| // Copyright 2013 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package debug |
| |
| import ( |
| "runtime" |
| "sort" |
| "time" |
| ) |
| |
| // GCStats collect information about recent garbage collections. |
| type GCStats struct { |
| LastGC time.Time // time of last collection |
| NumGC int64 // number of garbage collections |
| PauseTotal time.Duration // total pause for all collections |
| Pause []time.Duration // pause history, most recent first |
| PauseQuantiles []time.Duration |
| } |
| |
| // Implemented in package runtime. |
| func readGCStats(*[]time.Duration) |
| func enableGC(bool) bool |
| func setGCPercent(int) int |
| func freeOSMemory() |
| func setMaxStack(int) int |
| func setMaxThreads(int) int |
| |
| // ReadGCStats reads statistics about garbage collection into stats. |
| // The number of entries in the pause history is system-dependent; |
| // stats.Pause slice will be reused if large enough, reallocated otherwise. |
| // ReadGCStats may use the full capacity of the stats.Pause slice. |
| // If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles |
| // summarizing the distribution of pause time. For example, if |
| // len(stats.PauseQuantiles) is 5, it will be filled with the minimum, |
| // 25%, 50%, 75%, and maximum pause times. |
| func ReadGCStats(stats *GCStats) { |
| // Create a buffer with space for at least two copies of the |
| // pause history tracked by the runtime. One will be returned |
| // to the caller and the other will be used as a temporary buffer |
| // for computing quantiles. |
| const maxPause = len(((*runtime.MemStats)(nil)).PauseNs) |
| if cap(stats.Pause) < 2*maxPause { |
| stats.Pause = make([]time.Duration, 2*maxPause) |
| } |
| |
| // readGCStats fills in the pause history (up to maxPause entries) |
| // and then three more: Unix ns time of last GC, number of GC, |
| // and total pause time in nanoseconds. Here we depend on the |
| // fact that time.Duration's native unit is nanoseconds, so the |
| // pauses and the total pause time do not need any conversion. |
| readGCStats(&stats.Pause) |
| n := len(stats.Pause) - 3 |
| stats.LastGC = time.Unix(0, int64(stats.Pause[n])) |
| stats.NumGC = int64(stats.Pause[n+1]) |
| stats.PauseTotal = stats.Pause[n+2] |
| stats.Pause = stats.Pause[:n] |
| |
| if len(stats.PauseQuantiles) > 0 { |
| if n == 0 { |
| for i := range stats.PauseQuantiles { |
| stats.PauseQuantiles[i] = 0 |
| } |
| } else { |
| // There's room for a second copy of the data in stats.Pause. |
| // See the allocation at the top of the function. |
| sorted := stats.Pause[n : n+n] |
| copy(sorted, stats.Pause) |
| sort.Sort(byDuration(sorted)) |
| nq := len(stats.PauseQuantiles) - 1 |
| for i := 0; i < nq; i++ { |
| stats.PauseQuantiles[i] = sorted[len(sorted)*i/nq] |
| } |
| stats.PauseQuantiles[nq] = sorted[len(sorted)-1] |
| } |
| } |
| } |
| |
| type byDuration []time.Duration |
| |
| func (x byDuration) Len() int { return len(x) } |
| func (x byDuration) Swap(i, j int) { x[i], x[j] = x[j], x[i] } |
| func (x byDuration) Less(i, j int) bool { return x[i] < x[j] } |
| |
| // SetGCPercent sets the garbage collection target percentage: |
| // a collection is triggered when the ratio of freshly allocated data |
| // to live data remaining after the previous collection reaches this percentage. |
| // SetGCPercent returns the previous setting. |
| // The initial setting is the value of the GOGC environment variable |
| // at startup, or 100 if the variable is not set. |
| // A negative percentage disables garbage collection. |
| func SetGCPercent(percent int) int { |
| return setGCPercent(percent) |
| } |
| |
| // FreeOSMemory forces a garbage collection followed by an |
| // attempt to return as much memory to the operating system |
| // as possible. (Even if this is not called, the runtime gradually |
| // returns memory to the operating system in a background task.) |
| func FreeOSMemory() { |
| freeOSMemory() |
| } |
| |
| // SetMaxStack sets the maximum amount of memory that |
| // can be used by a single goroutine stack. |
| // If any goroutine exceeds this limit while growing its stack, |
| // the program crashes. |
| // SetMaxStack returns the previous setting. |
| // The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems. |
| // |
| // SetMaxStack is useful mainly for limiting the damage done by |
| // goroutines that enter an infinite recursion. It only limits future |
| // stack growth. |
| func SetMaxStack(bytes int) int { |
| return setMaxStack(bytes) |
| } |
| |
| // SetMaxThreads sets the maximum number of operating system |
| // threads that the Go program can use. If it attempts to use more than |
| // this many, the program crashes. |
| // SetMaxThreads returns the previous setting. |
| // The initial setting is 10,000 threads. |
| // |
| // The limit controls the number of operating system threads, not the number |
| // of goroutines. A Go program creates a new thread only when a goroutine |
| // is ready to run but all the existing threads are blocked in system calls, cgo calls, |
| // or are locked to other goroutines due to use of runtime.LockOSThread. |
| // |
| // SetMaxThreads is useful mainly for limiting the damage done by |
| // programs that create an unbounded number of threads. The idea is |
| // to take down the program before it takes down the operating system. |
| func SetMaxThreads(threads int) int { |
| return setMaxThreads(threads) |
| } |