMask {
m := regMask(0)
for _, r := range strings.Split(s, " ") {
if n, ok := num[r]; ok {
m |= regMask(1) << uint(n)
continue
}
panic("register " + r + " not found")
}
return m
}
// Common individual register masks
var (
gp = buildReg("R0 R1 R2 R3 R4 R5 R6 R7 R8 R9 R10 R11 R12 R13 R14 R15 R16 R17 R19 R20 R21 R22 R23 R24 R25 R26 R30")
gpg = gp | buildReg("g")
gpsp = gp | buildReg("SP")
gpspg = gpg | buildReg("SP")
gpspsbg = gpspg | buildReg("SB")
fp = buildReg("F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 F13 F14 F15 F16 F17 F18 F19 F20 F21 F22 F23 F24 F25 F26 F27 F28 F29 F30 F31")
callerSave = gp | fp | buildReg("g") // runtime.setg (and anything calling it) may clobber g
r0 = buildReg("R0")
r1 = buildReg("R1")
r2 = buildReg("R2")
r3 = buildReg("R3")
)
// Common regInfo
var (
gp01 = regInfo{inputs: nil, outputs: []regMask{gp}}
gp0flags1 = regInfo{inputs: []regMask{0}, outputs: []regMask{gp}}
gp11 = regInfo{inputs: []regMask{gpg}, outputs: []regMask{gp}}
gp11sp = regInfo{inputs: []regMask{gpspg}, outputs: []regMask{gp}}
gp1flags = regInfo{inputs: []regMask{gpg}}
gp1flags1 = regInfo{inputs: []regMask{gpg}, outputs: []regMask{gp}}
gp11flags = regInfo{inputs: []regMask{gpg}, outputs: []regMask{gp, 0}}
gp21 = regInfo{inputs: []regMask{gpg, gpg}, outputs: []regMask{gp}}
gp21nog = regInfo{inputs: []regMask{gp, gp}, outputs: []regMask{gp}}
gp21flags = regInfo{inputs: []regMask{gp, gp}, outputs: []regMask{gp, 0}}
gp2flags = regInfo{inputs: []regMask{gpg, gpg}}
gp2flags1 = regInfo{inputs: []regMask{gp, gp}, outputs: []regMask{gp}}
gp2flags1flags = regInfo{inputs: []regMask{gp, gp, 0}, outputs: []regMask{gp, 0}}
gp2load = regInfo{inputs: []regMask{gpspsbg, gpg}, outputs: []regMask{gp}}
gp31 = regInfo{inputs: []regMask{gpg, gpg, gpg}, outputs: []regMask{gp}}
gpload = regInfo{inputs: []regMask{gpspsbg}, outputs: []regMask{gp}}
gpload2 = regInfo{inputs: []regMask{gpspsbg}, outputs: []regMask{gpg, gpg}}
gpstore = regInfo{inputs: []regMask{gpspsbg, gpg}}
gpstore0 = regInfo{inputs: []regMask{gpspsbg}}
gpstore2 = regInfo{inputs: []regMask{gpspsbg, gpg, gpg}}
gpxchg = regInfo{inputs: []regMask{gpspsbg, gpg}, outputs: []regMask{gp}}
gpcas = regInfo{inputs: []regMask{gpspsbg, gpg, gpg}, outputs: []regMask{gp}}
fp01 = regInfo{inputs: nil, outputs: []regMask{fp}}
fp11 = regInfo{inputs: []regMask{fp}, outputs: []regMask{fp}}
fpgp = regInfo{inputs: []regMask{fp}, outputs: []regMask{gp}}
gpfp = regInfo{inputs: []regMask{gp}, outputs: []regMask{fp}}
fp21 = regInfo{inputs: []regMask{fp, fp}, outputs: []regMask{fp}}
fp31 = regInfo{inputs: []regMask{fp, fp, fp}, outputs: []regMask{fp}}
fp2flags = regInfo{inputs: []regMask{fp, fp}}
fp1flags = regInfo{inputs: []regMask{fp}}
fpload = regInfo{inputs: []regMask{gpspsbg}, outputs: []regMask{fp}}
fp2load = regInfo{inputs: []regMask{gpspsbg, gpg}, outputs: []regMask{fp}}
fpstore = regInfo{inputs: []regMask{gpspsbg, fp}}
fpstore2 = regInfo{inputs: []regMask{gpspsbg, gpg, fp}}
readflags = regInfo{inputs: nil, outputs: []regMask{gp}}
prefreg = regInfo{inputs: []regMask{gpspsbg}}
)
ops := []opData{
// binary ops
{name: "ADCSflags", argLength: 3, reg: gp2flags1flags, typ: "(UInt64,Flags)", asm: "ADCS", commutative: true}, // arg0+arg1+carry, set flags.
{name: "ADCzerocarry", argLength: 1, reg: gp0flags1, typ: "UInt64", asm: "ADC"}, // ZR+ZR+carry
{name: "ADD", argLength: 2, reg: gp21, asm: "ADD", commutative: true}, // arg0 + arg1
{name: "ADDconst", argLength: 1, reg: gp11sp, asm: "ADD", aux: "Int64"}, // arg0 + auxInt
{name: "ADDSconstflags", argLength: 1, reg: gp11flags, typ: "(UInt64,Flags)", asm: "ADDS", aux: "Int64"}, // arg0+auxint, set flags.
{name: "ADDSflags", argLength: 2, reg: gp21flags, typ: "(UInt64,Flags)", asm: "ADDS", commutative: true}, // arg0+arg1, set flags.
{name: "SUB", argLength: 2, reg: gp21, asm: "SUB"}, // arg0 - arg1
{name: "SUBconst", argLength: 1, reg: gp11, asm: "SUB", aux: "Int64"}, // arg0 - auxInt
{name: "SBCSflags", argLength: 3, reg: gp2flags1flags, typ: "(UInt64,Flags)", asm: "SBCS"}, // arg0-(arg1+borrowing), set flags.
{name: "SUBSflags", argLength: 2, reg: gp21flags, typ: "(UInt64,Flags)", asm: "SUBS"}, // arg0 - arg1, set flags.
