|  | // Copyright 2011 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | package time | 
|  |  | 
|  | import ( | 
|  | "errors" | 
|  | "sync" | 
|  | "syscall" | 
|  | ) | 
|  |  | 
|  | //go:generate env ZONEINFO=$GOROOT/lib/time/zoneinfo.zip go run genzabbrs.go -output zoneinfo_abbrs_windows.go | 
|  |  | 
|  | // A Location maps time instants to the zone in use at that time. | 
|  | // Typically, the Location represents the collection of time offsets | 
|  | // in use in a geographical area, such as CEST and CET for central Europe. | 
|  | type Location struct { | 
|  | name string | 
|  | zone []zone | 
|  | tx   []zoneTrans | 
|  |  | 
|  | // Most lookups will be for the current time. | 
|  | // To avoid the binary search through tx, keep a | 
|  | // static one-element cache that gives the correct | 
|  | // zone for the time when the Location was created. | 
|  | // if cacheStart <= t < cacheEnd, | 
|  | // lookup can return cacheZone. | 
|  | // The units for cacheStart and cacheEnd are seconds | 
|  | // since January 1, 1970 UTC, to match the argument | 
|  | // to lookup. | 
|  | cacheStart int64 | 
|  | cacheEnd   int64 | 
|  | cacheZone  *zone | 
|  | } | 
|  |  | 
|  | // A zone represents a single time zone such as CEST or CET. | 
|  | type zone struct { | 
|  | name   string // abbreviated name, "CET" | 
|  | offset int    // seconds east of UTC | 
|  | isDST  bool   // is this zone Daylight Savings Time? | 
|  | } | 
|  |  | 
|  | // A zoneTrans represents a single time zone transition. | 
|  | type zoneTrans struct { | 
|  | when         int64 // transition time, in seconds since 1970 GMT | 
|  | index        uint8 // the index of the zone that goes into effect at that time | 
|  | isstd, isutc bool  // ignored - no idea what these mean | 
|  | } | 
|  |  | 
|  | // alpha and omega are the beginning and end of time for zone | 
|  | // transitions. | 
|  | const ( | 
|  | alpha = -1 << 63  // math.MinInt64 | 
|  | omega = 1<<63 - 1 // math.MaxInt64 | 
|  | ) | 
|  |  | 
|  | // UTC represents Universal Coordinated Time (UTC). | 
|  | var UTC *Location = &utcLoc | 
|  |  | 
|  | // utcLoc is separate so that get can refer to &utcLoc | 
|  | // and ensure that it never returns a nil *Location, | 
|  | // even if a badly behaved client has changed UTC. | 
|  | var utcLoc = Location{name: "UTC"} | 
|  |  | 
|  | // Local represents the system's local time zone. | 
|  | var Local *Location = &localLoc | 
|  |  | 
|  | // localLoc is separate so that initLocal can initialize | 
|  | // it even if a client has changed Local. | 
|  | var localLoc Location | 
|  | var localOnce sync.Once | 
|  |  | 
|  | func (l *Location) get() *Location { | 
|  | if l == nil { | 
|  | return &utcLoc | 
|  | } | 
|  | if l == &localLoc { | 
|  | localOnce.Do(initLocal) | 
|  | } | 
|  | return l | 
|  | } | 
|  |  | 
|  | // String returns a descriptive name for the time zone information, | 
|  | // corresponding to the name argument to LoadLocation or FixedZone. | 
|  | func (l *Location) String() string { | 
|  | return l.get().name | 
|  | } | 
|  |  | 
|  | // FixedZone returns a Location that always uses | 
|  | // the given zone name and offset (seconds east of UTC). | 
|  | func FixedZone(name string, offset int) *Location { | 
|  | l := &Location{ | 
|  | name:       name, | 
|  | zone:       []zone{{name, offset, false}}, | 
|  | tx:         []zoneTrans{{alpha, 0, false, false}}, | 
|  | cacheStart: alpha, | 
|  | cacheEnd:   omega, | 
|  | } | 
|  | l.cacheZone = &l.zone[0] | 
|  | return l | 
