| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Deep equality test via reflection |
| |
| package reflect |
| |
| import "reflect" |
| |
| // During deepValueEqual, must keep track of checks that are |
| // in progress. The comparison algorithm assumes that all |
| // checks in progress are true when it reencounters them. |
| // Visited are stored in a map indexed by 17 * a1 + a2; |
| type visit struct { |
| a1 uintptr; |
| a2 uintptr; |
| typ Type; |
| next *visit; |
| } |
| |
| // Tests for deep equality using reflected types. The map argument tracks |
| // comparisons that have already been seen, which allows short circuiting on |
| // recursive types. |
| func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) bool { |
| if v1 == nil { |
| return v2 == nil |
| } |
| if v2 == nil { |
| return false |
| } |
| if !equalType(v1.Type(), v2.Type()) { |
| return false; |
| } |
| |
| // if depth > 10 { panic("deepValueEqual") } // for debugging |
| |
| addr1 := uintptr(v1.Addr()); |
| addr2 := uintptr(v2.Addr()); |
| if addr1 > addr2 { |
| // Canonicalize order to reduce number of entries in visited. |
| addr1, addr2 = addr2, addr1; |
| } |
| |
| // Short circuit if references are identical ... |
| if addr1 == addr2 { |
| return true; |
| } |
| |
| // ... or already seen |
| h := 17 * addr1 + addr2; |
| seen, ok := visited[h]; |
| typ := v1.Type(); |
| for p := seen; p != nil; p = p.next { |
| if p.a1 == addr1 && p.a2 == addr2 && p.typ == typ { |
| return true; |
| } |
| } |
| |
| // Remember for later. |
| visited[h] = &visit{addr1, addr2, typ, seen}; |
| |
| switch v1.Kind() { |
| case ArrayKind: |
| arr1 := v1.(ArrayValue); |
| arr2 := v2.(ArrayValue); |
| if arr1.IsSlice() != arr2.IsSlice() || arr1.Len() != arr2.Len() { |
| return false; |
| } |
| for i := 0; i < arr1.Len(); i++ { |
| if !deepValueEqual(arr1.Elem(i), arr2.Elem(i), visited, depth+1) { |
| return false; |
| } |
| } |
| return true; |
| case InterfaceKind: |
| i1 := v1.(InterfaceValue).Get(); |
| i2 := v2.(InterfaceValue).Get(); |
| if i1 == nil || i2 == nil { |
| return i1 == i2; |
| } |
| return deepValueEqual(NewValue(i1), NewValue(i2), visited, depth+1); |
| case MapKind: |
| // TODO(dnadasi): Implement this fully once MapValue is implemented |
| return v1.Interface() == v2.Interface(); |
| case PtrKind: |
| return deepValueEqual(v1.(PtrValue).Sub(), v2.(PtrValue).Sub(), visited, depth+1); |
| case StructKind: |
| struct1 := v1.(StructValue); |
| struct2 := v2.(StructValue); |
| if struct1.Len() != struct2.Len() { |
| return false; |
| } |
| for i := 0; i < struct1.Len(); i++ { |
| if !deepValueEqual(struct1.Field(i), struct2.Field(i), visited, depth+1) { |
| return false; |
| } |
| } |
| return true; |
| default: |
| // Normal equality suffices |
| return v1.Interface() == v2.Interface(); |
| } |
| |
| panic("Not reached"); |
| } |
| |
| // DeepEqual tests for deep equality. It uses normal == equality where possible |
| // but will scan members of arrays, slices, and fields of structs. It correctly |
| // handles recursive types. Until reflection supports maps, maps are equal iff |
| // they are identical. |
| func DeepEqual(a1, a2 interface{}) bool { |
| v1 := NewValue(a1); |
| v2 := NewValue(a2); |
| if !equalType(v1.Type(), v2.Type()) { |
| return false; |
| } |
| return deepValueEqual(v1, v2, make(map[uintptr]*visit), 0); |
| } |