{name: "MUL", argLength: 2, reg: gp21, asm: "MUL", commutative: true}, // arg0 * arg1
{name: "MULW", argLength: 2, reg: gp21, asm: "MULW", commutative: true}, // arg0 * arg1, 32-bit
{name: "MNEG", argLength: 2, reg: gp21, asm: "MNEG", commutative: true}, // -arg0 * arg1
{name: "MNEGW", argLength: 2, reg: gp21, asm: "MNEGW", commutative: true}, // -arg0 * arg1, 32-bit
{name: "MULH", argLength: 2, reg: gp21, asm: "SMULH", commutative: true}, // (arg0 * arg1) >> 64, signed
{name: "UMULH", argLength: 2, reg: gp21, asm: "UMULH", commutative: true}, // (arg0 * arg1) >> 64, unsigned
{name: "MULL", argLength: 2, reg: gp21, asm: "SMULL", commutative: true}, // arg0 * arg1, signed, 32-bit mult results in 64-bit
{name: "UMULL", argLength: 2, reg: gp21, asm: "UMULL", commutative: true}, // arg0 * arg1, unsigned, 32-bit mult results in 64-bit
{name: "DIV", argLength: 2, reg: gp21, asm: "SDIV"}, // arg0 / arg1, signed
{name: "UDIV", argLength: 2, reg: gp21, asm: "UDIV"}, // arg0 / arg1, unsighed
{name: "DIVW", argLength: 2, reg: gp21, asm: "SDIVW"}, // arg0 / arg1, signed, 32 bit
{name: "UDIVW", argLength: 2, reg: gp21, asm: "UDIVW"}, // arg0 / arg1, unsighed, 32 bit
{name: "MOD", argLength: 2, reg: gp21, asm: "REM"}, // arg0 % arg1, signed
{name: "UMOD", argLength: 2, reg: gp21, asm: "UREM"}, // arg0 % arg1, unsigned
{name: "MODW", argLength: 2, reg: gp21, asm: "REMW"}, // arg0 % arg1, signed, 32 bit
{name: "UMODW", argLength: 2, reg: gp21, asm: "UREMW"}, // arg0 % arg1, unsigned, 32 bit
{name: "FADDS", argLength: 2, reg: fp21, asm: "FADDS", commutative: true}, // arg0 + arg1
{name: "FADDD", argLength: 2, reg: fp21, asm: "FADDD", commutative: true}, // arg0 + arg1
{name: "FSUBS", argLength: 2, reg: fp21, asm: "FSUBS"}, // arg0 - arg1
{name: "FSUBD", argLength: 2, reg: fp21, asm: "FSUBD"}, // arg0 - arg1
{name: "FMULS", argLength: 2, reg: fp21, asm: "FMULS", commutative: true}, // arg0 * arg1
{name: "FMULD", argLength: 2, reg: fp21, asm: "FMULD", commutative: true}, // arg0 * arg1
{name: "FNMULS", argLength: 2, reg: fp21, asm: "FNMULS", commutative: true}, // -(arg0 * arg1)
{name: "FNMULD", argLength: 2, reg: fp21, asm: "FNMULD", commutative: true}, // -(arg0 * arg1)
{name: "FDIVS", argLength: 2, reg: fp21, asm: "FDIVS"}, // arg0 / arg1
{name: "FDIVD", argLength: 2, reg: fp21, asm: "FDIVD"}, // arg0 / arg1
{name: "AND", argLength: 2, reg: gp21, asm: "AND", commutative: true}, // arg0 & arg1
{name: "ANDconst", argLength: 1, reg: gp11, asm: "AND", aux: "Int64"}, // arg0 & auxInt
{name: "OR", argLength: 2, reg: gp21, asm: "ORR", commutative: true}, // arg0 | arg1
{name: "ORconst", argLength: 1, reg: gp11, asm: "ORR", aux: "Int64"}, // arg0 | auxInt
{name: "XOR", argLength: 2, reg: gp21, asm: "EOR", commutative: true}, // arg0 ^ arg1
{name: "XORconst", argLength: 1, reg: gp11, asm: "EOR", aux: "Int64"}, // arg0 ^ auxInt
{name: "BIC", argLength: 2, reg: gp21, asm: "BIC"}, // arg0 &^ arg1
{name: "EON", argLength: 2, reg: gp21, asm: "EON"}, // arg0 ^ ^arg1
{name: "ORN", argLength: 2, reg: gp21, asm: "ORN"}, // arg0 | ^arg1
// unary ops
{name: "MVN", argLength: 1, reg: gp11, asm: "MVN"}, // ^arg0
{name: "NEG", argLength: 1, reg: gp11, asm: "NEG"}, // -arg0
{name: "NEGSflags", argLength: 1, reg: gp11flags, typ: "(UInt64,Flags)", asm: "NEGS"}, // -arg0, set flags.
{name: "NGCzerocarry", argLength: 1, reg: gp0flags1, typ: "UInt64", asm: "NGC"}, // -1 if borrowing, 0 otherwise.
{name: "FABSD", argLength: 1, reg: fp11, asm: "FABSD"}, // abs(arg0), float64
{name: "FNEGS", argLength: 1, reg: fp11, asm: "FNEGS"}, // -arg0, float32
{name: "FNEGD", argLength: 1, reg: fp11, asm: "FNEGD"}, // -arg0, float64
{name: "FSQRTD", argLength: 1, reg: fp11, asm: "FSQRTD"}, // sqrt(arg0), float64
{name: "FSQRTS", argLength: 1, reg: fp11, asm: "FSQRTS"}, // sqrt(arg0), float32
{name: "REV", argLength: 1, reg: gp11, asm: "REV"}, // byte reverse, 64-bit
{name: "REVW", argLength: 1, reg: gp11, asm: "REVW"}, // byte reverse, 32-bit
{name: "REV16", argLength: 1, reg: gp11, asm: "REV16"}, // byte reverse in each 16-bit halfword, 64-bit
{name: "REV16W", argLength: 1, reg: gp11, asm: "REV16W"}, // byte reverse in each 16-bit halfword, 32-bit
{name: "RBIT", argLength: 1, reg: gp11, asm: "RBIT"}, // bit reverse, 64-bit
{name: "RBITW", argLength: 1, reg: gp11, asm: "RBITW"}, // bit reverse, 32-bit
{name: "CLZ", argLength: 1, reg: gp11, asm: "CLZ"}, // count leading zero, 64-bit
{name: "CLZW", argLength: 1, reg: gp11, asm: "CLZW"}, // count leading zero, 32-bit
{name: "VCNT", argLength: 1, reg: fp11, asm: "VCNT"}, // count set bits for each 8-bit unit and store the result in each 8-bit unit
{name: "VUADDLV", argLength: 1, reg: fp11, asm: "VUADDLV"}, // unsigned sum of eight bytes in a 64-bit value, zero extended to 64-bit.
{name: "LoweredRound32F", argLength: 1, reg: fp11, resultInArg0: true, zeroWidth: true},
{name: "LoweredRound64F", argLength: 1, reg: fp11, resultInArg0: true, zeroWidth: true},
// 3-operand, the addend comes first
{name: "FMADDS", argLength: 3, reg: fp31, asm: "FMADDS"}, // +arg0 + (arg1 * arg2)
{name: "FMADDD", argLength: 3, reg: fp31, asm: "FMADDD"}, // +arg0 + (arg1 * arg2)
{name: "FNMADDS", argLength: 3, reg: fp31, asm: "FNMADDS"}, // -arg0 - (arg1 * arg2)
{name: "FNMADDD", argLength: 3, reg: fp31, asm: "FNMADDD"}, // -arg0 - (arg1 * arg2)
{name: "FMSUBS", argLength: 3, reg: fp31, asm: "FMSUBS"}, // +arg0 - (arg1 * arg2)
{name: "FMSUBD", argLength: 3, reg: fp31, asm: "FMSUBD"}, // +arg0 - (arg1 * arg2)
{name: "FNMSUBS", argLength: 3, reg: fp31, asm: "FNMSUBS"}, // -arg0 + (arg1 * arg2)
{name: "FNMSUBD", argLength: 3, reg: fp31, asm: "FNMSUBD"}, // -arg0 + (arg1 * arg2)
{name: "MADD", argLength: 3, reg: gp31, asm: "MADD"}, // +arg0 + (arg1 * arg2)
{name: "MADDW", argLength: 3, reg: gp31, asm: "MADDW"}, // +arg0 + (arg1 * arg2), 32-bit
{name: "MSUB", argLength: 3, reg: gp31, asm: "MSUB"}, // +arg0 - (arg1 * arg2)
{name: "MSUBW", argLength: 3, reg: gp31, asm: "MSUBW"}, // +arg0 - (arg1 * arg2), 32-bit
// shifts
{name: "SLL", argLength: 2, reg: gp21, asm: "LSL"}, // arg0 << arg1, shift amount is mod 64
{name: "SLLconst", argLength: 1, reg: gp11, asm: "LSL", aux: "Int64"}, // arg0 << auxInt, auxInt should be in the range 0 to 63.
{name: "SRL", argLength: 2, reg: gp21, asm: "LSR"}, // arg0 >> arg1, unsigned, shift amount is mod 64
{name: "SRLconst", argLength: 1, reg: gp11, asm: "LSR", aux: "Int64"}, // arg0 >> auxInt, unsigned, auxInt should be in the range 0 to 63.
{name: "SRA", argLength: 2, reg: gp21, asm: "ASR"}, // arg0 >> arg1, signed, shift amount is mod 64
{name: "SRAconst", argLength: 1, reg: gp11, asm: "ASR", aux: "Int64"}, // arg0 >> auxInt, signed, auxInt should be in the range 0 to 63.
