| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Page heap. |
| // |
| // See malloc.go for overview. |
| |
| package runtime |
| |
| import ( |
| "internal/cpu" |
| "internal/goarch" |
| "runtime/internal/atomic" |
| "unsafe" |
| ) |
| |
| const ( |
| // minPhysPageSize is a lower-bound on the physical page size. The |
| // true physical page size may be larger than this. In contrast, |
| // sys.PhysPageSize is an upper-bound on the physical page size. |
| minPhysPageSize = 4096 |
| |
| // maxPhysPageSize is the maximum page size the runtime supports. |
| maxPhysPageSize = 512 << 10 |
| |
| // maxPhysHugePageSize sets an upper-bound on the maximum huge page size |
| // that the runtime supports. |
| maxPhysHugePageSize = pallocChunkBytes |
| |
| // pagesPerReclaimerChunk indicates how many pages to scan from the |
| // pageInUse bitmap at a time. Used by the page reclaimer. |
| // |
| // Higher values reduce contention on scanning indexes (such as |
| // h.reclaimIndex), but increase the minimum latency of the |
| // operation. |
| // |
| // The time required to scan this many pages can vary a lot depending |
| // on how many spans are actually freed. Experimentally, it can |
| // scan for pages at ~300 GB/ms on a 2.6GHz Core i7, but can only |
| // free spans at ~32 MB/ms. Using 512 pages bounds this at |
| // roughly 100µs. |
| // |
| // Must be a multiple of the pageInUse bitmap element size and |
| // must also evenly divide pagesPerArena. |
| pagesPerReclaimerChunk = 512 |
| |
| // physPageAlignedStacks indicates whether stack allocations must be |
| // physical page aligned. This is a requirement for MAP_STACK on |
| // OpenBSD. |
| physPageAlignedStacks = GOOS == "openbsd" |
| ) |
| |
| // Main malloc heap. |
| // The heap itself is the "free" and "scav" treaps, |
| // but all the other global data is here too. |
| // |
| // mheap must not be heap-allocated because it contains mSpanLists, |
| // which must not be heap-allocated. |
| // |
| //go:notinheap |
| type mheap struct { |
| // lock must only be acquired on the system stack, otherwise a g |
| // could self-deadlock if its stack grows with the lock held. |
| lock mutex |
| |
| _ uint32 // 8-byte align pages so its alignment is consistent with tests. |
| |
| pages pageAlloc // page allocation data structure |
| |
| sweepgen uint32 // sweep generation, see comment in mspan; written during STW |
| |
| // allspans is a slice of all mspans ever created. Each mspan |
| // appears exactly once. |
| // |
| // The memory for allspans is manually managed and can be |
| // reallocated and move as the heap grows. |
| // |
| // In general, allspans is protected by mheap_.lock, which |
| // prevents concurrent access as well as freeing the backing |
| // store. Accesses during STW might not hold the lock, but |
| // must ensure that allocation cannot happen around the |
| // access (since that may free the backing store). |
| allspans []*mspan // all spans out there |
| |
| // _ uint32 // align uint64 fields on 32-bit for atomics |
| |
| // Proportional sweep |
| // |
| // These parameters represent a linear function from gcController.heapLive |
| // to page sweep count. The proportional sweep system works to |
| // stay in the black by keeping the current page sweep count |
| // above this line at the current gcController.heapLive. |
| // |
| // The line has slope sweepPagesPerByte and passes through a |
| // basis point at (sweepHeapLiveBasis, pagesSweptBasis). At |
| // any given time, the system is at (gcController.heapLive, |
| // pagesSwept) in this space. |
| // |
| // It is important that the line pass through a point we |
| // control rather than simply starting at a 0,0 origin |
| // because that lets us adjust sweep pacing at any time while |
| // accounting for current progress. If we could only adjust |
| // the slope, it would create a discontinuity in debt if any |
| // progress has already been made. |
| pagesInUse atomic.Uint64 // pages of spans in stats mSpanInUse |
| pagesSwept atomic.Uint64 // pages swept this cycle |
| pagesSweptBasis atomic.Uint64 // pagesSwept to use as the origin of the sweep ratio |
| sweepHeapLiveBasis uint64 // value of gcController.heapLive to use as the origin of sweep ratio; written with lock, read without |
| sweepPagesPerByte float64 // proportional sweep ratio; written with lock, read without |
| // TODO(austin): pagesInUse should be a uintptr, but the 386 |
| // compiler can't 8-byte align fields. |
| |
| // Page reclaimer state |
| |
| // reclaimIndex is the page index in allArenas of next page to |
| // reclaim. Specifically, it refers to page (i % |
| // pagesPerArena) of arena allArenas[i / pagesPerArena]. |
| // |
| // If this is >= 1<<63, the page reclaimer is done scanning |
| // the page marks. |
| reclaimIndex atomic.Uint64 |
| |
| // reclaimCredit is spare credit for extra pages swept. Since |
| // the page reclaimer works in large chunks, it may reclaim |
| // more than requested. Any spare pages released go to this |
| // credit pool. |
| reclaimCredit atomic.Uintptr |
| |
| // arenas is the heap arena map. It points to the metadata for |
| // the heap for every arena frame of the entire usable virtual |
| // address space. |
| // |
| // Use arenaIndex to compute indexes into this array. |
| // |
| // For regions of the address space that are not backed by the |
| // Go heap, the arena map contains nil. |
| // |
| // Modifications are protected by mheap_.lock. Reads can be |
| // performed without locking; however, a given entry can |
| // transition from nil to non-nil at any time when the lock |
| // isn't held. (Entries never transitions back to nil.) |
| // |
| // In general, this is a two-level mapping consisting of an L1 |
| // map and possibly many L2 maps. This saves space when there |
| // are a huge number of arena frames. However, on many |
| // platforms (even 64-bit), arenaL1Bits is 0, making this |
| // effectively a single-level map. In this case, arenas[0] |
| // will never be nil. |
| arenas [1 << arenaL1Bits]*[1 << arenaL2Bits]*heapArena |
| |
| // heapArenaAlloc is pre-reserved space for allocating heapArena |
| // objects. This is only used on 32-bit, where we pre-reserve |
| // this space to avoid interleaving it with the heap itself. |
| heapArenaAlloc linearAlloc |
| |
| // arenaHints is a list of addresses at which to attempt to |
| // add more heap arenas. This is initially populated with a |
| // set of general hint addresses, and grown with the bounds of |
| // actual heap arena ranges. |
| arenaHints *arenaHint |
| |
| // arena is a pre-reserved space for allocating heap arenas |
| // (the actual arenas). This is only used on 32-bit. |
| arena linearAlloc |
| |
| // allArenas is the arenaIndex of every mapped arena. This can |
| // be used to iterate through the address space. |
| // |
| // Access is protected by mheap_.lock. However, since this is |
| // append-only and old backing arrays are never freed, it is |
| // safe to acquire mheap_.lock, copy the slice header, and |
| // then release mheap_.lock. |
| allArenas []arenaIdx |
| |
| // sweepArenas is a snapshot of allArenas taken at the |
| // beginning of the sweep cycle. This can be read safely by |
| // simply blocking GC (by disabling preemption). |
| sweepArenas []arenaIdx |
| |
| // markArenas is a snapshot of allArenas taken at the beginning |
| // of the mark cycle. Because allArenas is append-only, neither |
| // this slice nor its contents will change during the mark, so |
| // it can be read safely. |
| markArenas []arenaIdx |
| |
| // curArena is the arena that the heap is currently growing |
| // into. This should always be physPageSize-aligned. |
| curArena struct { |
| base, end uintptr |
| } |
| |
| _ uint32 // ensure 64-bit alignment of central |
| |
| // central free lists for small size classes. |
| // the padding makes sure that the mcentrals are |
| // spaced CacheLinePadSize bytes apart, so that each mcentral.lock |
| // gets its own cache line. |
| // central is indexed by spanClass. |
| central [numSpanClasses]struct { |
| mcentral mcentral |
| pad [cpu.CacheLinePadSize - unsafe.Sizeof(mcentral{})%cpu.CacheLinePadSize]byte |
| } |
| |
| spanalloc fixalloc // allocator for span* |
| cachealloc fixalloc // allocator for mcache* |
| specialfinalizeralloc fixalloc // allocator for specialfinalizer* |
| specialprofilealloc fixalloc // allocator for specialprofile* |
| specialReachableAlloc fixalloc // allocator for specialReachable |
| speciallock mutex // lock for special record allocators. |
| arenaHintAlloc fixalloc // allocator for arenaHints |
| |
| unused *specialfinalizer // never set, just here to force the specialfinalizer type into DWARF |
| } |
| |
| var mheap_ mheap |
| |
| // A heapArena stores metadata for a heap arena. heapArenas are stored |
| // outside of the Go heap and accessed via the mheap_.arenas index. |
| // |
| //go:notinheap |
| type heapArena struct { |
| // bitmap stores the pointer/scalar bitmap for the words in |
| // this arena. See mbitmap.go for a description. Use the |
| // heapBits type to access this. |
| bitmap [heapArenaBitmapBytes]byte |
| |
| // spans maps from virtual address page ID within this arena to *mspan. |
| // For allocated spans, their pages map to the span itself. |
| // For free spans, only the lowest and highest pages map to the span itself. |
