| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Memory allocator, based on tcmalloc. |
| // http://goog-perftools.sourceforge.net/doc/tcmalloc.html |
| |
| // The main allocator works in runs of pages. |
| // Small allocation sizes (up to and including 32 kB) are |
| // rounded to one of about 100 size classes, each of which |
| // has its own free list of objects of exactly that size. |
| // Any free page of memory can be split into a set of objects |
| // of one size class, which are then managed using free list |
| // allocators. |
| // |
| // The allocator's data structures are: |
| // |
| // FixAlloc: a free-list allocator for fixed-size objects, |
| // used to manage storage used by the allocator. |
| // MHeap: the malloc heap, managed at page (4096-byte) granularity. |
| // MSpan: a run of pages managed by the MHeap. |
| // MCentral: a shared free list for a given size class. |
| // MCache: a per-thread (in Go, per-P) cache for small objects. |
| // MStats: allocation statistics. |
| // |
| // Allocating a small object proceeds up a hierarchy of caches: |
| // |
| // 1. Round the size up to one of the small size classes |
| // and look in the corresponding MCache free list. |
| // If the list is not empty, allocate an object from it. |
| // This can all be done without acquiring a lock. |
| // |
| // 2. If the MCache free list is empty, replenish it by |
| // taking a bunch of objects from the MCentral free list. |
| // Moving a bunch amortizes the cost of acquiring the MCentral lock. |
| // |
| // 3. If the MCentral free list is empty, replenish it by |
| // allocating a run of pages from the MHeap and then |
| // chopping that memory into a objects of the given size. |
| // Allocating many objects amortizes the cost of locking |
| // the heap. |
| // |
| // 4. If the MHeap is empty or has no page runs large enough, |
| // allocate a new group of pages (at least 1MB) from the |
| // operating system. Allocating a large run of pages |
| // amortizes the cost of talking to the operating system. |
| // |
| // Freeing a small object proceeds up the same hierarchy: |
| // |
| // 1. Look up the size class for the object and add it to |
| // the MCache free list. |
| // |
| // 2. If the MCache free list is too long or the MCache has |
| // too much memory, return some to the MCentral free lists. |
| // |
| // 3. If all the objects in a given span have returned to |
| // the MCentral list, return that span to the page heap. |
| // |
| // 4. If the heap has too much memory, return some to the |
| // operating system. |
| // |
| // TODO(rsc): Step 4 is not implemented. |
| // |
| // Allocating and freeing a large object uses the page heap |
| // directly, bypassing the MCache and MCentral free lists. |
| // |
| // The small objects on the MCache and MCentral free lists |
| // may or may not be zeroed. They are zeroed if and only if |
| // the second word of the object is zero. A span in the |
| // page heap is zeroed unless s->needzero is set. When a span |
| // is allocated to break into small objects, it is zeroed if needed |
| // and s->needzero is set. There are two main benefits to delaying the |
| // zeroing this way: |
| // |
| // 1. stack frames allocated from the small object lists |
| // or the page heap can avoid zeroing altogether. |
| // 2. the cost of zeroing when reusing a small object is |
| // charged to the mutator, not the garbage collector. |
| // |
| // This C code was written with an eye toward translating to Go |
| // in the future. Methods have the form Type_Method(Type *t, ...). |
| |
| typedef struct MCentral MCentral; |
| typedef struct MHeap MHeap; |
| typedef struct MSpan MSpan; |
| typedef struct MStats MStats; |
| typedef struct MLink MLink; |
| typedef struct GCStats GCStats; |
| |
| enum |
| { |
| PageShift = 13, |
| PageSize = 1<<PageShift, |
| PageMask = PageSize - 1, |
| }; |
| typedef uintptr pageID; // address >> PageShift |
| |
| enum |
| { |
