| // Copyright 2015 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| package ssa |
| |
| import ( |
| "cmd/internal/src" |
| "fmt" |
| ) |
| |
| // Block represents a basic block in the control flow graph of a function. |
| type Block struct { |
| // A unique identifier for the block. The system will attempt to allocate |
| // these IDs densely, but no guarantees. |
| ID ID |
| |
| // Source position for block's control operation |
| Pos src.XPos |
| |
| // The kind of block this is. |
| Kind BlockKind |
| |
| // Likely direction for branches. |
| // If BranchLikely, Succs[0] is the most likely branch taken. |
| // If BranchUnlikely, Succs[1] is the most likely branch taken. |
| // Ignored if len(Succs) < 2. |
| // Fatal if not BranchUnknown and len(Succs) > 2. |
| Likely BranchPrediction |
| |
| // After flagalloc, records whether flags are live at the end of the block. |
| FlagsLiveAtEnd bool |
| |
| // Subsequent blocks, if any. The number and order depend on the block kind. |
| Succs []Edge |
| |
| // Inverse of successors. |
| // The order is significant to Phi nodes in the block. |
| // TODO: predecessors is a pain to maintain. Can we somehow order phi |
| // arguments by block id and have this field computed explicitly when needed? |
| Preds []Edge |
| |
| // A list of values that determine how the block is exited. The number |
| // and type of control values depends on the Kind of the block. For |
| // instance, a BlockIf has a single boolean control value and BlockExit |
| // has a single memory control value. |
| // |
| // The ControlValues() method may be used to get a slice with the non-nil |
| // control values that can be ranged over. |
| // |
| // Controls[1] must be nil if Controls[0] is nil. |
| Controls [2]*Value |
| |
| // Auxiliary info for the block. Its value depends on the Kind. |
| Aux interface{} |
| AuxInt int64 |
| |
| // The unordered set of Values that define the operation of this block. |
| // After the scheduling pass, this list is ordered. |
| Values []*Value |
| |
| // The containing function |
| Func *Func |
| |
| // Storage for Succs, Preds and Values. |
| succstorage [2]Edge |
| predstorage [4]Edge |
| valstorage [9]*Value |
| } |
| |
| // Edge represents a CFG edge. |
| // Example edges for b branching to either c or d. |
| // (c and d have other predecessors.) |
| // b.Succs = [{c,3}, {d,1}] |
| // c.Preds = [?, ?, ?, {b,0}] |
| // d.Preds = [?, {b,1}, ?] |
| // These indexes allow us to edit the CFG in constant time. |
| // In addition, it informs phi ops in degenerate cases like: |
| // b: |
| // if k then c else c |
| // c: |
| // v = Phi(x, y) |
| // Then the indexes tell you whether x is chosen from |
| // the if or else branch from b. |
| // b.Succs = [{c,0},{c,1}] |
| // c.Preds = [{b,0},{b,1}] |
| // means x is chosen if k is true. |
| type Edge struct { |
| // block edge goes to (in a Succs list) or from (in a Preds list) |
| b *Block |
| // index of reverse edge. Invariant: |
| // e := x.Succs[idx] |
| // e.b.Preds[e.i] = Edge{x,idx} |
| // and similarly for predecessors. |
| i int |
| } |
| |
| func (e Edge) Block() *Block { |
| return e.b |
| } |
| func (e Edge) Index() int { |
| return e.i |
| } |
| func (e Edge) String() string { |
| return fmt.Sprintf("{%v,%d}", e.b, e.i) |
| } |
| |
| // kind controls successors |
| // ------------------------------------------ |
| // Exit [return mem] [] |
| // Plain [] [next] |
| // If [boolean Value] [then, else] |
| // Defer [mem] [nopanic, panic] (control opcode should be OpStaticCall to runtime.deferproc) |
| type BlockKind int8 |
| |
| // short form print |
| func (b *Block) String() string { |
| return fmt.Sprintf("b%d", b.ID) |
| } |
| |
| // long form print |
