| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Memory allocator, based on tcmalloc. | |
| // http://goog-perftools.sourceforge.net/doc/tcmalloc.html | |
| // The main allocator works in runs of pages. | |
| // Small allocation sizes (up to and including 32 kB) are | |
| // rounded to one of about 100 size classes, each of which | |
| // has its own free list of objects of exactly that size. | |
| // Any free page of memory can be split into a set of objects | |
| // of one size class, which are then managed using free list | |
| // allocators. | |
| // | |
| // The allocator's data structures are: | |
| // | |
| // FixAlloc: a free-list allocator for fixed-size objects, | |
| // used to manage storage used by the allocator. | |
| // MHeap: the malloc heap, managed at page (4096-byte) granularity. | |
| // MSpan: a run of pages managed by the MHeap. | |
| // MCentral: a shared free list for a given size class. | |
| // MCache: a per-thread (in Go, per-M) cache for small objects. | |
| // MStats: allocation statistics. | |
| // | |
| // Allocating a small object proceeds up a hierarchy of caches: | |
| // | |
| // 1. Round the size up to one of the small size classes | |
| // and look in the corresponding MCache free list. | |
| // If the list is not empty, allocate an object from it. | |
| // This can all be done without acquiring a lock. | |
| // | |
| // 2. If the MCache free list is empty, replenish it by | |
| // taking a bunch of objects from the MCentral free list. | |
| // Moving a bunch amortizes the cost of acquiring the MCentral lock. | |
| // | |
| // 3. If the MCentral free list is empty, replenish it by | |
| // allocating a run of pages from the MHeap and then | |
| // chopping that memory into a objects of the given size. | |
| // Allocating many objects amortizes the cost of locking | |
| // the heap. | |
| // | |
| // 4. If the MHeap is empty or has no page runs large enough, | |
| // allocate a new group of pages (at least 1MB) from the | |
| // operating system. Allocating a large run of pages | |
| // amortizes the cost of talking to the operating system. | |
| // | |
| // Freeing a small object proceeds up the same hierarchy: | |
| // | |
| // 1. Look up the size class for the object and add it to | |
| // the MCache free list. | |
| // | |
| // 2. If the MCache free list is too long or the MCache has | |
| // too much memory, return some to the MCentral free lists. | |
| // | |
| // 3. If all the objects in a given span have returned to | |
| // the MCentral list, return that span to the page heap. | |
| // | |
| // 4. If the heap has too much memory, return some to the | |
| // operating system. | |
| // | |
| // TODO(rsc): Step 4 is not implemented. | |
| // | |
| // Allocating and freeing a large object uses the page heap | |
| // directly, bypassing the MCache and MCentral free lists. | |
| // | |
| // The small objects on the MCache and MCentral free lists | |
| // may or may not be zeroed. They are zeroed if and only if | |
| // the second word of the object is zero. The spans in the | |
| // page heap are always zeroed. When a span full of objects | |
| // is returned to the page heap, the objects that need to be | |
| // are zeroed first. There are two main benefits to delaying the | |
| // zeroing this way: | |
| // | |
| // 1. stack frames allocated from the small object lists | |
| // can avoid zeroing altogether. | |
| // 2. the cost of zeroing when reusing a small object is | |
| // charged to the mutator, not the garbage collector. | |
| // | |
| // This C code was written with an eye toward translating to Go | |
| // in the future. Methods have the form Type_Method(Type *t, ...). | |
| typedef struct FixAlloc FixAlloc; | |
| typedef struct MCentral MCentral; | |
| typedef struct MHeap MHeap; | |
| typedef struct MSpan MSpan; | |
| typedef struct MStats MStats; | |
| typedef struct MLink MLink; | |
