| // Copyright 2011 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package time | |
| import ( | |
| "sync" | |
| "syscall" | |
| ) | |
| // A Location maps time instants to the zone in use at that time. | |
| // Typically, the Location represents the collection of time offsets | |
| // in use in a geographical area, such as CEST and CET for central Europe. | |
| type Location struct { | |
| name string | |
| zone []zone | |
| tx []zoneTrans | |
| // Most lookups will be for the current time. | |
| // To avoid the binary search through tx, keep a | |
| // static one-element cache that gives the correct | |
| // zone for the time when the Location was created. | |
| // if cacheStart <= t < cacheEnd, | |
| // lookup can return cacheZone. | |
| // The units for cacheStart and cacheEnd are seconds | |
| // since January 1, 1970 UTC, to match the argument | |
| // to lookup. | |
| cacheStart int64 | |
| cacheEnd int64 | |
| cacheZone *zone | |
| } | |
| // A zone represents a single time zone such as CEST or CET. | |
| type zone struct { | |
| name string // abbreviated name, "CET" | |
| offset int // seconds east of UTC | |
| isDST bool // is this zone Daylight Savings Time? | |
| } | |
| // A zoneTrans represents a single time zone transition. | |
| type zoneTrans struct { | |
| when int64 // transition time, in seconds since 1970 GMT | |
| index uint8 // the index of the zone that goes into effect at that time | |
| isstd, isutc bool // ignored - no idea what these mean | |
| } | |
| // alpha and omega are the beginning and end of time for zone | |
| // transitions. | |
| const ( | |
| alpha = -1 << 63 // math.MinInt64 | |
| omega = 1<<63 - 1 // math.MaxInt64 | |
| ) | |
| // UTC represents Universal Coordinated Time (UTC). | |
| var UTC *Location = &utcLoc | |
| // utcLoc is separate so that get can refer to &utcLoc | |
| // and ensure that it never returns a nil *Location, | |
| // even if a badly behaved client has changed UTC. | |
| var utcLoc = Location{name: "UTC"} | |
| // Local represents the system's local time zone. | |
| var Local *Location = &localLoc | |
| // localLoc is separate so that initLocal can initialize | |
| // it even if a client has changed Local. | |
| var localLoc Location | |
| var localOnce sync.Once | |
| func (l *Location) get() *Location { | |
| if l == nil { | |
| return &utcLoc | |
| } | |
| if l == &localLoc { | |
| localOnce.Do(initLocal) | |
| } | |
| return l | |
| } | |
| // String returns a descriptive name for the time zone information, | |
| // corresponding to the argument to LoadLocation. | |
| func (l *Location) String() string { | |
| return l.get().name | |
| } | |
| // FixedZone returns a Location that always uses | |
| // the given zone name and offset (seconds east of UTC). | |
| func FixedZone(name string, offset int) *Location { | |
| l := &Location{ | |
| name: name, | |
| zone: []zone{{name, offset, false}}, | |
| tx: []zoneTrans{{alpha, 0, false, false}}, | |
| cacheStart: alpha, | |
| cacheEnd: omega, | |
| } | |
| l.cacheZone = &l.zone[0] | |
| return l | |
| } | |
| // lookup returns information about the time zone in use at an | |
| // instant in time expressed as seconds since January 1, 1970 00:00:00 UTC. | |
| // | |
| // The returned information gives the name of the zone (such as "CET"), | |
| // the start and end times bracketing sec when that zone is in effect, | |
| // the offset in seconds east of UTC (such as -5*60*60), and whether | |
| // the daylight savings is being observed at that time. | |
| func (l *Location) lookup(sec int64) (name string, offset int, isDST bool, start, end int64) { | |
| l = l.get() | |
| if len(l.zone) == 0 { | |
| name = "UTC" | |
| offset = 0 | |
| isDST = false | |
| start = alpha | |
| end = omega | |
| return | |
| } | |
| if zone := l.cacheZone; zone != nil && l.cacheStart <= sec && sec < l.cacheEnd { | |
| name = zone.name | |
| offset = zone.offset | |
| isDST = zone.isDST | |
| start = l.cacheStart | |
| end = l.cacheEnd | |
| return | |
| } | |
| if len(l.tx) == 0 || sec < l.tx[0].when { | |
| zone := &l.zone[l.lookupFirstZone()] | |
| name = zone.name | |
| offset = zone.offset | |
| isDST = zone.isDST | |
| start = alpha | |
| if len(l.tx) > 0 { | |
| end = l.tx[0].when | |
| } else { | |
| end = omega | |
| } | |
| return | |
| } | |
| // Binary search for entry with largest time <= sec. | |
| // Not using sort.Search to avoid dependencies. | |
