| // Copyright 2016 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package ssa | |
| import ( | |
| "fmt" | |
| ) | |
| type loop struct { | |
| header *Block // The header node of this (reducible) loop | |
| outer *loop // loop containing this loop | |
| // By default, children, exits, and depth are not initialized. | |
| children []*loop // loops nested directly within this loop. Initialized by assembleChildren(). | |
| exits []*Block // exits records blocks reached by exits from this loop. Initialized by findExits(). | |
| // Next three fields used by regalloc and/or | |
| // aid in computation of inner-ness and list of blocks. | |
| nBlocks int32 // Number of blocks in this loop but not within inner loops | |
| depth int16 // Nesting depth of the loop; 1 is outermost. Initialized by calculateDepths(). | |
| isInner bool // True if never discovered to contain a loop | |
| // register allocation uses this. | |
| containsUnavoidableCall bool // True if all paths through the loop have a call | |
| } | |
| // outerinner records that outer contains inner | |
| func (sdom SparseTree) outerinner(outer, inner *loop) { | |
| // There could be other outer loops found in some random order, | |
| // locate the new outer loop appropriately among them. | |
| // Outer loop headers dominate inner loop headers. | |
| // Use this to put the "new" "outer" loop in the right place. | |
| oldouter := inner.outer | |
| for oldouter != nil && sdom.isAncestor(outer.header, oldouter.header) { | |
| inner = oldouter | |
| oldouter = inner.outer | |
| } | |
| if outer == oldouter { | |
| return | |
| } | |
| if oldouter != nil { | |
| sdom.outerinner(oldouter, outer) | |
| } | |
| inner.outer = outer | |
| outer.isInner = false | |
| } | |
| func checkContainsCall(bb *Block) bool { | |
| if bb.Kind == BlockDefer { | |
| return true | |
| } | |
| for _, v := range bb.Values { | |
| if opcodeTable[v.Op].call { | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| type loopnest struct { | |
| f *Func | |
| b2l []*loop | |
| po []*Block | |
| sdom SparseTree | |
| loops []*loop | |
| hasIrreducible bool // TODO current treatment of irreducible loops is very flaky, if accurate loops are needed, must punt at function level. | |
| // Record which of the lazily initialized fields have actually been initialized. | |
| initializedChildren, initializedDepth, initializedExits bool | |
| } | |
| func min8(a, b int8) int8 { | |
| if a < b { | |
| return a | |
| } | |
| return b | |
| } | |
| func max8(a, b int8) int8 { | |
| if a > b { | |
| return a | |
| } | |
| return b | |
| } | |
| const ( | |
| blDEFAULT = 0 | |
| blMin = blDEFAULT | |
| blCALL = 1 | |
| blRET = 2 | |
| blEXIT = 3 | |
| ) | |
| var bllikelies = [4]string{"default", "call", "ret", "exit"} | |
| func describePredictionAgrees(b *Block, prediction BranchPrediction) string { | |
| s := "" | |
| if prediction == b.Likely { | |
| s = " (agrees with previous)" | |
| } else if b.Likely != BranchUnknown { | |
| s = " (disagrees with previous, ignored)" | |
| } | |
| return s | |
| } | |
| func describeBranchPrediction(f *Func, b *Block, likely, not int8, prediction BranchPrediction) { | |
| f.Warnl(b.Pos, "Branch prediction rule %s < %s%s", | |
| bllikelies[likely-blMin], bllikelies[not-blMin], describePredictionAgrees(b, prediction)) | |
| } | |
| func likelyadjust(f *Func) { | |
| // The values assigned to certain and local only matter | |
