| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| /* | |
| The runtime package contains operations that interact with Go's runtime system, | |
| such as functions to control goroutines. It also includes the low-level type information | |
| used by the reflect package; see reflect's documentation for the programmable | |
| interface to the run-time type system. | |
| */ | |
| package runtime | |
| // Gosched yields the processor, allowing other goroutines to run. It does not | |
| // suspend the current goroutine, so execution resumes automatically. | |
| func Gosched() | |
| // Goexit terminates the goroutine that calls it. No other goroutine is affected. | |
| // Goexit runs all deferred calls before terminating the goroutine. | |
| func Goexit() | |
| // Breakpoint() executes a breakpoint trap. | |
| func Breakpoint() | |
| // Caller reports file and line number information about function invocations on | |
| // the calling goroutine's stack. The argument skip is the number of stack frames to | |
| // ascend, with 0 identifying the the caller of Caller. The return values report the | |
| // program counter, file name, and line number within the file of the corresponding | |
| // call. The boolean ok is false if it was not possible to recover the information. | |
| func Caller(skip int) (pc uintptr, file string, line int, ok bool) | |
| // Callers fills the slice pc with the program counters of function invocations | |
| // on the calling goroutine's stack. The argument skip is the number of stack frames | |
| // to skip before recording in pc, with 0 starting at the caller of Caller. | |
| // It returns the number of entries written to pc. | |
| func Callers(skip int, pc []uintptr) int | |
| // FuncForPC returns a *Func describing the function that contains the | |
| // given program counter address, or else nil. | |
| func FuncForPC(pc uintptr) *Func | |
| // NOTE(rsc): Func must match struct Func in runtime.h | |
| // Func records information about a function in the program, | |
| // in particular the mapping from program counters to source | |
| // line numbers within that function. | |
| type Func struct { | |
| name string | |
| typ string | |
| src string | |
| pcln []byte | |
| entry uintptr | |
| pc0 uintptr | |
| ln0 int32 | |
| frame int32 | |
| args int32 | |
| locals int32 | |
| } | |
| // Name returns the name of the function. | |
| func (f *Func) Name() string { return f.name } | |
| // Entry returns the entry address of the function. | |
| func (f *Func) Entry() uintptr { return f.entry } | |
| // FileLine returns the file name and line number of the | |
| // source code corresponding to the program counter pc. | |
| // The result will not be accurate if pc is not a program | |
| // counter within f. | |
| func (f *Func) FileLine(pc uintptr) (file string, line int) { | |
| // NOTE(rsc): If you edit this function, also edit | |
| // symtab.c:/^funcline. | |
| const PcQuant = 1 | |
| p := f.pcln | |
| pc1 := f.pc0 | |
| line = int(f.ln0) | |
| file = f.src | |
| for i := 0; i < len(p) && pc1 <= pc; i++ { | |
| switch { | |
| case p[i] == 0: | |
| line += int(p[i+1]<<24) | int(p[i+2]<<16) | int(p[i+3]<<8) | int(p[i+4]) | |
| i += 4 | |
| case p[i] <= 64: | |
| line += int(p[i]) | |
| case p[i] <= 128: | |
| line += int(p[i] - 64) | |
| default: | |
| line += PcQuant * int(p[i]-129) | |
| } | |
| pc += PcQuant | |
| } | |
| return | |
| } | |
| // mid returns the current os thread (m) id. | |
| func mid() uint32 | |
| // LockOSThread wires the calling goroutine to its current operating system thread. | |
| // Until the calling goroutine exits or calls UnlockOSThread, it will always | |
| // execute in that thread, and no other goroutine can. | |
| // LockOSThread cannot be used during init functions. | |
| func LockOSThread() | |
| // UnlockOSThread unwires the calling goroutine from its fixed operating system thread. | |
| // If the calling goroutine has not called LockOSThread, UnlockOSThread is a no-op. | |
| func UnlockOSThread() | |
| // GOMAXPROCS sets the maximum number of CPUs that can be executing | |
| // simultaneously and returns the previous setting. If n < 1, it does not | |
| // change the current setting. | |
| // This call will go away when the scheduler improves. | |
| func GOMAXPROCS(n int) int | |