{name: "ROR", argLength: 2, reg: gp21, asm: "ROR"}, // arg0 right rotate by (arg1 mod 64) bits
{name: "RORW", argLength: 2, reg: gp21, asm: "RORW"}, // arg0 right rotate by (arg1 mod 32) bits
{name: "RORconst", argLength: 1, reg: gp11, asm: "ROR", aux: "Int64"}, // arg0 right rotate by auxInt bits, auxInt should be in the range 0 to 63.
{name: "RORWconst", argLength: 1, reg: gp11, asm: "RORW", aux: "Int64"}, // uint32(arg0) right rotate by auxInt bits, auxInt should be in the range 0 to 31.
{name: "EXTRconst", argLength: 2, reg: gp21, asm: "EXTR", aux: "Int64"}, // extract 64 bits from arg0:arg1 starting at lsb auxInt, auxInt should be in the range 0 to 63.
{name: "EXTRWconst", argLength: 2, reg: gp21, asm: "EXTRW", aux: "Int64"}, // extract 32 bits from arg0[31:0]:arg1[31:0] starting at lsb auxInt and zero top 32 bits, auxInt should be in the range 0 to 31.
// comparisons
{name: "CMP", argLength: 2, reg: gp2flags, asm: "CMP", typ: "Flags"}, // arg0 compare to arg1
{name: "CMPconst", argLength: 1, reg: gp1flags, asm: "CMP", aux: "Int64", typ: "Flags"}, // arg0 compare to auxInt
{name: "CMPW", argLength: 2, reg: gp2flags, asm: "CMPW", typ: "Flags"}, // arg0 compare to arg1, 32 bit
{name: "CMPWconst", argLength: 1, reg: gp1flags, asm: "CMPW", aux: "Int32", typ: "Flags"}, // arg0 compare to auxInt, 32 bit
{name: "CMN", argLength: 2, reg: gp2flags, asm: "CMN", typ: "Flags", commutative: true}, // arg0 compare to -arg1, provided arg1 is not 1<<63
{name: "CMNconst", argLength: 1, reg: gp1flags, asm: "CMN", aux: "Int64", typ: "Flags"}, // arg0 compare to -auxInt
{name: "CMNW", argLength: 2, reg: gp2flags, asm: "CMNW", typ: "Flags", commutative: true}, // arg0 compare to -arg1, 32 bit, provided arg1 is not 1<<31
{name: "CMNWconst", argLength: 1, reg: gp1flags, asm: "CMNW", aux: "Int32", typ: "Flags"}, // arg0 compare to -auxInt, 32 bit
{name: "TST", argLength: 2, reg: gp2flags, asm: "TST", typ: "Flags", commutative: true}, // arg0 & arg1 compare to 0
{name: "TSTconst", argLength: 1, reg: gp1flags, asm: "TST", aux: "Int64", typ: "Flags"}, // arg0 & auxInt compare to 0
{name: "TSTW", argLength: 2, reg: gp2flags, asm: "TSTW", typ: "Flags", commutative: true}, // arg0 & arg1 compare to 0, 32 bit
{name: "TSTWconst", argLength: 1, reg: gp1flags, asm: "TSTW", aux: "Int32", typ: "Flags"}, // arg0 & auxInt compare to 0, 32 bit
{name: "FCMPS", argLength: 2, reg: fp2flags, asm: "FCMPS", typ: "Flags"}, // arg0 compare to arg1, float32
{name: "FCMPD", argLength: 2, reg: fp2flags, asm: "FCMPD", typ: "Flags"}, // arg0 compare to arg1, float64
{name: "FCMPS0", argLength: 1, reg: fp1flags, asm: "FCMPS", typ: "Flags"}, // arg0 compare to 0, float32
{name: "FCMPD0", argLength: 1, reg: fp1flags, asm: "FCMPD", typ: "Flags"}, // arg0 compare to 0, float64
// shifted ops
{name: "MVNshiftLL", argLength: 1, reg: gp11, asm: "MVN", aux: "Int64"}, // ^(arg0<<auxInt), auxInt should be in the range 0 to 63.
{name: "MVNshiftRL", argLength: 1, reg: gp11, asm: "MVN", aux: "Int64"}, // ^(arg0>>auxInt), unsigned shift, auxInt should be in the range 0 to 63.
{name: "MVNshiftRA", argLength: 1, reg: gp11, asm: "MVN", aux: "Int64"}, // ^(arg0>>auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "MVNshiftRO", argLength: 1, reg: gp11, asm: "MVN", aux: "Int64"}, // ^(arg0 ROR auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "NEGshiftLL", argLength: 1, reg: gp11, asm: "NEG", aux: "Int64"}, // -(arg0<<auxInt), auxInt should be in the range 0 to 63.
{name: "NEGshiftRL", argLength: 1, reg: gp11, asm: "NEG", aux: "Int64"}, // -(arg0>>auxInt), unsigned shift, auxInt should be in the range 0 to 63.
{name: "NEGshiftRA", argLength: 1, reg: gp11, asm: "NEG", aux: "Int64"}, // -(arg0>>auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "ADDshiftLL", argLength: 2, reg: gp21, asm: "ADD", aux: "Int64"}, // arg0 + arg1<<auxInt, auxInt should be in the range 0 to 63.
{name: "ADDshiftRL", argLength: 2, reg: gp21, asm: "ADD", aux: "Int64"}, // arg0 + arg1>>auxInt, unsigned shift, auxInt should be in the range 0 to 63.
{name: "ADDshiftRA", argLength: 2, reg: gp21, asm: "ADD", aux: "Int64"}, // arg0 + arg1>>auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "SUBshiftLL", argLength: 2, reg: gp21, asm: "SUB", aux: "Int64"}, // arg0 - arg1<<auxInt, auxInt should be in the range 0 to 63.
{name: "SUBshiftRL", argLength: 2, reg: gp21, asm: "SUB", aux: "Int64"}, // arg0 - arg1>>auxInt, unsigned shift, auxInt should be in the range 0 to 63.
{name: "SUBshiftRA", argLength: 2, reg: gp21, asm: "SUB", aux: "Int64"}, // arg0 - arg1>>auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "ANDshiftLL", argLength: 2, reg: gp21, asm: "AND", aux: "Int64"}, // arg0 & (arg1<<auxInt), auxInt should be in the range 0 to 63.
{name: "ANDshiftRL", argLength: 2, reg: gp21, asm: "AND", aux: "Int64"}, // arg0 & (arg1>>auxInt), unsigned shift, auxInt should be in the range 0 to 63.
{name: "ANDshiftRA", argLength: 2, reg: gp21, asm: "AND", aux: "Int64"}, // arg0 & (arg1>>auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "ANDshiftRO", argLength: 2, reg: gp21, asm: "AND", aux: "Int64"}, // arg0 & (arg1 ROR auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "ORshiftLL", argLength: 2, reg: gp21, asm: "ORR", aux: "Int64"}, // arg0 | arg1<<auxInt, auxInt should be in the range 0 to 63.
{name: "ORshiftRL", argLength: 2, reg: gp21, asm: "ORR", aux: "Int64"}, // arg0 | arg1>>auxInt, unsigned shift, auxInt should be in the range 0 to 63.
{name: "ORshiftRA", argLength: 2, reg: gp21, asm: "ORR", aux: "Int64"}, // arg0 | arg1>>auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "ORshiftRO", argLength: 2, reg: gp21, asm: "ORR", aux: "Int64"}, // arg0 | arg1 ROR auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "XORshiftLL", argLength: 2, reg: gp21, asm: "EOR", aux: "Int64"}, // arg0 ^ arg1<<auxInt, auxInt should be in the range 0 to 63.
{name: "XORshiftRL", argLength: 2, reg: gp21, asm: "EOR", aux: "Int64"}, // arg0 ^ arg1>>auxInt, unsigned shift, auxInt should be in the range 0 to 63.
{name: "XORshiftRA", argLength: 2, reg: gp21, asm: "EOR", aux: "Int64"}, // arg0 ^ arg1>>auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "XORshiftRO", argLength: 2, reg: gp21, asm: "EOR", aux: "Int64"}, // arg0 ^ arg1 ROR auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "BICshiftLL", argLength: 2, reg: gp21, asm: "BIC", aux: "Int64"}, // arg0 &^ (arg1<<auxInt), auxInt should be in the range 0 to 63.
