| // Copyright 2014 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package atomic_test |
| |
| import ( |
| "math/rand" |
| "runtime" |
| "sync" |
| . "sync/atomic" |
| "testing" |
| "time" |
| ) |
| |
| func TestValue(t *testing.T) { |
| var v Value |
| if v.Load() != nil { |
| t.Fatal("initial Value is not nil") |
| } |
| v.Store(42) |
| x := v.Load() |
| if xx, ok := x.(int); !ok || xx != 42 { |
| t.Fatalf("wrong value: got %+v, want 42", x) |
| } |
| v.Store(84) |
| x = v.Load() |
| if xx, ok := x.(int); !ok || xx != 84 { |
| t.Fatalf("wrong value: got %+v, want 84", x) |
| } |
| } |
| |
| func TestValueLarge(t *testing.T) { |
| var v Value |
| v.Store("foo") |
| x := v.Load() |
| if xx, ok := x.(string); !ok || xx != "foo" { |
| t.Fatalf("wrong value: got %+v, want foo", x) |
| } |
| v.Store("barbaz") |
| x = v.Load() |
| if xx, ok := x.(string); !ok || xx != "barbaz" { |
| t.Fatalf("wrong value: got %+v, want barbaz", x) |
| } |
| } |
| |
| func TestValuePanic(t *testing.T) { |
| const nilErr = "sync/atomic: store of nil value into Value" |
| const badErr = "sync/atomic: store of inconsistently typed value into Value" |
| var v Value |
| func() { |
| defer func() { |
| err := recover() |
| if err != nilErr { |
| t.Fatalf("inconsistent store panic: got '%v', want '%v'", err, nilErr) |
| } |
| }() |
| v.Store(nil) |
| }() |
| v.Store(42) |
| func() { |
| defer func() { |
| err := recover() |
| if err != badErr { |
| t.Fatalf("inconsistent store panic: got '%v', want '%v'", err, badErr) |
| } |
| }() |
| v.Store("foo") |
| }() |
| func() { |
| defer func() { |
| err := recover() |
| if err != nilErr { |
| t.Fatalf("inconsistent store panic: got '%v', want '%v'", err, nilErr) |
| } |
| }() |
| v.Store(nil) |
| }() |
| } |
| |
| func TestValueConcurrent(t *testing.T) { |
| tests := [][]interface{}{ |
| {uint16(0), ^uint16(0), uint16(1 + 2<<8), uint16(3 + 4<<8)}, |
| {uint32(0), ^uint32(0), uint32(1 + 2<<16), uint32(3 + 4<<16)}, |
| {uint64(0), ^uint64(0), uint64(1 + 2<<32), uint64(3 + 4<<32)}, |
| {complex(0, 0), complex(1, 2), complex(3, 4), complex(5, 6)}, |
| } |
| p := 4 * runtime.GOMAXPROCS(0) |
| N := int(1e5) |
| if testing.Short() { |
| p /= 2 |
| N = 1e3 |
| } |
| for _, test := range tests { |
| var v Value |
| done := make(chan bool) |
| for i := 0; i < p; i++ { |
| go func() { |
| r := rand.New(rand.NewSource(rand.Int63())) |
| loop: |
| for j := 0; j < N; j++ { |
| x := test[r.Intn(len(test))] |
| v.Store(x) |
| x = v.Load() |
| for _, x1 := range test { |
| if x == x1 { |
| continue loop |
| } |
| } |
| t.Logf("loaded unexpected value %+v, want %+v", x, test) |
| done <- false |
| } |
| done <- true |
| }() |
| } |
| for i := 0; i < p; i++ { |
| if !<-done { |
| t.FailNow() |
| } |
| } |
| } |
| } |
| |
| func BenchmarkValueRead(b *testing.B) { |
| var v Value |
| v.Store(new(int)) |
| b.RunParallel(func(pb *testing.PB) { |
| for pb.Next() { |
| x := v.Load().(*int) |
| if *x != 0 { |
| b.Fatalf("wrong value: got %v, want 0", *x) |
| } |
| } |
| }) |
| } |
| |
| // The following example shows how to use Value for periodic program config updates |
| // and propagation of the changes to worker goroutines. |
| func ExampleValue_config() { |
| var config Value // holds current server configuration |
| // Create initial config value and store into config. |
| config.Store(loadConfig()) |
| go func() { |
| // Reload config every 10 seconds |
| // and update config value with the new version. |
| for { |
| time.Sleep(10 * time.Second) |
| config.Store(loadConfig()) |
| } |
| }() |
| // Create worker goroutines that handle incoming requests |
| // using the latest config value. |
| for i := 0; i < 10; i++ { |
| go func() { |
| for r := range requests() { |
| c := config.Load() |
| // Handle request r using config c. |
| _, _ = r, c |
| } |
| }() |
| } |
| } |
| |
| func loadConfig() map[string]string { |
| return make(map[string]string) |
| } |
| |
| func requests() chan int { |
| return make(chan int) |
| } |
| |
| // The following example shows how to maintain a scalable frequently read, |
| // but infrequently updated data structure using copy-on-write idiom. |
| func ExampleValue_readMostly() { |
| type Map map[string]string |
| var m Value |
| m.Store(make(Map)) |
| var mu sync.Mutex // used only by writers |
| // read function can be used to read the data without further synchronization |
| read := func(key string) (val string) { |
| m1 := m.Load().(Map) |
| return m1[key] |
| } |
| // insert function can be used to update the data without further synchronization |
| insert := func(key, val string) { |
| mu.Lock() // synchronize with other potential writers |
| defer mu.Unlock() |
| m1 := m.Load().(Map) // load current value of the data structure |
| m2 := make(Map) // create a new value |
| for k, v := range m1 { |
| m2[k] = v // copy all data from the current object to the new one |
| } |
| m2[key] = val // do the update that we need |
| m.Store(m2) // atomically replace the current object with the new one |
| // At this point all new readers start working with the new version. |
| // The old version will be garbage collected once the existing readers |
| // (if any) are done with it. |
| } |
| _, _ = read, insert |
| } |