| func (b *Block) LongString() string { |
| s := b.Kind.String() |
| if b.Aux != nil { |
| s += fmt.Sprintf(" {%s}", b.Aux) |
| } |
| if t := b.AuxIntString(); t != "" { |
| s += fmt.Sprintf(" [%s]", t) |
| } |
| for _, c := range b.ControlValues() { |
| s += fmt.Sprintf(" %s", c) |
| } |
| if len(b.Succs) > 0 { |
| s += " ->" |
| for _, c := range b.Succs { |
| s += " " + c.b.String() |
| } |
| } |
| switch b.Likely { |
| case BranchUnlikely: |
| s += " (unlikely)" |
| case BranchLikely: |
| s += " (likely)" |
| } |
| return s |
| } |
| |
| // NumControls returns the number of non-nil control values the |
| // block has. |
| func (b *Block) NumControls() int { |
| if b.Controls[0] == nil { |
| return 0 |
| } |
| if b.Controls[1] == nil { |
| return 1 |
| } |
| return 2 |
| } |
| |
| // ControlValues returns a slice containing the non-nil control |
| // values of the block. The index of each control value will be |
| // the same as it is in the Controls property and can be used |
| // in ReplaceControl calls. |
| func (b *Block) ControlValues() []*Value { |
| if b.Controls[0] == nil { |
| return b.Controls[:0] |
| } |
| if b.Controls[1] == nil { |
| return b.Controls[:1] |
| } |
| return b.Controls[:2] |
| } |
| |
| // SetControl removes all existing control values and then adds |
| // the control value provided. The number of control values after |
| // a call to SetControl will always be 1. |
| func (b *Block) SetControl(v *Value) { |
| b.ResetControls() |
| b.Controls[0] = v |
| v.Uses++ |
| } |
| |
| // ResetControls sets the number of controls for the block to 0. |
| func (b *Block) ResetControls() { |
| if b.Controls[0] != nil { |
| b.Controls[0].Uses-- |
| } |
| if b.Controls[1] != nil { |
| b.Controls[1].Uses-- |
| } |
| b.Controls = [2]*Value{} // reset both controls to nil |
| } |
| |
| // AddControl appends a control value to the existing list of control values. |
| func (b *Block) AddControl(v *Value) { |
| i := b.NumControls() |
| b.Controls[i] = v // panics if array is full |
| v.Uses++ |
| } |
| |
| // ReplaceControl exchanges the existing control value at the index provided |
| // for the new value. The index must refer to a valid control value. |
| func (b *Block) ReplaceControl(i int, v *Value) { |
| b.Controls[i].Uses-- |
| b.Controls[i] = v |
| v.Uses++ |
| } |
| |
| // CopyControls replaces the controls for this block with those from the |
| // provided block. The provided block is not modified. |
| func (b *Block) CopyControls(from *Block) { |
| if b == from { |
| return |
| } |
| b.ResetControls() |
| for _, c := range from.ControlValues() { |
| b.AddControl(c) |
| } |
| } |
| |
| // Reset sets the block to the provided kind and clears all the blocks control |
| // and auxiliary values. Other properties of the block, such as its successors, |
| // predecessors and values are left unmodified. |
| func (b *Block) Reset(kind BlockKind) { |
| b.Kind = kind |
| b.ResetControls() |
| b.Aux = nil |
| b.AuxInt = 0 |
| } |
| |
| // resetWithControl resets b and adds control v. |
| // It is equivalent to b.Reset(kind); b.AddControl(v), |
| // except that it is one call instead of two and avoids a bounds check. |
| // It is intended for use by rewrite rules, where this matters. |
| func (b *Block) resetWithControl(kind BlockKind, v *Value) { |
| b.Kind = kind |
| b.ResetControls() |
| b.Aux = nil |
| b.AuxInt = 0 |
| b.Controls[0] = v |
| v.Uses++ |
| } |
| |
| // resetWithControl2 resets b and adds controls v and w. |
| // It is equivalent to b.Reset(kind); b.AddControl(v); b.AddControl(w), |
| // except that it is one call instead of three and avoids two bounds checks. |
| // It is intended for use by rewrite rules, where this matters. |
