|  | // Copyright 2011 The Go Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style | 
|  | // license that can be found in the LICENSE file. | 
|  |  | 
|  | /* | 
|  | Package builtin provides documentation for Go's predeclared identifiers. | 
|  | The items documented here are not actually in package builtin | 
|  | but their descriptions here allow godoc to present documentation | 
|  | for the language's special identifiers. | 
|  | */ | 
|  | package builtin | 
|  |  | 
|  | // bool is the set of boolean values, true and false. | 
|  | type bool bool | 
|  |  | 
|  | // true and false are the two untyped boolean values. | 
|  | const ( | 
|  | true  = 0 == 0 // Untyped bool. | 
|  | false = 0 != 0 // Untyped bool. | 
|  | ) | 
|  |  | 
|  | // uint8 is the set of all unsigned 8-bit integers. | 
|  | // Range: 0 through 255. | 
|  | type uint8 uint8 | 
|  |  | 
|  | // uint16 is the set of all unsigned 16-bit integers. | 
|  | // Range: 0 through 65535. | 
|  | type uint16 uint16 | 
|  |  | 
|  | // uint32 is the set of all unsigned 32-bit integers. | 
|  | // Range: 0 through 4294967295. | 
|  | type uint32 uint32 | 
|  |  | 
|  | // uint64 is the set of all unsigned 64-bit integers. | 
|  | // Range: 0 through 18446744073709551615. | 
|  | type uint64 uint64 | 
|  |  | 
|  | // int8 is the set of all signed 8-bit integers. | 
|  | // Range: -128 through 127. | 
|  | type int8 int8 | 
|  |  | 
|  | // int16 is the set of all signed 16-bit integers. | 
|  | // Range: -32768 through 32767. | 
|  | type int16 int16 | 
|  |  | 
|  | // int32 is the set of all signed 32-bit integers. | 
|  | // Range: -2147483648 through 2147483647. | 
|  | type int32 int32 | 
|  |  | 
|  | // int64 is the set of all signed 64-bit integers. | 
|  | // Range: -9223372036854775808 through 9223372036854775807. | 
|  | type int64 int64 | 
|  |  | 
|  | // float32 is the set of all IEEE-754 32-bit floating-point numbers. | 
|  | type float32 float32 | 
|  |  | 
|  | // float64 is the set of all IEEE-754 64-bit floating-point numbers. | 
|  | type float64 float64 | 
|  |  | 
|  | // complex64 is the set of all complex numbers with float32 real and | 
|  | // imaginary parts. | 
|  | type complex64 complex64 | 
|  |  | 
|  | // complex128 is the set of all complex numbers with float64 real and | 
|  | // imaginary parts. | 
|  | type complex128 complex128 | 
|  |  | 
|  | // string is the set of all strings of 8-bit bytes, conventionally but not | 
|  | // necessarily representing UTF-8-encoded text. A string may be empty, but | 
|  | // not nil. Values of string type are immutable. | 
|  | type string string | 
|  |  | 
|  | // int is a signed integer type that is at least 32 bits in size. It is a | 
|  | // distinct type, however, and not an alias for, say, int32. | 
|  | type int int | 
|  |  | 
|  | // uint is an unsigned integer type that is at least 32 bits in size. It is a | 
|  | // distinct type, however, and not an alias for, say, uint32. | 
|  | type uint uint | 
|  |  | 
|  | // uintptr is an integer type that is large enough to hold the bit pattern of | 
|  | // any pointer. | 
|  | type uintptr uintptr | 
|  |  | 
|  | // byte is an alias for uint8 and is equivalent to uint8 in all ways. It is | 
|  | // used, by convention, to distinguish byte values from 8-bit unsigned | 
|  | // integer values. | 
|  | type byte = uint8 | 
|  |  | 
|  | // rune is an alias for int32 and is equivalent to int32 in all ways. It is | 
|  | // used, by convention, to distinguish character values from integer values. | 
|  | type rune = int32 | 
|  |  | 
|  | // iota is a predeclared identifier representing the untyped integer ordinal | 
|  | // number of the current const specification in a (usually parenthesized) | 
|  | // const declaration. It is zero-indexed. | 
|  | const iota = 0 // Untyped int. | 
|  |  | 
|  | // nil is a predeclared identifier representing the zero value for a | 
|  | // pointer, channel, func, interface, map, or slice type. | 
|  | var nil Type // Type must be a pointer, channel, func, interface, map, or slice type | 
|  |  | 
|  | // Type is here for the purposes of documentation only. It is a stand-in | 
|  | // for any Go type, but represents the same type for any given function | 
|  | // invocation. | 
|  | type Type int | 
