| // Copyright 2018 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:build darwin || (openbsd && !mips64) |
| // +build darwin openbsd,!mips64 |
| |
| package runtime |
| |
| import "unsafe" |
| |
| // Call fn with arg as its argument. Return what fn returns. |
| // fn is the raw pc value of the entry point of the desired function. |
| // Switches to the system stack, if not already there. |
| // Preserves the calling point as the location where a profiler traceback will begin. |
| //go:nosplit |
| func libcCall(fn, arg unsafe.Pointer) int32 { |
| // Leave caller's PC/SP/G around for traceback. |
| gp := getg() |
| var mp *m |
| if gp != nil { |
| mp = gp.m |
| } |
| if mp != nil && mp.libcallsp == 0 { |
| mp.libcallg.set(gp) |
| mp.libcallpc = getcallerpc() |
| // sp must be the last, because once async cpu profiler finds |
| // all three values to be non-zero, it will use them |
| mp.libcallsp = getcallersp() |
| } else { |
| // Make sure we don't reset libcallsp. This makes |
| // libcCall reentrant; We remember the g/pc/sp for the |
| // first call on an M, until that libcCall instance |
| // returns. Reentrance only matters for signals, as |
| // libc never calls back into Go. The tricky case is |
| // where we call libcX from an M and record g/pc/sp. |
| // Before that call returns, a signal arrives on the |
| // same M and the signal handling code calls another |
| // libc function. We don't want that second libcCall |
| // from within the handler to be recorded, and we |
| // don't want that call's completion to zero |
| // libcallsp. |
| // We don't need to set libcall* while we're in a sighandler |
| // (even if we're not currently in libc) because we block all |
| // signals while we're handling a signal. That includes the |
| // profile signal, which is the one that uses the libcall* info. |
| mp = nil |
| } |
| res := asmcgocall(fn, arg) |
| if mp != nil { |
| mp.libcallsp = 0 |
| } |
| return res |
| } |