| // Copyright 2022 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| import "unsafe" |
| |
| // OS memory management abstraction layer |
| // |
| // Regions of the address space managed by the runtime may be in one of four |
| // states at any given time: |
| // 1) None - Unreserved and unmapped, the default state of any region. |
| // 2) Reserved - Owned by the runtime, but accessing it would cause a fault. |
| // Does not count against the process' memory footprint. |
| // 3) Prepared - Reserved, intended not to be backed by physical memory (though |
| // an OS may implement this lazily). Can transition efficiently to |
| // Ready. Accessing memory in such a region is undefined (may |
| // fault, may give back unexpected zeroes, etc.). |
| // 4) Ready - may be accessed safely. |
| // |
| // This set of states is more than is strictly necessary to support all the |
| // currently supported platforms. One could get by with just None, Reserved, and |
| // Ready. However, the Prepared state gives us flexibility for performance |
| // purposes. For example, on POSIX-y operating systems, Reserved is usually a |
| // private anonymous mmap'd region with PROT_NONE set, and to transition |
| // to Ready would require setting PROT_READ|PROT_WRITE. However the |
| // underspecification of Prepared lets us use just MADV_FREE to transition from |
| // Ready to Prepared. Thus with the Prepared state we can set the permission |
| // bits just once early on, we can efficiently tell the OS that it's free to |
| // take pages away from us when we don't strictly need them. |
| // |
| // This file defines a cross-OS interface for a common set of helpers |
| // that transition memory regions between these states. The helpers call into |
| // OS-specific implementations that handle errors, while the interface boundary |
| // implements cross-OS functionality, like updating runtime accounting. |
| |
| // sysAlloc transitions an OS-chosen region of memory from None to Ready. |
| // More specifically, it obtains a large chunk of zeroed memory from the |
| // operating system, typically on the order of a hundred kilobytes |
| // or a megabyte. This memory is always immediately available for use. |
| // |
| // sysStat must be non-nil. |
| // |
| // Don't split the stack as this function may be invoked without a valid G, |
| // which prevents us from allocating more stack. |
| // |
| //go:nosplit |
| func sysAlloc(n uintptr, sysStat *sysMemStat) unsafe.Pointer { |
| sysStat.add(int64(n)) |
| gcController.mappedReady.Add(int64(n)) |
| return sysAllocOS(n) |
| } |
| |
| // sysUnused transitions a memory region from Ready to Prepared. It notifies the |
| // operating system that the physical pages backing this memory region are no |
| // longer needed and can be reused for other purposes. The contents of a |
| // sysUnused memory region are considered forfeit and the region must not be |
| // accessed again until sysUsed is called. |
| func sysUnused(v unsafe.Pointer, n uintptr) { |
| gcController.mappedReady.Add(-int64(n)) |
| sysUnusedOS(v, n) |
| } |
| |
| // sysUsed transitions a memory region from Prepared to Ready. It notifies the |
| // operating system that the memory region is needed and ensures that the region |
| // may be safely accessed. This is typically a no-op on systems that don't have |
| // an explicit commit step and hard over-commit limits, but is critical on |
| // Windows, for example. |
| // |
| // This operation is idempotent for memory already in the Prepared state, so |
| // it is safe to refer, with v and n, to a range of memory that includes both |
| // Prepared and Ready memory. However, the caller must provide the exact amount |
| // of Prepared memory for accounting purposes. |
| func sysUsed(v unsafe.Pointer, n, prepared uintptr) { |
| gcController.mappedReady.Add(int64(prepared)) |
| sysUsedOS(v, n) |
| } |
| |
| // sysHugePage does not transition memory regions, but instead provides a |
| // hint to the OS that it would be more efficient to back this memory region |
| // with pages of a larger size transparently. |
| func sysHugePage(v unsafe.Pointer, n uintptr) { |
| sysHugePageOS(v, n) |
| } |
| |
| // sysFree transitions a memory region from any state to None. Therefore, it |
| // returns memory unconditionally. It is used if an out-of-memory error has been |
| // detected midway through an allocation or to carve out an aligned section of |
| // the address space. It is okay if sysFree is a no-op only if sysReserve always |
| // returns a memory region aligned to the heap allocator's alignment |
| // restrictions. |
| // |
| // sysStat must be non-nil. |
| // |
| // Don't split the stack as this function may be invoked without a valid G, |
| // which prevents us from allocating more stack. |
| // |
| //go:nosplit |
| func sysFree(v unsafe.Pointer, n uintptr, sysStat *sysMemStat) { |
| sysStat.add(-int64(n)) |
| gcController.mappedReady.Add(-int64(n)) |
| sysFreeOS(v, n) |
| } |
| |
| // sysFault transitions a memory region from Ready to Reserved. It |
| // marks a region such that it will always fault if accessed. Used only for |
| // debugging the runtime. |
| // |
| // TODO(mknyszek): Currently it's true that all uses of sysFault transition |
| // memory from Ready to Reserved, but this may not be true in the future |
| // since on every platform the operation is much more general than that. |
| // If a transition from Prepared is ever introduced, create a new function |
| // that elides the Ready state accounting. |
| func sysFault(v unsafe.Pointer, n uintptr) { |
| gcController.mappedReady.Add(-int64(n)) |
| sysFaultOS(v, n) |
| } |
| |
| // sysReserve transitions a memory region from None to Reserved. It reserves |
| // address space in such a way that it would cause a fatal fault upon access |
| // (either via permissions or not committing the memory). Such a reservation is |
| // thus never backed by physical memory. |
| // |
| // If the pointer passed to it is non-nil, the caller wants the |
| // reservation there, but sysReserve can still choose another |
| // location if that one is unavailable. |
| // |
| // NOTE: sysReserve returns OS-aligned memory, but the heap allocator |
| // may use larger alignment, so the caller must be careful to realign the |
| // memory obtained by sysReserve. |
| func sysReserve(v unsafe.Pointer, n uintptr) unsafe.Pointer { |
| return sysReserveOS(v, n) |
| } |
| |
| // sysMap transitions a memory region from Reserved to Prepared. It ensures the |
| // memory region can be efficiently transitioned to Ready. |
| // |
| // sysStat must be non-nil. |
| func sysMap(v unsafe.Pointer, n uintptr, sysStat *sysMemStat) { |
| sysStat.add(int64(n)) |
| sysMapOS(v, n) |
| } |