|  |  | 
|  | // Type1 is here for the purposes of documentation only. It is a stand-in | 
|  | // for any Go type, but represents the same type for any given function | 
|  | // invocation. | 
|  | type Type1 int | 
|  |  | 
|  | // IntegerType is here for the purposes of documentation only. It is a stand-in | 
|  | // for any integer type: int, uint, int8 etc. | 
|  | type IntegerType int | 
|  |  | 
|  | // FloatType is here for the purposes of documentation only. It is a stand-in | 
|  | // for either float type: float32 or float64. | 
|  | type FloatType float32 | 
|  |  | 
|  | // ComplexType is here for the purposes of documentation only. It is a | 
|  | // stand-in for either complex type: complex64 or complex128. | 
|  | type ComplexType complex64 | 
|  |  | 
|  | // The append built-in function appends elements to the end of a slice. If | 
|  | // it has sufficient capacity, the destination is resliced to accommodate the | 
|  | // new elements. If it does not, a new underlying array will be allocated. | 
|  | // Append returns the updated slice. It is therefore necessary to store the | 
|  | // result of append, often in the variable holding the slice itself: | 
|  | //	slice = append(slice, elem1, elem2) | 
|  | //	slice = append(slice, anotherSlice...) | 
|  | // As a special case, it is legal to append a string to a byte slice, like this: | 
|  | //	slice = append([]byte("hello "), "world"...) | 
|  | func append(slice []Type, elems ...Type) []Type | 
|  |  | 
|  | // The copy built-in function copies elements from a source slice into a | 
|  | // destination slice. (As a special case, it also will copy bytes from a | 
|  | // string to a slice of bytes.) The source and destination may overlap. Copy | 
|  | // returns the number of elements copied, which will be the minimum of | 
|  | // len(src) and len(dst). | 
|  | func copy(dst, src []Type) int | 
|  |  | 
|  | // The delete built-in function deletes the element with the specified key | 
|  | // (m[key]) from the map. If m is nil or there is no such element, delete | 
|  | // is a no-op. | 
|  | func delete(m map[Type]Type1, key Type) | 
|  |  | 
|  | // The len built-in function returns the length of v, according to its type: | 
|  | //	Array: the number of elements in v. | 
|  | //	Pointer to array: the number of elements in *v (even if v is nil). | 
|  | //	Slice, or map: the number of elements in v; if v is nil, len(v) is zero. | 
|  | //	String: the number of bytes in v. | 
|  | //	Channel: the number of elements queued (unread) in the channel buffer; | 
|  | //	if v is nil, len(v) is zero. | 
|  | func len(v Type) int | 
|  |  | 
|  | // The cap built-in function returns the capacity of v, according to its type: | 
|  | //	Array: the number of elements in v (same as len(v)). | 
|  | //	Pointer to array: the number of elements in *v (same as len(v)). | 
|  | //	Slice: the maximum length the slice can reach when resliced; | 
|  | //	if v is nil, cap(v) is zero. | 
|  | //	Channel: the channel buffer capacity, in units of elements; | 
|  | //	if v is nil, cap(v) is zero. | 
|  | func cap(v Type) int | 
|  |  | 
|  | // The make built-in function allocates and initializes an object of type | 
|  | // slice, map, or chan (only). Like new, the first argument is a type, not a | 
|  | // value. Unlike new, make's return type is the same as the type of its | 
|  | // argument, not a pointer to it. The specification of the result depends on | 
|  | // the type: | 
|  | //	Slice: The size specifies the length. The capacity of the slice is | 
|  | //	equal to its length. A second integer argument may be provided to | 
|  | //	specify a different capacity; it must be no smaller than the | 
|  | //	length. For example, make([]int, 0, 10) allocates an underlying array | 
|  | //	of size 10 and returns a slice of length 0 and capacity 10 that is | 
|  | //	backed by this underlying array. | 
|  | //	Map: An empty map is allocated with enough space to hold the | 
|  | //	specified number of elements. The size may be omitted, in which case | 
|  | //	a small starting size is allocated. | 
|  | //	Channel: The channel's buffer is initialized with the specified | 
|  | //	buffer capacity. If zero, or the size is omitted, the channel is | 
|  | //	unbuffered. | 