| // Internal pages map to an arbitrary span. |
| // For pages that have never been allocated, spans entries are nil. |
| // |
| // Modifications are protected by mheap.lock. Reads can be |
| // performed without locking, but ONLY from indexes that are |
| // known to contain in-use or stack spans. This means there |
| // must not be a safe-point between establishing that an |
| // address is live and looking it up in the spans array. |
| spans [pagesPerArena]*mspan |
| |
| // pageInUse is a bitmap that indicates which spans are in |
| // state mSpanInUse. This bitmap is indexed by page number, |
| // but only the bit corresponding to the first page in each |
| // span is used. |
| // |
| // Reads and writes are atomic. |
| pageInUse [pagesPerArena / 8]uint8 |
| |
| // pageMarks is a bitmap that indicates which spans have any |
| // marked objects on them. Like pageInUse, only the bit |
| // corresponding to the first page in each span is used. |
| // |
| // Writes are done atomically during marking. Reads are |
| // non-atomic and lock-free since they only occur during |
| // sweeping (and hence never race with writes). |
| // |
| // This is used to quickly find whole spans that can be freed. |
| // |
| // TODO(austin): It would be nice if this was uint64 for |
| // faster scanning, but we don't have 64-bit atomic bit |
| // operations. |
| pageMarks [pagesPerArena / 8]uint8 |
| |
| // pageSpecials is a bitmap that indicates which spans have |
| // specials (finalizers or other). Like pageInUse, only the bit |
| // corresponding to the first page in each span is used. |
| // |
| // Writes are done atomically whenever a special is added to |
| // a span and whenever the last special is removed from a span. |
| // Reads are done atomically to find spans containing specials |
| // during marking. |
| pageSpecials [pagesPerArena / 8]uint8 |
| |
| // checkmarks stores the debug.gccheckmark state. It is only |
| // used if debug.gccheckmark > 0. |
| checkmarks *checkmarksMap |
| |
| // zeroedBase marks the first byte of the first page in this |
| // arena which hasn't been used yet and is therefore already |
| // zero. zeroedBase is relative to the arena base. |
| // Increases monotonically until it hits heapArenaBytes. |
| // |
| // This field is sufficient to determine if an allocation |
| // needs to be zeroed because the page allocator follows an |
| // address-ordered first-fit policy. |
| // |
| // Read atomically and written with an atomic CAS. |
| zeroedBase uintptr |
| } |
| |
| // arenaHint is a hint for where to grow the heap arenas. See |
| // mheap_.arenaHints. |
| // |
| //go:notinheap |
| type arenaHint struct { |
| addr uintptr |
| down bool |
| next *arenaHint |
| } |
| |
| // An mspan is a run of pages. |
| // |
| // When a mspan is in the heap free treap, state == mSpanFree |
| // and heapmap(s->start) == span, heapmap(s->start+s->npages-1) == span. |
| // If the mspan is in the heap scav treap, then in addition to the |
| // above scavenged == true. scavenged == false in all other cases. |
| // |
| // When a mspan is allocated, state == mSpanInUse or mSpanManual |
| // and heapmap(i) == span for all s->start <= i < s->start+s->npages. |
| |
| // Every mspan is in one doubly-linked list, either in the mheap's |
| // busy list or one of the mcentral's span lists. |
| |
| // An mspan representing actual memory has state mSpanInUse, |
| // mSpanManual, or mSpanFree. Transitions between these states are |
| // constrained as follows: |
| // |
| // - A span may transition from free to in-use or manual during any GC |
| // phase. |
| // |
| // - During sweeping (gcphase == _GCoff), a span may transition from |
| // in-use to free (as a result of sweeping) or manual to free (as a |
| // result of stacks being freed). |
| // |
| // - During GC (gcphase != _GCoff), a span *must not* transition from |
| // manual or in-use to free. Because concurrent GC may read a pointer |
| // and then look up its span, the span state must be monotonic. |
| // |
| // Setting mspan.state to mSpanInUse or mSpanManual must be done |
| // atomically and only after all other span fields are valid. |
| // Likewise, if inspecting a span is contingent on it being |
| // mSpanInUse, the state should be loaded atomically and checked |
| // before depending on other fields. This allows the garbage collector |
| // to safely deal with potentially invalid pointers, since resolving |
| // such pointers may race with a span being allocated. |
| type mSpanState uint8 |
| |
| const ( |
| mSpanDead mSpanState = iota |
| mSpanInUse // allocated for garbage collected heap |
| mSpanManual // allocated for manual management (e.g., stack allocator) |
| ) |
| |
| // mSpanStateNames are the names of the span states, indexed by |
| // mSpanState. |
| var mSpanStateNames = []string{ |
| "mSpanDead", |
| "mSpanInUse", |
| "mSpanManual", |
| "mSpanFree", |
| } |
| |
| // mSpanStateBox holds an mSpanState and provides atomic operations on |
| // it. This is a separate type to disallow accidental comparison or |
| // assignment with mSpanState. |
| type mSpanStateBox struct { |
| s mSpanState |
| } |
| |
| func (b *mSpanStateBox) set(s mSpanState) { |
| atomic.Store8((*uint8)(&b.s), uint8(s)) |
| } |
| |
| func (b *mSpanStateBox) get() mSpanState { |
| return mSpanState(atomic.Load8((*uint8)(&b.s))) |
| } |
| |
| // mSpanList heads a linked list of spans. |
| // |
| //go:notinheap |
| type mSpanList struct { |
| first *mspan // first span in list, or nil if none |
| last *mspan // last span in list, or nil if none |
| } |
| |
| //go:notinheap |
| type mspan struct { |
| next *mspan // next span in list, or nil if none |
| prev *mspan // previous span in list, or nil if none |
| list *mSpanList // For debugging. TODO: Remove. |
| |
| startAddr uintptr // address of first byte of span aka s.base() |
| npages uintptr // number of pages in span |
| |
| manualFreeList gclinkptr // list of free objects in mSpanManual spans |
| |
| // freeindex is the slot index between 0 and nelems at which to begin scanning |
| // for the next free object in this span. |
| // Each allocation scans allocBits starting at freeindex until it encounters a 0 |
| // indicating a free object. freeindex is then adjusted so that subsequent scans begin |
| // just past the newly discovered free object. |
| // |
| // If freeindex == nelem, this span has no free objects. |
| // |
| // allocBits is a bitmap of objects in this span. |
| // If n >= freeindex and allocBits[n/8] & (1<<(n%8)) is 0 |
| // then object n is free; |
| // otherwise, object n is allocated. Bits starting at nelem are |
| // undefined and should never be referenced. |
| // |
| // Object n starts at address n*elemsize + (start << pageShift). |
| freeindex uintptr |
| // TODO: Look up nelems from sizeclass and remove this field if it |
| // helps performance. |
| nelems uintptr // number of object in the span. |
| |
| // Cache of the allocBits at freeindex. allocCache is shifted |
| // such that the lowest bit corresponds to the bit freeindex. |
| // allocCache holds the complement of allocBits, thus allowing |
| // ctz (count trailing zero) to use it directly. |
| // allocCache may contain bits beyond s.nelems; the caller must ignore |
| // these. |
| allocCache uint64 |
| |
| // allocBits and gcmarkBits hold pointers to a span's mark and |
| // allocation bits. The pointers are 8 byte aligned. |
| // There are three arenas where this data is held. |
| // free: Dirty arenas that are no longer accessed |
| // and can be reused. |
| // next: Holds information to be used in the next GC cycle. |
| // current: Information being used during this GC cycle. |
| // previous: Information being used during the last GC cycle. |
| // A new GC cycle starts with the call to finishsweep_m. |
| // finishsweep_m moves the previous arena to the free arena, |
| // the current arena to the previous arena, and |
| // the next arena to the current arena. |
| // The next arena is populated as the spans request |
| // memory to hold gcmarkBits for the next GC cycle as well |
| // as allocBits for newly allocated spans. |
| // |
| // The pointer arithmetic is done "by hand" instead of using |
| // arrays to avoid bounds checks along critical performance |
| // paths. |
| // The sweep will free the old allocBits and set allocBits to the |
| // gcmarkBits. The gcmarkBits are replaced with a fresh zeroed |
| // out memory. |
| allocBits *gcBits |
| gcmarkBits *gcBits |
| |
| // sweep generation: |
| // if sweepgen == h->sweepgen - 2, the span needs sweeping |
| // if sweepgen == h->sweepgen - 1, the span is currently being swept |
| // if sweepgen == h->sweepgen, the span is swept and ready to use |
| // if sweepgen == h->sweepgen + 1, the span was cached before sweep began and is still cached, and needs sweeping |
| // if sweepgen == h->sweepgen + 3, the span was swept and then cached and is still cached |
| // h->sweepgen is incremented by 2 after every GC |
| |
| sweepgen uint32 |
| divMul uint32 // for divide by elemsize |
| allocCount uint16 // number of allocated objects |
| spanclass spanClass // size class and noscan (uint8) |
| state mSpanStateBox // mSpanInUse etc; accessed atomically (get/set methods) |
| needzero uint8 // needs to be zeroed before allocation |
| allocCountBeforeCache uint16 // a copy of allocCount that is stored just before this span is cached |