| tx := l.tx | |
| end = omega | |
| lo := 0 | |
| hi := len(tx) | |
| for hi-lo > 1 { | |
| m := lo + (hi-lo)/2 | |
| lim := tx[m].when | |
| if sec < lim { | |
| end = lim | |
| hi = m | |
| } else { | |
| lo = m | |
| } | |
| } | |
| zone := &l.zone[tx[lo].index] | |
| name = zone.name | |
| offset = zone.offset | |
| isDST = zone.isDST | |
| start = tx[lo].when | |
| // end = maintained during the search | |
| return | |
| } | |
| // lookupFirstZone returns the index of the time zone to use for times | |
| // before the first transition time, or when there are no transition | |
| // times. | |
| // | |
| // The reference implementation in localtime.c from | |
| // http://www.iana.org/time-zones/repository/releases/tzcode2013g.tar.gz | |
| // implements the following algorithm for these cases: | |
| // 1) If the first zone is unused by the transitions, use it. | |
| // 2) Otherwise, if there are transition times, and the first | |
| // transition is to a zone in daylight time, find the first | |
| // non-daylight-time zone before and closest to the first transition | |
| // zone. | |
| // 3) Otherwise, use the first zone that is not daylight time, if | |
| // there is one. | |
| // 4) Otherwise, use the first zone. | |
| func (l *Location) lookupFirstZone() int { | |
| // Case 1. | |
| if !l.firstZoneUsed() { | |
| return 0 | |
| } | |
| // Case 2. | |
| if len(l.tx) > 0 && l.zone[l.tx[0].index].isDST { | |
| for zi := int(l.tx[0].index) - 1; zi >= 0; zi-- { | |
| if !l.zone[zi].isDST { | |
| return zi | |
| } | |
| } | |
| } | |
| // Case 3. | |
| for zi := range l.zone { | |
| if !l.zone[zi].isDST { | |
| return zi | |
| } | |
| } | |
| // Case 4. | |
| return 0 | |
| } | |
| // firstZoneUsed returns whether the first zone is used by some | |
| // transition. | |
| func (l *Location) firstZoneUsed() bool { | |
| for _, tx := range l.tx { | |
| if tx.index == 0 { | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| // lookupName returns information about the time zone with | |
| // the given name (such as "EST") at the given pseudo-Unix time | |
| // (what the given time of day would be in UTC). | |
| func (l *Location) lookupName(name string, unix int64) (offset int, isDST bool, ok bool) { | |
| l = l.get() | |
| // First try for a zone with the right name that was actually | |
| // in effect at the given time. (In Sydney, Australia, both standard | |
| // and daylight-savings time are abbreviated "EST". Using the | |
| // offset helps us pick the right one for the given time. | |
| // It's not perfect: during the backward transition we might pick | |
| // either one.) | |
| for i := range l.zone { | |
| zone := &l.zone[i] | |
| if zone.name == name { | |
| nam, offset, isDST, _, _ := l.lookup(unix - int64(zone.offset)) | |
| if nam == zone.name { | |
| return offset, isDST, true | |
| } | |
| } | |
| } | |
| // Otherwise fall back to an ordinary name match. | |
| for i := range l.zone { | |
| zone := &l.zone[i] | |
| if zone.name == name { | |
| return zone.offset, zone.isDST, true | |
| } | |
| } | |
| // Otherwise, give up. | |
| return | |
| } | |
| // NOTE(rsc): Eventually we will need to accept the POSIX TZ environment | |
| // syntax too, but I don't feel like implementing it today. | |
| var zoneinfo, _ = syscall.Getenv("ZONEINFO") | |
| // LoadLocation returns the Location with the given name. | |
| // | |
| // If the name is "" or "UTC", LoadLocation returns UTC. | |
| // If the name is "Local", LoadLocation returns Local. | |
| // | |
| // Otherwise, the name is taken to be a location name corresponding to a file | |
| // in the IANA Time Zone database, such as "America/New_York". | |
| // | |
| // The time zone database needed by LoadLocation may not be | |
| // present on all systems, especially non-Unix systems. | |
| // LoadLocation looks in the directory or uncompressed zip file | |
| // named by the ZONEINFO environment variable, if any, then looks in | |
| // known installation locations on Unix systems, | |
| // and finally looks in $GOROOT/lib/time/zoneinfo.zip. | |
| func LoadLocation(name string) (*Location, error) { | |
| if name == "" || name == "UTC" { | |
| return UTC, nil | |
| } | |
| if name == "Local" { | |
| return Local, nil | |
| } | |
| if zoneinfo != "" { | |
| if z, err := loadZoneFile(zoneinfo, name); err == nil { | |
| z.name = name | |
| return z, nil | |
| } | |
| } | |
| return loadLocation(name) | |
| } |