| // in their rank order. 0 is default, more positive | |
| // is less likely. It's possible to assign a negative | |
| // unlikeliness (though not currently the case). | |
| certain := make([]int8, f.NumBlocks()) // In the long run, all outcomes are at least this bad. Mainly for Exit | |
| local := make([]int8, f.NumBlocks()) // for our immediate predecessors. | |
| po := f.postorder() | |
| nest := f.loopnest() | |
| b2l := nest.b2l | |
| for _, b := range po { | |
| switch b.Kind { | |
| case BlockExit: | |
| // Very unlikely. | |
| local[b.ID] = blEXIT | |
| certain[b.ID] = blEXIT | |
| // Ret, it depends. | |
| case BlockRet, BlockRetJmp: | |
| local[b.ID] = blRET | |
| certain[b.ID] = blRET | |
| // Calls. TODO not all calls are equal, names give useful clues. | |
| // Any name-based heuristics are only relative to other calls, | |
| // and less influential than inferences from loop structure. | |
| case BlockDefer: | |
| local[b.ID] = blCALL | |
| certain[b.ID] = max8(blCALL, certain[b.Succs[0].b.ID]) | |
| default: | |
| if len(b.Succs) == 1 { | |
| certain[b.ID] = certain[b.Succs[0].b.ID] | |
| } else if len(b.Succs) == 2 { | |
| // If successor is an unvisited backedge, it's in loop and we don't care. | |
| // Its default unlikely is also zero which is consistent with favoring loop edges. | |
| // Notice that this can act like a "reset" on unlikeliness at loops; the | |
| // default "everything returns" unlikeliness is erased by min with the | |
| // backedge likeliness; however a loop with calls on every path will be | |
| // tagged with call cost. Net effect is that loop entry is favored. | |
| b0 := b.Succs[0].b.ID | |
| b1 := b.Succs[1].b.ID | |
| certain[b.ID] = min8(certain[b0], certain[b1]) | |
| l := b2l[b.ID] | |
| l0 := b2l[b0] | |
| l1 := b2l[b1] | |
| prediction := b.Likely | |
| // Weak loop heuristic -- both source and at least one dest are in loops, | |
| // and there is a difference in the destinations. | |
| // TODO what is best arrangement for nested loops? | |
| if l != nil && l0 != l1 { | |
| noprediction := false | |
| switch { | |
| // prefer not to exit loops | |
| case l1 == nil: | |
| prediction = BranchLikely | |
| case l0 == nil: | |
| prediction = BranchUnlikely | |
| // prefer to stay in loop, not exit to outer. | |
| case l == l0: | |
| prediction = BranchLikely | |
| case l == l1: | |
| prediction = BranchUnlikely | |
| default: | |
| noprediction = true | |
| } | |
| if f.pass.debug > 0 && !noprediction { | |
| f.Warnl(b.Pos, "Branch prediction rule stay in loop%s", | |
| describePredictionAgrees(b, prediction)) | |
| } | |
| } else { | |
| // Lacking loop structure, fall back on heuristics. | |
| if certain[b1] > certain[b0] { | |
| prediction = BranchLikely | |
| if f.pass.debug > 0 { | |
| describeBranchPrediction(f, b, certain[b0], certain[b1], prediction) | |
| } | |
| } else if certain[b0] > certain[b1] { | |
| prediction = BranchUnlikely | |
| if f.pass.debug > 0 { | |
| describeBranchPrediction(f, b, certain[b1], certain[b0], prediction) | |
| } | |
| } else if local[b1] > local[b0] { | |
| prediction = BranchLikely | |
| if f.pass.debug > 0 { | |
| describeBranchPrediction(f, b, local[b0], local[b1], prediction) | |
| } | |
| } else if local[b0] > local[b1] { | |
| prediction = BranchUnlikely | |
| if f.pass.debug > 0 { | |
| describeBranchPrediction(f, b, local[b1], local[b0], prediction) | |
| } | |
| } | |
| } | |
| if b.Likely != prediction { | |
