| // compile |
| |
| // Copyright 2020 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Make sure floating point operations that generate flags |
| // are scheduled correctly on s390x. |
| |
| package p |
| |
| func f1(x, y float64, z int) float64 { |
| a := x + y // generate flags |
| if z == 0 { // create basic block that does not clobber flags |
| return a |
| } |
| if a > 0 { // use flags in different basic block |
| return y |
| } |
| return x |
| } |
| |
| func f2(x, y float64, z int) float64 { |
| a := x - y // generate flags |
| if z == 0 { // create basic block that does not clobber flags |
| return a |
| } |
| if a > 0 { // use flags in different basic block |
| return y |
| } |
| return x |
| } |
| |
| func f3(x, y float32, z int) float32 { |
| a := x + y // generate flags |
| if z == 0 { // create basic block that does not clobber flags |
| return a |
| } |
| if a > 0 { // use flags in different basic block |
| return y |
| } |
| return x |
| } |
| |
| func f4(x, y float32, z int) float32 { |
| a := x - y // generate flags |
| if z == 0 { // create basic block that does not clobber flags |
| return a |
| } |
| if a > 0 { // use flags in different basic block |
| return y |
| } |
| return x |
| } |