{name: "BICshiftRL", argLength: 2, reg: gp21, asm: "BIC", aux: "Int64"}, // arg0 &^ (arg1>>auxInt), unsigned shift, auxInt should be in the range 0 to 63.
{name: "BICshiftRA", argLength: 2, reg: gp21, asm: "BIC", aux: "Int64"}, // arg0 &^ (arg1>>auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "BICshiftRO", argLength: 2, reg: gp21, asm: "BIC", aux: "Int64"}, // arg0 &^ (arg1 ROR auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "EONshiftLL", argLength: 2, reg: gp21, asm: "EON", aux: "Int64"}, // arg0 ^ ^(arg1<<auxInt), auxInt should be in the range 0 to 63.
{name: "EONshiftRL", argLength: 2, reg: gp21, asm: "EON", aux: "Int64"}, // arg0 ^ ^(arg1>>auxInt), unsigned shift, auxInt should be in the range 0 to 63.
{name: "EONshiftRA", argLength: 2, reg: gp21, asm: "EON", aux: "Int64"}, // arg0 ^ ^(arg1>>auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "EONshiftRO", argLength: 2, reg: gp21, asm: "EON", aux: "Int64"}, // arg0 ^ ^(arg1 ROR auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "ORNshiftLL", argLength: 2, reg: gp21, asm: "ORN", aux: "Int64"}, // arg0 | ^(arg1<<auxInt), auxInt should be in the range 0 to 63.
{name: "ORNshiftRL", argLength: 2, reg: gp21, asm: "ORN", aux: "Int64"}, // arg0 | ^(arg1>>auxInt), unsigned shift, auxInt should be in the range 0 to 63.
{name: "ORNshiftRA", argLength: 2, reg: gp21, asm: "ORN", aux: "Int64"}, // arg0 | ^(arg1>>auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "ORNshiftRO", argLength: 2, reg: gp21, asm: "ORN", aux: "Int64"}, // arg0 | ^(arg1 ROR auxInt), signed shift, auxInt should be in the range 0 to 63.
{name: "CMPshiftLL", argLength: 2, reg: gp2flags, asm: "CMP", aux: "Int64", typ: "Flags"}, // arg0 compare to arg1<<auxInt, auxInt should be in the range 0 to 63.
{name: "CMPshiftRL", argLength: 2, reg: gp2flags, asm: "CMP", aux: "Int64", typ: "Flags"}, // arg0 compare to arg1>>auxInt, unsigned shift, auxInt should be in the range 0 to 63.
{name: "CMPshiftRA", argLength: 2, reg: gp2flags, asm: "CMP", aux: "Int64", typ: "Flags"}, // arg0 compare to arg1>>auxInt, signed shift, auxInt should be in the range 0 to 63.
{name: "CMNshiftLL", argLength: 2, reg: gp2flags, asm: "CMN", aux: "Int64", typ: "Flags"}, // (arg0 + arg1<<auxInt) compare to 0, auxInt should be in the range 0 to 63.
{name: "CMNshiftRL", argLength: 2, reg: gp2flags, asm: "CMN", aux: "Int64", typ: "Flags"}, // (arg0 + arg1>>auxInt) compare to 0, unsigned shift, auxInt should be in the range 0 to 63.
{name: "CMNshiftRA", argLength: 2, reg: gp2flags, asm: "CMN", aux: "Int64", typ: "Flags"}, // (arg0 + arg1>>auxInt) compare to 0, signed shift, auxInt should be in the range 0 to 63.
{name: "TSTshiftLL", argLength: 2, reg: gp2flags, asm: "TST", aux: "Int64", typ: "Flags"}, // (arg0 & arg1<<auxInt) compare to 0, auxInt should be in the range 0 to 63.
{name: "TSTshiftRL", argLength: 2, reg: gp2flags, asm: "TST", aux: "Int64", typ: "Flags"}, // (arg0 & arg1>>auxInt) compare to 0, unsigned shift, auxInt should be in the range 0 to 63.
{name: "TSTshiftRA", argLength: 2, reg: gp2flags, asm: "TST", aux: "Int64", typ: "Flags"}, // (arg0 & arg1>>auxInt) compare to 0, signed shift, auxInt should be in the range 0 to 63.
{name: "TSTshiftRO", argLength: 2, reg: gp2flags, asm: "TST", aux: "Int64", typ: "Flags"}, // (arg0 & arg1 ROR auxInt) compare to 0, signed shift, auxInt should be in the range 0 to 63.
// bitfield ops
// for all bitfield ops lsb is auxInt>>8, width is auxInt&0xff
// insert low width bits of arg1 into the result starting at bit lsb, copy other bits from arg0
{name: "BFI", argLength: 2, reg: gp21nog, asm: "BFI", aux: "ARM64BitField", resultInArg0: true},
// extract width bits of arg1 starting at bit lsb and insert at low end of result, copy other bits from arg0
{name: "BFXIL", argLength: 2, reg: gp21nog, asm: "BFXIL", aux: "ARM64BitField", resultInArg0: true},
// insert low width bits of arg0 into the result starting at bit lsb, bits to the left of the inserted bit field are set to the high/sign bit of the inserted bit field, bits to the right are zeroed
{name: "SBFIZ", argLength: 1, reg: gp11, asm: "SBFIZ", aux: "ARM64BitField"},
// extract width bits of arg0 starting at bit lsb and insert at low end of result, remaining high bits are set to the high/sign bit of the extracted bitfield
{name: "SBFX", argLength: 1, reg: gp11, asm: "SBFX", aux: "ARM64BitField"},
// insert low width bits of arg0 into the result starting at bit lsb, bits to the left and right of the inserted bit field are zeroed
{name: "UBFIZ", argLength: 1, reg: gp11, asm: "UBFIZ", aux: "ARM64BitField"},
// extract width bits of arg0 starting at bit lsb and insert at low end of result, remaining high bits are zeroed
{name: "UBFX", argLength: 1, reg: gp11, asm: "UBFX", aux: "ARM64BitField"},
// moves
{name: "MOVDconst", argLength: 0, reg: gp01, aux: "Int64", asm: "MOVD", typ: "UInt64", rematerializeable: true}, // 64 bits from auxint
{name: "FMOVSconst", argLength: 0, reg: fp01, aux: "Float64", asm: "FMOVS", typ: "Float32", rematerializeable: true}, // auxint as 64-bit float, convert to 32-bit float
{name: "FMOVDconst", argLength: 0, reg: fp01, aux: "Float64", asm: "FMOVD", typ: "Float64", rematerializeable: true}, // auxint as 64-bit float
{name: "MOVDaddr", argLength: 1, reg: regInfo{inputs: []regMask{buildReg("SP") | buildReg("SB")}, outputs: []regMask{gp}}, aux: "SymOff", asm: "MOVD", rematerializeable: true, symEffect: "Addr"}, // arg0 + auxInt + aux.(*gc.Sym), arg0=SP/SB
{name: "MOVBload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVB", typ: "Int8", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "MOVBUload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVBU", typ: "UInt8", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "MOVHload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVH", typ: "Int16", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "MOVHUload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVHU", typ: "UInt16", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "MOVWload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVW", typ: "Int32", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "MOVWUload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVWU", typ: "UInt32", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "MOVDload", argLength: 2, reg: gpload, aux: "SymOff", asm: "MOVD", typ: "UInt64", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "LDP", argLength: 2, reg: gpload2, aux: "SymOff", asm: "LDP", typ: "(UInt64,UInt64)", faultOnNilArg0: true, symEffect: "Read"}, // load from ptr = arg0 + auxInt + aux, returns the tuple <*(*uint64)ptr, *(*uint64)(ptr+8)>. arg1=mem.