| // Computed constant. The definition of MaxSmallSize and the |
| // algorithm in msize.c produce some number of different allocation |
| // size classes. NumSizeClasses is that number. It's needed here |
| // because there are static arrays of this length; when msize runs its |
| // size choosing algorithm it double-checks that NumSizeClasses agrees. |
| NumSizeClasses = 67, |
| |
| // Tunable constants. |
| MaxSmallSize = 32<<10, |
| |
| // Tiny allocator parameters, see "Tiny allocator" comment in malloc.goc. |
| TinySize = 16, |
| TinySizeClass = 2, |
| |
| FixAllocChunk = 16<<10, // Chunk size for FixAlloc |
| MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap. |
| HeapAllocChunk = 1<<20, // Chunk size for heap growth |
| |
| // Per-P, per order stack segment cache size. |
| StackCacheSize = 32*1024, |
| // Number of orders that get caching. Order 0 is FixedStack |
| // and each successive order is twice as large. |
| NumStackOrders = 3, |
| |
| // Number of bits in page to span calculations (4k pages). |
| // On Windows 64-bit we limit the arena to 32GB or 35 bits (see below for reason). |
| // On other 64-bit platforms, we limit the arena to 128GB, or 37 bits. |
| // On 32-bit, we don't bother limiting anything, so we use the full 32-bit address. |
| #ifdef _64BIT |
| #ifdef GOOS_windows |
| // Windows counts memory used by page table into committed memory |
| // of the process, so we can't reserve too much memory. |
| // See http://golang.org/issue/5402 and http://golang.org/issue/5236. |
| MHeapMap_Bits = 35 - PageShift, |
| #else |
| MHeapMap_Bits = 37 - PageShift, |
| #endif |
| #else |
| MHeapMap_Bits = 32 - PageShift, |
| #endif |
| |
| // Max number of threads to run garbage collection. |
| // 2, 3, and 4 are all plausible maximums depending |
| // on the hardware details of the machine. The garbage |
| // collector scales well to 32 cpus. |
| MaxGcproc = 32, |
| }; |
| |
| // Maximum memory allocation size, a hint for callers. |
| // This must be a #define instead of an enum because it |
| // is so large. |
| #ifdef _64BIT |
| #define MaxMem (1ULL<<(MHeapMap_Bits+PageShift)) /* 128 GB or 32 GB */ |
| #else |
| #define MaxMem ((uintptr)-1) |
| #endif |
| |
| // A generic linked list of blocks. (Typically the block is bigger than sizeof(MLink).) |
| struct MLink |
| { |
| MLink *next; |
| }; |
| |
| // sysAlloc obtains a large chunk of zeroed memory from the |
| // operating system, typically on the order of a hundred kilobytes |
| // or a megabyte. |
| // NOTE: sysAlloc returns OS-aligned memory, but the heap allocator |
| // may use larger alignment, so the caller must be careful to realign the |
| // memory obtained by sysAlloc. |
| // |
| // SysUnused notifies the operating system that the contents |
| // of the memory region are no longer needed and can be reused |
| // for other purposes. |
| // SysUsed notifies the operating system that the contents |
| // of the memory region are needed again. |
| // |
| // SysFree returns it unconditionally; this is only used if |
| // an out-of-memory error has been detected midway through |
| // an allocation. It is okay if SysFree is a no-op. |
| // |
| // SysReserve reserves address space without allocating memory. |
| // If the pointer passed to it is non-nil, the caller wants the |
| // reservation there, but SysReserve can still choose another |
| // location if that one is unavailable. On some systems and in some |
| // cases SysReserve will simply check that the address space is |
| // available and not actually reserve it. If SysReserve returns |
| // non-nil, it sets *reserved to true if the address space is |
| // reserved, false if it has merely been checked. |
| // NOTE: SysReserve returns OS-aligned memory, but the heap allocator |
| // may use larger alignment, so the caller must be careful to realign the |
| // memory obtained by sysAlloc. |
| // |
| // SysMap maps previously reserved address space for use. |
