| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package runtime |
| |
| // fastlog2 implements a fast approximation to the base 2 log of a |
| // float64. This is used to compute a geometric distribution for heap |
| // sampling, without introducing dependencies into package math. This |
| // uses a very rough approximation using the float64 exponent and the |
| // first 25 bits of the mantissa. The top 5 bits of the mantissa are |
| // used to load limits from a table of constants and the rest are used |
| // to scale linearly between them. |
| func fastlog2(x float64) float64 { |
| const fastlogScaleBits = 20 |
| const fastlogScaleRatio = 1.0 / (1 << fastlogScaleBits) |
| |
| xBits := float64bits(x) |
| // Extract the exponent from the IEEE float64, and index a constant |
| // table with the first 10 bits from the mantissa. |
| xExp := int64((xBits>>52)&0x7FF) - 1023 |
| xManIndex := (xBits >> (52 - fastlogNumBits)) % (1 << fastlogNumBits) |
| xManScale := (xBits >> (52 - fastlogNumBits - fastlogScaleBits)) % (1 << fastlogScaleBits) |
| |
| low, high := fastlog2Table[xManIndex], fastlog2Table[xManIndex+1] |
| return float64(xExp) + low + (high-low)*float64(xManScale)*fastlogScaleRatio |
| } |