{name: "FMOVSload", argLength: 2, reg: fpload, aux: "SymOff", asm: "FMOVS", typ: "Float32", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
{name: "FMOVDload", argLength: 2, reg: fpload, aux: "SymOff", asm: "FMOVD", typ: "Float64", faultOnNilArg0: true, symEffect: "Read"}, // load from arg0 + auxInt + aux. arg1=mem.
// register indexed load
{name: "MOVDloadidx", argLength: 3, reg: gp2load, asm: "MOVD", typ: "UInt64"}, // load 64-bit dword from arg0 + arg1, arg2 = mem.
{name: "MOVWloadidx", argLength: 3, reg: gp2load, asm: "MOVW", typ: "Int32"}, // load 32-bit word from arg0 + arg1, sign-extended to 64-bit, arg2=mem.
{name: "MOVWUloadidx", argLength: 3, reg: gp2load, asm: "MOVWU", typ: "UInt32"}, // load 32-bit word from arg0 + arg1, zero-extended to 64-bit, arg2=mem.
{name: "MOVHloadidx", argLength: 3, reg: gp2load, asm: "MOVH", typ: "Int16"}, // load 16-bit word from arg0 + arg1, sign-extended to 64-bit, arg2=mem.
{name: "MOVHUloadidx", argLength: 3, reg: gp2load, asm: "MOVHU", typ: "UInt16"}, // load 16-bit word from arg0 + arg1, zero-extended to 64-bit, arg2=mem.
{name: "MOVBloadidx", argLength: 3, reg: gp2load, asm: "MOVB", typ: "Int8"}, // load 8-bit word from arg0 + arg1, sign-extended to 64-bit, arg2=mem.
{name: "MOVBUloadidx", argLength: 3, reg: gp2load, asm: "MOVBU", typ: "UInt8"}, // load 8-bit word from arg0 + arg1, zero-extended to 64-bit, arg2=mem.
{name: "FMOVSloadidx", argLength: 3, reg: fp2load, asm: "FMOVS", typ: "Float32"}, // load 32-bit float from arg0 + arg1, arg2=mem.
{name: "FMOVDloadidx", argLength: 3, reg: fp2load, asm: "FMOVD", typ: "Float64"}, // load 64-bit float from arg0 + arg1, arg2=mem.
// shifted register indexed load
{name: "MOVHloadidx2", argLength: 3, reg: gp2load, asm: "MOVH", typ: "Int16"}, // load 16-bit half-word from arg0 + arg1*2, sign-extended to 64-bit, arg2=mem.
{name: "MOVHUloadidx2", argLength: 3, reg: gp2load, asm: "MOVHU", typ: "UInt16"}, // load 16-bit half-word from arg0 + arg1*2, zero-extended to 64-bit, arg2=mem.
{name: "MOVWloadidx4", argLength: 3, reg: gp2load, asm: "MOVW", typ: "Int32"}, // load 32-bit word from arg0 + arg1*4, sign-extended to 64-bit, arg2=mem.
{name: "MOVWUloadidx4", argLength: 3, reg: gp2load, asm: "MOVWU", typ: "UInt32"}, // load 32-bit word from arg0 + arg1*4, zero-extended to 64-bit, arg2=mem.
{name: "MOVDloadidx8", argLength: 3, reg: gp2load, asm: "MOVD", typ: "UInt64"}, // load 64-bit double-word from arg0 + arg1*8, arg2 = mem.
{name: "FMOVSloadidx4", argLength: 3, reg: fp2load, asm: "FMOVS", typ: "Float32"}, // load 32-bit float from arg0 + arg1*4, arg2 = mem.
{name: "FMOVDloadidx8", argLength: 3, reg: fp2load, asm: "FMOVD", typ: "Float64"}, // load 64-bit float from arg0 + arg1*8, arg2 = mem.
{name: "MOVBstore", argLength: 3, reg: gpstore, aux: "SymOff", asm: "MOVB", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 1 byte of arg1 to arg0 + auxInt + aux. arg2=mem.
{name: "MOVHstore", argLength: 3, reg: gpstore, aux: "SymOff", asm: "MOVH", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 2 bytes of arg1 to arg0 + auxInt + aux. arg2=mem.
{name: "MOVWstore", argLength: 3, reg: gpstore, aux: "SymOff", asm: "MOVW", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 4 bytes of arg1 to arg0 + auxInt + aux. arg2=mem.
{name: "MOVDstore", argLength: 3, reg: gpstore, aux: "SymOff", asm: "MOVD", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 8 bytes of arg1 to arg0 + auxInt + aux. arg2=mem.
{name: "STP", argLength: 4, reg: gpstore2, aux: "SymOff", asm: "STP", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 16 bytes of arg1 and arg2 to arg0 + auxInt + aux. arg3=mem.
{name: "FMOVSstore", argLength: 3, reg: fpstore, aux: "SymOff", asm: "FMOVS", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 4 bytes of arg1 to arg0 + auxInt + aux. arg2=mem.
{name: "FMOVDstore", argLength: 3, reg: fpstore, aux: "SymOff", asm: "FMOVD", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 8 bytes of arg1 to arg0 + auxInt + aux. arg2=mem.
// register indexed store
{name: "MOVBstoreidx", argLength: 4, reg: gpstore2, asm: "MOVB", typ: "Mem"}, // store 1 byte of arg2 to arg0 + arg1, arg3 = mem.
{name: "MOVHstoreidx", argLength: 4, reg: gpstore2, asm: "MOVH", typ: "Mem"}, // store 2 bytes of arg2 to arg0 + arg1, arg3 = mem.
{name: "MOVWstoreidx", argLength: 4, reg: gpstore2, asm: "MOVW", typ: "Mem"}, // store 4 bytes of arg2 to arg0 + arg1, arg3 = mem.
{name: "MOVDstoreidx", argLength: 4, reg: gpstore2, asm: "MOVD", typ: "Mem"}, // store 8 bytes of arg2 to arg0 + arg1, arg3 = mem.
{name: "FMOVSstoreidx", argLength: 4, reg: fpstore2, asm: "FMOVS", typ: "Mem"}, // store 32-bit float of arg2 to arg0 + arg1, arg3=mem.
{name: "FMOVDstoreidx", argLength: 4, reg: fpstore2, asm: "FMOVD", typ: "Mem"}, // store 64-bit float of arg2 to arg0 + arg1, arg3=mem.
// shifted register indexed store
{name: "MOVHstoreidx2", argLength: 4, reg: gpstore2, asm: "MOVH", typ: "Mem"}, // store 2 bytes of arg2 to arg0 + arg1*2, arg3 = mem.
{name: "MOVWstoreidx4", argLength: 4, reg: gpstore2, asm: "MOVW", typ: "Mem"}, // store 4 bytes of arg2 to arg0 + arg1*4, arg3 = mem.
{name: "MOVDstoreidx8", argLength: 4, reg: gpstore2, asm: "MOVD", typ: "Mem"}, // store 8 bytes of arg2 to arg0 + arg1*8, arg3 = mem.
{name: "FMOVSstoreidx4", argLength: 4, reg: fpstore2, asm: "FMOVS", typ: "Mem"}, // store 32-bit float of arg2 to arg0 + arg1*4, arg3=mem.
{name: "FMOVDstoreidx8", argLength: 4, reg: fpstore2, asm: "FMOVD", typ: "Mem"}, // store 64-bit float of arg2 to arg0 + arg1*8, arg3=mem.
{name: "MOVBstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVB", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 1 byte of zero to arg0 + auxInt + aux. arg1=mem.
{name: "MOVHstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVH", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 2 bytes of zero to arg0 + auxInt + aux. arg1=mem.
{name: "MOVWstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVW", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 4 bytes of zero to arg0 + auxInt + aux. arg1=mem.
{name: "MOVDstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVD", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 8 bytes of zero to arg0 + auxInt + aux. arg1=mem.
{name: "MOVQstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "STP", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 16 bytes of zero to arg0 + auxInt + aux. arg1=mem.
// register indexed store zero
{name: "MOVBstorezeroidx", argLength: 3, reg: gpstore, asm: "MOVB", typ: "Mem"}, // store 1 byte of zero to arg0 + arg1, arg2 = mem.