| // The reserved argument is true if the address space was really |
| // reserved, not merely checked. |
| // |
| // SysFault marks a (already sysAlloc'd) region to fault |
| // if accessed. Used only for debugging the runtime. |
| |
| void* runtime·sysAlloc(uintptr nbytes, uint64 *stat); |
| void runtime·SysFree(void *v, uintptr nbytes, uint64 *stat); |
| void runtime·SysUnused(void *v, uintptr nbytes); |
| void runtime·SysUsed(void *v, uintptr nbytes); |
| void runtime·SysMap(void *v, uintptr nbytes, bool reserved, uint64 *stat); |
| void* runtime·SysReserve(void *v, uintptr nbytes, bool *reserved); |
| void runtime·SysFault(void *v, uintptr nbytes); |
| |
| // FixAlloc is a simple free-list allocator for fixed size objects. |
| // Malloc uses a FixAlloc wrapped around sysAlloc to manages its |
| // MCache and MSpan objects. |
| // |
| // Memory returned by FixAlloc_Alloc is not zeroed. |
| // The caller is responsible for locking around FixAlloc calls. |
| // Callers can keep state in the object but the first word is |
| // smashed by freeing and reallocating. |
| struct FixAlloc |
| { |
| uintptr size; |
| void (*first)(void *arg, byte *p); // called first time p is returned |
| void* arg; |
| MLink* list; |
| byte* chunk; |
| uint32 nchunk; |
| uintptr inuse; // in-use bytes now |
| uint64* stat; |
| }; |
| |
| void runtime·FixAlloc_Init(FixAlloc *f, uintptr size, void (*first)(void*, byte*), void *arg, uint64 *stat); |
| void* runtime·FixAlloc_Alloc(FixAlloc *f); |
| void runtime·FixAlloc_Free(FixAlloc *f, void *p); |
| |
| |
| // Statistics. |
| // Shared with Go: if you edit this structure, also edit type MemStats in mem.go. |
| struct MStats |
| { |
| // General statistics. |
| uint64 alloc; // bytes allocated and still in use |
| uint64 total_alloc; // bytes allocated (even if freed) |
| uint64 sys; // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate) |
| uint64 nlookup; // number of pointer lookups |
| uint64 nmalloc; // number of mallocs |
| uint64 nfree; // number of frees |
| |
| // Statistics about malloc heap. |
| // protected by mheap.lock |
| uint64 heap_alloc; // bytes allocated and still in use |
| uint64 heap_sys; // bytes obtained from system |
| uint64 heap_idle; // bytes in idle spans |
| uint64 heap_inuse; // bytes in non-idle spans |
| uint64 heap_released; // bytes released to the OS |
| uint64 heap_objects; // total number of allocated objects |
| |
| // Statistics about allocation of low-level fixed-size structures. |
| // Protected by FixAlloc locks. |
| uint64 stacks_inuse; // this number is included in heap_inuse above |
| uint64 stacks_sys; // always 0 in mstats |
| uint64 mspan_inuse; // MSpan structures |
| uint64 mspan_sys; |
| uint64 mcache_inuse; // MCache structures |
| uint64 mcache_sys; |
| uint64 buckhash_sys; // profiling bucket hash table |
| uint64 gc_sys; |
| uint64 other_sys; |
| |
| // Statistics about garbage collector. |
| // Protected by mheap or stopping the world during GC. |
| uint64 next_gc; // next GC (in heap_alloc time) |
| uint64 last_gc; // last GC (in absolute time) |
| uint64 pause_total_ns; |
| uint64 pause_ns[256]; // circular buffer of recent GC pause lengths |
| uint64 pause_end[256]; // circular buffer of recent GC end times (nanoseconds since 1970) |
| uint32 numgc; |
| bool enablegc; |
| bool debuggc; |
| |
| // Statistics about allocation size classes. |
| |
| struct MStatsBySize { |
| uint32 size; |
| uint64 nmalloc; |
| uint64 nfree; |
| } by_size[NumSizeClasses]; |
| |
| uint64 tinyallocs; // number of tiny allocations that didn't cause actual allocation; not exported to Go directly |
| }; |
| |
| |
| #define mstats runtime·memstats |
| extern MStats mstats; |
| void runtime·updatememstats(GCStats *stats); |
| void runtime·ReadMemStats(MStats *stats); |
| |
| // Size classes. Computed and initialized by InitSizes. |
| // |
| // SizeToClass(0 <= n <= MaxSmallSize) returns the size class, |
| // 1 <= sizeclass < NumSizeClasses, for n. |