| elemsize uintptr // computed from sizeclass or from npages |
| limit uintptr // end of data in span |
| speciallock mutex // guards specials list |
| specials *special // linked list of special records sorted by offset. |
| } |
| |
| func (s *mspan) base() uintptr { |
| return s.startAddr |
| } |
| |
| func (s *mspan) layout() (size, n, total uintptr) { |
| total = s.npages << _PageShift |
| size = s.elemsize |
| if size > 0 { |
| n = total / size |
| } |
| return |
| } |
| |
| // recordspan adds a newly allocated span to h.allspans. |
| // |
| // This only happens the first time a span is allocated from |
| // mheap.spanalloc (it is not called when a span is reused). |
| // |
| // Write barriers are disallowed here because it can be called from |
| // gcWork when allocating new workbufs. However, because it's an |
| // indirect call from the fixalloc initializer, the compiler can't see |
| // this. |
| // |
| // The heap lock must be held. |
| // |
| //go:nowritebarrierrec |
| func recordspan(vh unsafe.Pointer, p unsafe.Pointer) { |
| h := (*mheap)(vh) |
| s := (*mspan)(p) |
| |
| assertLockHeld(&h.lock) |
| |
| if len(h.allspans) >= cap(h.allspans) { |
| n := 64 * 1024 / goarch.PtrSize |
| if n < cap(h.allspans)*3/2 { |
| n = cap(h.allspans) * 3 / 2 |
| } |
| var new []*mspan |
| sp := (*slice)(unsafe.Pointer(&new)) |
| sp.array = sysAlloc(uintptr(n)*goarch.PtrSize, &memstats.other_sys) |
| if sp.array == nil { |
| throw("runtime: cannot allocate memory") |
| } |
| sp.len = len(h.allspans) |
| sp.cap = n |
| if len(h.allspans) > 0 { |
| copy(new, h.allspans) |
| } |
| oldAllspans := h.allspans |
| *(*notInHeapSlice)(unsafe.Pointer(&h.allspans)) = *(*notInHeapSlice)(unsafe.Pointer(&new)) |
| if len(oldAllspans) != 0 { |
| sysFree(unsafe.Pointer(&oldAllspans[0]), uintptr(cap(oldAllspans))*unsafe.Sizeof(oldAllspans[0]), &memstats.other_sys) |
| } |
| } |
| h.allspans = h.allspans[:len(h.allspans)+1] |
| h.allspans[len(h.allspans)-1] = s |
| } |
| |
| // A spanClass represents the size class and noscan-ness of a span. |
| // |
| // Each size class has a noscan spanClass and a scan spanClass. The |
| // noscan spanClass contains only noscan objects, which do not contain |
| // pointers and thus do not need to be scanned by the garbage |
| // collector. |
| type spanClass uint8 |
| |
| const ( |
| numSpanClasses = _NumSizeClasses << 1 |
| tinySpanClass = spanClass(tinySizeClass<<1 | 1) |
| ) |
| |
| func makeSpanClass(sizeclass uint8, noscan bool) spanClass { |
| return spanClass(sizeclass<<1) | spanClass(bool2int(noscan)) |
| } |
| |
| func (sc spanClass) sizeclass() int8 { |
| return int8(sc >> 1) |
| } |
| |
| func (sc spanClass) noscan() bool { |
| return sc&1 != 0 |
| } |
| |
| // arenaIndex returns the index into mheap_.arenas of the arena |
| // containing metadata for p. This index combines of an index into the |
| // L1 map and an index into the L2 map and should be used as |
| // mheap_.arenas[ai.l1()][ai.l2()]. |
| // |
| // If p is outside the range of valid heap addresses, either l1() or |
| // l2() will be out of bounds. |
| // |
| // It is nosplit because it's called by spanOf and several other |
| // nosplit functions. |
| // |
| //go:nosplit |
| func arenaIndex(p uintptr) arenaIdx { |
| return arenaIdx((p - arenaBaseOffset) / heapArenaBytes) |
| } |
| |
| // arenaBase returns the low address of the region covered by heap |
| // arena i. |
| func arenaBase(i arenaIdx) uintptr { |
| return uintptr(i)*heapArenaBytes + arenaBaseOffset |
| } |
| |
| type arenaIdx uint |
| |
| func (i arenaIdx) l1() uint { |
| if arenaL1Bits == 0 { |
| // Let the compiler optimize this away if there's no |
| // L1 map. |
| return 0 |
| } else { |
| return uint(i) >> arenaL1Shift |
| } |
| } |
| |
| func (i arenaIdx) l2() uint { |
| if arenaL1Bits == 0 { |
| return uint(i) |
| } else { |
| return uint(i) & (1<<arenaL2Bits - 1) |
| } |
| } |
| |
| // inheap reports whether b is a pointer into a (potentially dead) heap object. |
| // It returns false for pointers into mSpanManual spans. |
| // Non-preemptible because it is used by write barriers. |
| // |
| //go:nowritebarrier |
| //go:nosplit |
| func inheap(b uintptr) bool { |
| return spanOfHeap(b) != nil |
| } |
| |
| // inHeapOrStack is a variant of inheap that returns true for pointers |
| // into any allocated heap span. |
| // |
| //go:nowritebarrier |
| //go:nosplit |
| func inHeapOrStack(b uintptr) bool { |
| s := spanOf(b) |
| if s == nil || b < s.base() { |
| return false |
| } |
| switch s.state.get() { |
| case mSpanInUse, mSpanManual: |
| return b < s.limit |
| default: |
| return false |
| } |
| } |
| |
| // spanOf returns the span of p. If p does not point into the heap |
| // arena or no span has ever contained p, spanOf returns nil. |
| // |
| // If p does not point to allocated memory, this may return a non-nil |
| // span that does *not* contain p. If this is a possibility, the |
| // caller should either call spanOfHeap or check the span bounds |
| // explicitly. |
| // |
| // Must be nosplit because it has callers that are nosplit. |
| // |
| //go:nosplit |
| func spanOf(p uintptr) *mspan { |
| // This function looks big, but we use a lot of constant |
| // folding around arenaL1Bits to get it under the inlining |
| // budget. Also, many of the checks here are safety checks |
| // that Go needs to do anyway, so the generated code is quite |
| // short. |
| ri := arenaIndex(p) |
| if arenaL1Bits == 0 { |
| // If there's no L1, then ri.l1() can't be out of bounds but ri.l2() can. |
| if ri.l2() >= uint(len(mheap_.arenas[0])) { |
| return nil |
| } |
| } else { |
| // If there's an L1, then ri.l1() can be out of bounds but ri.l2() can't. |
| if ri.l1() >= uint(len(mheap_.arenas)) { |
| return nil |
| } |
| } |
| l2 := mheap_.arenas[ri.l1()] |
| if arenaL1Bits != 0 && l2 == nil { // Should never happen if there's no L1. |
| return nil |
| } |
| ha := l2[ri.l2()] |
| if ha == nil { |
| return nil |
| } |
| return ha.spans[(p/pageSize)%pagesPerArena] |
| } |
| |
| // spanOfUnchecked is equivalent to spanOf, but the caller must ensure |
| // that p points into an allocated heap arena. |
| // |
| // Must be nosplit because it has callers that are nosplit. |
| // |
| //go:nosplit |
| func spanOfUnchecked(p uintptr) *mspan { |
| ai := arenaIndex(p) |
| return mheap_.arenas[ai.l1()][ai.l2()].spans[(p/pageSize)%pagesPerArena] |
| } |
| |
| // spanOfHeap is like spanOf, but returns nil if p does not point to a |
| // heap object. |
| // |
| // Must be nosplit because it has callers that are nosplit. |
| // |
| //go:nosplit |
| func spanOfHeap(p uintptr) *mspan { |
| s := spanOf(p) |
| // s is nil if it's never been allocated. Otherwise, we check |
| // its state first because we don't trust this pointer, so we |
| // have to synchronize with span initialization. Then, it's |
| // still possible we picked up a stale span pointer, so we |
| // have to check the span's bounds. |
| if s == nil || s.state.get() != mSpanInUse || p < s.base() || p >= s.limit { |
| return nil |
| } |
| return s |
| } |
| |
| // pageIndexOf returns the arena, page index, and page mask for pointer p. |
| // The caller must ensure p is in the heap. |
| func pageIndexOf(p uintptr) (arena *heapArena, pageIdx uintptr, pageMask uint8) { |
| ai := arenaIndex(p) |
| arena = mheap_.arenas[ai.l1()][ai.l2()] |
| pageIdx = ((p / pageSize) / 8) % uintptr(len(arena.pageInUse)) |
| pageMask = byte(1 << ((p / pageSize) % 8)) |
| return |
| } |
| |
| // Initialize the heap. |
| func (h *mheap) init() { |
| lockInit(&h.lock, lockRankMheap) |
| lockInit(&h.speciallock, lockRankMheapSpecial) |
| |
| h.spanalloc.init(unsafe.Sizeof(mspan{}), recordspan, unsafe.Pointer(h), &memstats.mspan_sys) |
| h.cachealloc.init(unsafe.Sizeof(mcache{}), nil, nil, &memstats.mcache_sys) |
| h.specialfinalizeralloc.init(unsafe.Sizeof(specialfinalizer{}), nil, nil, &memstats.other_sys) |
| h.specialprofilealloc.init(unsafe.Sizeof(specialprofile{}), nil, nil, &memstats.other_sys) |
| h.specialReachableAlloc.init(unsafe.Sizeof(specialReachable{}), nil, nil, &memstats.other_sys) |
| h.arenaHintAlloc.init(unsafe.Sizeof(arenaHint{}), nil, nil, &memstats.other_sys) |
| |
| // Don't zero mspan allocations. Background sweeping can |
| // inspect a span concurrently with allocating it, so it's |
| // important that the span's sweepgen survive across freeing |
| // and re-allocating a span to prevent background sweeping |
| // from improperly cas'ing it from 0. |
| // |
| // This is safe because mspan contains no heap pointers. |
| h.spanalloc.zero = false |
| |
| // h->mapcache needs no init |
| |
| for i := range h.central { |
| h.central[i].mcentral.init(spanClass(i)) |
| } |
| |
| h.pages.init(&h.lock, &memstats.gcMiscSys) |
| } |
| |
| // reclaim sweeps and reclaims at least npage pages into the heap. |
| // It is called before allocating npage pages to keep growth in check. |
| // |
| // reclaim implements the page-reclaimer half of the sweeper. |
| // |
| // h.lock must NOT be held. |
| func (h *mheap) reclaim(npage uintptr) { |
| // TODO(austin): Half of the time spent freeing spans is in |
| // locking/unlocking the heap (even with low contention). We |
| // could make the slow path here several times faster by |
| // batching heap frees. |
| |
| // Bail early if there's no more reclaim work. |