| enum | |
| { | |
| PageShift = 12, | |
| PageSize = 1<<PageShift, | |
| PageMask = PageSize - 1, | |
| }; | |
| typedef uintptr PageID; // address >> PageShift | |
| enum | |
| { | |
| // Computed constant. The definition of MaxSmallSize and the | |
| // algorithm in msize.c produce some number of different allocation | |
| // size classes. NumSizeClasses is that number. It's needed here | |
| // because there are static arrays of this length; when msize runs its | |
| // size choosing algorithm it double-checks that NumSizeClasses agrees. | |
| NumSizeClasses = 61, | |
| // Tunable constants. | |
| MaxSmallSize = 32<<10, | |
| FixAllocChunk = 128<<10, // Chunk size for FixAlloc | |
| MaxMCacheListLen = 256, // Maximum objects on MCacheList | |
| MaxMCacheSize = 2<<20, // Maximum bytes in one MCache | |
| MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap. | |
| HeapAllocChunk = 1<<20, // Chunk size for heap growth | |
| // Number of bits in page to span calculations (4k pages). | |
| // On 64-bit, we limit the arena to 16G, so 22 bits suffices. | |
| // On 32-bit, we don't bother limiting anything: 20 bits for 4G. | |
| #ifdef _64BIT | |
| MHeapMap_Bits = 22, | |
| #else | |
| MHeapMap_Bits = 20, | |
| #endif | |
| }; | |
| // A generic linked list of blocks. (Typically the block is bigger than sizeof(MLink).) | |
| struct MLink | |
| { | |
| MLink *next; | |
| }; | |
| // SysAlloc obtains a large chunk of zeroed memory from the | |
| // operating system, typically on the order of a hundred kilobytes | |
| // or a megabyte. If the pointer argument is non-nil, the caller | |
| // wants a mapping there or nowhere. | |
| // | |
| // SysUnused notifies the operating system that the contents | |
| // of the memory region are no longer needed and can be reused | |
| // for other purposes. The program reserves the right to start | |
| // accessing those pages in the future. | |
| // | |
| // SysFree returns it unconditionally; this is only used if | |
| // an out-of-memory error has been detected midway through | |
| // an allocation. It is okay if SysFree is a no-op. | |
| // | |
| // SysReserve reserves address space without allocating memory. | |
| // If the pointer passed to it is non-nil, the caller wants the | |
| // reservation there, but SysReserve can still choose another | |
| // location if that one is unavailable. | |
| // | |
| // SysMap maps previously reserved address space for use. | |
| void* runtime·SysAlloc(uintptr nbytes); | |
| void runtime·SysFree(void *v, uintptr nbytes); | |
| void runtime·SysUnused(void *v, uintptr nbytes); | |
| void runtime·SysMap(void *v, uintptr nbytes); | |
| void* runtime·SysReserve(void *v, uintptr nbytes); | |
| // FixAlloc is a simple free-list allocator for fixed size objects. | |
| // Malloc uses a FixAlloc wrapped around SysAlloc to manages its | |
| // MCache and MSpan objects. | |
| // | |
| // Memory returned by FixAlloc_Alloc is not zeroed. | |
| // The caller is responsible for locking around FixAlloc calls. | |
| // Callers can keep state in the object but the first word is | |
| // smashed by freeing and reallocating. | |
| struct FixAlloc | |
| { | |
| uintptr size; | |
| void *(*alloc)(uintptr); | |
| void (*first)(void *arg, byte *p); // called first time p is returned | |
| void *arg; | |
| MLink *list; | |
| byte *chunk; | |
| uint32 nchunk; | |
| uintptr inuse; // in-use bytes now | |
| uintptr sys; // bytes obtained from system | |
| }; | |
| void runtime·FixAlloc_Init(FixAlloc *f, uintptr size, void *(*alloc)(uintptr), void (*first)(void*, byte*), void *arg); | |
| void* runtime·FixAlloc_Alloc(FixAlloc *f); | |
| void runtime·FixAlloc_Free(FixAlloc *f, void *p); | |
| // Statistics. | |
| // Shared with Go: if you edit this structure, also edit extern.go. | |
| struct MStats | |
| { | |
| // General statistics. No locking; approximate. | |