| func (b *Block) resetWithControl2(kind BlockKind, v, w *Value) { |
| b.Kind = kind |
| b.ResetControls() |
| b.Aux = nil |
| b.AuxInt = 0 |
| b.Controls[0] = v |
| b.Controls[1] = w |
| v.Uses++ |
| w.Uses++ |
| } |
| |
| // truncateValues truncates b.Values at the ith element, zeroing subsequent elements. |
| // The values in b.Values after i must already have had their args reset, |
| // to maintain correct value uses counts. |
| func (b *Block) truncateValues(i int) { |
| tail := b.Values[i:] |
| for j := range tail { |
| tail[j] = nil |
| } |
| b.Values = b.Values[:i] |
| } |
| |
| // AddEdgeTo adds an edge from block b to block c. Used during building of the |
| // SSA graph; do not use on an already-completed SSA graph. |
| func (b *Block) AddEdgeTo(c *Block) { |
| i := len(b.Succs) |
| j := len(c.Preds) |
| b.Succs = append(b.Succs, Edge{c, j}) |
| c.Preds = append(c.Preds, Edge{b, i}) |
| b.Func.invalidateCFG() |
| } |
| |
| // removePred removes the ith input edge from b. |
| // It is the responsibility of the caller to remove |
| // the corresponding successor edge. |
| func (b *Block) removePred(i int) { |
| n := len(b.Preds) - 1 |
| if i != n { |
| e := b.Preds[n] |
| b.Preds[i] = e |
| // Update the other end of the edge we moved. |
| e.b.Succs[e.i].i = i |
| } |
| b.Preds[n] = Edge{} |
| b.Preds = b.Preds[:n] |
| b.Func.invalidateCFG() |
| } |
| |
| // removeSucc removes the ith output edge from b. |
| // It is the responsibility of the caller to remove |
| // the corresponding predecessor edge. |
| func (b *Block) removeSucc(i int) { |
| n := len(b.Succs) - 1 |
| if i != n { |
| e := b.Succs[n] |
| b.Succs[i] = e |
| // Update the other end of the edge we moved. |
| e.b.Preds[e.i].i = i |
| } |
| b.Succs[n] = Edge{} |
| b.Succs = b.Succs[:n] |
| b.Func.invalidateCFG() |
| } |
| |
| func (b *Block) swapSuccessors() { |
| if len(b.Succs) != 2 { |
| b.Fatalf("swapSuccessors with len(Succs)=%d", len(b.Succs)) |
| } |
| e0 := b.Succs[0] |
| e1 := b.Succs[1] |
| b.Succs[0] = e1 |
| b.Succs[1] = e0 |
| e0.b.Preds[e0.i].i = 1 |
| e1.b.Preds[e1.i].i = 0 |
| b.Likely *= -1 |
| } |
| |
| // LackingPos indicates whether b is a block whose position should be inherited |
| // from its successors. This is true if all the values within it have unreliable positions |
| // and if it is "plain", meaning that there is no control flow that is also very likely |
| // to correspond to a well-understood source position. |
| func (b *Block) LackingPos() bool { |
| // Non-plain predecessors are If or Defer, which both (1) have two successors, |
| // which might have different line numbers and (2) correspond to statements |
| // in the source code that have positions, so this case ought not occur anyway. |
| if b.Kind != BlockPlain { |
| return false |
| } |
| if b.Pos != src.NoXPos { |
| return false |
| } |
| for _, v := range b.Values { |
| if v.LackingPos() { |
| continue |
| } |
| return false |
| } |
| return true |
| } |
| |
| func (b *Block) AuxIntString() string { |
| switch b.Kind.AuxIntType() { |
| case "int8": |
| return fmt.Sprintf("%v", int8(b.AuxInt)) |
| case "uint8": |
| return fmt.Sprintf("%v", uint8(b.AuxInt)) |
| default: // type specified but not implemented - print as int64 |
| return fmt.Sprintf("%v", b.AuxInt) |
| case "": // no aux int type |
| return "" |
| } |
| } |
| |
| func (b *Block) Logf(msg string, args ...interface{}) { b.Func.Logf(msg, args...) } |
| func (b *Block) Log() bool { return b.Func.Log() } |
| func (b *Block) Fatalf(msg string, args ...interface{}) { b.Func.Fatalf(msg, args...) } |
| |
| type BranchPrediction int8 |
| |
| const ( |
| BranchUnlikely = BranchPrediction(-1) |
| BranchUnknown = BranchPrediction(0) |
| BranchLikely = BranchPrediction(+1) |
| ) |