| if h.reclaimIndex.Load() >= 1<<63 { |
| return |
| } |
| |
| // Disable preemption so the GC can't start while we're |
| // sweeping, so we can read h.sweepArenas, and so |
| // traceGCSweepStart/Done pair on the P. |
| mp := acquirem() |
| |
| if trace.enabled { |
| traceGCSweepStart() |
| } |
| |
| arenas := h.sweepArenas |
| locked := false |
| for npage > 0 { |
| // Pull from accumulated credit first. |
| if credit := h.reclaimCredit.Load(); credit > 0 { |
| take := credit |
| if take > npage { |
| // Take only what we need. |
| take = npage |
| } |
| if h.reclaimCredit.CompareAndSwap(credit, credit-take) { |
| npage -= take |
| } |
| continue |
| } |
| |
| // Claim a chunk of work. |
| idx := uintptr(h.reclaimIndex.Add(pagesPerReclaimerChunk) - pagesPerReclaimerChunk) |
| if idx/pagesPerArena >= uintptr(len(arenas)) { |
| // Page reclaiming is done. |
| h.reclaimIndex.Store(1 << 63) |
| break |
| } |
| |
| if !locked { |
| // Lock the heap for reclaimChunk. |
| lock(&h.lock) |
| locked = true |
| } |
| |
| // Scan this chunk. |
| nfound := h.reclaimChunk(arenas, idx, pagesPerReclaimerChunk) |
| if nfound <= npage { |
| npage -= nfound |
| } else { |
| // Put spare pages toward global credit. |
| h.reclaimCredit.Add(nfound - npage) |
| npage = 0 |
| } |
| } |
| if locked { |
| unlock(&h.lock) |
| } |
| |
| if trace.enabled { |
| traceGCSweepDone() |
| } |
| releasem(mp) |
| } |
| |
| // reclaimChunk sweeps unmarked spans that start at page indexes [pageIdx, pageIdx+n). |
| // It returns the number of pages returned to the heap. |
| // |
| // h.lock must be held and the caller must be non-preemptible. Note: h.lock may be |
| // temporarily unlocked and re-locked in order to do sweeping or if tracing is |
| // enabled. |
| func (h *mheap) reclaimChunk(arenas []arenaIdx, pageIdx, n uintptr) uintptr { |
| // The heap lock must be held because this accesses the |
| // heapArena.spans arrays using potentially non-live pointers. |
| // In particular, if a span were freed and merged concurrently |
| // with this probing heapArena.spans, it would be possible to |
| // observe arbitrary, stale span pointers. |
| assertLockHeld(&h.lock) |
| |
| n0 := n |
| var nFreed uintptr |
| sl := sweep.active.begin() |
| if !sl.valid { |
| return 0 |
| } |
| for n > 0 { |
| ai := arenas[pageIdx/pagesPerArena] |
| ha := h.arenas[ai.l1()][ai.l2()] |
| |
| // Get a chunk of the bitmap to work on. |
| arenaPage := uint(pageIdx % pagesPerArena) |
| inUse := ha.pageInUse[arenaPage/8:] |
| marked := ha.pageMarks[arenaPage/8:] |
| if uintptr(len(inUse)) > n/8 { |
| inUse = inUse[:n/8] |
| marked = marked[:n/8] |
| } |
| |
| // Scan this bitmap chunk for spans that are in-use |
| // but have no marked objects on them. |
| for i := range inUse { |
| inUseUnmarked := atomic.Load8(&inUse[i]) &^ marked[i] |
| if inUseUnmarked == 0 { |
| continue |
| } |
| |
| for j := uint(0); j < 8; j++ { |
| if inUseUnmarked&(1<<j) != 0 { |
| s := ha.spans[arenaPage+uint(i)*8+j] |
| if s, ok := sl.tryAcquire(s); ok { |
| npages := s.npages |
| unlock(&h.lock) |
| if s.sweep(false) { |
| nFreed += npages |
| } |
| lock(&h.lock) |
| // Reload inUse. It's possible nearby |
| // spans were freed when we dropped the |
| // lock and we don't want to get stale |
| // pointers from the spans array. |
| inUseUnmarked = atomic.Load8(&inUse[i]) &^ marked[i] |
| } |
| } |
| } |
| } |
| |
| // Advance. |
| pageIdx += uintptr(len(inUse) * 8) |
| n -= uintptr(len(inUse) * 8) |
| } |
| sweep.active.end(sl) |
| if trace.enabled { |
| unlock(&h.lock) |
| // Account for pages scanned but not reclaimed. |
| traceGCSweepSpan((n0 - nFreed) * pageSize) |
| lock(&h.lock) |
| } |
| |
| assertLockHeld(&h.lock) // Must be locked on return. |
| return nFreed |
| } |
| |
| // spanAllocType represents the type of allocation to make, or |
| // the type of allocation to be freed. |
| type spanAllocType uint8 |
| |
| const ( |
| spanAllocHeap spanAllocType = iota // heap span |
| spanAllocStack // stack span |
| spanAllocPtrScalarBits // unrolled GC prog bitmap span |
| spanAllocWorkBuf // work buf span |
| ) |
| |
| // manual returns true if the span allocation is manually managed. |
| func (s spanAllocType) manual() bool { |
| return s != spanAllocHeap |
| } |
| |
| // alloc allocates a new span of npage pages from the GC'd heap. |
| // |
| // spanclass indicates the span's size class and scannability. |
| // |
| // Returns a span that has been fully initialized. span.needzero indicates |
| // whether the span has been zeroed. Note that it may not be. |
| func (h *mheap) alloc(npages uintptr, spanclass spanClass) *mspan { |
| // Don't do any operations that lock the heap on the G stack. |
| // It might trigger stack growth, and the stack growth code needs |
| // to be able to allocate heap. |
| var s *mspan |
| systemstack(func() { |
| // To prevent excessive heap growth, before allocating n pages |
| // we need to sweep and reclaim at least n pages. |
| if !isSweepDone() { |
| h.reclaim(npages) |
| } |
| s = h.allocSpan(npages, spanAllocHeap, spanclass) |
| }) |
| return s |
| } |
| |
| // allocManual allocates a manually-managed span of npage pages. |
| // allocManual returns nil if allocation fails. |
| // |
| // allocManual adds the bytes used to *stat, which should be a |
| // memstats in-use field. Unlike allocations in the GC'd heap, the |
| // allocation does *not* count toward heapInUse. |
| // |
| // The memory backing the returned span may not be zeroed if |
| // span.needzero is set. |
| // |
| // allocManual must be called on the system stack because it may |
| // acquire the heap lock via allocSpan. See mheap for details. |
| // |
| // If new code is written to call allocManual, do NOT use an |
| // existing spanAllocType value and instead declare a new one. |
| // |
| //go:systemstack |
| func (h *mheap) allocManual(npages uintptr, typ spanAllocType) *mspan { |
| if !typ.manual() { |
| throw("manual span allocation called with non-manually-managed type") |
| } |
| return h.allocSpan(npages, typ, 0) |
| } |
| |
| // setSpans modifies the span map so [spanOf(base), spanOf(base+npage*pageSize)) |
| // is s. |
| func (h *mheap) setSpans(base, npage uintptr, s *mspan) { |
| p := base / pageSize |
| ai := arenaIndex(base) |
| ha := h.arenas[ai.l1()][ai.l2()] |
| for n := uintptr(0); n < npage; n++ { |
| i := (p + n) % pagesPerArena |
| if i == 0 { |
| ai = arenaIndex(base + n*pageSize) |
| ha = h.arenas[ai.l1()][ai.l2()] |
| } |
| ha.spans[i] = s |
| } |
| } |
| |
| // allocNeedsZero checks if the region of address space [base, base+npage*pageSize), |
| // assumed to be allocated, needs to be zeroed, updating heap arena metadata for |
| // future allocations. |
| // |
| // This must be called each time pages are allocated from the heap, even if the page |
| // allocator can otherwise prove the memory it's allocating is already zero because |
| // they're fresh from the operating system. It updates heapArena metadata that is |
| // critical for future page allocations. |
| // |
| // There are no locking constraints on this method. |
| func (h *mheap) allocNeedsZero(base, npage uintptr) (needZero bool) { |
| for npage > 0 { |
| ai := arenaIndex(base) |
| ha := h.arenas[ai.l1()][ai.l2()] |
| |
| zeroedBase := atomic.Loaduintptr(&ha.zeroedBase) |
| arenaBase := base % heapArenaBytes |
| if arenaBase < zeroedBase { |
| // We extended into the non-zeroed part of the |
| // arena, so this region needs to be zeroed before use. |
| // |
| // zeroedBase is monotonically increasing, so if we see this now then |
| // we can be sure we need to zero this memory region. |
| // |
| // We still need to update zeroedBase for this arena, and |
| // potentially more arenas. |
| needZero = true |
| } |
| // We may observe arenaBase > zeroedBase if we're racing with one or more |
| // allocations which are acquiring memory directly before us in the address |
| // space. But, because we know no one else is acquiring *this* memory, it's |
| // still safe to not zero. |
| |
| // Compute how far into the arena we extend into, capped |
| // at heapArenaBytes. |
| arenaLimit := arenaBase + npage*pageSize |
| if arenaLimit > heapArenaBytes { |
| arenaLimit = heapArenaBytes |
| } |
| // Increase ha.zeroedBase so it's >= arenaLimit. |
| // We may be racing with other updates. |
| for arenaLimit > zeroedBase { |
| if atomic.Casuintptr(&ha.zeroedBase, zeroedBase, arenaLimit) { |
| break |
| } |
| zeroedBase = atomic.Loaduintptr(&ha.zeroedBase) |
| // Double check basic conditions of zeroedBase. |
| if zeroedBase <= arenaLimit && zeroedBase > arenaBase { |
| // The zeroedBase moved into the space we were trying to |
| // claim. That's very bad, and indicates someone allocated |
| // the same region we did. |
| throw("potentially overlapping in-use allocations detected") |
| } |
| } |
| |
| // Move base forward and subtract from npage to move into |
| // the next arena, or finish. |
| base += arenaLimit - arenaBase |
| npage -= (arenaLimit - arenaBase) / pageSize |
| } |
| return |
| } |
| |
| // tryAllocMSpan attempts to allocate an mspan object from |
| // the P-local cache, but may fail. |
| // |
| // h.lock need not be held. |
| // |
| // This caller must ensure that its P won't change underneath |
| // it during this function. Currently to ensure that we enforce |