| // Cgocalls returns the number of cgo calls made by the current process. | |
| func Cgocalls() int64 | |
| // Semacquire waits until *s > 0 and then atomically decrements it. | |
| // It is intended as a simple sleep primitive for use by the synchronization | |
| // library and should not be used directly. | |
| func Semacquire(s *uint32) | |
| // Semrelease atomically increments *s and notifies a waiting goroutine | |
| // if one is blocked in Semacquire. | |
| // It is intended as a simple wakeup primitive for use by the synchronization | |
| // library and should not be used directly. | |
| func Semrelease(s *uint32) | |
| // Sigrecv returns a bitmask of signals that have arrived since the last call to Sigrecv. | |
| // It blocks until at least one signal arrives. | |
| func Sigrecv() uint32 | |
| // Signame returns a string describing the signal, or "" if the signal is unknown. | |
| func Signame(sig int32) string | |
| // Siginit enables receipt of signals via Sigrecv. It should typically | |
| // be called during initialization. | |
| func Siginit() | |
| type MemStatsType struct { | |
| // General statistics. | |
| // Not locked during update; approximate. | |
| Alloc uint64 // bytes allocated and still in use | |
| TotalAlloc uint64 // bytes allocated (even if freed) | |
| Sys uint64 // bytes obtained from system (should be sum of XxxSys below) | |
| Lookups uint64 // number of pointer lookups | |
| Mallocs uint64 // number of mallocs | |
| // Main allocation heap statistics. | |
| HeapAlloc uint64 // bytes allocated and still in use | |
| HeapSys uint64 // bytes obtained from system | |
| HeapIdle uint64 // bytes in idle spans | |
| HeapInuse uint64 // bytes in non-idle span | |
| // Low-level fixed-size structure allocator statistics. | |
| // Inuse is bytes used now. | |
| // Sys is bytes obtained from system. | |
| StackInuse uint64 // bootstrap stacks | |
| StackSys uint64 | |
| MSpanInuse uint64 // mspan structures | |
| MSpanSys uint64 | |
| MCacheInuse uint64 // mcache structures | |
| MCacheSys uint64 | |
| MHeapMapSys uint64 // heap map | |
| BuckHashSys uint64 // profiling bucket hash table | |
| // Garbage collector statistics. | |
| NextGC uint64 | |
| PauseNs uint64 | |
| NumGC uint32 | |
| EnableGC bool | |
| DebugGC bool | |
| // Per-size allocation statistics. | |
| // Not locked during update; approximate. | |
| BySize [67]struct { | |
| Size uint32 | |
| Mallocs uint64 | |
| Frees uint64 | |
| } | |
| } | |
| // MemStats holds statistics about the memory system. | |
| // The statistics are only approximate, as they are not interlocked on update. | |
| var MemStats MemStatsType | |
| // Alloc allocates a block of the given size. | |
| // FOR TESTING AND DEBUGGING ONLY. | |
| func Alloc(uintptr) *byte | |
| // Free frees the block starting at the given pointer. | |
| // FOR TESTING AND DEBUGGING ONLY. | |
| func Free(*byte) | |
| // Lookup returns the base and size of the block containing the given pointer. | |
| // FOR TESTING AND DEBUGGING ONLY. | |
| func Lookup(*byte) (*byte, uintptr) | |
| // GC runs a garbage collection. | |
| func GC() | |
| // SetFinalizer sets the finalizer associated with x to f. | |
| // When the garbage collector finds an unreachable block | |
| // with an associated finalizer, it clears the association and creates | |
| // a new goroutine running f(x). Creating the new goroutine makes | |
| // x reachable again, but now without an associated finalizer. | |
| // Assuming that SetFinalizer is not called again, the next time | |
| // the garbage collector sees that x is unreachable, it will free x. | |
| // | |
| // SetFinalizer(x, nil) clears any finalizer associated with f. | |
| // | |
| // The argument x must be a pointer to an object allocated by | |
| // calling new or by taking the address of a composite literal. | |
| // The argument f must be a function that takes a single argument | |
| // of x's type and returns no arguments. If either of these is not | |
| // true, SetFinalizer aborts the program. | |
| // | |
| // Finalizers are run in dependency order: if A points at B, both have | |
| // finalizers, and they are otherwise unreachable, only the finalizer | |
| // for A runs; once A is freed, the finalizer for B can run. | |
| // If a cyclic structure includes a block with a finalizer, that | |
