blob: 6d3a949a6abef665f0d6203ae28b3921c375b148 [file] [log] [blame]
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import "cmd/internal/obj"
type Config struct {
arch string // "amd64", etc.
IntSize int64 // 4 or 8
PtrSize int64 // 4 or 8
lowerBlock func(*Block) bool // lowering function
lowerValue func(*Value, *Config) bool // lowering function
fe Frontend // callbacks into compiler frontend
HTML *HTMLWriter // html writer, for debugging
ctxt *obj.Link // Generic arch information
// TODO: more stuff. Compiler flags of interest, ...
}
type TypeSource interface {
TypeBool() Type
TypeInt8() Type
TypeInt16() Type
TypeInt32() Type
TypeInt64() Type
TypeUInt8() Type
TypeUInt16() Type
TypeUInt32() Type
TypeUInt64() Type
TypeInt() Type
TypeFloat32() Type
TypeFloat64() Type
TypeUintptr() Type
TypeString() Type
TypeBytePtr() Type // TODO: use unsafe.Pointer instead?
CanSSA(t Type) bool
}
type Logger interface {
// Log logs a message from the compiler.
Logf(string, ...interface{})
// Fatal reports a compiler error and exits.
Fatalf(string, ...interface{})
// Unimplemented reports that the function cannot be compiled.
// It will be removed once SSA work is complete.
Unimplementedf(msg string, args ...interface{})
// Warnl writes compiler messages in the form expected by "errorcheck" tests
Warnl(line int, fmt_ string, args ...interface{})
// Fowards the Debug_checknil flag from gc
Debug_checknil() bool
}
type Frontend interface {
TypeSource
Logger
// StringData returns a symbol pointing to the given string's contents.
StringData(string) interface{} // returns *gc.Sym
// Auto returns a Node for an auto variable of the given type.
// The SSA compiler uses this function to allocate space for spills.
Auto(Type) GCNode
}
// interface used to hold *gc.Node. We'd use *gc.Node directly but
// that would lead to an import cycle.
type GCNode interface {
Typ() Type
String() string
}
// NewConfig returns a new configuration object for the given architecture.
func NewConfig(arch string, fe Frontend, ctxt *obj.Link) *Config {
c := &Config{arch: arch, fe: fe}
switch arch {
case "amd64":
c.IntSize = 8
c.PtrSize = 8
c.lowerBlock = rewriteBlockAMD64
c.lowerValue = rewriteValueAMD64
case "386":
c.IntSize = 4
c.PtrSize = 4
c.lowerBlock = rewriteBlockAMD64
c.lowerValue = rewriteValueAMD64 // TODO(khr): full 32-bit support
default:
fe.Unimplementedf("arch %s not implemented", arch)
}
c.ctxt = ctxt
return c
}
func (c *Config) Frontend() Frontend { return c.fe }
// NewFunc returns a new, empty function object
func (c *Config) NewFunc() *Func {
// TODO(khr): should this function take name, type, etc. as arguments?
return &Func{Config: c, NamedValues: map[LocalSlot][]*Value{}}
}
func (c *Config) Logf(msg string, args ...interface{}) { c.fe.Logf(msg, args...) }
func (c *Config) Fatalf(msg string, args ...interface{}) { c.fe.Fatalf(msg, args...) }
func (c *Config) Unimplementedf(msg string, args ...interface{}) { c.fe.Unimplementedf(msg, args...) }
func (c *Config) Warnl(line int, msg string, args ...interface{}) { c.fe.Warnl(line, msg, args...) }
func (c *Config) Debug_checknil() bool { return c.fe.Debug_checknil() }
// TODO(khr): do we really need a separate Config, or can we just
// store all its fields inside a Func?