| // that the function is run on the system stack, because that's |
| // the only place it is used now. In the future, this requirement |
| // may be relaxed if its use is necessary elsewhere. |
| // |
| //go:systemstack |
| func (h *mheap) tryAllocMSpan() *mspan { |
| pp := getg().m.p.ptr() |
| // If we don't have a p or the cache is empty, we can't do |
| // anything here. |
| if pp == nil || pp.mspancache.len == 0 { |
| return nil |
| } |
| // Pull off the last entry in the cache. |
| s := pp.mspancache.buf[pp.mspancache.len-1] |
| pp.mspancache.len-- |
| return s |
| } |
| |
| // allocMSpanLocked allocates an mspan object. |
| // |
| // h.lock must be held. |
| // |
| // allocMSpanLocked must be called on the system stack because |
| // its caller holds the heap lock. See mheap for details. |
| // Running on the system stack also ensures that we won't |
| // switch Ps during this function. See tryAllocMSpan for details. |
| // |
| //go:systemstack |
| func (h *mheap) allocMSpanLocked() *mspan { |
| assertLockHeld(&h.lock) |
| |
| pp := getg().m.p.ptr() |
| if pp == nil { |
| // We don't have a p so just do the normal thing. |
| return (*mspan)(h.spanalloc.alloc()) |
| } |
| // Refill the cache if necessary. |
| if pp.mspancache.len == 0 { |
| const refillCount = len(pp.mspancache.buf) / 2 |
| for i := 0; i < refillCount; i++ { |
| pp.mspancache.buf[i] = (*mspan)(h.spanalloc.alloc()) |
| } |
| pp.mspancache.len = refillCount |
| } |
| // Pull off the last entry in the cache. |
| s := pp.mspancache.buf[pp.mspancache.len-1] |
| pp.mspancache.len-- |
| return s |
| } |
| |
| // freeMSpanLocked free an mspan object. |
| // |
| // h.lock must be held. |
| // |
| // freeMSpanLocked must be called on the system stack because |
| // its caller holds the heap lock. See mheap for details. |
| // Running on the system stack also ensures that we won't |
| // switch Ps during this function. See tryAllocMSpan for details. |
| // |
| //go:systemstack |
| func (h *mheap) freeMSpanLocked(s *mspan) { |
| assertLockHeld(&h.lock) |
| |
| pp := getg().m.p.ptr() |
| // First try to free the mspan directly to the cache. |
| if pp != nil && pp.mspancache.len < len(pp.mspancache.buf) { |
| pp.mspancache.buf[pp.mspancache.len] = s |
| pp.mspancache.len++ |
| return |
| } |
| // Failing that (or if we don't have a p), just free it to |
| // the heap. |
| h.spanalloc.free(unsafe.Pointer(s)) |
| } |
| |
| // allocSpan allocates an mspan which owns npages worth of memory. |
| // |
| // If typ.manual() == false, allocSpan allocates a heap span of class spanclass |
| // and updates heap accounting. If manual == true, allocSpan allocates a |
| // manually-managed span (spanclass is ignored), and the caller is |
| // responsible for any accounting related to its use of the span. Either |
| // way, allocSpan will atomically add the bytes in the newly allocated |
| // span to *sysStat. |
| // |
| // The returned span is fully initialized. |
| // |
| // h.lock must not be held. |
| // |
| // allocSpan must be called on the system stack both because it acquires |
| // the heap lock and because it must block GC transitions. |
| // |
| //go:systemstack |
| func (h *mheap) allocSpan(npages uintptr, typ spanAllocType, spanclass spanClass) (s *mspan) { |
| // Function-global state. |
| gp := getg() |
| base, scav := uintptr(0), uintptr(0) |
| growth := uintptr(0) |
| |
| // On some platforms we need to provide physical page aligned stack |
| // allocations. Where the page size is less than the physical page |
| // size, we already manage to do this by default. |
| needPhysPageAlign := physPageAlignedStacks && typ == spanAllocStack && pageSize < physPageSize |
| |
| // If the allocation is small enough, try the page cache! |
| // The page cache does not support aligned allocations, so we cannot use |
| // it if we need to provide a physical page aligned stack allocation. |
| pp := gp.m.p.ptr() |
| if !needPhysPageAlign && pp != nil && npages < pageCachePages/4 { |
| c := &pp.pcache |
| |
| // If the cache is empty, refill it. |
| if c.empty() { |
| lock(&h.lock) |
| *c = h.pages.allocToCache() |
| unlock(&h.lock) |
| } |
| |
| // Try to allocate from the cache. |
| base, scav = c.alloc(npages) |
| if base != 0 { |
| s = h.tryAllocMSpan() |
| if s != nil { |
| goto HaveSpan |
| } |
| // We have a base but no mspan, so we need |
| // to lock the heap. |
| } |
| } |
| |
| // For one reason or another, we couldn't get the |
| // whole job done without the heap lock. |
| lock(&h.lock) |
| |
| if needPhysPageAlign { |
| // Overallocate by a physical page to allow for later alignment. |
| npages += physPageSize / pageSize |
| } |
| |
| if base == 0 { |
| // Try to acquire a base address. |
| base, scav = h.pages.alloc(npages) |
| if base == 0 { |
| var ok bool |
| growth, ok = h.grow(npages) |
| if !ok { |
| unlock(&h.lock) |
| return nil |
| } |
| base, scav = h.pages.alloc(npages) |
| if base == 0 { |
| throw("grew heap, but no adequate free space found") |
| } |
| } |
| } |
| if s == nil { |
| // We failed to get an mspan earlier, so grab |
| // one now that we have the heap lock. |
| s = h.allocMSpanLocked() |
| } |
| |
| if needPhysPageAlign { |
| allocBase, allocPages := base, npages |
| base = alignUp(allocBase, physPageSize) |
| npages -= physPageSize / pageSize |
| |
| // Return memory around the aligned allocation. |
| spaceBefore := base - allocBase |
| if spaceBefore > 0 { |
| h.pages.free(allocBase, spaceBefore/pageSize, false) |
| } |
| spaceAfter := (allocPages-npages)*pageSize - spaceBefore |
| if spaceAfter > 0 { |
| h.pages.free(base+npages*pageSize, spaceAfter/pageSize, false) |
| } |
| } |
| |
| unlock(&h.lock) |
| |
| HaveSpan: |
| // At this point, both s != nil and base != 0, and the heap |
| // lock is no longer held. Initialize the span. |
| s.init(base, npages) |
| if h.allocNeedsZero(base, npages) { |
| s.needzero = 1 |
| } |
| nbytes := npages * pageSize |
| if typ.manual() { |
| s.manualFreeList = 0 |
| s.nelems = 0 |
| s.limit = s.base() + s.npages*pageSize |
| s.state.set(mSpanManual) |
| } else { |
| // We must set span properties before the span is published anywhere |
| // since we're not holding the heap lock. |
| s.spanclass = spanclass |
| if sizeclass := spanclass.sizeclass(); sizeclass == 0 { |
| s.elemsize = nbytes |
| s.nelems = 1 |
| s.divMul = 0 |
| } else { |
| s.elemsize = uintptr(class_to_size[sizeclass]) |
| s.nelems = nbytes / s.elemsize |
| s.divMul = class_to_divmagic[sizeclass] |
| } |
| |
| // Initialize mark and allocation structures. |
| s.freeindex = 0 |
| s.allocCache = ^uint64(0) // all 1s indicating all free. |
| s.gcmarkBits = newMarkBits(s.nelems) |
| s.allocBits = newAllocBits(s.nelems) |
| |
| // It's safe to access h.sweepgen without the heap lock because it's |
| // only ever updated with the world stopped and we run on the |
| // systemstack which blocks a STW transition. |
| atomic.Store(&s.sweepgen, h.sweepgen) |
| |
| // Now that the span is filled in, set its state. This |
| // is a publication barrier for the other fields in |
| // the span. While valid pointers into this span |
| // should never be visible until the span is returned, |
| // if the garbage collector finds an invalid pointer, |
| // access to the span may race with initialization of |
| // the span. We resolve this race by atomically |
| // setting the state after the span is fully |
| // initialized, and atomically checking the state in |
| // any situation where a pointer is suspect. |
| s.state.set(mSpanInUse) |
| } |
| |
| // Decide if we need to scavenge in response to what we just allocated. |
| // Specifically, we track the maximum amount of memory to scavenge of all |
| // the alternatives below, assuming that the maximum satisfies *all* |
| // conditions we check (e.g. if we need to scavenge X to satisfy the |
| // memory limit and Y to satisfy heap-growth scavenging, and Y > X, then |
| // it's fine to pick Y, because the memory limit is still satisfied). |
| // |
| // It's fine to do this after allocating because we expect any scavenged |
| // pages not to get touched until we return. Simultaneously, it's important |
| // to do this before calling sysUsed because that may commit address space. |
| bytesToScavenge := uintptr(0) |
| if limit := gcController.memoryLimit.Load(); go119MemoryLimitSupport && !gcCPULimiter.limiting() { |
| // Assist with scavenging to maintain the memory limit by the amount |
| // that we expect to page in. |
| inuse := gcController.mappedReady.Load() |
| // Be careful about overflow, especially with uintptrs. Even on 32-bit platforms |
| // someone can set a really big memory limit that isn't maxInt64. |
| if uint64(scav)+inuse > uint64(limit) { |
| bytesToScavenge = uintptr(uint64(scav) + inuse - uint64(limit)) |
| } |
| } |
| if goal := scavenge.gcPercentGoal.Load(); goal != ^uint64(0) && growth > 0 { |
| // We just caused a heap growth, so scavenge down what will soon be used. |
| // By scavenging inline we deal with the failure to allocate out of |
| // memory fragments by scavenging the memory fragments that are least |
| // likely to be re-used. |
| // |
| // Only bother with this because we're not using a memory limit. We don't |
| // care about heap growths as long as we're under the memory limit, and the |
| // previous check for scaving already handles that. |