| // Size class 0 is reserved to mean "not small". |
| // |
| // class_to_size[i] = largest size in class i |
| // class_to_allocnpages[i] = number of pages to allocate when |
| // making new objects in class i |
| |
| int32 runtime·SizeToClass(int32); |
| uintptr runtime·roundupsize(uintptr); |
| extern int32 runtime·class_to_size[NumSizeClasses]; |
| extern int32 runtime·class_to_allocnpages[NumSizeClasses]; |
| extern int8 runtime·size_to_class8[1024/8 + 1]; |
| extern int8 runtime·size_to_class128[(MaxSmallSize-1024)/128 + 1]; |
| extern void runtime·InitSizes(void); |
| |
| typedef struct MCacheList MCacheList; |
| struct MCacheList |
| { |
| MLink *list; |
| uint32 nlist; |
| }; |
| |
| typedef struct StackFreeList StackFreeList; |
| struct StackFreeList |
| { |
| MLink *list; // linked list of free stacks |
| uintptr size; // total size of stacks in list |
| }; |
| |
| typedef struct SudoG SudoG; |
| |
| // Per-thread (in Go, per-P) cache for small objects. |
| // No locking needed because it is per-thread (per-P). |
| struct MCache |
| { |
| // The following members are accessed on every malloc, |
| // so they are grouped here for better caching. |
| int32 next_sample; // trigger heap sample after allocating this many bytes |
| intptr local_cachealloc; // bytes allocated (or freed) from cache since last lock of heap |
| // Allocator cache for tiny objects w/o pointers. |
| // See "Tiny allocator" comment in malloc.goc. |
| byte* tiny; |
| uintptr tinysize; |
| uintptr local_tinyallocs; // number of tiny allocs not counted in other stats |
| // The rest is not accessed on every malloc. |
| MSpan* alloc[NumSizeClasses]; // spans to allocate from |
| |
| StackFreeList stackcache[NumStackOrders]; |
| |
| SudoG* sudogcache; |
| |
| void* gcworkbuf; |
| |
| // Local allocator stats, flushed during GC. |
| uintptr local_nlookup; // number of pointer lookups |
| uintptr local_largefree; // bytes freed for large objects (>MaxSmallSize) |
| uintptr local_nlargefree; // number of frees for large objects (>MaxSmallSize) |
| uintptr local_nsmallfree[NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize) |
| }; |
| |
| MSpan* runtime·MCache_Refill(MCache *c, int32 sizeclass); |
| void runtime·MCache_ReleaseAll(MCache *c); |
| void runtime·stackcache_clear(MCache *c); |
| void runtime·gcworkbuffree(void *b); |
| |
| enum |
| { |
| KindSpecialFinalizer = 1, |
| KindSpecialProfile = 2, |
| // Note: The finalizer special must be first because if we're freeing |
| // an object, a finalizer special will cause the freeing operation |
| // to abort, and we want to keep the other special records around |
| // if that happens. |
| }; |
| |
| typedef struct Special Special; |
| struct Special |
| { |
| Special* next; // linked list in span |
| uint16 offset; // span offset of object |
| byte kind; // kind of Special |
| }; |
| |
| // The described object has a finalizer set for it. |
| typedef struct SpecialFinalizer SpecialFinalizer; |
| struct SpecialFinalizer |
| { |
| Special special; |
| FuncVal* fn; |
| uintptr nret; |
| Type* fint; |
| PtrType* ot; |
| }; |
| |
| // The described object is being heap profiled. |
| typedef struct Bucket Bucket; // from mprof.h |
| typedef struct SpecialProfile SpecialProfile; |
| struct SpecialProfile |
| { |
| Special special; |
| Bucket* b; |
| }; |
| |
| // An MSpan is a run of pages. |
| enum |
| { |
| MSpanInUse = 0, // allocated for garbage collected heap |
| MSpanStack, // allocated for use by stack allocator |
| MSpanFree, |
| MSpanListHead, |
| MSpanDead, |
| }; |
| struct MSpan |
| { |
| MSpan *next; // in a span linked list |
| MSpan *prev; // in a span linked list |
| pageID start; // starting page number |
| uintptr npages; // number of pages in span |
| MLink *freelist; // list of free objects |
| // sweep generation: |
| // if sweepgen == h->sweepgen - 2, the span needs sweeping |
| // if sweepgen == h->sweepgen - 1, the span is currently being swept |
