| // compile |
| |
| // Copyright 2020 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Make sure that literal value can be passed to struct |
| // blank field of array/struct type, see issue #38690. |
| |
| package main |
| |
| type A1 = [0]int |
| type A2 = [1]int |
| |
| type S1 struct{} |
| |
| type S2 struct { |
| x int |
| } |
| |
| type S3 = struct{} |
| |
| type S4 = struct{ x int } |
| |
| type S struct { |
| x int |
| _ [0]int |
| _ [1]int |
| _ A1 |
| _ A2 |
| _ S1 |
| _ S2 |
| _ S3 |
| _ S4 |
| _ [1]S4 |
| } |
| |
| var s = S{1, [0]int{}, [1]int{1}, A1{}, A2{1}, S1{}, S2{1}, S3{}, S4{1}, [1]S4{}} |
| |
| func main() { |
| f1() |
| mustPanic(f2) |
| mustPanic(f3) |
| } |
| |
| func f1() { |
| _ = S{1, [0]int{}, [1]int{1}, A1{}, A2{1}, S1{}, S2{1}, S3{}, S4{1}, [1]S4{}} |
| } |
| |
| func f2() { |
| _ = S{1, [0]int{}, [1]int{1}, A1{}, A2{1}, S1{}, S2{1}, S3{}, func() S4 { panic("") }(), [1]S4{}} |
| } |
| |
| func f3() { |
| _ = S{1, [0]int{}, [1]int{1}, A1{}, A2{1}, S1{}, S2{1}, S3{}, S4{1}, func() [1]S4 { panic("") }()} |
| } |
| |
| func mustPanic(f func()) { |
| defer func() { |
| if recover() == nil { |
| panic("expected panic, got nil") |
| } |
| }() |
| f() |
| } |