| if retained := heapRetained(); retained+uint64(growth) > goal { |
| // The scavenging algorithm requires the heap lock to be dropped so it |
| // can acquire it only sparingly. This is a potentially expensive operation |
| // so it frees up other goroutines to allocate in the meanwhile. In fact, |
| // they can make use of the growth we just created. |
| todo := growth |
| if overage := uintptr(retained + uint64(growth) - goal); todo > overage { |
| todo = overage |
| } |
| if todo > bytesToScavenge { |
| bytesToScavenge = todo |
| } |
| } |
| } |
| if bytesToScavenge > 0 { |
| // Measure how long we spent scavenging and add that measurement to the assist |
| // time so we can track it for the GC CPU limiter. |
| start := nanotime() |
| h.pages.scavenge(bytesToScavenge) |
| now := nanotime() |
| assistTime := h.pages.scav.assistTime.Add(now - start) |
| gcCPULimiter.update(gcController.assistTime.Load()+assistTime, now) |
| } |
| |
| // Commit and account for any scavenged memory that the span now owns. |
| if scav != 0 { |
| // sysUsed all the pages that are actually available |
| // in the span since some of them might be scavenged. |
| sysUsed(unsafe.Pointer(base), nbytes, scav) |
| gcController.heapReleased.add(-int64(scav)) |
| } |
| // Update stats. |
| gcController.heapFree.add(-int64(nbytes - scav)) |
| if typ == spanAllocHeap { |
| gcController.heapInUse.add(int64(nbytes)) |
| } |
| // Update consistent stats. |
| stats := memstats.heapStats.acquire() |
| atomic.Xaddint64(&stats.committed, int64(scav)) |
| atomic.Xaddint64(&stats.released, -int64(scav)) |
| switch typ { |
| case spanAllocHeap: |
| atomic.Xaddint64(&stats.inHeap, int64(nbytes)) |
| case spanAllocStack: |
| atomic.Xaddint64(&stats.inStacks, int64(nbytes)) |
| case spanAllocPtrScalarBits: |
| atomic.Xaddint64(&stats.inPtrScalarBits, int64(nbytes)) |
| case spanAllocWorkBuf: |
| atomic.Xaddint64(&stats.inWorkBufs, int64(nbytes)) |
| } |
| memstats.heapStats.release() |
| |
| // Publish the span in various locations. |
| |
| // This is safe to call without the lock held because the slots |
| // related to this span will only ever be read or modified by |
| // this thread until pointers into the span are published (and |
| // we execute a publication barrier at the end of this function |
| // before that happens) or pageInUse is updated. |
| h.setSpans(s.base(), npages, s) |
| |
| if !typ.manual() { |
| // Mark in-use span in arena page bitmap. |
| // |
| // This publishes the span to the page sweeper, so |
| // it's imperative that the span be completely initialized |
| // prior to this line. |
| arena, pageIdx, pageMask := pageIndexOf(s.base()) |
| atomic.Or8(&arena.pageInUse[pageIdx], pageMask) |
| |
| // Update related page sweeper stats. |
| h.pagesInUse.Add(int64(npages)) |
| } |
| |
| // Make sure the newly allocated span will be observed |
| // by the GC before pointers into the span are published. |
| publicationBarrier() |
| |
| return s |
| } |
| |
| // Try to add at least npage pages of memory to the heap, |
| // returning how much the heap grew by and whether it worked. |
| // |
| // h.lock must be held. |
| func (h *mheap) grow(npage uintptr) (uintptr, bool) { |
| assertLockHeld(&h.lock) |
| |
| // We must grow the heap in whole palloc chunks. |
| // We call sysMap below but note that because we |
| // round up to pallocChunkPages which is on the order |
| // of MiB (generally >= to the huge page size) we |
| // won't be calling it too much. |
| ask := alignUp(npage, pallocChunkPages) * pageSize |
| |
| totalGrowth := uintptr(0) |
| // This may overflow because ask could be very large |
| // and is otherwise unrelated to h.curArena.base. |
| end := h.curArena.base + ask |
| nBase := alignUp(end, physPageSize) |
| if nBase > h.curArena.end || /* overflow */ end < h.curArena.base { |
| // Not enough room in the current arena. Allocate more |
| // arena space. This may not be contiguous with the |
| // current arena, so we have to request the full ask. |
| av, asize := h.sysAlloc(ask) |
| if av == nil { |
| inUse := gcController.heapFree.load() + gcController.heapReleased.load() + gcController.heapInUse.load() |
| print("runtime: out of memory: cannot allocate ", ask, "-byte block (", inUse, " in use)\n") |
| return 0, false |
| } |
| |
| if uintptr(av) == h.curArena.end { |
| // The new space is contiguous with the old |
| // space, so just extend the current space. |
| h.curArena.end = uintptr(av) + asize |
| } else { |
| // The new space is discontiguous. Track what |
| // remains of the current space and switch to |
| // the new space. This should be rare. |
| if size := h.curArena.end - h.curArena.base; size != 0 { |
| // Transition this space from Reserved to Prepared and mark it |
| // as released since we'll be able to start using it after updating |
| // the page allocator and releasing the lock at any time. |
| sysMap(unsafe.Pointer(h.curArena.base), size, &gcController.heapReleased) |
| // Update stats. |
| stats := memstats.heapStats.acquire() |
| atomic.Xaddint64(&stats.released, int64(size)) |
| memstats.heapStats.release() |
| // Update the page allocator's structures to make this |
| // space ready for allocation. |
| h.pages.grow(h.curArena.base, size) |
| totalGrowth += size |
| } |
| // Switch to the new space. |
| h.curArena.base = uintptr(av) |
| h.curArena.end = uintptr(av) + asize |
| } |
| |
| // Recalculate nBase. |
| // We know this won't overflow, because sysAlloc returned |
| // a valid region starting at h.curArena.base which is at |
| // least ask bytes in size. |
| nBase = alignUp(h.curArena.base+ask, physPageSize) |
| } |
| |
| // Grow into the current arena. |
| v := h.curArena.base |
| h.curArena.base = nBase |
| |
| // Transition the space we're going to use from Reserved to Prepared. |
| // |
| // The allocation is always aligned to the heap arena |
| // size which is always > physPageSize, so its safe to |
| // just add directly to heapReleased. |
| sysMap(unsafe.Pointer(v), nBase-v, &gcController.heapReleased) |
| |
| // The memory just allocated counts as both released |
| // and idle, even though it's not yet backed by spans. |
| stats := memstats.heapStats.acquire() |
| atomic.Xaddint64(&stats.released, int64(nBase-v)) |
| memstats.heapStats.release() |
| |
| // Update the page allocator's structures to make this |
| // space ready for allocation. |
| h.pages.grow(v, nBase-v) |
| totalGrowth += nBase - v |
| return totalGrowth, true |
| } |
| |
| // Free the span back into the heap. |
| func (h *mheap) freeSpan(s *mspan) { |
| systemstack(func() { |
| lock(&h.lock) |
| if msanenabled { |
| // Tell msan that this entire span is no longer in use. |
| base := unsafe.Pointer(s.base()) |
| bytes := s.npages << _PageShift |
| msanfree(base, bytes) |
| } |
| if asanenabled { |
| // Tell asan that this entire span is no longer in use. |
| base := unsafe.Pointer(s.base()) |
| bytes := s.npages << _PageShift |
| asanpoison(base, bytes) |
| } |
| h.freeSpanLocked(s, spanAllocHeap) |
| unlock(&h.lock) |
| }) |
| } |
| |
| // freeManual frees a manually-managed span returned by allocManual. |
| // typ must be the same as the spanAllocType passed to the allocManual that |
| // allocated s. |
| // |
| // This must only be called when gcphase == _GCoff. See mSpanState for |
| // an explanation. |
| // |
| // freeManual must be called on the system stack because it acquires |
| // the heap lock. See mheap for details. |
| // |
| //go:systemstack |
| func (h *mheap) freeManual(s *mspan, typ spanAllocType) { |
| s.needzero = 1 |
| lock(&h.lock) |
| h.freeSpanLocked(s, typ) |
| unlock(&h.lock) |
| } |
| |
| func (h *mheap) freeSpanLocked(s *mspan, typ spanAllocType) { |
| assertLockHeld(&h.lock) |
| |
| switch s.state.get() { |
| case mSpanManual: |
| if s.allocCount != 0 { |
| throw("mheap.freeSpanLocked - invalid stack free") |
| } |
| case mSpanInUse: |
| if s.allocCount != 0 || s.sweepgen != h.sweepgen { |
| print("mheap.freeSpanLocked - span ", s, " ptr ", hex(s.base()), " allocCount ", s.allocCount, " sweepgen ", s.sweepgen, "/", h.sweepgen, "\n") |
| throw("mheap.freeSpanLocked - invalid free") |
| } |
| h.pagesInUse.Add(-int64(s.npages)) |
| |
| // Clear in-use bit in arena page bitmap. |
| arena, pageIdx, pageMask := pageIndexOf(s.base()) |
| atomic.And8(&arena.pageInUse[pageIdx], ^pageMask) |
| default: |
| throw("mheap.freeSpanLocked - invalid span state") |
| } |
| |
| // Update stats. |
| // |
| // Mirrors the code in allocSpan. |
| nbytes := s.npages * pageSize |
| gcController.heapFree.add(int64(nbytes)) |
| if typ == spanAllocHeap { |
| gcController.heapInUse.add(-int64(nbytes)) |
| } |
| // Update consistent stats. |
| stats := memstats.heapStats.acquire() |
| switch typ { |
| case spanAllocHeap: |
| atomic.Xaddint64(&stats.inHeap, -int64(nbytes)) |
| case spanAllocStack: |
| atomic.Xaddint64(&stats.inStacks, -int64(nbytes)) |
| case spanAllocPtrScalarBits: |
| atomic.Xaddint64(&stats.inPtrScalarBits, -int64(nbytes)) |
| case spanAllocWorkBuf: |
| atomic.Xaddint64(&stats.inWorkBufs, -int64(nbytes)) |
| } |
| memstats.heapStats.release() |
| |
| // Mark the space as free. |
| h.pages.free(s.base(), s.npages, false) |
| |
| // Free the span structure. We no longer have a use for it. |
| s.state.set(mSpanDead) |
| h.freeMSpanLocked(s) |
| } |
| |
| // scavengeAll acquires the heap lock (blocking any additional |
