| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package runtime | |
| import ( | |
| "runtime/internal/atomic" | |
| "unsafe" | |
| ) | |
| //go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._CloseHandle CloseHandle%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._CreateEventA CreateEventA%4 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._CreateIoCompletionPort CreateIoCompletionPort%4 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._CreateThread CreateThread%6 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA%3 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._CryptAcquireContextW CryptAcquireContextW%5 "advapi32.dll" | |
| //go:cgo_import_dynamic runtime._CryptGenRandom CryptGenRandom%3 "advapi32.dll" | |
| //go:cgo_import_dynamic runtime._CryptReleaseContext CryptReleaseContext%2 "advapi32.dll" | |
| //go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle%7 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._ExitProcess ExitProcess%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetConsoleMode GetConsoleMode%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW%0 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetProcessAffinityMask GetProcessAffinityMask%3 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetQueuedCompletionStatus GetQueuedCompletionStatus%5 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._NtWaitForSingleObject NtWaitForSingleObject%3 "ntdll.dll" | |
| //go:cgo_import_dynamic runtime._ResumeThread ResumeThread%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetErrorMode SetErrorMode%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetEvent SetEvent%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer%6 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._SuspendThread SuspendThread%1 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._VirtualAlloc VirtualAlloc%4 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._VirtualFree VirtualFree%3 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._WSAGetOverlappedResult WSAGetOverlappedResult%5 "ws2_32.dll" | |
| //go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject%2 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._WriteConsoleW WriteConsoleW%5 "kernel32.dll" | |
| //go:cgo_import_dynamic runtime._WriteFile WriteFile%5 "kernel32.dll" | |
| var ( | |
| // Following syscalls are available on every Windows PC. | |
| // All these variables are set by the Windows executable | |
| // loader before the Go program starts. | |
| _AddVectoredExceptionHandler, | |
| _CloseHandle, | |
| _CreateEventA, | |
| _CreateIoCompletionPort, | |
| _CreateThread, | |
| _CreateWaitableTimerA, | |
| _CryptAcquireContextW, | |
| _CryptGenRandom, | |
| _CryptReleaseContext, | |
| _DuplicateHandle, | |
| _ExitProcess, | |
| _FreeEnvironmentStringsW, | |
| _GetConsoleMode, | |
| _GetEnvironmentStringsW, | |
| _GetProcAddress, | |
| _GetProcessAffinityMask, | |
| _GetQueuedCompletionStatus, | |
| _GetStdHandle, | |
| _GetSystemInfo, | |
| _GetThreadContext, | |
| _LoadLibraryW, | |
| _LoadLibraryA, | |
| _NtWaitForSingleObject, | |
| _ResumeThread, | |
| _SetConsoleCtrlHandler, | |
| _SetErrorMode, | |
| _SetEvent, | |
| _SetProcessPriorityBoost, | |
| _SetThreadPriority, | |
| _SetUnhandledExceptionFilter, | |
| _SetWaitableTimer, | |
| _SuspendThread, | |
| _VirtualAlloc, | |
| _VirtualFree, | |
| _WSAGetOverlappedResult, | |
| _WaitForSingleObject, | |
| _WriteConsoleW, | |
| _WriteFile stdFunction | |
| // Following syscalls are only available on some Windows PCs. | |
| // We will load syscalls, if available, before using them. | |