|  | } | 
|  |  | 
|  | // lookup returns information about the time zone in use at an | 
|  | // instant in time expressed as seconds since January 1, 1970 00:00:00 UTC. | 
|  | // | 
|  | // The returned information gives the name of the zone (such as "CET"), | 
|  | // the start and end times bracketing sec when that zone is in effect, | 
|  | // the offset in seconds east of UTC (such as -5*60*60), and whether | 
|  | // the daylight savings is being observed at that time. | 
|  | func (l *Location) lookup(sec int64) (name string, offset int, isDST bool, start, end int64) { | 
|  | l = l.get() | 
|  |  | 
|  | if len(l.zone) == 0 { | 
|  | name = "UTC" | 
|  | offset = 0 | 
|  | isDST = false | 
|  | start = alpha | 
|  | end = omega | 
|  | return | 
|  | } | 
|  |  | 
|  | if zone := l.cacheZone; zone != nil && l.cacheStart <= sec && sec < l.cacheEnd { | 
|  | name = zone.name | 
|  | offset = zone.offset | 
|  | isDST = zone.isDST | 
|  | start = l.cacheStart | 
|  | end = l.cacheEnd | 
|  | return | 
|  | } | 
|  |  | 
|  | if len(l.tx) == 0 || sec < l.tx[0].when { | 
|  | zone := &l.zone[l.lookupFirstZone()] | 
|  | name = zone.name | 
|  | offset = zone.offset | 
|  | isDST = zone.isDST | 
|  | start = alpha | 
|  | if len(l.tx) > 0 { | 
|  | end = l.tx[0].when | 
|  | } else { | 
|  | end = omega | 
|  | } | 
|  | return | 
|  | } | 
|  |  | 
|  | // Binary search for entry with largest time <= sec. | 
|  | // Not using sort.Search to avoid dependencies. | 
|  | tx := l.tx | 
|  | end = omega | 
|  | lo := 0 | 
|  | hi := len(tx) | 
|  | for hi-lo > 1 { | 
|  | m := lo + (hi-lo)/2 | 
|  | lim := tx[m].when | 
|  | if sec < lim { | 
|  | end = lim | 
|  | hi = m | 
|  | } else { | 
|  | lo = m | 
|  | } | 
|  | } | 
|  | zone := &l.zone[tx[lo].index] | 
|  | name = zone.name | 
|  | offset = zone.offset | 
|  | isDST = zone.isDST | 
|  | start = tx[lo].when | 
|  | // end = maintained during the search | 
|  | return | 
|  | } | 
|  |  | 
|  | // lookupFirstZone returns the index of the time zone to use for times | 
|  | // before the first transition time, or when there are no transition | 
|  | // times. | 
|  | // | 
|  | // The reference implementation in localtime.c from | 
|  | // http://www.iana.org/time-zones/repository/releases/tzcode2013g.tar.gz | 
|  | // implements the following algorithm for these cases: | 
|  | // 1) If the first zone is unused by the transitions, use it. | 
|  | // 2) Otherwise, if there are transition times, and the first | 
|  | //    transition is to a zone in daylight time, find the first | 
|  | //    non-daylight-time zone before and closest to the first transition | 
|  | //    zone. | 
|  | // 3) Otherwise, use the first zone that is not daylight time, if | 
|  | //    there is one. | 
|  | // 4) Otherwise, use the first zone. | 
|  | func (l *Location) lookupFirstZone() int { | 
|  | // Case 1. | 
|  | if !l.firstZoneUsed() { | 
|  | return 0 | 
|  | } | 
|  |  | 
|  | // Case 2. | 
|  | if len(l.tx) > 0 && l.zone[l.tx[0].index].isDST { | 
|  | for zi := int(l.tx[0].index) - 1; zi >= 0; zi-- { | 
|  | if !l.zone[zi].isDST { | 
|  | return zi | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Case 3. | 
|  | for zi := range l.zone { | 
|  | if !l.zone[zi].isDST { | 
|  | return zi | 
|  | } | 
|  | } | 
|  |  | 
|  | // Case 4. | 
|  | return 0 | 
|  | } | 
|  |  | 
|  | // firstZoneUsed returns whether the first zone is used by some | 
|  | // transition. | 
|  | func (l *Location) firstZoneUsed() bool { | 
|  | for _, tx := range l.tx { | 
|  | if tx.index == 0 { | 
