| // Copyright 2011 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| /* | |
| Stack layout parameters. | |
| Included both by runtime (compiled via 6c) and linkers (compiled via gcc). | |
| The per-goroutine g->stackguard is set to point StackGuard bytes | |
| above the bottom of the stack. Each function compares its stack | |
| pointer against g->stackguard to check for overflow. To cut one | |
| instruction from the check sequence for functions with tiny frames, | |
| the stack is allowed to protrude StackSmall bytes below the stack | |
| guard. Functions with large frames don't bother with the check and | |
| always call morestack. The sequences are (for amd64, others are | |
| similar): | |
| guard = g->stackguard | |
| frame = function's stack frame size | |
| argsize = size of function arguments (call + return) | |
| stack frame size <= StackSmall: | |
| CMPQ guard, SP | |
| JHI 3(PC) | |
| MOVQ m->morearg, $(argsize << 32) | |
| CALL morestack(SB) | |
| stack frame size > StackSmall but < StackBig | |
| LEAQ (frame-StackSmall)(SP), R0 | |
| CMPQ guard, R0 | |
| JHI 3(PC) | |
| MOVQ m->morearg, $(argsize << 32) | |
| CALL morestack(SB) | |
| stack frame size >= StackBig: | |
| MOVQ m->morearg, $((argsize << 32) | frame) | |
| CALL morestack(SB) | |
| The bottom StackGuard - StackSmall bytes are important: there has | |
| to be enough room to execute functions that refuse to check for | |
| stack overflow, either because they need to be adjacent to the | |
| actual caller's frame (deferproc) or because they handle the imminent | |
| stack overflow (morestack). | |
| For example, deferproc might call malloc, which does one of the | |
| above checks (without allocating a full frame), which might trigger | |
| a call to morestack. This sequence needs to fit in the bottom | |
| section of the stack. On amd64, morestack's frame is 40 bytes, and | |
| deferproc's frame is 56 bytes. That fits well within the | |
| StackGuard - StackSmall = 128 bytes at the bottom. | |
| The linkers explore all possible call traces involving non-splitting | |
| functions to make sure that this limit cannot be violated. | |
| */ | |
| enum { | |
| // StackSystem is a number of additional bytes to add | |
| // to each stack below the usual guard area for OS-specific | |
| // purposes like signal handling. Used on Windows because | |
| // it does not use a separate stack. | |
| #ifdef __WINDOWS__ | |
| StackSystem = 512 * sizeof(uintptr), | |
| #else | |
| StackSystem = 0, | |
| #endif | |
| // The amount of extra stack to allocate beyond the size | |
| // needed for the single frame that triggered the split. | |
| StackExtra = 1024, | |
| // The minimum stack segment size to allocate. | |
| // If the amount needed for the splitting frame + StackExtra | |
| // is less than this number, the stack will have this size instead. | |
| StackMin = 4096, | |
| FixedStack = StackMin + StackSystem, | |
| // Functions that need frames bigger than this call morestack | |
| // unconditionally. That is, on entry to a function it is assumed | |
| // that the amount of space available in the current stack segment | |
| // couldn't possibly be bigger than StackBig. If stack segments | |
| // do run with more space than StackBig, the space may not be | |
| // used efficiently. As a result, StackBig should not be significantly | |
| // smaller than StackMin or StackExtra. | |
| StackBig = 4096, | |
| // The stack guard is a pointer this many bytes above the | |
| // bottom of the stack. | |
| StackGuard = 256 + StackSystem, | |
| // After a stack split check the SP is allowed to be this | |
| // many bytes below the stack guard. This saves an instruction | |
| // in the checking sequence for tiny frames. | |
| StackSmall = 128, | |
| // The maximum number of bytes that a chain of NOSPLIT | |
| // functions can use. | |
| StackLimit = StackGuard - StackSystem - StackSmall, | |
| }; |