| _AddVectoredContinueHandler, | |
| _GetQueuedCompletionStatusEx stdFunction | |
| ) | |
| type sigset struct{} | |
| // Call a Windows function with stdcall conventions, | |
| // and switch to os stack during the call. | |
| func asmstdcall(fn unsafe.Pointer) | |
| var asmstdcallAddr unsafe.Pointer | |
| func loadOptionalSyscalls() { | |
| var buf [50]byte // large enough for longest string | |
| strtoptr := func(s string) uintptr { | |
| buf[copy(buf[:], s)] = 0 // nil-terminated for OS | |
| return uintptr(noescape(unsafe.Pointer(&buf[0]))) | |
| } | |
| l := stdcall1(_LoadLibraryA, strtoptr("kernel32.dll")) | |
| findfunc := func(name string) stdFunction { | |
| f := stdcall2(_GetProcAddress, l, strtoptr(name)) | |
| return stdFunction(unsafe.Pointer(f)) | |
| } | |
| if l != 0 { | |
| _AddVectoredContinueHandler = findfunc("AddVectoredContinueHandler") | |
| _GetQueuedCompletionStatusEx = findfunc("GetQueuedCompletionStatusEx") | |
| } | |
| } | |
| //go:nosplit | |
| func getLoadLibrary() uintptr { | |
| return uintptr(unsafe.Pointer(_LoadLibraryW)) | |
| } | |
| //go:nosplit | |
| func getGetProcAddress() uintptr { | |
| return uintptr(unsafe.Pointer(_GetProcAddress)) | |
| } | |
| func getproccount() int32 { | |
| var mask, sysmask uintptr | |
| ret := stdcall3(_GetProcessAffinityMask, currentProcess, uintptr(unsafe.Pointer(&mask)), uintptr(unsafe.Pointer(&sysmask))) | |
| if ret != 0 { | |
| n := 0 | |
| maskbits := int(unsafe.Sizeof(mask) * 8) | |
| for i := 0; i < maskbits; i++ { | |
| if mask&(1<<uint(i)) != 0 { | |
| n++ | |
| } | |
| } | |
| if n != 0 { | |
| return int32(n) | |
| } | |
| } | |
| // use GetSystemInfo if GetProcessAffinityMask fails | |
| var info systeminfo | |
| stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info))) | |
| return int32(info.dwnumberofprocessors) | |
| } | |
| const ( | |
| currentProcess = ^uintptr(0) // -1 = current process | |
| currentThread = ^uintptr(1) // -2 = current thread | |
| ) | |
| // in sys_windows_386.s and sys_windows_amd64.s | |
| func externalthreadhandler() | |
| func osinit() { | |
| asmstdcallAddr = unsafe.Pointer(funcPC(asmstdcall)) | |
| setBadSignalMsg() | |
| loadOptionalSyscalls() | |
| disableWER() | |
| externalthreadhandlerp = funcPC(externalthreadhandler) | |
| initExceptionHandler() | |
| stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1) | |
| ncpu = getproccount() | |
| // Windows dynamic priority boosting assumes that a process has different types | |
| // of dedicated threads -- GUI, IO, computational, etc. Go processes use | |
| // equivalent threads that all do a mix of GUI, IO, computations, etc. | |
| // In such context dynamic priority boosting does nothing but harm, so we turn it off. | |
| stdcall2(_SetProcessPriorityBoost, currentProcess, 1) | |
| } | |
| //go:nosplit | |
| func getRandomData(r []byte) { | |
| const ( | |
| prov_rsa_full = 1 | |
| crypt_verifycontext = 0xF0000000 | |
| ) | |
| var handle uintptr | |
| n := 0 | |
| if stdcall5(_CryptAcquireContextW, uintptr(unsafe.Pointer(&handle)), 0, 0, prov_rsa_full, crypt_verifycontext) != 0 { | |
| if stdcall3(_CryptGenRandom, handle, uintptr(len(r)), uintptr(unsafe.Pointer(&r[0]))) != 0 { | |
| n = len(r) | |
| } | |
| stdcall2(_CryptReleaseContext, handle, 0) | |
| } | |
| extendRandom(r, n) | |
| } | |
| func goenvs() { | |
| // strings is a pointer to environment variable pairs in the form: | |
| // "envA=valA\x00envB=valB\x00\x00" (in UTF-16) | |
| // Two consecutive zero bytes end the list. | |
| strings := unsafe.Pointer(stdcall0(_GetEnvironmentStringsW)) | |