{name: "MOVHstorezeroidx", argLength: 3, reg: gpstore, asm: "MOVH", typ: "Mem"}, // store 2 bytes of zero to arg0 + arg1, arg2 = mem.
{name: "MOVWstorezeroidx", argLength: 3, reg: gpstore, asm: "MOVW", typ: "Mem"}, // store 4 bytes of zero to arg0 + arg1, arg2 = mem.
{name: "MOVDstorezeroidx", argLength: 3, reg: gpstore, asm: "MOVD", typ: "Mem"}, // store 8 bytes of zero to arg0 + arg1, arg2 = mem.
// shifted register indexed store zero
{name: "MOVHstorezeroidx2", argLength: 3, reg: gpstore, asm: "MOVH", typ: "Mem"}, // store 2 bytes of zero to arg0 + arg1*2, arg2 = mem.
{name: "MOVWstorezeroidx4", argLength: 3, reg: gpstore, asm: "MOVW", typ: "Mem"}, // store 4 bytes of zero to arg0 + arg1*4, arg2 = mem.
{name: "MOVDstorezeroidx8", argLength: 3, reg: gpstore, asm: "MOVD", typ: "Mem"}, // store 8 bytes of zero to arg0 + arg1*8, arg2 = mem.
{name: "FMOVDgpfp", argLength: 1, reg: gpfp, asm: "FMOVD"}, // move int64 to float64 (no conversion)
{name: "FMOVDfpgp", argLength: 1, reg: fpgp, asm: "FMOVD"}, // move float64 to int64 (no conversion)
{name: "FMOVSgpfp", argLength: 1, reg: gpfp, asm: "FMOVS"}, // move 32bits from int to float reg (no conversion)
{name: "FMOVSfpgp", argLength: 1, reg: fpgp, asm: "FMOVS"}, // move 32bits from float to int reg, zero extend (no conversion)
// conversions
{name: "MOVBreg", argLength: 1, reg: gp11, asm: "MOVB"}, // move from arg0, sign-extended from byte
{name: "MOVBUreg", argLength: 1, reg: gp11, asm: "MOVBU"}, // move from arg0, unsign-extended from byte
{name: "MOVHreg", argLength: 1, reg: gp11, asm: "MOVH"}, // move from arg0, sign-extended from half
{name: "MOVHUreg", argLength: 1, reg: gp11, asm: "MOVHU"}, // move from arg0, unsign-extended from half
{name: "MOVWreg", argLength: 1, reg: gp11, asm: "MOVW"}, // move from arg0, sign-extended from word
{name: "MOVWUreg", argLength: 1, reg: gp11, asm: "MOVWU"}, // move from arg0, unsign-extended from word
{name: "MOVDreg", argLength: 1, reg: gp11, asm: "MOVD"}, // move from arg0
{name: "MOVDnop", argLength: 1, reg: regInfo{inputs: []regMask{gp}, outputs: []regMask{gp}}, resultInArg0: true}, // nop, return arg0 in same register
{name: "SCVTFWS", argLength: 1, reg: gpfp, asm: "SCVTFWS"}, // int32 -> float32
{name: "SCVTFWD", argLength: 1, reg: gpfp, asm: "SCVTFWD"}, // int32 -> float64
{name: "UCVTFWS", argLength: 1, reg: gpfp, asm: "UCVTFWS"}, // uint32 -> float32
{name: "UCVTFWD", argLength: 1, reg: gpfp, asm: "UCVTFWD"}, // uint32 -> float64
{name: "SCVTFS", argLength: 1, reg: gpfp, asm: "SCVTFS"}, // int64 -> float32
{name: "SCVTFD", argLength: 1, reg: gpfp, asm: "SCVTFD"}, // int64 -> float64
{name: "UCVTFS", argLength: 1, reg: gpfp, asm: "UCVTFS"}, // uint64 -> float32
{name: "UCVTFD", argLength: 1, reg: gpfp, asm: "UCVTFD"}, // uint64 -> float64
{name: "FCVTZSSW", argLength: 1, reg: fpgp, asm: "FCVTZSSW"}, // float32 -> int32
{name: "FCVTZSDW", argLength: 1, reg: fpgp, asm: "FCVTZSDW"}, // float64 -> int32
{name: "FCVTZUSW", argLength: 1, reg: fpgp, asm: "FCVTZUSW"}, // float32 -> uint32
{name: "FCVTZUDW", argLength: 1, reg: fpgp, asm: "FCVTZUDW"}, // float64 -> uint32
{name: "FCVTZSS", argLength: 1, reg: fpgp, asm: "FCVTZSS"}, // float32 -> int64
{name: "FCVTZSD", argLength: 1, reg: fpgp, asm: "FCVTZSD"}, // float64 -> int64
{name: "FCVTZUS", argLength: 1, reg: fpgp, asm: "FCVTZUS"}, // float32 -> uint64
{name: "FCVTZUD", argLength: 1, reg: fpgp, asm: "FCVTZUD"}, // float64 -> uint64
{name: "FCVTSD", argLength: 1, reg: fp11, asm: "FCVTSD"}, // float32 -> float64
{name: "FCVTDS", argLength: 1, reg: fp11, asm: "FCVTDS"}, // float64 -> float32
// floating-point round to integral
{name: "FRINTAD", argLength: 1, reg: fp11, asm: "FRINTAD"},
{name: "FRINTMD", argLength: 1, reg: fp11, asm: "FRINTMD"},
{name: "FRINTND", argLength: 1, reg: fp11, asm: "FRINTND"},
{name: "FRINTPD", argLength: 1, reg: fp11, asm: "FRINTPD"},
{name: "FRINTZD", argLength: 1, reg: fp11, asm: "FRINTZD"},
// conditional instructions; auxint is
// one of the arm64 comparison pseudo-ops (LessThan, LessThanU, etc.)
{name: "CSEL", argLength: 3, reg: gp2flags1, asm: "CSEL", aux: "CCop"}, // auxint(flags) ? arg0 : arg1
{name: "CSEL0", argLength: 2, reg: gp1flags1, asm: "CSEL", aux: "CCop"}, // auxint(flags) ? arg0 : 0
{name: "CSINC", argLength: 3, reg: gp2flags1, asm: "CSINC", aux: "CCop"}, // auxint(flags) ? arg0 : arg1 + 1
{name: "CSINV", argLength: 3, reg: gp2flags1, asm: "CSINV", aux: "CCop"}, // auxint(flags) ? arg0 : ^arg1
{name: "CSNEG", argLength: 3, reg: gp2flags1, asm: "CSNEG", aux: "CCop"}, // auxint(flags) ? arg0 : -arg1
{name: "CSETM", argLength: 1, reg: readflags, asm: "CSETM", aux: "CCop"}, // auxint(flags) ? -1 : 0
// function calls
{name: "CALLstatic", argLength: -1, reg: regInfo{clobbers: callerSave}, aux: "CallOff", clobberFlags: true, call: true}, // call static function aux.(*obj.LSym). last arg=mem, auxint=argsize, returns mem
{name: "CALLtail", argLength: -1, reg: regInfo{clobbers: callerSave}, aux: "CallOff", clobberFlags: true, call: true, tailCall: true}, // tail call static function aux.(*obj.LSym). last arg=mem, auxint=argsize, returns mem
{name: "CALLclosure", argLength: -1, reg: regInfo{inputs: []regMask{gpsp, buildReg("R26"), 0}, clobbers: callerSave}, aux: "CallOff", clobberFlags: true, call: true}, // call function via closure. arg0=codeptr, arg1=closure, last arg=mem, auxint=argsize, returns mem
{name: "CALLinter", argLength: -1, reg: regInfo{inputs: []regMask{gp}, clobbers: callerSave}, aux: "CallOff", clobberFlags: true, call: true}, // call fn by pointer. arg0=codeptr, last arg=mem, auxint=argsize, returns mem
// pseudo-ops
{name: "LoweredNilCheck", argLength: 2, reg: regInfo{inputs: []regMask{gpg}}, nilCheck: true, faultOnNilArg0: true}, // panic if arg0 is nil. arg1=mem.