| if b.Likely == BranchUnknown { | |
| b.Likely = prediction | |
| } | |
| } | |
| } | |
| // Look for calls in the block. If there is one, make this block unlikely. | |
| for _, v := range b.Values { | |
| if opcodeTable[v.Op].call { | |
| local[b.ID] = blCALL | |
| certain[b.ID] = max8(blCALL, certain[b.Succs[0].b.ID]) | |
| } | |
| } | |
| } | |
| if f.pass.debug > 2 { | |
| f.Warnl(b.Pos, "BP: Block %s, local=%s, certain=%s", b, bllikelies[local[b.ID]-blMin], bllikelies[certain[b.ID]-blMin]) | |
| } | |
| } | |
| } | |
| func (l *loop) String() string { | |
| return fmt.Sprintf("hdr:%s", l.header) | |
| } | |
| func (l *loop) LongString() string { | |
| i := "" | |
| o := "" | |
| if l.isInner { | |
| i = ", INNER" | |
| } | |
| if l.outer != nil { | |
| o = ", o=" + l.outer.header.String() | |
| } | |
| return fmt.Sprintf("hdr:%s%s%s", l.header, i, o) | |
| } | |
| func (l *loop) isWithinOrEq(ll *loop) bool { | |
| if ll == nil { // nil means whole program | |
| return true | |
| } | |
| for ; l != nil; l = l.outer { | |
| if l == ll { | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| // nearestOuterLoop returns the outer loop of loop most nearly | |
| // containing block b; the header must dominate b. loop itself | |
| // is assumed to not be that loop. For acceptable performance, | |
| // we're relying on loop nests to not be terribly deep. | |
| func (l *loop) nearestOuterLoop(sdom SparseTree, b *Block) *loop { | |
| var o *loop | |
| for o = l.outer; o != nil && !sdom.isAncestorEq(o.header, b); o = o.outer { | |
| } | |
| return o | |
| } | |
| func loopnestfor(f *Func) *loopnest { | |
| po := f.postorder() | |
| sdom := f.sdom() | |
| b2l := make([]*loop, f.NumBlocks()) | |
| loops := make([]*loop, 0) | |
| visited := make([]bool, f.NumBlocks()) | |
| sawIrred := false | |
| if f.pass.debug > 2 { | |
| fmt.Printf("loop finding in %s\n", f.Name) | |
| } | |
| // Reducible-loop-nest-finding. | |
| for _, b := range po { | |
| if f.pass != nil && f.pass.debug > 3 { | |
| fmt.Printf("loop finding at %s\n", b) | |
| } | |
| var innermost *loop // innermost header reachable from this block | |
| // IF any successor s of b is in a loop headed by h | |
| // AND h dominates b | |
| // THEN b is in the loop headed by h. | |
| // | |
| // Choose the first/innermost such h. | |
| // | |
| // IF s itself dominates b, then s is a loop header; | |
| // and there may be more than one such s. | |
| // Since there's at most 2 successors, the inner/outer ordering | |
| // between them can be established with simple comparisons. | |
| for _, e := range b.Succs { | |
| bb := e.b | |
| l := b2l[bb.ID] | |
| if sdom.isAncestorEq(bb, b) { // Found a loop header | |
| if f.pass != nil && f.pass.debug > 4 { | |
| fmt.Printf("loop finding succ %s of %s is header\n", bb.String(), b.String()) | |
| } | |
| if l == nil { | |
| l = &loop{header: bb, isInner: true} | |
| loops = append(loops, l) | |
| b2l[bb.ID] = l | |
| } | |
| } else if !visited[bb.ID] { // Found an irreducible loop | |
| sawIrred = true | |
| if f.pass != nil && f.pass.debug > 4 { | |
| fmt.Printf("loop finding succ %s of %s is IRRED, in %s\n", bb.String(), b.String(), f.Name) | |
| } | |
| } else if l != nil { | |
| // TODO handle case where l is irreducible. | |
| // Perhaps a loop header is inherited. | |
| // is there any loop containing our successor whose | |
| // header dominates b? | |