|  | func make(t Type, size ...IntegerType) Type | 
|  |  | 
|  | // The new built-in function allocates memory. The first argument is a type, | 
|  | // not a value, and the value returned is a pointer to a newly | 
|  | // allocated zero value of that type. | 
|  | func new(Type) *Type | 
|  |  | 
|  | // The complex built-in function constructs a complex value from two | 
|  | // floating-point values. The real and imaginary parts must be of the same | 
|  | // size, either float32 or float64 (or assignable to them), and the return | 
|  | // value will be the corresponding complex type (complex64 for float32, | 
|  | // complex128 for float64). | 
|  | func complex(r, i FloatType) ComplexType | 
|  |  | 
|  | // The real built-in function returns the real part of the complex number c. | 
|  | // The return value will be floating point type corresponding to the type of c. | 
|  | func real(c ComplexType) FloatType | 
|  |  | 
|  | // The imag built-in function returns the imaginary part of the complex | 
|  | // number c. The return value will be floating point type corresponding to | 
|  | // the type of c. | 
|  | func imag(c ComplexType) FloatType | 
|  |  | 
|  | // The close built-in function closes a channel, which must be either | 
|  | // bidirectional or send-only. It should be executed only by the sender, | 
|  | // never the receiver, and has the effect of shutting down the channel after | 
|  | // the last sent value is received. After the last value has been received | 
|  | // from a closed channel c, any receive from c will succeed without | 
|  | // blocking, returning the zero value for the channel element. The form | 
|  | //	x, ok := <-c | 
|  | // will also set ok to false for a closed channel. | 
|  | func close(c chan<- Type) | 
|  |  | 
|  | // The panic built-in function stops normal execution of the current | 
|  | // goroutine. When a function F calls panic, normal execution of F stops | 
|  | // immediately. Any functions whose execution was deferred by F are run in | 
|  | // the usual way, and then F returns to its caller. To the caller G, the | 
|  | // invocation of F then behaves like a call to panic, terminating G's | 
|  | // execution and running any deferred functions. This continues until all | 
|  | // functions in the executing goroutine have stopped, in reverse order. At | 
|  | // that point, the program is terminated and the error condition is reported, | 
|  | // including the value of the argument to panic. This termination sequence | 
|  | // is called panicking and can be controlled by the built-in function | 
|  | // recover. | 
|  | func panic(v interface{}) | 
|  |  | 
|  | // The recover built-in function allows a program to manage behavior of a | 
|  | // panicking goroutine. Executing a call to recover inside a deferred | 
|  | // function (but not any function called by it) stops the panicking sequence | 
|  | // by restoring normal execution and retrieves the error value passed to the | 
|  | // call of panic. If recover is called outside the deferred function it will | 
|  | // not stop a panicking sequence. In this case, or when the goroutine is not | 
|  | // panicking, or if the argument supplied to panic was nil, recover returns | 
|  | // nil. Thus the return value from recover reports whether the goroutine is | 
|  | // panicking. | 
|  | func recover() interface{} | 
|  |  | 
|  | // The print built-in function formats its arguments in an | 
|  | // implementation-specific way and writes the result to standard error. | 
|  | // Print is useful for bootstrapping and debugging; it is not guaranteed | 
|  | // to stay in the language. | 
|  | func print(args ...Type) | 
|  |  | 
|  | // The println built-in function formats its arguments in an | 
|  | // implementation-specific way and writes the result to standard error. | 
|  | // Spaces are always added between arguments and a newline is appended. | 
|  | // Println is useful for bootstrapping and debugging; it is not guaranteed | 
|  | // to stay in the language. | 
|  | func println(args ...Type) | 
|  |  | 
|  | // The error built-in interface type is the conventional interface for | 
|  | // representing an error condition, with the nil value representing no error. | 
|  | type error interface { | 
|  | Error() string | 
|  | } |