| // run |
| |
| // Copyright 2016 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // This test checks if the compiler's internal constant |
| // arithmetic correctly rounds up floating-point values |
| // that become the smallest denormal value. |
| // |
| // See also related issue 14553 and test issue14553.go. |
| |
| package main |
| |
| import ( |
| "fmt" |
| "math" |
| ) |
| |
| const ( |
| p149 = 1.0 / (1 << 149) // 1p-149 |
| p500 = 1.0 / (1 << 500) // 1p-500 |
| p1074 = p500 * p500 / (1<<74) // 1p-1074 |
| ) |
| |
| const ( |
| m0000p149 = 0x0 / 16.0 * p149 // = 0.0000p-149 |
| m1000p149 = 0x8 / 16.0 * p149 // = 0.1000p-149 |
| m1001p149 = 0x9 / 16.0 * p149 // = 0.1001p-149 |
| m1011p149 = 0xb / 16.0 * p149 // = 0.1011p-149 |
| m1100p149 = 0xc / 16.0 * p149 // = 0.1100p-149 |
| |
| m0000p1074 = 0x0 / 16.0 * p1074 // = 0.0000p-1074 |
| m1000p1074 = 0x8 / 16.0 * p1074 // = 0.1000p-1074 |
| m1001p1074 = 0x9 / 16.0 * p1074 // = 0.1001p-1074 |
| m1011p1074 = 0xb / 16.0 * p1074 // = 0.1011p-1074 |
| m1100p1074 = 0xc / 16.0 * p1074 // = 0.1100p-1074 |
| ) |
| |
| func main() { |
| test32(float32(m0000p149), f32(m0000p149)) |
| test32(float32(m1000p149), f32(m1000p149)) |
| test32(float32(m1001p149), f32(m1001p149)) |
| test32(float32(m1011p149), f32(m1011p149)) |
| test32(float32(m1100p149), f32(m1100p149)) |
| |
| test64(float64(m0000p1074), f64(m0000p1074)) |
| test64(float64(m1000p1074), f64(m1000p1074)) |
| test64(float64(m1001p1074), f64(m1001p1074)) |
| test64(float64(m1011p1074), f64(m1011p1074)) |
| test64(float64(m1100p1074), f64(m1100p1074)) |
| } |
| |
| func f32(x float64) float32 { return float32(x) } |
| func f64(x float64) float64 { return float64(x) } |
| |
| func test32(a, b float32) { |
| abits := math.Float32bits(a) |
| bbits := math.Float32bits(b) |
| if abits != bbits { |
| panic(fmt.Sprintf("%08x != %08x\n", abits, bbits)) |
| } |
| } |
| |
| func test64(a, b float64) { |
| abits := math.Float64bits(a) |
| bbits := math.Float64bits(b) |
| if abits != bbits { |
| panic(fmt.Sprintf("%016x != %016x\n", abits, bbits)) |
| } |
| } |