all: consistently use "IEEE 754" over "IEEE-754"

There is no hyphen between the organization and the number.

For example, https://standards.ieee.org/ieee/754/6210/
shows the string "IEEE 754-2019" and not "IEEE-754-2019".

This assists in searching for "IEEE 754" in documentation
and not missing those using "IEEE-754".

Change-Id: I9a50ede807984ff1e2f17390bc1039f6a5d162e5
Reviewed-on: https://go-review.googlesource.com/c/go/+/575438
Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
Reviewed-by: Robert Griesemer <gri@google.com>
Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
TryBot-Result: Gopher Robot <gobot@golang.org>
TryBot-Bypass: Dmitri Shuralyov <dmitshur@golang.org>
Reviewed-by: Ian Lance Taylor <iant@google.com>
diff --git a/doc/go1.17_spec.html b/doc/go1.17_spec.html
index c87d9af..9f408bc 100644
--- a/doc/go1.17_spec.html
+++ b/doc/go1.17_spec.html
@@ -656,7 +656,7 @@
 
 <p>
 Numeric constants represent exact values of arbitrary precision and do not overflow.
-Consequently, there are no constants denoting the IEEE-754 negative zero, infinity,
+Consequently, there are no constants denoting the IEEE 754 negative zero, infinity,
 and not-a-number values.
 </p>
 
@@ -882,8 +882,8 @@
 int32       the set of all signed 32-bit integers (-2147483648 to 2147483647)
 int64       the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807)
 
-float32     the set of all IEEE-754 32-bit floating-point numbers
-float64     the set of all IEEE-754 64-bit floating-point numbers
+float32     the set of all IEEE 754 32-bit floating-point numbers
+float64     the set of all IEEE 754 64-bit floating-point numbers
 
 complex64   the set of all complex numbers with float32 real and imaginary parts
 complex128  the set of all complex numbers with float64 real and imaginary parts
@@ -3814,7 +3814,7 @@
 <code>+x</code> is the same as <code>x</code>,
 while <code>-x</code> is the negation of <code>x</code>.
 The result of a floating-point or complex division by zero is not specified beyond the
-IEEE-754 standard; whether a <a href="#Run_time_panics">run-time panic</a>
+IEEE 754 standard; whether a <a href="#Run_time_panics">run-time panic</a>
 occurs is implementation-specific.
 </p>
 
@@ -3904,7 +3904,7 @@
 
 	<li>
 	Floating-point values are comparable and ordered,
-	as defined by the IEEE-754 standard.
+	as defined by the IEEE 754 standard.
 	</li>
 
 	<li>
@@ -4252,7 +4252,7 @@
 or a complex number to another complex type, the result value is rounded
 to the precision specified by the destination type.
 For instance, the value of a variable <code>x</code> of type <code>float32</code>
-may be stored using additional precision beyond that of an IEEE-754 32-bit number,
+may be stored using additional precision beyond that of an IEEE 754 32-bit number,
 but float32(x) represents the result of rounding <code>x</code>'s value to
 32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits
 of precision, but <code>float32(x + 0.1)</code> does not.
diff --git a/doc/go_spec.html b/doc/go_spec.html
index 8f48f74..0fd12bf 100644
--- a/doc/go_spec.html
+++ b/doc/go_spec.html
@@ -674,7 +674,7 @@
 
 <p>
 Numeric constants represent exact values of arbitrary precision and do not overflow.
-Consequently, there are no constants denoting the IEEE-754 negative zero, infinity,
+Consequently, there are no constants denoting the IEEE 754 negative zero, infinity,
 and not-a-number values.
 </p>
 
@@ -861,8 +861,8 @@
 int32       the set of all signed 32-bit integers (-2147483648 to 2147483647)
 int64       the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807)
 
-float32     the set of all IEEE-754 32-bit floating-point numbers
-float64     the set of all IEEE-754 64-bit floating-point numbers
+float32     the set of all IEEE 754 32-bit floating-point numbers
+float64     the set of all IEEE 754 64-bit floating-point numbers
 
 complex64   the set of all complex numbers with float32 real and imaginary parts
 complex128  the set of all complex numbers with float64 real and imaginary parts
@@ -5022,7 +5022,7 @@
 <code>+x</code> is the same as <code>x</code>,
 while <code>-x</code> is the negation of <code>x</code>.
 The result of a floating-point or complex division by zero is not specified beyond the
-IEEE-754 standard; whether a <a href="#Run_time_panics">run-time panic</a>
+IEEE 754 standard; whether a <a href="#Run_time_panics">run-time panic</a>
 occurs is implementation-specific.
 </p>
 
