blob: f4f49acb8620c7312552ea3ebb9a43833cbf13f7 [file] [log] [blame]
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// values are specified using the following format:
// (op <type> [auxint] {aux} arg0 arg1 ...)
// the type and aux fields are optional
// on the matching side
// - the type, aux, and auxint fields must match if they are specified.
// on the generated side
// - the type of the top-level expression is the same as the one on the left-hand side.
// - the type of any subexpressions must be specified explicitly.
// - auxint will be 0 if not specified.
// - aux will be nil if not specified.
// blocks are specified using the following format:
// (kind controlvalue succ0 succ1 ...)
// controlvalue must be "nil" or a value expression
// succ* fields must be variables
// For now, the generated successors must be a permutation of the matched successors.
// constant folding
(Add64 (Const64 [c]) (Const64 [d])) -> (Const64 [c+d])
(AddPtr (ConstPtr [c]) (ConstPtr [d])) -> (ConstPtr [c+d])
(Mul64 (Const64 [c]) (Const64 [d])) -> (Const64 [c*d])
(MulPtr (ConstPtr [c]) (ConstPtr [d])) -> (ConstPtr [c*d])
(IsInBounds (ConstPtr [c]) (ConstPtr [d])) -> (ConstPtr {inBounds(c,d)})
(Eq64 x x) -> (ConstBool {true})
(Eq32 x x) -> (ConstBool {true})
(Eq16 x x) -> (ConstBool {true})
(Eq8 x x) -> (ConstBool {true})
(Neq64 x x) -> (ConstBool {false})
(Neq32 x x) -> (ConstBool {false})
(Neq16 x x) -> (ConstBool {false})
(Neq8 x x) -> (ConstBool {false})
(Com8 (Com8 x)) -> x
(Com16 (Com16 x)) -> x
(Com32 (Com32 x)) -> x
(Com64 (Com64 x)) -> x
// tear apart slices
// TODO: anything that generates a slice needs to go in here.
(SlicePtr (Load ptr mem)) -> (Load ptr mem)
(SliceLen (Load ptr mem)) -> (Load (AddPtr <ptr.Type> ptr (ConstPtr <config.Frontend().TypeUintptr()> [config.PtrSize])) mem)
(SliceCap (Load ptr mem)) -> (Load (AddPtr <ptr.Type> ptr (ConstPtr <config.Frontend().TypeUintptr()> [config.PtrSize*2])) mem)
// slice and interface comparisons
// the frontend ensures that we can only compare against nil
// start by putting nil on the right to simplify the other rules
(EqFat x y) && x.Op == OpConstNil && y.Op != OpConstNil -> (EqFat y x)
(NeqFat x y) && x.Op == OpConstNil && y.Op != OpConstNil -> (NeqFat y x)
// it suffices to check the first word (backing array for slices, dynamic type for interfaces)
(EqFat (Load ptr mem) (ConstNil)) -> (EqPtr (Load <config.Frontend().TypeUintptr()> ptr mem) (ConstPtr <config.Frontend().TypeUintptr()> [0]))
(NeqFat (Load ptr mem) (ConstNil)) -> (NeqPtr (Load <config.Frontend().TypeUintptr()> ptr mem) (ConstPtr <config.Frontend().TypeUintptr()> [0]))
// indexing operations
// Note: bounds check has already been done
(ArrayIndex (Load ptr mem) idx) -> (Load (PtrIndex <v.Type.PtrTo()> ptr idx) mem)
(PtrIndex <t> ptr idx) -> (AddPtr ptr (MulPtr <config.Frontend().TypeUintptr()> idx (ConstPtr <config.Frontend().TypeUintptr()> [t.Elem().Size()])))
(StructSelect [idx] (Load ptr mem)) -> (Load (OffPtr <v.Type.PtrTo()> [idx] ptr) mem)
// big-object moves
// TODO: fix size
(Store dst (Load <t> src mem) mem) && t.Size() > 8 -> (Move [t.Size()] dst src mem)
// string ops
(ConstString {s}) -> (StringMake (Addr <config.Frontend().TypeBytePtr()> {config.fe.StringData(s.(string))} (SB <config.Frontend().TypeUintptr()>)) (ConstPtr <config.Frontend().TypeUintptr()> [int64(len(s.(string)))]))
(Load <t> ptr mem) && t.IsString() -> (StringMake (Load <config.Frontend().TypeBytePtr()> ptr mem) (Load <config.Frontend().TypeUintptr()> (OffPtr <config.Frontend().TypeBytePtr()> [config.PtrSize] ptr) mem))
(StringPtr (StringMake ptr _)) -> ptr
(StringLen (StringMake _ len)) -> len
(Store dst str mem) && str.Type.IsString() -> (Store (OffPtr <config.Frontend().TypeBytePtr()> [config.PtrSize] dst) (StringLen <config.Frontend().TypeUintptr()> str) (Store <TypeMem> dst (StringPtr <config.Frontend().TypeBytePtr()> str) mem))
(If (IsNonNil (GetG)) yes no) -> (Plain nil yes)
(If (Not cond) yes no) -> (If cond no yes)
(If (ConstBool {c}) yes no) && c.(bool) -> (Plain nil yes)
(If (ConstBool {c}) yes no) && !c.(bool) -> (Plain nil no)