// compile | |
// Copyright 2017 The Go Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style | |
// license that can be found in the LICENSE file. | |
// Make sure KeepAlive introduces a use of the spilled variable. | |
package main | |
import "runtime" | |
type node struct { | |
next *node | |
} | |
var x bool | |
func main() { | |
var head *node | |
for x { | |
head = &node{head} | |
} | |
runtime.KeepAlive(head) | |
} |