| // Copyright 2018 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Package fmtsort provides a general stable ordering mechanism |
| // for maps, on behalf of the fmt and text/template packages. |
| // It is not guaranteed to be efficient and works only for types |
| // that are valid map keys. |
| package fmtsort |
| |
| import ( |
| "reflect" |
| "sort" |
| ) |
| |
| // Note: Throughout this package we avoid calling reflect.Value.Interface as |
| // it is not always legal to do so and it's easier to avoid the issue than to face it. |
| |
| // SortedMap represents a map's keys and values. The keys and values are |
| // aligned in index order: Value[i] is the value in the map corresponding to Key[i]. |
| type SortedMap struct { |
| Key []reflect.Value |
| Value []reflect.Value |
| } |
| |
| func (o *SortedMap) Len() int { return len(o.Key) } |
| func (o *SortedMap) Less(i, j int) bool { return compare(o.Key[i], o.Key[j]) < 0 } |
| func (o *SortedMap) Swap(i, j int) { |
| o.Key[i], o.Key[j] = o.Key[j], o.Key[i] |
| o.Value[i], o.Value[j] = o.Value[j], o.Value[i] |
| } |
| |
| // Sort accepts a map and returns a SortedMap that has the same keys and |
| // values but in a stable sorted order according to the keys, modulo issues |
| // raised by unorderable key values such as NaNs. |
| // |
| // The ordering rules are more general than with Go's < operator: |
| // |
| // - when applicable, nil compares low |
| // - ints, floats, and strings order by < |
| // - NaN compares less than non-NaN floats |
| // - bool compares false before true |
| // - complex compares real, then imag |
| // - pointers compare by machine address |
| // - channel values compare by machine address |
| // - structs compare each field in turn |
| // - arrays compare each element in turn. |
| // Otherwise identical arrays compare by length. |
| // - interface values compare first by reflect.Type describing the concrete type |
| // and then by concrete value as described in the previous rules. |
| func Sort(mapValue reflect.Value) *SortedMap { |
| if mapValue.Type().Kind() != reflect.Map { |
| return nil |
| } |
| // Note: this code is arranged to not panic even in the presence |
| // of a concurrent map update. The runtime is responsible for |
| // yelling loudly if that happens. See issue 33275. |
| n := mapValue.Len() |
| key := make([]reflect.Value, 0, n) |
| value := make([]reflect.Value, 0, n) |
| iter := mapValue.MapRange() |
| for iter.Next() { |
| key = append(key, iter.Key()) |
| value = append(value, iter.Value()) |
| } |
| sorted := &SortedMap{ |
| Key: key, |
| Value: value, |
| } |
| sort.Stable(sorted) |
| return sorted |
| } |
| |
| // compare compares two values of the same type. It returns -1, 0, 1 |
| // according to whether a > b (1), a == b (0), or a < b (-1). |
| // If the types differ, it returns -1. |
| // See the comment on Sort for the comparison rules. |
| func compare(aVal, bVal reflect.Value) int { |
| aType, bType := aVal.Type(), bVal.Type() |
| if aType != bType { |
| return -1 // No good answer possible, but don't return 0: they're not equal. |
| } |
| switch aVal.Kind() { |
| case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: |
| a, b := aVal.Int(), bVal.Int() |
| switch { |
| case a < b: |
| return -1 |
| case a > b: |
| return 1 |
| default: |
| return 0 |
| } |
| case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: |
| a, b := aVal.Uint(), bVal.Uint() |
| switch { |
| case a < b: |
| return -1 |
| case a > b: |
| return 1 |
| default: |
| return 0 |
| } |
| case reflect.String: |
| a, b := aVal.String(), bVal.String() |
| switch { |
| case a < b: |
| return -1 |
| case a > b: |
| return 1 |
| default: |
| return 0 |
| } |
| case reflect.Float32, reflect.Float64: |
| return floatCompare(aVal.Float(), bVal.Float()) |
| case reflect.Complex64, reflect.Complex128: |
| a, b := aVal.Complex(), bVal.Complex() |
| if c := floatCompare(real(a), real(b)); c != 0 { |
| return c |
| } |
| return floatCompare(imag(a), imag(b)) |
| case reflect.Bool: |
| a, b := aVal.Bool(), bVal.Bool() |
| switch { |
| case a == b: |
| return 0 |
| case a: |
| return 1 |
| default: |
| return -1 |
| } |
| case reflect.Pointer, reflect.UnsafePointer: |
| a, b := aVal.Pointer(), bVal.Pointer() |
| switch { |
| case a < b: |
| return -1 |
| case a > b: |
| return 1 |
| default: |
| return 0 |
| } |
| case reflect.Chan: |
| if c, ok := nilCompare(aVal, bVal); ok { |
| return c |
| } |
| ap, bp := aVal.Pointer(), bVal.Pointer() |
| switch { |
| case ap < bp: |
| return -1 |
| case ap > bp: |
| return 1 |
| default: |
| return 0 |
| } |
| case reflect.Struct: |
| for i := 0; i < aVal.NumField(); i++ { |
| if c := compare(aVal.Field(i), bVal.Field(i)); c != 0 { |
| return c |
| } |
| } |
| return 0 |
| case reflect.Array: |
| for i := 0; i < aVal.Len(); i++ { |
| if c := compare(aVal.Index(i), bVal.Index(i)); c != 0 { |
| return c |
| } |
| } |
| return 0 |
| case reflect.Interface: |
| if c, ok := nilCompare(aVal, bVal); ok { |
| return c |
| } |
| c := compare(reflect.ValueOf(aVal.Elem().Type()), reflect.ValueOf(bVal.Elem().Type())) |
| if c != 0 { |
| return c |
| } |
| return compare(aVal.Elem(), bVal.Elem()) |
| default: |
| // Certain types cannot appear as keys (maps, funcs, slices), but be explicit. |
| panic("bad type in compare: " + aType.String()) |
| } |
| } |
| |
| // nilCompare checks whether either value is nil. If not, the boolean is false. |
| // If either value is nil, the boolean is true and the integer is the comparison |
| // value. The comparison is defined to be 0 if both are nil, otherwise the one |
| // nil value compares low. Both arguments must represent a chan, func, |
| // interface, map, pointer, or slice. |
| func nilCompare(aVal, bVal reflect.Value) (int, bool) { |
| if aVal.IsNil() { |
| if bVal.IsNil() { |
| return 0, true |
| } |
| return -1, true |
| } |
| if bVal.IsNil() { |
| return 1, true |
| } |
| return 0, false |
| } |
| |
| // floatCompare compares two floating-point values. NaNs compare low. |
| func floatCompare(a, b float64) int { |
| switch { |
| case isNaN(a): |
| return -1 // No good answer if b is a NaN so don't bother checking. |
| case isNaN(b): |
| return 1 |
| case a < b: |
| return -1 |
| case a > b: |
| return 1 |
| } |
| return 0 |
| } |
| |
| func isNaN(a float64) bool { |
| return a != a |
| } |