| // manipulation of the page allocator) and iterates over the whole |
| // heap, scavenging every free page available. |
| func (h *mheap) scavengeAll() { |
| // Disallow malloc or panic while holding the heap lock. We do |
| // this here because this is a non-mallocgc entry-point to |
| // the mheap API. |
| gp := getg() |
| gp.m.mallocing++ |
| |
| released := h.pages.scavenge(^uintptr(0)) |
| |
| gp.m.mallocing-- |
| |
| if debug.scavtrace > 0 { |
| printScavTrace(released, true) |
| } |
| } |
| |
| //go:linkname runtime_debug_freeOSMemory runtime/debug.freeOSMemory |
| func runtime_debug_freeOSMemory() { |
| GC() |
| systemstack(func() { mheap_.scavengeAll() }) |
| } |
| |
| // Initialize a new span with the given start and npages. |
| func (span *mspan) init(base uintptr, npages uintptr) { |
| // span is *not* zeroed. |
| span.next = nil |
| span.prev = nil |
| span.list = nil |
| span.startAddr = base |
| span.npages = npages |
| span.allocCount = 0 |
| span.spanclass = 0 |
| span.elemsize = 0 |
| span.speciallock.key = 0 |
| span.specials = nil |
| span.needzero = 0 |
| span.freeindex = 0 |
| span.allocBits = nil |
| span.gcmarkBits = nil |
| span.state.set(mSpanDead) |
| lockInit(&span.speciallock, lockRankMspanSpecial) |
| } |
| |
| func (span *mspan) inList() bool { |
| return span.list != nil |
| } |
| |
| // Initialize an empty doubly-linked list. |
| func (list *mSpanList) init() { |
| list.first = nil |
| list.last = nil |
| } |
| |
| func (list *mSpanList) remove(span *mspan) { |
| if span.list != list { |
| print("runtime: failed mSpanList.remove span.npages=", span.npages, |
| " span=", span, " prev=", span.prev, " span.list=", span.list, " list=", list, "\n") |
| throw("mSpanList.remove") |
| } |
| if list.first == span { |
| list.first = span.next |
| } else { |
| span.prev.next = span.next |
| } |
| if list.last == span { |
| list.last = span.prev |
| } else { |
| span.next.prev = span.prev |
| } |
| span.next = nil |
| span.prev = nil |
| span.list = nil |
| } |
| |
| func (list *mSpanList) isEmpty() bool { |
| return list.first == nil |
| } |
| |
| func (list *mSpanList) insert(span *mspan) { |
| if span.next != nil || span.prev != nil || span.list != nil { |
| println("runtime: failed mSpanList.insert", span, span.next, span.prev, span.list) |
| throw("mSpanList.insert") |
| } |
| span.next = list.first |
| if list.first != nil { |
| // The list contains at least one span; link it in. |
| // The last span in the list doesn't change. |
| list.first.prev = span |
| } else { |
| // The list contains no spans, so this is also the last span. |
| list.last = span |
| } |
| list.first = span |
| span.list = list |
| } |
| |
| func (list *mSpanList) insertBack(span *mspan) { |
| if span.next != nil || span.prev != nil || span.list != nil { |
| println("runtime: failed mSpanList.insertBack", span, span.next, span.prev, span.list) |
| throw("mSpanList.insertBack") |
| } |
| span.prev = list.last |
| if list.last != nil { |
| // The list contains at least one span. |
| list.last.next = span |
| } else { |
| // The list contains no spans, so this is also the first span. |
| list.first = span |
| } |
| list.last = span |
| span.list = list |
| } |
| |
| // takeAll removes all spans from other and inserts them at the front |
| // of list. |
| func (list *mSpanList) takeAll(other *mSpanList) { |
| if other.isEmpty() { |
| return |
| } |
| |
| // Reparent everything in other to list. |
| for s := other.first; s != nil; s = s.next { |
| s.list = list |
| } |
| |
| // Concatenate the lists. |
| if list.isEmpty() { |
| *list = *other |
| } else { |
| // Neither list is empty. Put other before list. |
| other.last.next = list.first |
| list.first.prev = other.last |
| list.first = other.first |
| } |
| |
| other.first, other.last = nil, nil |
| } |
| |
| const ( |
| _KindSpecialFinalizer = 1 |
| _KindSpecialProfile = 2 |
| // _KindSpecialReachable is a special used for tracking |
| // reachability during testing. |
| _KindSpecialReachable = 3 |
| // Note: The finalizer special must be first because if we're freeing |
| // an object, a finalizer special will cause the freeing operation |
| // to abort, and we want to keep the other special records around |
| // if that happens. |
| ) |
| |
| //go:notinheap |
| type special struct { |
| next *special // linked list in span |
| offset uint16 // span offset of object |
| kind byte // kind of special |
| } |
| |
| // spanHasSpecials marks a span as having specials in the arena bitmap. |
| func spanHasSpecials(s *mspan) { |
| arenaPage := (s.base() / pageSize) % pagesPerArena |
| ai := arenaIndex(s.base()) |
| ha := mheap_.arenas[ai.l1()][ai.l2()] |
| atomic.Or8(&ha.pageSpecials[arenaPage/8], uint8(1)<<(arenaPage%8)) |
| } |
| |
| // spanHasNoSpecials marks a span as having no specials in the arena bitmap. |
| func spanHasNoSpecials(s *mspan) { |
| arenaPage := (s.base() / pageSize) % pagesPerArena |
| ai := arenaIndex(s.base()) |
| ha := mheap_.arenas[ai.l1()][ai.l2()] |
| atomic.And8(&ha.pageSpecials[arenaPage/8], ^(uint8(1) << (arenaPage % 8))) |
| } |
| |
| // Adds the special record s to the list of special records for |
| // the object p. All fields of s should be filled in except for |
| // offset & next, which this routine will fill in. |
| // Returns true if the special was successfully added, false otherwise. |
| // (The add will fail only if a record with the same p and s->kind |
| // already exists.) |
| func addspecial(p unsafe.Pointer, s *special) bool { |
| span := spanOfHeap(uintptr(p)) |
| if span == nil { |
| throw("addspecial on invalid pointer") |
| } |
| |
| // Ensure that the span is swept. |
| // Sweeping accesses the specials list w/o locks, so we have |
| // to synchronize with it. And it's just much safer. |
| mp := acquirem() |
| span.ensureSwept() |
| |
| offset := uintptr(p) - span.base() |
| kind := s.kind |
| |
| lock(&span.speciallock) |
| |
| // Find splice point, check for existing record. |
| t := &span.specials |
| for { |
| x := *t |
| if x == nil { |
| break |
| } |
| if offset == uintptr(x.offset) && kind == x.kind { |
| unlock(&span.speciallock) |
| releasem(mp) |
| return false // already exists |
| } |
| if offset < uintptr(x.offset) || (offset == uintptr(x.offset) && kind < x.kind) { |
| break |
| } |
| t = &x.next |
| } |
| |
| // Splice in record, fill in offset. |
| s.offset = uint16(offset) |
| s.next = *t |
| *t = s |
| spanHasSpecials(span) |
| unlock(&span.speciallock) |
| releasem(mp) |
| |
| return true |
| } |
| |
| // Removes the Special record of the given kind for the object p. |
| // Returns the record if the record existed, nil otherwise. |
| // The caller must FixAlloc_Free the result. |
| func removespecial(p unsafe.Pointer, kind uint8) *special { |
| span := spanOfHeap(uintptr(p)) |
| if span == nil { |
| throw("removespecial on invalid pointer") |
| } |
| |
| // Ensure that the span is swept. |
| // Sweeping accesses the specials list w/o locks, so we have |
| // to synchronize with it. And it's just much safer. |
| mp := acquirem() |
| span.ensureSwept() |
| |
| offset := uintptr(p) - span.base() |
| |
| var result *special |
| lock(&span.speciallock) |
| t := &span.specials |
| for { |
| s := *t |
| if s == nil { |
| break |
| } |
| // This function is used for finalizers only, so we don't check for |
| // "interior" specials (p must be exactly equal to s->offset). |
| if offset == uintptr(s.offset) && kind == s.kind { |
| *t = s.next |
| result = s |
| break |
| } |
| t = &s.next |
| } |
| if span.specials == nil { |
| spanHasNoSpecials(span) |
| } |
| unlock(&span.speciallock) |
| releasem(mp) |
| return result |
| } |
| |
| // The described object has a finalizer set for it. |
| // |
| // specialfinalizer is allocated from non-GC'd memory, so any heap |
| // pointers must be specially handled. |
| // |
| //go:notinheap |
| type specialfinalizer struct { |
| special special |
| fn *funcval // May be a heap pointer. |
| nret uintptr |
| fint *_type // May be a heap pointer, but always live. |
| ot *ptrtype // May be a heap pointer, but always live. |
| } |
| |
| // Adds a finalizer to the object p. Returns true if it succeeded. |
| func addfinalizer(p unsafe.Pointer, f *funcval, nret uintptr, fint *_type, ot *ptrtype) bool { |
| lock(&mheap_.speciallock) |
| s := (*specialfinalizer)(mheap_.specialfinalizeralloc.alloc()) |
| unlock(&mheap_.speciallock) |
| s.special.kind = _KindSpecialFinalizer |
| s.fn = f |
| s.nret = nret |
| s.fint = fint |
| s.ot = ot |
| if addspecial(p, &s.special) { |
| // This is responsible for maintaining the same |
| // GC-related invariants as markrootSpans in any |
| // situation where it's possible that markrootSpans |
| // has already run but mark termination hasn't yet. |
| if gcphase != _GCoff { |
| base, _, _ := findObject(uintptr(p), 0, 0) |
| mp := acquirem() |
| gcw := &mp.p.ptr().gcw |
| // Mark everything reachable from the object |
| // so it's retained for the finalizer. |
| scanobject(base, gcw) |
| // Mark the finalizer itself, since the |
| // special isn't part of the GC'd heap. |
| scanblock(uintptr(unsafe.Pointer(&s.fn)), goarch.PtrSize, &oneptrmask[0], gcw, nil) |
| releasem(mp) |
| } |
| return true |
| } |
| |
| // There was an old finalizer |
| lock(&mheap_.speciallock) |
| mheap_.specialfinalizeralloc.free(unsafe.Pointer(s)) |