|  | return true | 
|  | } | 
|  | } | 
|  | return false | 
|  | } | 
|  |  | 
|  | // lookupName returns information about the time zone with | 
|  | // the given name (such as "EST") at the given pseudo-Unix time | 
|  | // (what the given time of day would be in UTC). | 
|  | func (l *Location) lookupName(name string, unix int64) (offset int, ok bool) { | 
|  | l = l.get() | 
|  |  | 
|  | // First try for a zone with the right name that was actually | 
|  | // in effect at the given time. (In Sydney, Australia, both standard | 
|  | // and daylight-savings time are abbreviated "EST". Using the | 
|  | // offset helps us pick the right one for the given time. | 
|  | // It's not perfect: during the backward transition we might pick | 
|  | // either one.) | 
|  | for i := range l.zone { | 
|  | zone := &l.zone[i] | 
|  | if zone.name == name { | 
|  | nam, offset, _, _, _ := l.lookup(unix - int64(zone.offset)) | 
|  | if nam == zone.name { | 
|  | return offset, true | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Otherwise fall back to an ordinary name match. | 
|  | for i := range l.zone { | 
|  | zone := &l.zone[i] | 
|  | if zone.name == name { | 
|  | return zone.offset, true | 
|  | } | 
|  | } | 
|  |  | 
|  | // Otherwise, give up. | 
|  | return | 
|  | } | 
|  |  | 
|  | // NOTE(rsc): Eventually we will need to accept the POSIX TZ environment | 
|  | // syntax too, but I don't feel like implementing it today. | 
|  |  | 
|  | var errLocation = errors.New("time: invalid location name") | 
|  |  | 
|  | var zoneinfo *string | 
|  | var zoneinfoOnce sync.Once | 
|  |  | 
|  | // LoadLocation returns the Location with the given name. | 
|  | // | 
|  | // If the name is "" or "UTC", LoadLocation returns UTC. | 
|  | // If the name is "Local", LoadLocation returns Local. | 
|  | // | 
|  | // Otherwise, the name is taken to be a location name corresponding to a file | 
|  | // in the IANA Time Zone database, such as "America/New_York". | 
|  | // | 
|  | // The time zone database needed by LoadLocation may not be | 
|  | // present on all systems, especially non-Unix systems. | 
|  | // LoadLocation looks in the directory or uncompressed zip file | 
|  | // named by the ZONEINFO environment variable, if any, then looks in | 
|  | // known installation locations on Unix systems, | 
|  | // and finally looks in $GOROOT/lib/time/zoneinfo.zip. | 
|  | func LoadLocation(name string) (*Location, error) { | 
|  | if name == "" || name == "UTC" { | 
|  | return UTC, nil | 
|  | } | 
|  | if name == "Local" { | 
|  | return Local, nil | 
|  | } | 
|  | if containsDotDot(name) || name[0] == '/' || name[0] == '\\' { | 
|  | // No valid IANA Time Zone name contains a single dot, | 
|  | // much less dot dot. Likewise, none begin with a slash. | 
|  | return nil, errLocation | 
|  | } | 
|  | zoneinfoOnce.Do(func() { | 
|  | env, _ := syscall.Getenv("ZONEINFO") | 
|  | zoneinfo = &env | 
|  | }) | 
|  | if *zoneinfo != "" { | 
|  | if zoneData, err := loadTzinfoFromDirOrZip(*zoneinfo, name); err == nil { | 
|  | if z, err := LoadLocationFromTZData(name, zoneData); err == nil { | 
|  | return z, nil | 
|  | } | 
|  | } | 
|  | } | 
|  | return loadLocation(name, zoneSources) | 
|  | } | 
|  |  | 
|  | // containsDotDot reports whether s contains "..". | 
|  | func containsDotDot(s string) bool { | 
|  | if len(s) < 2 { | 
|  | return false | 
|  | } | 
|  | for i := 0; i < len(s)-1; i++ { | 
|  | if s[i] == '.' && s[i+1] == '.' { | 
|  | return true | 
|  | } | 
|  | } | 
|  | return false | 
|  | } |