| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // This file implements encoding/decoding of Floats. |
| |
| package big |
| |
| import ( |
| "encoding/binary" |
| "errors" |
| "fmt" |
| ) |
| |
| // Gob codec version. Permits backward-compatible changes to the encoding. |
| const floatGobVersion byte = 1 |
| |
| // GobEncode implements the gob.GobEncoder interface. |
| // The Float value and all its attributes (precision, |
| // rounding mode, accuracy) are marshaled. |
| func (x *Float) GobEncode() ([]byte, error) { |
| if x == nil { |
| return nil, nil |
| } |
| |
| // determine max. space (bytes) required for encoding |
| sz := 1 + 1 + 4 // version + mode|acc|form|neg (3+2+2+1bit) + prec |
| n := 0 // number of mantissa words |
| if x.form == finite { |
| // add space for mantissa and exponent |
| n = int((x.prec + (_W - 1)) / _W) // required mantissa length in words for given precision |
| // actual mantissa slice could be shorter (trailing 0's) or longer (unused bits): |
| // - if shorter, only encode the words present |
| // - if longer, cut off unused words when encoding in bytes |
| // (in practice, this should never happen since rounding |
| // takes care of it, but be safe and do it always) |
| if len(x.mant) < n { |
| n = len(x.mant) |
| } |
| // len(x.mant) >= n |
| sz += 4 + n*_S // exp + mant |
| } |
| buf := make([]byte, sz) |
| |
| buf[0] = floatGobVersion |
| b := byte(x.mode&7)<<5 | byte((x.acc+1)&3)<<3 | byte(x.form&3)<<1 |
| if x.neg { |
| b |= 1 |
| } |
| buf[1] = b |
| binary.BigEndian.PutUint32(buf[2:], x.prec) |
| |
| if x.form == finite { |
| binary.BigEndian.PutUint32(buf[6:], uint32(x.exp)) |
| x.mant[len(x.mant)-n:].bytes(buf[10:]) // cut off unused trailing words |
| } |
| |
| return buf, nil |
| } |
| |
| // GobDecode implements the gob.GobDecoder interface. |
| // The result is rounded per the precision and rounding mode of |
| // z unless z's precision is 0, in which case z is set exactly |
| // to the decoded value. |
| func (z *Float) GobDecode(buf []byte) error { |
| if len(buf) == 0 { |
| // Other side sent a nil or default value. |
| *z = Float{} |
| return nil |
| } |
| if len(buf) < 6 { |
| return errors.New("Float.GobDecode: buffer too small") |
| } |
| |
| if buf[0] != floatGobVersion { |
| return fmt.Errorf("Float.GobDecode: encoding version %d not supported", buf[0]) |
| } |
| |
| oldPrec := z.prec |
| oldMode := z.mode |
| |
| b := buf[1] |
| z.mode = RoundingMode((b >> 5) & 7) |
| z.acc = Accuracy((b>>3)&3) - 1 |
| z.form = form((b >> 1) & 3) |
| z.neg = b&1 != 0 |
| z.prec = binary.BigEndian.Uint32(buf[2:]) |
| |
| if z.form == finite { |
| if len(buf) < 10 { |
| return errors.New("Float.GobDecode: buffer too small for finite form float") |
| } |
| z.exp = int32(binary.BigEndian.Uint32(buf[6:])) |
| z.mant = z.mant.setBytes(buf[10:]) |
| } |
| |
| if oldPrec != 0 { |
| z.mode = oldMode |
| z.SetPrec(uint(oldPrec)) |
| } |
| |
| if msg := z.validate0(); msg != "" { |
| return errors.New("Float.GobDecode: " + msg) |
| } |
| |
| return nil |
| } |
| |
| // MarshalText implements the encoding.TextMarshaler interface. |
| // Only the Float value is marshaled (in full precision), other |
| // attributes such as precision or accuracy are ignored. |
| func (x *Float) MarshalText() (text []byte, err error) { |
| if x == nil { |
| return []byte("<nil>"), nil |
| } |
| var buf []byte |
| return x.Append(buf, 'g', -1), nil |
| } |
| |
| // UnmarshalText implements the encoding.TextUnmarshaler interface. |
| // The result is rounded per the precision and rounding mode of z. |
| // If z's precision is 0, it is changed to 64 before rounding takes |
| // effect. |
| func (z *Float) UnmarshalText(text []byte) error { |
| // TODO(gri): get rid of the []byte/string conversion |
| _, _, err := z.Parse(string(text), 0) |
| if err != nil { |
| err = fmt.Errorf("math/big: cannot unmarshal %q into a *big.Float (%v)", text, err) |
| } |
| return err |
| } |