| // Copyright 2012 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // MakeFunc implementation. | |
| package reflect | |
| import ( | |
| "runtime" | |
| "unsafe" | |
| ) | |
| // makeFuncImpl is the closure value implementing the function | |
| // returned by MakeFunc. | |
| type makeFuncImpl struct { | |
| // References visible to the garbage collector. | |
| // The code array below contains the same references | |
| // embedded in the machine code. | |
| typ *rtype | |
| fn func([]Value) []Value | |
| // code is the actual machine code invoked for the closure. | |
| code [40]byte | |
| } | |
| // MakeFunc returns a new function of the given Type | |
| // that wraps the function fn. When called, that new function | |
| // does the following: | |
| // | |
| // - converts its arguments to a list of Values args. | |
| // - runs results := fn(args). | |
| // - returns the results as a slice of Values, one per formal result. | |
| // | |
| // The implementation fn can assume that the argument Value slice | |
| // has the number and type of arguments given by typ. | |
| // If typ describes a variadic function, the final Value is itself | |
| // a slice representing the variadic arguments, as in the | |
| // body of a variadic function. The result Value slice returned by fn | |
| // must have the number and type of results given by typ. | |
| // | |
| // The Value.Call method allows the caller to invoke a typed function | |
| // in terms of Values; in contrast, MakeFunc allows the caller to implement | |
| // a typed function in terms of Values. | |
| // | |
| // The Examples section of the documentation includes an illustration | |
| // of how to use MakeFunc to build a swap function for different types. | |
| // | |
| func MakeFunc(typ Type, fn func(args []Value) (results []Value)) Value { | |
| if typ.Kind() != Func { | |
| panic("reflect: call of MakeFunc with non-Func type") | |
| } | |
| // Gather type pointer and function pointers | |
| // for use in hand-assembled closure. | |
| t := typ.common() | |
| // Create function impl. | |
| // We don't need to save a pointer to makeFuncStub, because it is in | |
| // the text segment and cannot be garbage collected. | |
| impl := &makeFuncImpl{ | |
| typ: t, | |
| fn: fn, | |
| } | |
| tptr := unsafe.Pointer(t) | |
| fptr := *(*unsafe.Pointer)(unsafe.Pointer(&fn)) | |
| tmp := makeFuncStub | |
| stub := *(*unsafe.Pointer)(unsafe.Pointer(&tmp)) | |
| // Create code. Copy template and fill in pointer values. | |
| switch runtime.GOARCH { | |
| default: | |
| panic("reflect.MakeFunc: unexpected GOARCH: " + runtime.GOARCH) | |
| case "amd64": | |
| copy(impl.code[:], amd64CallStub) | |
| *(*unsafe.Pointer)(unsafe.Pointer(&impl.code[2])) = tptr | |
| *(*unsafe.Pointer)(unsafe.Pointer(&impl.code[12])) = fptr | |
| *(*unsafe.Pointer)(unsafe.Pointer(&impl.code[22])) = stub | |
| case "386": | |
| copy(impl.code[:], _386CallStub) | |
| *(*unsafe.Pointer)(unsafe.Pointer(&impl.code[1])) = tptr | |
| *(*unsafe.Pointer)(unsafe.Pointer(&impl.code[6])) = fptr | |
| *(*unsafe.Pointer)(unsafe.Pointer(&impl.code[11])) = stub | |
| case "arm": | |
| code := (*[10]uintptr)(unsafe.Pointer(&impl.code[0])) | |
| copy(code[:], armCallStub) | |
| code[len(armCallStub)] = uintptr(tptr) | |
| code[len(armCallStub)+1] = uintptr(fptr) | |
| code[len(armCallStub)+2] = uintptr(stub) | |
| cacheflush(&impl.code[0], &impl.code[len(impl.code)-1]) | |
| } | |
| return Value{t, unsafe.Pointer(&impl.code[0]), flag(Func) << flagKindShift} | |
| } | |
| func cacheflush(start, end *byte) | |
| // makeFuncStub is an assembly function used by the code generated | |
| // and returned from MakeFunc. The code returned from makeFunc | |
| // does, schematically, | |
| // | |
| // MOV $typ, R0 | |
| // MOV $fn, R1 | |
| // MOV $0(FP), R2 | |
| // JMP makeFuncStub | |
| // | |
| // That is, it copies the type and function pointer passed to MakeFunc | |
| // into the first two machine registers and then copies the argument frame | |
| // pointer into the third. Then it jumps to makeFuncStub, which calls callReflect | |
| // with those arguments. Using a jmp to makeFuncStub instead of making the | |
| // call directly keeps the allocated code simpler but, perhaps more | |
| // importantly, also keeps the allocated PCs off the call stack. | |
| // Nothing ever returns to the allocated code. | |
| func makeFuncStub() | |
| // amd64CallStub is the MakeFunc code template for amd64 machines. | |
| var amd64CallStub = []byte{ | |
| // MOVQ $constant, AX | |
| 0x48, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| // MOVQ $constant, BX | |
| 0x48, 0xbb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| // MOVQ $constant, DX | |
| 0x48, 0xba, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |
| // LEAQ 8(SP), CX (argument frame) | |
| 0x48, 0x8d, 0x4c, 0x24, 0x08, | |
| // JMP *DX | |
| 0xff, 0xe2, | |
| } | |
| // _386CallStub is the MakeFunc code template for 386 machines. | |
| var _386CallStub = []byte{ | |
| // MOVL $constant, AX | |
| 0xb8, 0x00, 0x00, 0x00, 0x00, | |
| // MOVL $constant, BX | |
| 0xbb, 0x00, 0x00, 0x00, 0x00, | |
| // MOVL $constant, DX | |
| 0xba, 0x00, 0x00, 0x00, 0x00, | |
| // LEAL 4(SP), CX (argument frame) | |
| 0x8d, 0x4c, 0x24, 0x04, | |
| // JMP *DX | |
| 0xff, 0xe2, | |
| } | |
| // armCallStub is the MakeFunc code template for arm machines. | |
| var armCallStub = []uintptr{ | |
| 0xe59f000c, // MOVW 0x14(PC), R0 | |
| 0xe59f100c, // MOVW 0x14(PC), R1 | |
| 0xe28d2004, // MOVW $4(SP), R2 | |
| 0xe59ff008, // MOVW 0x10(PC), PC | |
| 0xeafffffe, // B 0(PC), just in case | |
| } |