{name: "Equal", argLength: 1, reg: readflags}, // bool, true flags encode x==y false otherwise.
{name: "NotEqual", argLength: 1, reg: readflags}, // bool, true flags encode x!=y false otherwise.
{name: "LessThan", argLength: 1, reg: readflags}, // bool, true flags encode signed x<y false otherwise.
{name: "LessEqual", argLength: 1, reg: readflags}, // bool, true flags encode signed x<=y false otherwise.
{name: "GreaterThan", argLength: 1, reg: readflags}, // bool, true flags encode signed x>y false otherwise.
{name: "GreaterEqual", argLength: 1, reg: readflags}, // bool, true flags encode signed x>=y false otherwise.
{name: "LessThanU", argLength: 1, reg: readflags}, // bool, true flags encode unsigned x<y false otherwise.
{name: "LessEqualU", argLength: 1, reg: readflags}, // bool, true flags encode unsigned x<=y false otherwise.
{name: "GreaterThanU", argLength: 1, reg: readflags}, // bool, true flags encode unsigned x>y false otherwise.
{name: "GreaterEqualU", argLength: 1, reg: readflags}, // bool, true flags encode unsigned x>=y false otherwise.
{name: "LessThanF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x<y false otherwise.
{name: "LessEqualF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x<=y false otherwise.
{name: "GreaterThanF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x>y false otherwise.
{name: "GreaterEqualF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x>=y false otherwise.
{name: "NotLessThanF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x>=y || x is unordered with y, false otherwise.
{name: "NotLessEqualF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x>y || x is unordered with y, false otherwise.
{name: "NotGreaterThanF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x<=y || x is unordered with y, false otherwise.
{name: "NotGreaterEqualF", argLength: 1, reg: readflags}, // bool, true flags encode floating-point x<y || x is unordered with y, false otherwise.
// duffzero
// arg0 = address of memory to zero
// arg1 = mem
// auxint = offset into duffzero code to start executing
// returns mem
// R20 changed as side effect
// R16 and R17 may be clobbered by linker trampoline.
{
name: "DUFFZERO",
aux: "Int64",
argLength: 2,
reg: regInfo{
inputs: []regMask{buildReg("R20")},
clobbers: buildReg("R16 R17 R20 R30"),
},
faultOnNilArg0: true,
unsafePoint: true, // FP maintenance around DUFFZERO can be clobbered by interrupts
},
// large zeroing
// arg0 = address of memory to zero (in R16 aka arm64.REGRT1, changed as side effect)
// arg1 = address of the last 16-byte unit to zero
// arg2 = mem
// returns mem
// STP.P (ZR,ZR), 16(R16)
// CMP Rarg1, R16
// BLE -2(PC)
// Note: the-end-of-the-memory may be not a valid pointer. it's a problem if it is spilled.
// the-end-of-the-memory - 16 is with the area to zero, ok to spill.
{
name: "LoweredZero",
argLength: 3,
reg: regInfo{
inputs: []regMask{buildReg("R16"), gp},
clobbers: buildReg("R16"),
},
clobberFlags: true,
faultOnNilArg0: true,
},
// duffcopy
// arg0 = address of dst memory (in R21, changed as side effect)
// arg1 = address of src memory (in R20, changed as side effect)
// arg2 = mem
// auxint = offset into duffcopy code to start executing
// returns mem
// R20, R21 changed as side effect
// R16 and R17 may be clobbered by linker trampoline.
{
name: "DUFFCOPY",
aux: "Int64",
argLength: 3,
reg: regInfo{
inputs: []regMask{buildReg("R21"), buildReg("R20")},
clobbers: buildReg("R16 R17 R20 R21 R26 R30"),
},
faultOnNilArg0: true,
faultOnNilArg1: true,
unsafePoint: true, // FP maintenance around DUFFCOPY can be clobbered by interrupts
},
// large move
// arg0 = address of dst memory (in R17 aka arm64.REGRT2, changed as side effect)
// arg1 = address of src memory (in R16 aka arm64.REGRT1, changed as side effect)
// arg2 = address of the last element of src
// arg3 = mem
// returns mem
// LDP.P 16(R16), (R25, Rtmp)
// STP.P (R25, Rtmp), 16(R17)
// CMP Rarg2, R16
// BLE -3(PC)
// Note: the-end-of-src may be not a valid pointer. it's a problem if it is spilled.
// the-end-of-src - 16 is within the area to copy, ok to spill.
{
name: "LoweredMove",
argLength: 4,
reg: regInfo{
inputs: []regMask{buildReg("R17"), buildReg("R16"), gp &^ buildReg("R25")},
clobbers: buildReg("R16 R17 R25"),
},
clobberFlags: true,
faultOnNilArg0: true,
faultOnNilArg1: true,
},
// Scheduler ensures LoweredGetClosurePtr occurs only in entry block,
// and sorts it to the very beginning of the block to prevent other
// use of R26 (arm64.REGCTXT, the closure pointer)
{name: "LoweredGetClosurePtr", reg: regInfo{outputs: []regMask{buildReg("R26")}}, zeroWidth: true},
// LoweredGetCallerSP returns the SP of the caller of the current function. arg0=mem
{name: "LoweredGetCallerSP", argLength: 1, reg: gp01, rematerializeable: true},
// LoweredGetCallerPC evaluates to the PC to which its "caller" will return.
// I.e., if f calls g "calls" getcallerpc,
// the result should be the PC within f that g will return to.
// See runtime/stubs.go for a more detailed discussion.
{name: "LoweredGetCallerPC", reg: gp01, rematerializeable: true},
// Constant flag value.
// Note: there's an "unordered" outcome for floating-point
// comparisons, but we don't use such a beast yet.
// This op is for temporary use by rewrite rules. It
// cannot appear in the generated assembly.
{name: "FlagConstant", aux: "FlagConstant"},
// (InvertFlags (CMP a b)) == (CMP b a)
// InvertFlags is a pseudo-op which can't appear in assembly output.
{name: "InvertFlags", argLength: 1}, // reverse direction of arg0
// atomic loads.
// load from arg0. arg1=mem. auxint must be zero.
// returns <value,memory> so they can be properly ordered with other loads.
{name: "LDAR", argLength: 2, reg: gpload, asm: "LDAR", faultOnNilArg0: true},
{name: "LDARB", argLength: 2, reg: gpload, asm: "LDARB", faultOnNilArg0: true},
{name: "LDARW", argLength: 2, reg: gpload, asm: "LDARW", faultOnNilArg0: true},
// atomic stores.
// store arg1 to arg0. arg2=mem. returns memory. auxint must be zero.
{name: "STLRB", argLength: 3, reg: gpstore, asm: "STLRB", faultOnNilArg0: true, hasSideEffects: true},
{name: "STLR", argLength: 3, reg: gpstore, asm: "STLR", faultOnNilArg0: true, hasSideEffects: true},
{name: "STLRW", argLength: 3, reg: gpstore, asm: "STLRW", faultOnNilArg0: true, hasSideEffects: true},
// atomic exchange.
// store arg1 to arg0. arg2=mem. returns <old content of *arg0, memory>. auxint must be zero.
// LDAXR (Rarg0), Rout
// STLXR Rarg1, (Rarg0), Rtmp
// CBNZ Rtmp, -2(PC)
{name: "LoweredAtomicExchange64", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicExchange32", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// atomic exchange variant.
// store arg1 to arg0. arg2=mem. returns <old content of *arg0, memory>. auxint must be zero.
// SWPALD Rarg1, (Rarg0), Rout
{name: "LoweredAtomicExchange64Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true},
{name: "LoweredAtomicExchange32Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true},
// atomic add.
// *arg0 += arg1. arg2=mem. returns <new content of *arg0, memory>. auxint must be zero.
