| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package sync | |
| import ( | |
| "internal/race" | |
| "runtime" | |
| "sync/atomic" | |
| "unsafe" | |
| ) | |
| // A Pool is a set of temporary objects that may be individually saved and | |
| // retrieved. | |
| // | |
| // Any item stored in the Pool may be removed automatically at any time without | |
| // notification. If the Pool holds the only reference when this happens, the | |
| // item might be deallocated. | |
| // | |
| // A Pool is safe for use by multiple goroutines simultaneously. | |
| // | |
| // Pool's purpose is to cache allocated but unused items for later reuse, | |
| // relieving pressure on the garbage collector. That is, it makes it easy to | |
| // build efficient, thread-safe free lists. However, it is not suitable for all | |
| // free lists. | |
| // | |
| // An appropriate use of a Pool is to manage a group of temporary items | |
| // silently shared among and potentially reused by concurrent independent | |
| // clients of a package. Pool provides a way to amortize allocation overhead | |
| // across many clients. | |
| // | |
| // An example of good use of a Pool is in the fmt package, which maintains a | |
| // dynamically-sized store of temporary output buffers. The store scales under | |
| // load (when many goroutines are actively printing) and shrinks when | |
| // quiescent. | |
| // | |
| // On the other hand, a free list maintained as part of a short-lived object is | |
| // not a suitable use for a Pool, since the overhead does not amortize well in | |
| // that scenario. It is more efficient to have such objects implement their own | |
| // free list. | |
| // | |
| type Pool struct { | |
| local unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal | |
| localSize uintptr // size of the local array | |
| // New optionally specifies a function to generate | |
| // a value when Get would otherwise return nil. | |
| // It may not be changed concurrently with calls to Get. | |
| New func() interface{} | |
| } | |
| // Local per-P Pool appendix. | |
| type poolLocal struct { | |
| private interface{} // Can be used only by the respective P. | |
| shared []interface{} // Can be used by any P. | |
| Mutex // Protects shared. | |
| pad [128]byte // Prevents false sharing. | |
| } | |
| // Put adds x to the pool. | |
| func (p *Pool) Put(x interface{}) { | |
| if race.Enabled { | |
| // Under race detector the Pool degenerates into no-op. | |
| // It's conforming, simple and does not introduce excessive | |
| // happens-before edges between unrelated goroutines. | |
| return | |
| } | |
| if x == nil { | |
| return | |
| } | |
| l := p.pin() | |
| if l.private == nil { | |
| l.private = x | |
| x = nil | |
| } | |
| runtime_procUnpin() | |
| if x == nil { | |
| return | |
| } | |
| l.Lock() | |
| l.shared = append(l.shared, x) | |
| l.Unlock() | |
| } | |
| // Get selects an arbitrary item from the Pool, removes it from the | |
| // Pool, and returns it to the caller. | |
| // Get may choose to ignore the pool and treat it as empty. | |
| // Callers should not assume any relation between values passed to Put and | |
| // the values returned by Get. | |
| // | |
| // If Get would otherwise return nil and p.New is non-nil, Get returns | |
| // the result of calling p.New. | |
| func (p *Pool) Get() interface{} { | |
| if race.Enabled { | |
| if p.New != nil { | |
| return p.New() | |
| } | |
| return nil | |
| } | |
| l := p.pin() | |
| x := l.private | |
| l.private = nil | |
| runtime_procUnpin() | |
| if x != nil { | |
| return x | |
| } | |
| l.Lock() | |
| last := len(l.shared) - 1 | |
| if last >= 0 { | |
| x = l.shared[last] | |
| l.shared = l.shared[:last] | |
| } | |
| l.Unlock() | |
| if x != nil { | |
| return x | |
| } | |
| return p.getSlow() | |
| } | |
| func (p *Pool) getSlow() (x interface{}) { | |
| // See the comment in pin regarding ordering of the loads. | |
| size := atomic.LoadUintptr(&p.localSize) // load-acquire | |
| local := p.local // load-consume | |
| // Try to steal one element from other procs. | |
| pid := runtime_procPin() | |
| runtime_procUnpin() | |
| for i := 0; i < int(size); i++ { | |
| l := indexLocal(local, (pid+i+1)%int(size)) | |
| l.Lock() | |
| last := len(l.shared) - 1 | |
| if last >= 0 { | |
| x = l.shared[last] | |
| l.shared = l.shared[:last] | |
| l.Unlock() | |
| break | |
| } | |
| l.Unlock() | |
| } | |
| if x == nil && p.New != nil { | |
| x = p.New() | |
| } | |
| return x | |
| } | |
| // pin pins the current goroutine to P, disables preemption and returns poolLocal pool for the P. | |
| // Caller must call runtime_procUnpin() when done with the pool. | |
| func (p *Pool) pin() *poolLocal { | |
| pid := runtime_procPin() | |
| // In pinSlow we store to localSize and then to local, here we load in opposite order. | |
| // Since we've disabled preemption, GC can not happen in between. | |
| // Thus here we must observe local at least as large localSize. | |
| // We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness). | |
| s := atomic.LoadUintptr(&p.localSize) // load-acquire | |
| l := p.local // load-consume | |
| if uintptr(pid) < s { | |
| return indexLocal(l, pid) | |
| } | |
| return p.pinSlow() | |
| } | |
| func (p *Pool) pinSlow() *poolLocal { | |
| // Retry under the mutex. | |
| // Can not lock the mutex while pinned. | |
| runtime_procUnpin() | |
| allPoolsMu.Lock() | |
| defer allPoolsMu.Unlock() | |
| pid := runtime_procPin() | |
| // poolCleanup won't be called while we are pinned. | |
| s := p.localSize | |
| l := p.local | |
| if uintptr(pid) < s { | |
| return indexLocal(l, pid) | |
| } | |
| if p.local == nil { | |
| allPools = append(allPools, p) | |
| } | |
| // If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one. | |
| size := runtime.GOMAXPROCS(0) | |
| local := make([]poolLocal, size) | |
| atomic.StorePointer((*unsafe.Pointer)(&p.local), unsafe.Pointer(&local[0])) // store-release | |
| atomic.StoreUintptr(&p.localSize, uintptr(size)) // store-release | |
| return &local[pid] | |
| } | |
| func poolCleanup() { | |
| // This function is called with the world stopped, at the beginning of a garbage collection. | |
| // It must not allocate and probably should not call any runtime functions. | |
| // Defensively zero out everything, 2 reasons: | |
| // 1. To prevent false retention of whole Pools. | |
| // 2. If GC happens while a goroutine works with l.shared in Put/Get, | |
| // it will retain whole Pool. So next cycle memory consumption would be doubled. | |
| for i, p := range allPools { | |
| allPools[i] = nil | |
| for i := 0; i < int(p.localSize); i++ { | |
| l := indexLocal(p.local, i) | |
| l.private = nil | |
| for j := range l.shared { | |
| l.shared[j] = nil | |
| } | |
| l.shared = nil | |
| } | |
| p.local = nil | |
| p.localSize = 0 | |
| } | |
| allPools = []*Pool{} | |
| } | |
| var ( | |
| allPoolsMu Mutex | |
| allPools []*Pool | |
| ) | |
| func init() { | |
| runtime_registerPoolCleanup(poolCleanup) | |
| } | |
| func indexLocal(l unsafe.Pointer, i int) *poolLocal { | |
| return &(*[1000000]poolLocal)(l)[i] | |
| } | |
| // Implemented in runtime. | |
| func runtime_registerPoolCleanup(cleanup func()) | |
| func runtime_procPin() int | |
| func runtime_procUnpin() |