| // if sweepgen == h->sweepgen, the span is swept and ready to use |
| // h->sweepgen is incremented by 2 after every GC |
| uint32 sweepgen; |
| uint16 ref; // capacity - number of objects in freelist |
| uint8 sizeclass; // size class |
| bool incache; // being used by an MCache |
| uint8 state; // MSpanInUse etc |
| uint8 needzero; // needs to be zeroed before allocation |
| uintptr elemsize; // computed from sizeclass or from npages |
| int64 unusedsince; // First time spotted by GC in MSpanFree state |
| uintptr npreleased; // number of pages released to the OS |
| byte *limit; // end of data in span |
| Mutex specialLock; // guards specials list |
| Special *specials; // linked list of special records sorted by offset. |
| }; |
| |
| void runtime·MSpan_Init(MSpan *span, pageID start, uintptr npages); |
| void runtime·MSpan_EnsureSwept(MSpan *span); |
| bool runtime·MSpan_Sweep(MSpan *span, bool preserve); |
| |
| // Every MSpan is in one doubly-linked list, |
| // either one of the MHeap's free lists or one of the |
| // MCentral's span lists. We use empty MSpan structures as list heads. |
| void runtime·MSpanList_Init(MSpan *list); |
| bool runtime·MSpanList_IsEmpty(MSpan *list); |
| void runtime·MSpanList_Insert(MSpan *list, MSpan *span); |
| void runtime·MSpanList_InsertBack(MSpan *list, MSpan *span); |
| void runtime·MSpanList_Remove(MSpan *span); // from whatever list it is in |
| |
| |
| // Central list of free objects of a given size. |
| struct MCentral |
| { |
| Mutex lock; |
| int32 sizeclass; |
| MSpan nonempty; // list of spans with a free object |
| MSpan empty; // list of spans with no free objects (or cached in an MCache) |
| }; |
| |
| void runtime·MCentral_Init(MCentral *c, int32 sizeclass); |
| MSpan* runtime·MCentral_CacheSpan(MCentral *c); |
| void runtime·MCentral_UncacheSpan(MCentral *c, MSpan *s); |
| bool runtime·MCentral_FreeSpan(MCentral *c, MSpan *s, int32 n, MLink *start, MLink *end, bool preserve); |
| |
| // Main malloc heap. |
| // The heap itself is the "free[]" and "large" arrays, |
| // but all the other global data is here too. |
| struct MHeap |
| { |
| Mutex lock; |
| MSpan free[MaxMHeapList]; // free lists of given length |
| MSpan freelarge; // free lists length >= MaxMHeapList |
| MSpan busy[MaxMHeapList]; // busy lists of large objects of given length |
| MSpan busylarge; // busy lists of large objects length >= MaxMHeapList |
| MSpan **allspans; // all spans out there |
| MSpan **gcspans; // copy of allspans referenced by GC marker or sweeper |
| uint32 nspan; |
| uint32 nspancap; |
| uint32 sweepgen; // sweep generation, see comment in MSpan |
| uint32 sweepdone; // all spans are swept |
| |
| // span lookup |
| MSpan** spans; |
| uintptr spans_mapped; |
| |
| // range of addresses we might see in the heap |
| byte *bitmap; |
| uintptr bitmap_mapped; |
| byte *arena_start; |
| byte *arena_used; |
| byte *arena_end; |
| bool arena_reserved; |
| |
| // central free lists for small size classes. |
| // the padding makes sure that the MCentrals are |
| // spaced CacheLineSize bytes apart, so that each MCentral.lock |
| // gets its own cache line. |
| struct MHeapCentral { |
| MCentral mcentral; |
| byte pad[CacheLineSize]; |
| } central[NumSizeClasses]; |
| |
| FixAlloc spanalloc; // allocator for Span* |
| FixAlloc cachealloc; // allocator for MCache* |
| FixAlloc specialfinalizeralloc; // allocator for SpecialFinalizer* |
| FixAlloc specialprofilealloc; // allocator for SpecialProfile* |
| Mutex speciallock; // lock for sepcial record allocators. |
| |
| // Malloc stats. |
| uint64 largefree; // bytes freed for large objects (>MaxSmallSize) |
| uint64 nlargefree; // number of frees for large objects (>MaxSmallSize) |
| uint64 nsmallfree[NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize) |
| }; |
| #define runtime·mheap runtime·mheap_ |
| extern MHeap runtime·mheap; |
| |
| void runtime·MHeap_Init(MHeap *h); |