| uint64 alloc; // bytes allocated and still in use | |
| uint64 total_alloc; // bytes allocated (even if freed) | |
| uint64 sys; // bytes obtained from system (should be sum of xxx_sys below) | |
| uint64 nlookup; // number of pointer lookups | |
| uint64 nmalloc; // number of mallocs | |
| uint64 nfree; // number of frees | |
| // Statistics about malloc heap. | |
| // protected by mheap.Lock | |
| uint64 heap_alloc; // bytes allocated and still in use | |
| uint64 heap_sys; // bytes obtained from system | |
| uint64 heap_idle; // bytes in idle spans | |
| uint64 heap_inuse; // bytes in non-idle spans | |
| uint64 heap_objects; // total number of allocated objects | |
| // Statistics about allocation of low-level fixed-size structures. | |
| // Protected by FixAlloc locks. | |
| uint64 stacks_inuse; // bootstrap stacks | |
| uint64 stacks_sys; | |
| uint64 mspan_inuse; // MSpan structures | |
| uint64 mspan_sys; | |
| uint64 mcache_inuse; // MCache structures | |
| uint64 mcache_sys; | |
| uint64 buckhash_sys; // profiling bucket hash table | |
| // Statistics about garbage collector. | |
| // Protected by stopping the world during GC. | |
| uint64 next_gc; // next GC (in heap_alloc time) | |
| uint64 pause_total_ns; | |
| uint64 pause_ns[256]; | |
| uint32 numgc; | |
| bool enablegc; | |
| bool debuggc; | |
| // Statistics about allocation size classes. | |
| // No locking; approximate. | |
| struct { | |
| uint32 size; | |
| uint64 nmalloc; | |
| uint64 nfree; | |
| } by_size[NumSizeClasses]; | |
| }; | |
| #define mstats runtime·MemStats /* name shared with Go */ | |
| extern MStats mstats; | |
| // Size classes. Computed and initialized by InitSizes. | |
| // | |
| // SizeToClass(0 <= n <= MaxSmallSize) returns the size class, | |
| // 1 <= sizeclass < NumSizeClasses, for n. | |
| // Size class 0 is reserved to mean "not small". | |
| // | |
| // class_to_size[i] = largest size in class i | |
| // class_to_allocnpages[i] = number of pages to allocate when | |
| // making new objects in class i | |
| // class_to_transfercount[i] = number of objects to move when | |
| // taking a bunch of objects out of the central lists | |
| // and putting them in the thread free list. | |
| int32 runtime·SizeToClass(int32); | |
| extern int32 runtime·class_to_size[NumSizeClasses]; | |
| extern int32 runtime·class_to_allocnpages[NumSizeClasses]; | |
| extern int32 runtime·class_to_transfercount[NumSizeClasses]; | |
| extern void runtime·InitSizes(void); | |
| // Per-thread (in Go, per-M) cache for small objects. | |
| // No locking needed because it is per-thread (per-M). | |
| typedef struct MCacheList MCacheList; | |
| struct MCacheList | |
| { | |
| MLink *list; | |
| uint32 nlist; | |
| uint32 nlistmin; | |
| }; | |
| struct MCache | |
| { | |
| MCacheList list[NumSizeClasses]; | |
| uint64 size; | |
| int64 local_alloc; // bytes allocated (or freed) since last lock of heap | |
| int64 local_objects; // objects allocated (or freed) since last lock of heap | |
| int32 next_sample; // trigger heap sample after allocating this many bytes | |
| }; | |
| void* runtime·MCache_Alloc(MCache *c, int32 sizeclass, uintptr size, int32 zeroed); | |
| void runtime·MCache_Free(MCache *c, void *p, int32 sizeclass, uintptr size); | |
| void runtime·MCache_ReleaseAll(MCache *c); | |
| // An MSpan is a run of pages. | |
| enum | |
| { | |
| MSpanInUse = 0, | |
| MSpanFree, | |
| MSpanListHead, | |
| MSpanDead, | |
| }; | |
| struct MSpan | |
| { | |
| MSpan *next; // in a span linked list | |
| MSpan *prev; // in a span linked list | |
| MSpan *allnext; // in the list of all spans | |
| PageID start; // starting page number | |
| uintptr npages; // number of pages in span | |
| MLink *freelist; // list of free objects | |
| uint32 ref; // number of allocated objects in this span | |
| uint32 sizeclass; // size class | |
| uint32 state; // MSpanInUse etc | |
