| // Copyright 2009 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package gob |
| |
| import ( |
| "bytes"; |
| "gob"; |
| "io"; |
| "os"; |
| "reflect"; |
| "sync"; |
| ) |
| |
| type Encoder struct { |
| sync.Mutex; // each item must be sent atomically |
| w io.Writer; // where to send the data |
| sent map[reflect.Type] TypeId; // which types we've already sent |
| state *encoderState; // so we can encode integers, strings directly |
| countState *encoderState; // stage for writing counts |
| buf []byte; // for collecting the output. |
| } |
| |
| func NewEncoder(w io.Writer) *Encoder { |
| enc := new(Encoder); |
| enc.w = w; |
| enc.sent = make(map[reflect.Type] TypeId); |
| enc.state = new(encoderState); |
| enc.state.b = new(bytes.Buffer); // the rest isn't important; all we need is buffer and writer |
| enc.countState = new(encoderState); |
| enc.countState.b = new(bytes.Buffer); // the rest isn't important; all we need is buffer and writer |
| return enc; |
| } |
| |
| func (enc *Encoder) badType(rt reflect.Type) { |
| enc.state.err = os.ErrorString("gob: can't encode type " + rt.String()); |
| } |
| |
| // Send the data item preceded by a unsigned count of its length. |
| func (enc *Encoder) send() { |
| // Encode the length. |
| encodeUint(enc.countState, uint64(enc.state.b.Len())); |
| // Build the buffer. |
| countLen := enc.countState.b.Len(); |
| total := countLen + enc.state.b.Len(); |
| if total > len(enc.buf) { |
| enc.buf = make([]byte, total+1000); // extra for growth |
| } |
| // Place the length before the data. |
| // TODO(r): avoid the extra copy here. |
| enc.countState.b.Read(enc.buf[0:countLen]); |
| // Now the data. |
| enc.state.b.Read(enc.buf[countLen:total]); |
| // Write the data. |
| enc.w.Write(enc.buf[0:total]); |
| } |
| |
| func (enc *Encoder) sendType(origt reflect.Type) { |
| // Drill down to the base type. |
| rt, indir_ := indirect(origt); |
| |
| // We only send structs - everything else is basic or an error |
| switch t := rt.(type) { |
| case *reflect.StructType: |
| break; // we handle these |
| case *reflect.ChanType: |
| enc.badType(rt); |
| return; |
| case *reflect.MapType: |
| enc.badType(rt); |
| return; |
| case *reflect.FuncType: |
| enc.badType(rt); |
| return; |
| case *reflect.InterfaceType: |
| enc.badType(rt); |
| return; |
| default: |
| return; // basic, array, etc; not a type to be sent. |
| } |
| |
| // Have we already sent this type? This time we ask about the base type. |
| if id_, alreadySent := enc.sent[rt]; alreadySent { |
| return |
| } |
| |
| // Need to send it. |
| typeLock.Lock(); |
| info := getTypeInfo(rt); |
| typeLock.Unlock(); |
| // Send the pair (-id, type) |
| // Id: |
| encodeInt(enc.state, -int64(info.typeId)); |
| // Type: |
| encode(enc.state.b, info.wire); |
| enc.send(); |
| |
| // Remember we've sent this type. |
| enc.sent[rt] = info.typeId; |
| // Remember we've sent the top-level, possibly indirect type too. |
| enc.sent[origt] = info.typeId; |
| // Now send the inner types |
| st := rt.(*reflect.StructType); |
| for i := 0; i < st.NumField(); i++ { |
| enc.sendType(st.Field(i).Type); |
| } |
| } |
| |
| func (enc *Encoder) Encode(e interface{}) os.Error { |
| if enc.state.b.Len() > 0 || enc.countState.b.Len() > 0 { |
| panicln("Encoder: buffer not empty") |
| } |
| rt, indir := indirect(reflect.Typeof(e)); |
| |
| // Make sure we're single-threaded through here. |
| enc.Lock(); |
| defer enc.Unlock(); |
| |
| // Make sure the type is known to the other side. |
| // First, have we already sent this type? |
| if id_, alreadySent := enc.sent[rt]; !alreadySent { |
| // No, so send it. |
| enc.sendType(rt); |
| if enc.state.err != nil { |
| enc.state.b.Reset(); |
| enc.countState.b.Reset(); |
| return enc.state.err |
| } |
| } |
| |
| // Identify the type of this top-level value. |
| encodeInt(enc.state, int64(enc.sent[rt])); |
| |
| // Encode the object. |
| encode(enc.state.b, e); |
| enc.send(); |
| |
| return enc.state.err |
| } |