@@ -5112,7 +5112,7 @@
 
 	<li>
 	Floating-point types are comparable and ordered.
-	Two floating-point values are compared as defined by the IEEE-754 standard.
+	Two floating-point values are compared as defined by the IEEE 754 standard.
 	</li>
 
 	<li>
@@ -5542,7 +5542,7 @@
 or a <a href="#Numeric_types">complex number</a> to another complex type, the result value is rounded
 to the precision specified by the destination type.
 For instance, the value of a variable <code>x</code> of type <code>float32</code>
-may be stored using additional precision beyond that of an IEEE-754 32-bit number,
+may be stored using additional precision beyond that of an IEEE 754 32-bit number,
 but float32(x) represents the result of rounding <code>x</code>'s value to
 32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits
 of precision, but <code>float32(x + 0.1)</code> does not.
diff --git a/src/builtin/builtin.go b/src/builtin/builtin.go
index 668c799..215c59c 100644
--- a/src/builtin/builtin.go
+++ b/src/builtin/builtin.go
@@ -53,10 +53,10 @@
 // Range: -9223372036854775808 through 9223372036854775807.
 type int64 int64
 
-// float32 is the set of all IEEE-754 32-bit floating-point numbers.
+// float32 is the set of all IEEE 754 32-bit floating-point numbers.
 type float32 float32
 
-// float64 is the set of all IEEE-754 64-bit floating-point numbers.
+// float64 is the set of all IEEE 754 64-bit floating-point numbers.
 type float64 float64
 
 // complex64 is the set of all complex numbers with float32 real and
diff --git a/src/encoding/gob/doc.go b/src/encoding/gob/doc.go
index 3f26ed8..30e7978 100644
--- a/src/encoding/gob/doc.go
+++ b/src/encoding/gob/doc.go
@@ -67,7 +67,7 @@
 discrimination in the gob format; there are only signed and unsigned integers. As
 described below, the transmitter sends the value in a variable-length encoding;
 the receiver accepts the value and stores it in the destination variable.
-Floating-point numbers are always sent using IEEE-754 64-bit precision (see
+Floating-point numbers are always sent using IEEE 754 64-bit precision (see
 below).
 
 Signed integers may be received into any signed integer variable: int, int16, etc.;
diff --git a/src/math/big/float.go b/src/math/big/float.go
index 1c97ec9..0a2887c 100644
--- a/src/math/big/float.go
+++ b/src/math/big/float.go
@@ -48,10 +48,10 @@
 //
 // By setting the desired precision to 24 or 53 and using matching rounding
 // mode (typically [ToNearestEven]), Float operations produce the same results
-// as the corresponding float32 or float64 IEEE-754 arithmetic for operands
+// as the corresponding float32 or float64 IEEE 754 arithmetic for operands
 // that correspond to normal (i.e., not denormal) float32 or float64 numbers.
 // Exponent underflow and overflow lead to a 0 or an Infinity for different
-// values than IEEE-754 because Float exponents have a much larger range.
+// values than IEEE 754 because Float exponents have a much larger range.
 //
 // The zero (uninitialized) value for a Float is ready to use and represents
 // the number +0.0 exactly, with precision 0 and rounding mode [ToNearestEven].
@@ -73,7 +73,7 @@
 }
 
 // An ErrNaN panic is raised by a [Float] operation that would lead to
-// a NaN under IEEE-754 rules. An ErrNaN implements the error interface.
+// a NaN under IEEE 754 rules. An ErrNaN implements the error interface.
 type ErrNaN struct {
 	msg string
 }
diff --git a/src/math/big/float_test.go b/src/math/big/float_test.go
index bb045a0..cc84275 100644
--- a/src/math/big/float_test.go
+++ b/src/math/big/float_test.go
@@ -519,7 +519,7 @@
 }
 
 // TestFloatRound24 tests that rounding a float64 to 24 bits
-// matches IEEE-754 rounding to nearest when converting a
+// matches IEEE 754 rounding to nearest when converting a
 // float64 to a float32 (excluding denormal numbers).
 func TestFloatRound24(t *testing.T) {
 	const x0 = 1<<26 - 0x10 // 11...110000 (26 bits)