| if !sdom.isAncestorEq(l.header, b) { | |
| l = l.nearestOuterLoop(sdom, b) | |
| } | |
| if f.pass != nil && f.pass.debug > 4 { | |
| if l == nil { | |
| fmt.Printf("loop finding succ %s of %s has no loop\n", bb.String(), b.String()) | |
| } else { | |
| fmt.Printf("loop finding succ %s of %s provides loop with header %s\n", bb.String(), b.String(), l.header.String()) | |
| } | |
| } | |
| } else { // No loop | |
| if f.pass != nil && f.pass.debug > 4 { | |
| fmt.Printf("loop finding succ %s of %s has no loop\n", bb.String(), b.String()) | |
| } | |
| } | |
| if l == nil || innermost == l { | |
| continue | |
| } | |
| if innermost == nil { | |
| innermost = l | |
| continue | |
| } | |
| if sdom.isAncestor(innermost.header, l.header) { | |
| sdom.outerinner(innermost, l) | |
| innermost = l | |
| } else if sdom.isAncestor(l.header, innermost.header) { | |
| sdom.outerinner(l, innermost) | |
| } | |
| } | |
| if innermost != nil { | |
| b2l[b.ID] = innermost | |
| innermost.nBlocks++ | |
| } | |
| visited[b.ID] = true | |
| } | |
| ln := &loopnest{f: f, b2l: b2l, po: po, sdom: sdom, loops: loops, hasIrreducible: sawIrred} | |
| // Calculate containsUnavoidableCall for regalloc | |
| dominatedByCall := make([]bool, f.NumBlocks()) | |
| for _, b := range po { | |
| if checkContainsCall(b) { | |
| dominatedByCall[b.ID] = true | |
| } | |
| } | |
| // Run dfs to find path through the loop that avoids all calls. | |
| // Such path either escapes loop or return back to header. | |
| // It isn't enough to have exit not dominated by any call, for example: | |
| // ... some loop | |
| // call1 call2 | |
| // \ / | |
| // exit | |
| // ... | |
| // exit is not dominated by any call, but we don't have call-free path to it. | |
| for _, l := range loops { | |
| // Header contains call. | |
| if dominatedByCall[l.header.ID] { | |
| l.containsUnavoidableCall = true | |
| continue | |
| } | |
| callfreepath := false | |
| tovisit := make([]*Block, 0, len(l.header.Succs)) | |
| // Push all non-loop non-exit successors of header onto toVisit. | |
| for _, s := range l.header.Succs { | |
| nb := s.Block() | |
| // This corresponds to loop with zero iterations. | |
| if !l.iterationEnd(nb, b2l) { | |
| tovisit = append(tovisit, nb) | |
| } | |
| } | |
| for len(tovisit) > 0 { | |
| cur := tovisit[len(tovisit)-1] | |
| tovisit = tovisit[:len(tovisit)-1] | |
| if dominatedByCall[cur.ID] { | |
| continue | |
| } | |
| // Record visited in dominatedByCall. | |
| dominatedByCall[cur.ID] = true | |
| for _, s := range cur.Succs { | |
| nb := s.Block() | |
| if l.iterationEnd(nb, b2l) { | |
| callfreepath = true | |
| } | |
| if !dominatedByCall[nb.ID] { | |
| tovisit = append(tovisit, nb) | |
| } | |
| } | |
| if callfreepath { | |
| break | |
| } | |
| } | |
| if !callfreepath { | |
| l.containsUnavoidableCall = true | |
| } | |
| } | |
| // Curious about the loopiness? "-d=ssa/likelyadjust/stats" | |
| if f.pass != nil && f.pass.stats > 0 && len(loops) > 0 { | |
| ln.assembleChildren() | |
| ln.calculateDepths() | |
| ln.findExits() | |
| // Note stats for non-innermost loops are slightly flawed because | |
| // they don't account for inner loop exits that span multiple levels. | |
| for _, l := range loops { | |
| x := len(l.exits) | |
| cf := 0 | |
| if !l.containsUnavoidableCall { | |
| cf = 1 | |
| } | |
| inner := 0 | |
| if l.isInner { | |
| inner++ | |
| } | |
| f.LogStat("loopstats:", | |
| l.depth, "depth", x, "exits", | |