| p := (*[1 << 24]uint16)(strings)[:] | |
| n := 0 | |
| for from, i := 0, 0; true; i++ { | |
| if p[i] == 0 { | |
| // empty string marks the end | |
| if i == from { | |
| break | |
| } | |
| from = i + 1 | |
| n++ | |
| } | |
| } | |
| envs = make([]string, n) | |
| for i := range envs { | |
| envs[i] = gostringw(&p[0]) | |
| for p[0] != 0 { | |
| p = p[1:] | |
| } | |
| p = p[1:] // skip nil byte | |
| } | |
| stdcall1(_FreeEnvironmentStringsW, uintptr(strings)) | |
| } | |
| //go:nosplit | |
| func exit(code int32) { | |
| stdcall1(_ExitProcess, uintptr(code)) | |
| } | |
| //go:nosplit | |
| func write(fd uintptr, buf unsafe.Pointer, n int32) int32 { | |
| const ( | |
| _STD_OUTPUT_HANDLE = ^uintptr(10) // -11 | |
| _STD_ERROR_HANDLE = ^uintptr(11) // -12 | |
| ) | |
| var handle uintptr | |
| switch fd { | |
| case 1: | |
| handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE) | |
| case 2: | |
| handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE) | |
| default: | |
| // assume fd is real windows handle. | |
| handle = fd | |
| } | |
| isASCII := true | |
| b := (*[1 << 30]byte)(buf)[:n] | |
| for _, x := range b { | |
| if x >= 0x80 { | |
| isASCII = false | |
| break | |
| } | |
| } | |
| if !isASCII { | |
| var m uint32 | |
| isConsole := stdcall2(_GetConsoleMode, handle, uintptr(unsafe.Pointer(&m))) != 0 | |
| // If this is a console output, various non-unicode code pages can be in use. | |
| // Use the dedicated WriteConsole call to ensure unicode is printed correctly. | |
| if isConsole { | |
| return int32(writeConsole(handle, buf, n)) | |
| } | |
| } | |
| var written uint32 | |
| stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0) | |
| return int32(written) | |
| } | |
| var ( | |
| utf16ConsoleBack [1000]uint16 | |
| utf16ConsoleBackLock mutex | |
| ) | |
| // writeConsole writes bufLen bytes from buf to the console File. | |
| // It returns the number of bytes written. | |
| func writeConsole(handle uintptr, buf unsafe.Pointer, bufLen int32) int { | |
| const surr2 = (surrogateMin + surrogateMax + 1) / 2 | |
| // Do not use defer for unlock. May cause issues when printing a panic. | |
| lock(&utf16ConsoleBackLock) | |
| b := (*[1 << 30]byte)(buf)[:bufLen] | |
| s := *(*string)(unsafe.Pointer(&b)) | |
| utf16tmp := utf16ConsoleBack[:] | |
| total := len(s) | |
| w := 0 | |
| for len(s) > 0 { | |
| if w >= len(utf16tmp)-2 { | |
| writeConsoleUTF16(handle, utf16tmp[:w]) | |
| w = 0 | |
| } | |
| r, n := charntorune(s) | |
| s = s[n:] | |
| if r < 0x10000 { | |
| utf16tmp[w] = uint16(r) | |
| w++ | |
| } else { | |
| r -= 0x10000 | |
| utf16tmp[w] = surrogateMin + uint16(r>>10)&0x3ff | |
| utf16tmp[w+1] = surr2 + uint16(r)&0x3ff | |
| w += 2 | |
| } | |
| } | |
| writeConsoleUTF16(handle, utf16tmp[:w]) | |
| unlock(&utf16ConsoleBackLock) | |
| return total | |
| } | |
| // writeConsoleUTF16 is the dedicated windows calls that correctly prints | |
| // to the console regardless of the current code page. Input is utf-16 code points. | |
| // The handle must be a console handle. | |
| func writeConsoleUTF16(handle uintptr, b []uint16) { | |
| l := uint32(len(b)) | |
| if l == 0 { | |
| return | |
| } | |
| var written uint32 | |
| stdcall5(_WriteConsoleW, | |
| handle, | |
| uintptr(unsafe.Pointer(&b[0])), | |
| uintptr(l), | |
| uintptr(unsafe.Pointer(&written)), | |
| 0, | |
| ) | |
| return | |
| } | |
| //go:nosplit | |
| func semasleep(ns int64) int32 { | |
| // store ms in ns to save stack space | |
| if ns < 0 { | |
| ns = _INFINITE | |
| } else { | |
| ns = int64(timediv(ns, 1000000, nil)) | |