| unlock(&mheap_.speciallock) |
| return false |
| } |
| |
| // Removes the finalizer (if any) from the object p. |
| func removefinalizer(p unsafe.Pointer) { |
| s := (*specialfinalizer)(unsafe.Pointer(removespecial(p, _KindSpecialFinalizer))) |
| if s == nil { |
| return // there wasn't a finalizer to remove |
| } |
| lock(&mheap_.speciallock) |
| mheap_.specialfinalizeralloc.free(unsafe.Pointer(s)) |
| unlock(&mheap_.speciallock) |
| } |
| |
| // The described object is being heap profiled. |
| // |
| //go:notinheap |
| type specialprofile struct { |
| special special |
| b *bucket |
| } |
| |
| // Set the heap profile bucket associated with addr to b. |
| func setprofilebucket(p unsafe.Pointer, b *bucket) { |
| lock(&mheap_.speciallock) |
| s := (*specialprofile)(mheap_.specialprofilealloc.alloc()) |
| unlock(&mheap_.speciallock) |
| s.special.kind = _KindSpecialProfile |
| s.b = b |
| if !addspecial(p, &s.special) { |
| throw("setprofilebucket: profile already set") |
| } |
| } |
| |
| // specialReachable tracks whether an object is reachable on the next |
| // GC cycle. This is used by testing. |
| type specialReachable struct { |
| special special |
| done bool |
| reachable bool |
| } |
| |
| // specialsIter helps iterate over specials lists. |
| type specialsIter struct { |
| pprev **special |
| s *special |
| } |
| |
| func newSpecialsIter(span *mspan) specialsIter { |
| return specialsIter{&span.specials, span.specials} |
| } |
| |
| func (i *specialsIter) valid() bool { |
| return i.s != nil |
| } |
| |
| func (i *specialsIter) next() { |
| i.pprev = &i.s.next |
| i.s = *i.pprev |
| } |
| |
| // unlinkAndNext removes the current special from the list and moves |
| // the iterator to the next special. It returns the unlinked special. |
| func (i *specialsIter) unlinkAndNext() *special { |
| cur := i.s |
| i.s = cur.next |
| *i.pprev = i.s |
| return cur |
| } |
| |
| // freeSpecial performs any cleanup on special s and deallocates it. |
| // s must already be unlinked from the specials list. |
| func freeSpecial(s *special, p unsafe.Pointer, size uintptr) { |
| switch s.kind { |
| case _KindSpecialFinalizer: |
| sf := (*specialfinalizer)(unsafe.Pointer(s)) |
| queuefinalizer(p, sf.fn, sf.nret, sf.fint, sf.ot) |
| lock(&mheap_.speciallock) |
| mheap_.specialfinalizeralloc.free(unsafe.Pointer(sf)) |
| unlock(&mheap_.speciallock) |
| case _KindSpecialProfile: |
| sp := (*specialprofile)(unsafe.Pointer(s)) |
| mProf_Free(sp.b, size) |
| lock(&mheap_.speciallock) |
| mheap_.specialprofilealloc.free(unsafe.Pointer(sp)) |
| unlock(&mheap_.speciallock) |
| case _KindSpecialReachable: |
| sp := (*specialReachable)(unsafe.Pointer(s)) |
| sp.done = true |
| // The creator frees these. |
| default: |
| throw("bad special kind") |
| panic("not reached") |
| } |
| } |
| |
| // gcBits is an alloc/mark bitmap. This is always used as *gcBits. |
| // |
| //go:notinheap |
| type gcBits uint8 |
| |
| // bytep returns a pointer to the n'th byte of b. |
| func (b *gcBits) bytep(n uintptr) *uint8 { |
| return addb((*uint8)(b), n) |
| } |
| |
| // bitp returns a pointer to the byte containing bit n and a mask for |
| // selecting that bit from *bytep. |
| func (b *gcBits) bitp(n uintptr) (bytep *uint8, mask uint8) { |
| return b.bytep(n / 8), 1 << (n % 8) |
| } |
| |
| const gcBitsChunkBytes = uintptr(64 << 10) |
| const gcBitsHeaderBytes = unsafe.Sizeof(gcBitsHeader{}) |
| |
| type gcBitsHeader struct { |
| free uintptr // free is the index into bits of the next free byte. |
| next uintptr // *gcBits triggers recursive type bug. (issue 14620) |
| } |
| |
| //go:notinheap |
| type gcBitsArena struct { |
| // gcBitsHeader // side step recursive type bug (issue 14620) by including fields by hand. |
| free uintptr // free is the index into bits of the next free byte; read/write atomically |
| next *gcBitsArena |
| bits [gcBitsChunkBytes - gcBitsHeaderBytes]gcBits |
| } |
| |
| var gcBitsArenas struct { |
| lock mutex |
| free *gcBitsArena |
| next *gcBitsArena // Read atomically. Write atomically under lock. |
| current *gcBitsArena |
| previous *gcBitsArena |
| } |
| |
| // tryAlloc allocates from b or returns nil if b does not have enough room. |
| // This is safe to call concurrently. |
| func (b *gcBitsArena) tryAlloc(bytes uintptr) *gcBits { |
| if b == nil || atomic.Loaduintptr(&b.free)+bytes > uintptr(len(b.bits)) { |
| return nil |
| } |
| // Try to allocate from this block. |
| end := atomic.Xadduintptr(&b.free, bytes) |
| if end > uintptr(len(b.bits)) { |
| return nil |
| } |
| // There was enough room. |
| start := end - bytes |
| return &b.bits[start] |
| } |
| |
| // newMarkBits returns a pointer to 8 byte aligned bytes |
| // to be used for a span's mark bits. |
| func newMarkBits(nelems uintptr) *gcBits { |
| blocksNeeded := uintptr((nelems + 63) / 64) |
| bytesNeeded := blocksNeeded * 8 |
| |
| // Try directly allocating from the current head arena. |
| head := (*gcBitsArena)(atomic.Loadp(unsafe.Pointer(&gcBitsArenas.next))) |
| if p := head.tryAlloc(bytesNeeded); p != nil { |
| return p |
| } |
| |
| // There's not enough room in the head arena. We may need to |
| // allocate a new arena. |
| lock(&gcBitsArenas.lock) |
| // Try the head arena again, since it may have changed. Now |
| // that we hold the lock, the list head can't change, but its |
| // free position still can. |
| if p := gcBitsArenas.next.tryAlloc(bytesNeeded); p != nil { |
| unlock(&gcBitsArenas.lock) |
| return p |
| } |
| |
| // Allocate a new arena. This may temporarily drop the lock. |
| fresh := newArenaMayUnlock() |
| // If newArenaMayUnlock dropped the lock, another thread may |
| // have put a fresh arena on the "next" list. Try allocating |
| // from next again. |
| if p := gcBitsArenas.next.tryAlloc(bytesNeeded); p != nil { |
| // Put fresh back on the free list. |
| // TODO: Mark it "already zeroed" |
| fresh.next = gcBitsArenas.free |
| gcBitsArenas.free = fresh |
| unlock(&gcBitsArenas.lock) |
| return p |
| } |
| |
| // Allocate from the fresh arena. We haven't linked it in yet, so |
| // this cannot race and is guaranteed to succeed. |
| p := fresh.tryAlloc(bytesNeeded) |
| if p == nil { |
| throw("markBits overflow") |
| } |
| |
| // Add the fresh arena to the "next" list. |
| fresh.next = gcBitsArenas.next |
| atomic.StorepNoWB(unsafe.Pointer(&gcBitsArenas.next), unsafe.Pointer(fresh)) |
| |
| unlock(&gcBitsArenas.lock) |
| return p |
| } |
| |
| // newAllocBits returns a pointer to 8 byte aligned bytes |
| // to be used for this span's alloc bits. |
| // newAllocBits is used to provide newly initialized spans |
| // allocation bits. For spans not being initialized the |
| // mark bits are repurposed as allocation bits when |
| // the span is swept. |
| func newAllocBits(nelems uintptr) *gcBits { |
| return newMarkBits(nelems) |
| } |
| |
| // nextMarkBitArenaEpoch establishes a new epoch for the arenas |
| // holding the mark bits. The arenas are named relative to the |
| // current GC cycle which is demarcated by the call to finishweep_m. |
| // |
| // All current spans have been swept. |
| // During that sweep each span allocated room for its gcmarkBits in |
| // gcBitsArenas.next block. gcBitsArenas.next becomes the gcBitsArenas.current |
| // where the GC will mark objects and after each span is swept these bits |
| // will be used to allocate objects. |
| // gcBitsArenas.current becomes gcBitsArenas.previous where the span's |
| // gcAllocBits live until all the spans have been swept during this GC cycle. |
| // The span's sweep extinguishes all the references to gcBitsArenas.previous |
| // by pointing gcAllocBits into the gcBitsArenas.current. |
| // The gcBitsArenas.previous is released to the gcBitsArenas.free list. |
| func nextMarkBitArenaEpoch() { |
| lock(&gcBitsArenas.lock) |
| if gcBitsArenas.previous != nil { |
| if gcBitsArenas.free == nil { |
| gcBitsArenas.free = gcBitsArenas.previous |
| } else { |
| // Find end of previous arenas. |
| last := gcBitsArenas.previous |
| for last = gcBitsArenas.previous; last.next != nil; last = last.next { |
| } |
| last.next = gcBitsArenas.free |
| gcBitsArenas.free = gcBitsArenas.previous |
| } |
| } |
| gcBitsArenas.previous = gcBitsArenas.current |
| gcBitsArenas.current = gcBitsArenas.next |
| atomic.StorepNoWB(unsafe.Pointer(&gcBitsArenas.next), nil) // newMarkBits calls newArena when needed |
| unlock(&gcBitsArenas.lock) |
| } |
| |
| // newArenaMayUnlock allocates and zeroes a gcBits arena. |
| // The caller must hold gcBitsArena.lock. This may temporarily release it. |
| func newArenaMayUnlock() *gcBitsArena { |
| var result *gcBitsArena |
| if gcBitsArenas.free == nil { |
| unlock(&gcBitsArenas.lock) |
| result = (*gcBitsArena)(sysAlloc(gcBitsChunkBytes, &memstats.gcMiscSys)) |
| if result == nil { |
| throw("runtime: cannot allocate memory") |
| } |
| lock(&gcBitsArenas.lock) |
| } else { |
| result = gcBitsArenas.free |
| gcBitsArenas.free = gcBitsArenas.free.next |
| memclrNoHeapPointers(unsafe.Pointer(result), gcBitsChunkBytes) |
| } |
| result.next = nil |
| // If result.bits is not 8 byte aligned adjust index so |
| // that &result.bits[result.free] is 8 byte aligned. |
| if uintptr(unsafe.Offsetof(gcBitsArena{}.bits))&7 == 0 { |
| result.free = 0 |
| } else { |
| result.free = 8 - (uintptr(unsafe.Pointer(&result.bits[0])) & 7) |
| } |
| return result |
| } |