| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:build ignore |
| |
| // fastlog2Table contains log2 approximations for 5 binary digits. |
| // This is used to implement fastlog2, which is used for heap sampling. |
| |
| package main |
| |
| import ( |
| "bytes" |
| "fmt" |
| "log" |
| "math" |
| "os" |
| ) |
| |
| func main() { |
| var buf bytes.Buffer |
| |
| fmt.Fprintln(&buf, "// Code generated by mkfastlog2table.go; DO NOT EDIT.") |
| fmt.Fprintln(&buf, "// Run go generate from src/runtime to update.") |
| fmt.Fprintln(&buf, "// See mkfastlog2table.go for comments.") |
| fmt.Fprintln(&buf) |
| fmt.Fprintln(&buf, "package runtime") |
| fmt.Fprintln(&buf) |
| fmt.Fprintln(&buf, "const fastlogNumBits =", fastlogNumBits) |
| fmt.Fprintln(&buf) |
| |
| fmt.Fprintln(&buf, "var fastlog2Table = [1<<fastlogNumBits + 1]float64{") |
| table := computeTable() |
| for _, t := range table { |
| fmt.Fprintf(&buf, "\t%v,\n", t) |
| } |
| fmt.Fprintln(&buf, "}") |
| |
| if err := os.WriteFile("fastlog2table.go", buf.Bytes(), 0644); err != nil { |
| log.Fatalln(err) |
| } |
| } |
| |
| const fastlogNumBits = 5 |
| |
| func computeTable() []float64 { |
| fastlog2Table := make([]float64, 1<<fastlogNumBits+1) |
| for i := 0; i <= (1 << fastlogNumBits); i++ { |
| fastlog2Table[i] = log2(1.0 + float64(i)/(1<<fastlogNumBits)) |
| } |
| return fastlog2Table |
| } |
| |
| // log2 is a local copy of math.Log2 with an explicit float64 conversion |
| // to disable FMA. This lets us generate the same output on all platforms. |
| func log2(x float64) float64 { |
| frac, exp := math.Frexp(x) |
| // Make sure exact powers of two give an exact answer. |
| // Don't depend on Log(0.5)*(1/Ln2)+exp being exactly exp-1. |
| if frac == 0.5 { |
| return float64(exp - 1) |
| } |
| return float64(nlog(frac)*(1/math.Ln2)) + float64(exp) |
| } |
| |
| // nlog is a local copy of math.Log with explicit float64 conversions |
| // to disable FMA. This lets us generate the same output on all platforms. |
| func nlog(x float64) float64 { |
| const ( |
| Ln2Hi = 6.93147180369123816490e-01 /* 3fe62e42 fee00000 */ |
| Ln2Lo = 1.90821492927058770002e-10 /* 3dea39ef 35793c76 */ |
| L1 = 6.666666666666735130e-01 /* 3FE55555 55555593 */ |
| L2 = 3.999999999940941908e-01 /* 3FD99999 9997FA04 */ |
| L3 = 2.857142874366239149e-01 /* 3FD24924 94229359 */ |
| L4 = 2.222219843214978396e-01 /* 3FCC71C5 1D8E78AF */ |
| L5 = 1.818357216161805012e-01 /* 3FC74664 96CB03DE */ |
| L6 = 1.531383769920937332e-01 /* 3FC39A09 D078C69F */ |
| L7 = 1.479819860511658591e-01 /* 3FC2F112 DF3E5244 */ |
| ) |
| |
| // special cases |
| switch { |
| case math.IsNaN(x) || math.IsInf(x, 1): |
| return x |
| case x < 0: |
| return math.NaN() |
| case x == 0: |
| return math.Inf(-1) |
| } |
| |
| // reduce |
| f1, ki := math.Frexp(x) |
| if f1 < math.Sqrt2/2 { |
| f1 *= 2 |
| ki-- |
| } |
| f := f1 - 1 |
| k := float64(ki) |
| |
| // compute |
| s := float64(f / (2 + f)) |
| s2 := float64(s * s) |
| s4 := float64(s2 * s2) |
| t1 := s2 * float64(L1+float64(s4*float64(L3+float64(s4*float64(L5+float64(s4*L7)))))) |
| t2 := s4 * float64(L2+float64(s4*float64(L4+float64(s4*L6)))) |
| R := float64(t1 + t2) |
| hfsq := float64(0.5 * f * f) |
| return float64(k*Ln2Hi) - ((hfsq - (float64(s*float64(hfsq+R)) + float64(k*Ln2Lo))) - f) |
| } |