| if ns == 0 { | |
| ns = 1 | |
| } | |
| } | |
| if stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns)) != 0 { | |
| return -1 // timeout | |
| } | |
| return 0 | |
| } | |
| //go:nosplit | |
| func semawakeup(mp *m) { | |
| stdcall1(_SetEvent, mp.waitsema) | |
| } | |
| //go:nosplit | |
| func semacreate(mp *m) { | |
| if mp.waitsema != 0 { | |
| return | |
| } | |
| mp.waitsema = stdcall4(_CreateEventA, 0, 0, 0, 0) | |
| } | |
| // May run with m.p==nil, so write barriers are not allowed. | |
| //go:nowritebarrier | |
| func newosproc(mp *m, stk unsafe.Pointer) { | |
| const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000 | |
| thandle := stdcall6(_CreateThread, 0, 0x20000, | |
| funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)), | |
| _STACK_SIZE_PARAM_IS_A_RESERVATION, 0) | |
| if thandle == 0 { | |
| print("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")\n") | |
| throw("runtime.newosproc") | |
| } | |
| } | |
| // Called to initialize a new m (including the bootstrap m). | |
| // Called on the parent thread (main thread in case of bootstrap), can allocate memory. | |
| func mpreinit(mp *m) { | |
| } | |
| //go:nosplit | |
| func msigsave(mp *m) { | |
| } | |
| //go:nosplit | |
| func msigrestore(sigmask sigset) { | |
| } | |
| //go:nosplit | |
| func sigblock() { | |
| } | |
| // Called to initialize a new m (including the bootstrap m). | |
| // Called on the new thread, cannot allocate memory. | |
| func minit() { | |
| var thandle uintptr | |
| stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS) | |
| atomic.Storeuintptr(&getg().m.thread, thandle) | |
| } | |
| // Called from dropm to undo the effect of an minit. | |
| //go:nosplit | |
| func unminit() { | |
| tp := &getg().m.thread | |
| stdcall1(_CloseHandle, *tp) | |
| *tp = 0 | |
| } | |
| // Described in http://www.dcl.hpi.uni-potsdam.de/research/WRK/2007/08/getting-os-information-the-kuser_shared_data-structure/ | |
| type _KSYSTEM_TIME struct { | |
| LowPart uint32 | |
| High1Time int32 | |
| High2Time int32 | |
| } | |
| const ( | |
| _INTERRUPT_TIME = 0x7ffe0008 | |
| _SYSTEM_TIME = 0x7ffe0014 | |
| ) | |
| //go:nosplit | |
| func systime(addr uintptr) int64 { | |
| timeaddr := (*_KSYSTEM_TIME)(unsafe.Pointer(addr)) | |
| var t _KSYSTEM_TIME | |
| for i := 1; i < 10000; i++ { | |
| // these fields must be read in that order (see URL above) | |
| t.High1Time = timeaddr.High1Time | |
| t.LowPart = timeaddr.LowPart | |
| t.High2Time = timeaddr.High2Time | |
| if t.High1Time == t.High2Time { | |
| return int64(t.High1Time)<<32 | int64(t.LowPart) | |
| } | |
| if (i % 100) == 0 { | |
| osyield() | |
| } | |
| } | |
| systemstack(func() { | |
| throw("interrupt/system time is changing too fast") | |
| }) | |
| return 0 | |
| } | |
| //go:nosplit | |
| func unixnano() int64 { | |
| return (systime(_SYSTEM_TIME) - 116444736000000000) * 100 | |
| } | |
| //go:nosplit | |
| func nanotime() int64 { | |
| return systime(_INTERRUPT_TIME) * 100 | |
| } | |
| // Calling stdcall on os stack. | |
| // May run during STW, so write barriers are not allowed. | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func stdcall(fn stdFunction) uintptr { | |
| gp := getg() | |
| mp := gp.m | |
| mp.libcall.fn = uintptr(unsafe.Pointer(fn)) | |
| if mp.profilehz != 0 { | |
| // leave pc/sp for cpu profiler | |
| mp.libcallg.set(gp) | |
| mp.libcallpc = getcallerpc(unsafe.Pointer(&fn)) | |
| // sp must be the last, because once async cpu profiler finds | |
| // all three values to be non-zero, it will use them | |
| mp.libcallsp = getcallersp(unsafe.Pointer(&fn)) | |
