| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package math | |
| /* | |
| Floating-point sine and cosine. | |
| Coefficients are #5077 from Hart & Cheney. (18.80D) | |
| */ | |
| func sinus(x float64, quad int) float64 { | |
| const ( | |
| P0 = .1357884097877375669092680e8 | |
| P1 = -.4942908100902844161158627e7 | |
| P2 = .4401030535375266501944918e6 | |
| P3 = -.1384727249982452873054457e5 | |
| P4 = .1459688406665768722226959e3 | |
| Q0 = .8644558652922534429915149e7 | |
| Q1 = .4081792252343299749395779e6 | |
| Q2 = .9463096101538208180571257e4 | |
| Q3 = .1326534908786136358911494e3 | |
| ) | |
| if x < 0 { | |
| x = -x | |
| quad = quad + 2 | |
| } | |
| x = x * (2 / Pi) /* underflow? */ | |
| var y float64 | |
| if x > 32764 { | |
| var e float64 | |
| e, y = Modf(x) | |
| e = e + float64(quad) | |
| f, _ := Modf(0.25 * e) | |
| quad = int(e - 4*f) | |
| } else { | |
| k := int32(x) | |
| y = x - float64(k) | |
| quad = (quad + int(k)) & 3 | |
| } | |
| if quad&1 != 0 { | |
| y = 1 - y | |
| } | |
| if quad > 1 { | |
| y = -y | |
| } | |
| yy := y * y | |
| temp1 := ((((P4*yy+P3)*yy+P2)*yy+P1)*yy + P0) * y | |
| temp2 := ((((yy+Q3)*yy+Q2)*yy+Q1)*yy + Q0) | |
| return temp1 / temp2 | |
| } | |
| // Cos returns the cosine of x. | |
| func Cos(x float64) float64 { | |
| if x < 0 { | |
| x = -x | |
| } | |
| return sinus(x, 1) | |
| } | |
| // Sin returns the sine of x. | |
| func Sin(x float64) float64 { return sinus(x, 0) } |