// LDAXR (Rarg0), Rout
// ADD Rarg1, Rout
// STLXR Rout, (Rarg0), Rtmp
// CBNZ Rtmp, -3(PC)
{name: "LoweredAtomicAdd64", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicAdd32", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// atomic add variant.
// *arg0 += arg1. arg2=mem. returns <new content of *arg0, memory>. auxint must be zero.
// LDADDAL (Rarg0), Rarg1, Rout
// ADD Rarg1, Rout
{name: "LoweredAtomicAdd64Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true},
{name: "LoweredAtomicAdd32Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true},
// atomic compare and swap.
// arg0 = pointer, arg1 = old value, arg2 = new value, arg3 = memory. auxint must be zero.
// if *arg0 == arg1 {
// *arg0 = arg2
// return (true, memory)
// } else {
// return (false, memory)
// }
// LDAXR (Rarg0), Rtmp
// CMP Rarg1, Rtmp
// BNE 3(PC)
// STLXR Rarg2, (Rarg0), Rtmp
// CBNZ Rtmp, -4(PC)
// CSET EQ, Rout
{name: "LoweredAtomicCas64", argLength: 4, reg: gpcas, resultNotInArgs: true, clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicCas32", argLength: 4, reg: gpcas, resultNotInArgs: true, clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// atomic compare and swap variant.
// arg0 = pointer, arg1 = old value, arg2 = new value, arg3 = memory. auxint must be zero.
// if *arg0 == arg1 {
// *arg0 = arg2
// return (true, memory)
// } else {
// return (false, memory)
// }
// MOV Rarg1, Rtmp
// CASAL Rtmp, (Rarg0), Rarg2
// CMP Rarg1, Rtmp
// CSET EQ, Rout
{name: "LoweredAtomicCas64Variant", argLength: 4, reg: gpcas, resultNotInArgs: true, clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicCas32Variant", argLength: 4, reg: gpcas, resultNotInArgs: true, clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// atomic and/or.
// *arg0 &= (|=) arg1. arg2=mem. returns <new content of *arg0, memory>. auxint must be zero.
// LDAXR (Rarg0), Rout
// AND/OR Rarg1, Rout
// STLXR Rout, (Rarg0), Rtmp
// CBNZ Rtmp, -3(PC)
{name: "LoweredAtomicAnd8", argLength: 3, reg: gpxchg, resultNotInArgs: true, asm: "AND", typ: "(UInt8,Mem)", faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicAnd32", argLength: 3, reg: gpxchg, resultNotInArgs: true, asm: "AND", typ: "(UInt32,Mem)", faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicOr8", argLength: 3, reg: gpxchg, resultNotInArgs: true, asm: "ORR", typ: "(UInt8,Mem)", faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicOr32", argLength: 3, reg: gpxchg, resultNotInArgs: true, asm: "ORR", typ: "(UInt32,Mem)", faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// atomic and/or variant.
// *arg0 &= (|=) arg1. arg2=mem. returns <new content of *arg0, memory>. auxint must be zero.
// AND:
// MNV Rarg1, Rtemp
// LDANDALB Rtemp, (Rarg0), Rout
// AND Rarg1, Rout
// OR:
// LDORALB Rarg1, (Rarg0), Rout
// ORR Rarg1, Rout
{name: "LoweredAtomicAnd8Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, typ: "(UInt8,Mem)", faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicAnd32Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, typ: "(UInt32,Mem)", faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicOr8Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, typ: "(UInt8,Mem)", faultOnNilArg0: true, hasSideEffects: true},
{name: "LoweredAtomicOr32Variant", argLength: 3, reg: gpxchg, resultNotInArgs: true, typ: "(UInt32,Mem)", faultOnNilArg0: true, hasSideEffects: true},
// LoweredWB invokes runtime.gcWriteBarrier. arg0=destptr, arg1=srcptr, arg2=mem, aux=runtime.gcWriteBarrier
// It saves all GP registers if necessary,
// but clobbers R30 (LR) because it's a call.
// R16 and R17 may be clobbered by linker trampoline.
{name: "LoweredWB", argLength: 3, reg: regInfo{inputs: []regMask{buildReg("R2"), buildReg("R3")}, clobbers: (callerSave &^ gpg) | buildReg("R16 R17 R30")}, clobberFlags: true, aux: "Sym", symEffect: "None"},
// There are three of these functions so that they can have three different register inputs.
// When we check 0 <= c <= cap (A), then 0 <= b <= c (B), then 0 <= a <= b (C), we want the
// default registers to match so we don't need to copy registers around unnecessarily.
{name: "LoweredPanicBoundsA", argLength: 3, aux: "Int64", reg: regInfo{inputs: []regMask{r2, r3}}, typ: "Mem", call: true}, // arg0=idx, arg1=len, arg2=mem, returns memory. AuxInt contains report code (see PanicBounds in generic.go).
{name: "LoweredPanicBoundsB", argLength: 3, aux: "Int64", reg: regInfo{inputs: []regMask{r1, r2}}, typ: "Mem", call: true}, // arg0=idx, arg1=len, arg2=mem, returns memory. AuxInt contains report code (see PanicBounds in generic.go).
{name: "LoweredPanicBoundsC", argLength: 3, aux: "Int64", reg: regInfo{inputs: []regMask{r0, r1}}, typ: "Mem", call: true}, // arg0=idx, arg1=len, arg2=mem, returns memory. AuxInt contains report code (see PanicBounds in generic.go).
// Prefetch instruction
// Do prefetch arg0 address with option aux. arg0=addr, arg1=memory, aux=option.
{name: "PRFM", argLength: 2, aux: "Int64", reg: prefreg, asm: "PRFM", hasSideEffects: true},
// Publication barrier
{name: "DMB", argLength: 1, aux: "Int64", asm: "DMB", hasSideEffects: true}, // Do data barrier. arg0=memory, aux=option.
}
blocks := []blockData{
{name: "EQ", controls: 1},
{name: "NE", controls: 1},
{name: "LT", controls: 1},
{name: "LE", controls: 1},
{name: "GT", controls: 1},
{name: "GE", controls: 1},
{name: "ULT", controls: 1},
{name: "ULE", controls: 1},
{name: "UGT", controls: 1},
{name: "UGE", controls: 1},
{name: "Z", controls: 1}, // Control == 0 (take a register instead of flags)
{name: "NZ", controls: 1}, // Control != 0
{name: "ZW", controls: 1}, // Control == 0, 32-bit
{name: "NZW", controls: 1}, // Control != 0, 32-bit
{name: "TBZ", controls: 1, aux: "Int64"}, // Control & (1 << AuxInt) == 0
{name: "TBNZ", controls: 1, aux: "Int64"}, // Control & (1 << AuxInt) != 0
{name: "FLT", controls: 1},
{name: "FLE", controls: 1},
{name: "FGT", controls: 1},
{name: "FGE", controls: 1},
{name: "LTnoov", controls: 1}, // 'LT' but without honoring overflow
{name: "LEnoov", controls: 1}, // 'LE' but without honoring overflow
{name: "GTnoov", controls: 1}, // 'GT' but without honoring overflow
{name: "GEnoov", controls: 1}, // 'GE' but without honoring overflow
// JUMPTABLE implements jump tables.
// Aux is the symbol (an *obj.LSym) for the jump table.
// control[0] is the index into the jump table.
// control[1] is the address of the jump table (the address of the symbol stored in Aux).
{name: "JUMPTABLE", controls: 2, aux: "Sym"},
}
archs = append(archs, arch{
name: "ARM64",
pkg: "cmd/internal/obj/arm64",
genfile: "../../arm64/ssa.go",
ops: ops,
blocks: blocks,
regnames: regNamesARM64,
ParamIntRegNames: "R0 R1 R2 R3 R4 R5 R6 R7 R8 R9 R10 R11 R12 R13 R14 R15",
ParamFloatRegNames: "F0 F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 F13 F14 F15",
gpregmask: gp,
fpregmask: fp,
framepointerreg: -1, // not used
linkreg: int8(num["R30"]),
})
}