| } | |
| asmcgocall(asmstdcallAddr, unsafe.Pointer(&mp.libcall)) | |
| mp.libcallsp = 0 | |
| return mp.libcall.r1 | |
| } | |
| //go:nosplit | |
| func stdcall0(fn stdFunction) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 0 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall1(fn stdFunction, a0 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 1 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 2 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 3 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 4 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 5 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 6 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| //go:nosplit | |
| func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr { | |
| mp := getg().m | |
| mp.libcall.n = 7 | |
| mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0))) | |
| return stdcall(fn) | |
| } | |
| // in sys_windows_386.s and sys_windows_amd64.s | |
| func usleep1(usec uint32) | |
| //go:nosplit | |
| func osyield() { | |
| usleep1(1) | |
| } | |
| //go:nosplit | |
| func usleep(us uint32) { | |
| // Have 1us units; want 100ns units. | |
| usleep1(10 * us) | |
| } | |
| func ctrlhandler1(_type uint32) uint32 { | |
| var s uint32 | |
| switch _type { | |
| case _CTRL_C_EVENT, _CTRL_BREAK_EVENT: | |
| s = _SIGINT | |
| default: | |
| return 0 | |
| } | |
| if sigsend(s) { | |
| return 1 | |
| } | |
| exit(2) // SIGINT, SIGTERM, etc | |
| return 0 | |
| } | |
| // in sys_windows_386.s and sys_windows_amd64.s | |
| func profileloop() | |
| var profiletimer uintptr | |
| func profilem(mp *m) { | |
| var r *context | |
| rbuf := make([]byte, unsafe.Sizeof(*r)+15) | |
| tls := &mp.tls[0] | |
| gp := *((**g)(unsafe.Pointer(tls))) | |
| // align Context to 16 bytes | |
| r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15)) | |
| r.contextflags = _CONTEXT_CONTROL | |
| stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r))) | |
| sigprof(r.ip(), r.sp(), 0, gp, mp) | |
| } | |
| func profileloop1(param uintptr) uint32 { | |
| stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST) | |
| for { | |
| stdcall2(_WaitForSingleObject, profiletimer, _INFINITE) | |
| first := (*m)(atomic.Loadp(unsafe.Pointer(&allm))) | |
| for mp := first; mp != nil; mp = mp.alllink { | |
| thread := atomic.Loaduintptr(&mp.thread) | |
| // Do not profile threads blocked on Notes, | |
| // this includes idle worker threads, | |
| // idle timer thread, idle heap scavenger, etc. | |
| if thread == 0 || mp.profilehz == 0 || mp.blocked { | |
| continue | |
| } | |
| stdcall1(_SuspendThread, thread) | |
| if mp.profilehz != 0 && !mp.blocked { | |
| profilem(mp) | |
| } | |
| stdcall1(_ResumeThread, thread) | |
| } | |
| } | |
| } | |
| var cpuprofilerlock mutex | |
| func resetcpuprofiler(hz int32) { | |
| lock(&cpuprofilerlock) | |
| if profiletimer == 0 { | |
| timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0) | |
| atomic.Storeuintptr(&profiletimer, timer) | |
| thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0) | |
| stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST) | |
| stdcall1(_CloseHandle, thread) | |
| } | |
| unlock(&cpuprofilerlock) | |
| ms := int32(0) | |
| due := ^int64(^uint64(1 << 63)) | |
| if hz > 0 { | |
| ms = 1000 / hz | |
| if ms == 0 { | |
| ms = 1 | |
| } | |
| due = int64(ms) * -10000 | |
| } | |
| stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0) | |
| atomic.Store((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz)) | |
| } | |
| func memlimit() uintptr { | |
| return 0 | |
| } |