| // cycle is not guaranteed to be garbage collected and the finalizer | |
| // is not guaranteed to run, because there is no ordering that | |
| // respects the dependencies. | |
| // | |
| // The finalizer for x is scheduled to run at some arbitrary time after | |
| // x becomes unreachable. | |
| // There is no guarantee that finalizers will run before a program exits, | |
| // so typically they are useful only for releasing non-memory resources | |
| // associated with an object during a long-running program. | |
| // For example, an os.File object could use a finalizer to close the | |
| // associated operating system file descriptor when a program discards | |
| // an os.File without calling Close, but it would be a mistake | |
| // to depend on a finalizer to flush an in-memory I/O buffer such as a | |
| // bufio.Writer, because the buffer would not be flushed at program exit. | |
| // | |
| // A single goroutine runs all finalizers for a program, sequentially. | |
| // If a finalizer must run for a long time, it should do so by starting | |
| // a new goroutine. | |
| // | |
| // TODO(rsc): make os.File use SetFinalizer | |
| // TODO(rsc): allow f to have (ignored) return values | |
| // | |
| func SetFinalizer(x, f interface{}) | |
| func getgoroot() string | |
| // GOROOT returns the root of the Go tree. | |
| // It uses the GOROOT environment variable, if set, | |
| // or else the root used during the Go build. | |
| func GOROOT() string { | |
| s := getgoroot() | |
| if s != "" { | |
| return s | |
| } | |
| return defaultGoroot | |
| } | |
| // Version returns the Go tree's version string. | |
| // It is either a sequence number or, when possible, | |
| // a release tag like "release.2010-03-04". | |
| // A trailing + indicates that the tree had local modifications | |
| // at the time of the build. | |
| func Version() string { return defaultVersion } | |
| // MemProfileRate controls the fraction of memory allocations | |
| // that are recorded and reported in the memory profile. | |
| // The profiler aims to sample an average of | |
| // one allocation per MemProfileRate bytes allocated. | |
| // | |
| // To include every allocated block in the profile, set MemProfileRate to 1. | |
| // To turn off profiling entirely, set MemProfileRate to 0. | |
| // | |
| // The tools that process the memory profiles assume that the | |
| // profile rate is constant across the lifetime of the program | |
| // and equal to the current value. Programs that change the | |
| // memory profiling rate should do so just once, as early as | |
| // possible in the execution of the program (for example, | |
| // at the beginning of main). | |
| var MemProfileRate int = 512 * 1024 | |
| // A MemProfileRecord describes the live objects allocated | |
| // by a particular call sequence (stack trace). | |
| type MemProfileRecord struct { | |
| AllocBytes, FreeBytes int64 // number of bytes allocated, freed | |
| AllocObjects, FreeObjects int64 // number of objects allocated, freed | |
| Stack0 [32]uintptr // stack trace for this record; ends at first 0 entry | |
| } | |
| // InUseBytes returns the number of bytes in use (AllocBytes - FreeBytes). | |
| func (r *MemProfileRecord) InUseBytes() int64 { return r.AllocBytes - r.FreeBytes } | |
| // InUseObjects returns the number of objects in use (AllocObjects - FreeObjects). | |
| func (r *MemProfileRecord) InUseObjects() int64 { | |
| return r.AllocObjects - r.FreeObjects | |
| } | |
| // Stack returns the stack trace associated with the record, | |
| // a prefix of r.Stack0. | |
| func (r *MemProfileRecord) Stack() []uintptr { | |
| for i, v := range r.Stack0 { | |
| if v == 0 { | |
| return r.Stack0[0:i] | |
| } | |
| } | |
| return r.Stack0[0:] | |
| } | |
| // MemProfile returns n, the number of records in the current memory profile. | |
| // If len(p) >= n, MemProfile copies the profile into p and returns n, true. | |
| // If len(p) < n, MemProfile does not change p and returns n, false. | |
| // | |
| // If inuseZero is true, the profile includes allocation records | |
| // where r.AllocBytes > 0 but r.AllocBytes == r.FreeBytes. | |
| // These are sites where memory was allocated, but it has all | |
| // been released back to the runtime. | |
| func MemProfile(p []MemProfileRecord, inuseZero bool) (n int, ok bool) |