| byte *limit; // end of data in span | |
| }; | |
| void runtime·MSpan_Init(MSpan *span, PageID start, uintptr npages); | |
| // Every MSpan is in one doubly-linked list, | |
| // either one of the MHeap's free lists or one of the | |
| // MCentral's span lists. We use empty MSpan structures as list heads. | |
| void runtime·MSpanList_Init(MSpan *list); | |
| bool runtime·MSpanList_IsEmpty(MSpan *list); | |
| void runtime·MSpanList_Insert(MSpan *list, MSpan *span); | |
| void runtime·MSpanList_Remove(MSpan *span); // from whatever list it is in | |
| // Central list of free objects of a given size. | |
| struct MCentral | |
| { | |
| Lock; | |
| int32 sizeclass; | |
| MSpan nonempty; | |
| MSpan empty; | |
| int32 nfree; | |
| }; | |
| void runtime·MCentral_Init(MCentral *c, int32 sizeclass); | |
| int32 runtime·MCentral_AllocList(MCentral *c, int32 n, MLink **first); | |
| void runtime·MCentral_FreeList(MCentral *c, int32 n, MLink *first); | |
| // Main malloc heap. | |
| // The heap itself is the "free[]" and "large" arrays, | |
| // but all the other global data is here too. | |
| struct MHeap | |
| { | |
| Lock; | |
| MSpan free[MaxMHeapList]; // free lists of given length | |
| MSpan large; // free lists length >= MaxMHeapList | |
| MSpan *allspans; | |
| // span lookup | |
| MSpan *map[1<<MHeapMap_Bits]; | |
| // range of addresses we might see in the heap | |
| byte *bitmap; | |
| uintptr bitmap_mapped; | |
| byte *arena_start; | |
| byte *arena_used; | |
| byte *arena_end; | |
| // central free lists for small size classes. | |
| // the union makes sure that the MCentrals are | |
| // spaced 64 bytes apart, so that each MCentral.Lock | |
| // gets its own cache line. | |
| union { | |
| MCentral; | |
| byte pad[64]; | |
| } central[NumSizeClasses]; | |
| FixAlloc spanalloc; // allocator for Span* | |
| FixAlloc cachealloc; // allocator for MCache* | |
| }; | |
| extern MHeap runtime·mheap; | |
| void runtime·MHeap_Init(MHeap *h, void *(*allocator)(uintptr)); | |
| MSpan* runtime·MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass, int32 acct); | |
| void runtime·MHeap_Free(MHeap *h, MSpan *s, int32 acct); | |
| MSpan* runtime·MHeap_Lookup(MHeap *h, void *v); | |
| MSpan* runtime·MHeap_LookupMaybe(MHeap *h, void *v); | |
| void runtime·MGetSizeClassInfo(int32 sizeclass, uintptr *size, int32 *npages, int32 *nobj); | |
| void* runtime·MHeap_SysAlloc(MHeap *h, uintptr n); | |
| void runtime·MHeap_MapBits(MHeap *h); | |
| void* runtime·mallocgc(uintptr size, uint32 flag, int32 dogc, int32 zeroed); | |
| int32 runtime·mlookup(void *v, byte **base, uintptr *size, MSpan **s); | |
| void runtime·gc(int32 force); | |
| void runtime·markallocated(void *v, uintptr n, bool noptr); | |
| void runtime·checkallocated(void *v, uintptr n); | |
| void runtime·markfreed(void *v, uintptr n); | |
| void runtime·checkfreed(void *v, uintptr n); | |
| int32 runtime·checking; | |
| void runtime·markspan(void *v, uintptr size, uintptr n, bool leftover); | |
| void runtime·unmarkspan(void *v, uintptr size); | |
| bool runtime·blockspecial(void*); | |
| void runtime·setblockspecial(void*); | |
| enum | |
| { | |
| // flags to malloc | |
| FlagNoPointers = 1<<0, // no pointers here | |
| FlagNoProfiling = 1<<1, // must not profile | |
| FlagNoGC = 1<<2, // must not free or scan for pointers | |
| }; | |
| void runtime·MProf_Malloc(void*, uintptr); | |
| void runtime·MProf_Free(void*, uintptr); | |
| // Malloc profiling settings. | |
| // Must match definition in extern.go. | |
| enum { | |
| MProf_None = 0, | |
| MProf_Sample = 1, | |
| MProf_All = 2, | |
| }; | |
| extern int32 runtime·malloc_profile; | |
| typedef struct Finalizer Finalizer; | |
| struct Finalizer | |
| { | |
| Finalizer *next; // for use by caller of getfinalizer | |
| void (*fn)(void*); | |
| void *arg; | |
| int32 nret; | |
| }; | |
| Finalizer* runtime·getfinalizer(void*, bool); |