| inner, "is_inner", cf, "always_calls", l.nBlocks, "n_blocks") | |
| } | |
| } | |
| if f.pass != nil && f.pass.debug > 1 && len(loops) > 0 { | |
| fmt.Printf("Loops in %s:\n", f.Name) | |
| for _, l := range loops { | |
| fmt.Printf("%s, b=", l.LongString()) | |
| for _, b := range f.Blocks { | |
| if b2l[b.ID] == l { | |
| fmt.Printf(" %s", b) | |
| } | |
| } | |
| fmt.Print("\n") | |
| } | |
| fmt.Printf("Nonloop blocks in %s:", f.Name) | |
| for _, b := range f.Blocks { | |
| if b2l[b.ID] == nil { | |
| fmt.Printf(" %s", b) | |
| } | |
| } | |
| fmt.Print("\n") | |
| } | |
| return ln | |
| } | |
| // assembleChildren initializes the children field of each | |
| // loop in the nest. Loop A is a child of loop B if A is | |
| // directly nested within B (based on the reducible-loops | |
| // detection above) | |
| func (ln *loopnest) assembleChildren() { | |
| if ln.initializedChildren { | |
| return | |
| } | |
| for _, l := range ln.loops { | |
| if l.outer != nil { | |
| l.outer.children = append(l.outer.children, l) | |
| } | |
| } | |
| ln.initializedChildren = true | |
| } | |
| // calculateDepths uses the children field of loops | |
| // to determine the nesting depth (outer=1) of each | |
| // loop. This is helpful for finding exit edges. | |
| func (ln *loopnest) calculateDepths() { | |
| if ln.initializedDepth { | |
| return | |
| } | |
| ln.assembleChildren() | |
| for _, l := range ln.loops { | |
| if l.outer == nil { | |
| l.setDepth(1) | |
| } | |
| } | |
| ln.initializedDepth = true | |
| } | |
| // findExits uses loop depth information to find the | |
| // exits from a loop. | |
| func (ln *loopnest) findExits() { | |
| if ln.initializedExits { | |
| return | |
| } | |
| ln.calculateDepths() | |
| b2l := ln.b2l | |
| for _, b := range ln.po { | |
| l := b2l[b.ID] | |
| if l != nil && len(b.Succs) == 2 { | |
| sl := b2l[b.Succs[0].b.ID] | |
| if recordIfExit(l, sl, b.Succs[0].b) { | |
| continue | |
| } | |
| sl = b2l[b.Succs[1].b.ID] | |
| if recordIfExit(l, sl, b.Succs[1].b) { | |
| continue | |
| } | |
| } | |
| } | |
| ln.initializedExits = true | |
| } | |
| // depth returns the loop nesting level of block b. | |
| func (ln *loopnest) depth(b ID) int16 { | |
| if l := ln.b2l[b]; l != nil { | |
| return l.depth | |
| } | |
| return 0 | |
| } | |
| // recordIfExit checks sl (the loop containing b) to see if it | |
| // is outside of loop l, and if so, records b as an exit block | |
| // from l and returns true. | |
| func recordIfExit(l, sl *loop, b *Block) bool { | |
| if sl != l { | |
| if sl == nil || sl.depth <= l.depth { | |
| l.exits = append(l.exits, b) | |
| return true | |
| } | |
| // sl is not nil, and is deeper than l | |
| // it's possible for this to be a goto into an irreducible loop made from gotos. | |
| for sl.depth > l.depth { | |
| sl = sl.outer | |
| } | |
| if sl != l { | |
| l.exits = append(l.exits, b) | |
| return true | |
| } | |
| } | |
| return false | |
| } | |
| func (l *loop) setDepth(d int16) { | |
| l.depth = d | |
| for _, c := range l.children { | |
| c.setDepth(d + 1) | |
| } | |
| } | |
| // iterationEnd checks if block b ends iteration of loop l. | |
| // Ending iteration means either escaping to outer loop/code or | |
| // going back to header | |
| func (l *loop) iterationEnd(b *Block, b2l []*loop) bool { | |
| return b == l.header || b2l[b.ID] == nil || (b2l[b.ID] != l && b2l[b.ID].depth <= l.depth) | |
| } |