| MSpan* runtime·MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass, bool large, bool needzero); |
| MSpan* runtime·MHeap_AllocStack(MHeap *h, uintptr npage); |
| void runtime·MHeap_Free(MHeap *h, MSpan *s, int32 acct); |
| void runtime·MHeap_FreeStack(MHeap *h, MSpan *s); |
| MSpan* runtime·MHeap_Lookup(MHeap *h, void *v); |
| MSpan* runtime·MHeap_LookupMaybe(MHeap *h, void *v); |
| void* runtime·MHeap_SysAlloc(MHeap *h, uintptr n); |
| void runtime·MHeap_MapBits(MHeap *h); |
| void runtime·MHeap_MapSpans(MHeap *h); |
| void runtime·MHeap_Scavenge(int32 k, uint64 now, uint64 limit); |
| |
| void* runtime·persistentalloc(uintptr size, uintptr align, uint64 *stat); |
| int32 runtime·mlookup(void *v, byte **base, uintptr *size, MSpan **s); |
| uintptr runtime·sweepone(void); |
| void runtime·markspan(void *v, uintptr size, uintptr n, bool leftover); |
| void runtime·unmarkspan(void *v, uintptr size); |
| void runtime·purgecachedstats(MCache*); |
| void runtime·tracealloc(void*, uintptr, Type*); |
| void runtime·tracefree(void*, uintptr); |
| void runtime·tracegc(void); |
| |
| int32 runtime·gcpercent; |
| int32 runtime·readgogc(void); |
| void runtime·clearpools(void); |
| |
| enum |
| { |
| // flags to malloc |
| FlagNoScan = 1<<0, // GC doesn't have to scan object |
| FlagNoZero = 1<<1, // don't zero memory |
| }; |
| |
| void runtime·mProf_Malloc(void*, uintptr); |
| void runtime·mProf_Free(Bucket*, uintptr, bool); |
| void runtime·mProf_GC(void); |
| void runtime·iterate_memprof(void (**callback)(Bucket*, uintptr, uintptr*, uintptr, uintptr, uintptr)); |
| int32 runtime·gcprocs(void); |
| void runtime·helpgc(int32 nproc); |
| void runtime·gchelper(void); |
| void runtime·createfing(void); |
| G* runtime·wakefing(void); |
| void runtime·getgcmask(byte*, Type*, byte**, uintptr*); |
| |
| // NOTE: Layout known to queuefinalizer. |
| typedef struct Finalizer Finalizer; |
| struct Finalizer |
| { |
| FuncVal *fn; // function to call |
| void *arg; // ptr to object |
| uintptr nret; // bytes of return values from fn |
| Type *fint; // type of first argument of fn |
| PtrType *ot; // type of ptr to object |
| }; |
| |
| typedef struct FinBlock FinBlock; |
| struct FinBlock |
| { |
| FinBlock *alllink; |
| FinBlock *next; |
| int32 cnt; |
| int32 cap; |
| Finalizer fin[1]; |
| }; |
| extern Mutex runtime·finlock; // protects the following variables |
| extern G* runtime·fing; |
| extern bool runtime·fingwait; |
| extern bool runtime·fingwake; |
| extern FinBlock *runtime·finq; // list of finalizers that are to be executed |
| extern FinBlock *runtime·finc; // cache of free blocks |
| |
| void runtime·setprofilebucket_m(void); |
| |
| bool runtime·addfinalizer(void*, FuncVal *fn, uintptr, Type*, PtrType*); |
| void runtime·removefinalizer(void*); |
| void runtime·queuefinalizer(byte *p, FuncVal *fn, uintptr nret, Type *fint, PtrType *ot); |
| bool runtime·freespecial(Special *s, void *p, uintptr size, bool freed); |
| |
| // Information from the compiler about the layout of stack frames. |
| struct BitVector |
| { |
| int32 n; // # of bits |
| uint8 *bytedata; |
| }; |
| typedef struct StackMap StackMap; |
| struct StackMap |
| { |
| int32 n; // number of bitmaps |
| int32 nbit; // number of bits in each bitmap |
| uint8 bytedata[]; // bitmaps, each starting on a 32-bit boundary |
| }; |
| // Returns pointer map data for the given stackmap index |
| // (the index is encoded in PCDATA_StackMapIndex). |
| BitVector runtime·stackmapdata(StackMap *stackmap, int32 n); |
| |
| extern BitVector runtime·gcdatamask; |
| extern BitVector runtime·gcbssmask; |
| |
| // defined in mgc0.go |
| void runtime·gc_m_ptr(Eface*); |
| void runtime·gc_g_ptr(Eface*); |
| void runtime·gc_itab_ptr(Eface*); |
| |
| void runtime·setgcpercent_m(void); |
| |
| // Value we use to mark dead pointers when GODEBUG=gcdead=1. |
| #define PoisonGC ((uintptr)0xf969696969696969ULL) |
| #define PoisonStack ((uintptr)0x6868686868686868ULL) |