| // Copyright 2013 The Go Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style | 
 | // license that can be found in the LICENSE file. | 
 |  | 
 | package sync | 
 |  | 
 | import ( | 
 | 	"runtime" | 
 | 	"sync/atomic" | 
 | 	"unsafe" | 
 | ) | 
 |  | 
 | // A Pool is a set of temporary objects that may be individually saved and | 
 | // retrieved. | 
 | // | 
 | // Any item stored in the Pool may be removed automatically at any time without | 
 | // notification. If the Pool holds the only reference when this happens, the | 
 | // item might be deallocated. | 
 | // | 
 | // A Pool is safe for use by multiple goroutines simultaneously. | 
 | // | 
 | // Pool's purpose is to cache allocated but unused items for later reuse, | 
 | // relieving pressure on the garbage collector. That is, it makes it easy to | 
 | // build efficient, thread-safe free lists. However, it is not suitable for all | 
 | // free lists. | 
 | // | 
 | // An appropriate use of a Pool is to manage a group of temporary items | 
 | // silently shared among and potentially reused by concurrent independent | 
 | // clients of a package. Pool provides a way to amortize allocation overhead | 
 | // across many clients. | 
 | // | 
 | // An example of good use of a Pool is in the fmt package, which maintains a | 
 | // dynamically-sized store of temporary output buffers. The store scales under | 
 | // load (when many goroutines are actively printing) and shrinks when | 
 | // quiescent. | 
 | // | 
 | // On the other hand, a free list maintained as part of a short-lived object is | 
 | // not a suitable use for a Pool, since the overhead does not amortize well in | 
 | // that scenario. It is more efficient to have such objects implement their own | 
 | // free list. | 
 | // | 
 | type Pool struct { | 
 | 	local     unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal | 
 | 	localSize uintptr        // size of the local array | 
 |  | 
 | 	// New optionally specifies a function to generate | 
 | 	// a value when Get would otherwise return nil. | 
 | 	// It may not be changed concurrently with calls to Get. | 
 | 	New func() interface{} | 
 | } | 
 |  | 
 | // Local per-P Pool appendix. | 
 | type poolLocal struct { | 
 | 	private interface{}   // Can be used only by the respective P. | 
 | 	shared  []interface{} // Can be used by any P. | 
 | 	Mutex                 // Protects shared. | 
 | 	pad     [128]byte     // Prevents false sharing. | 
 | } | 
 |  | 
 | // Put adds x to the pool. | 
 | func (p *Pool) Put(x interface{}) { | 
 | 	if raceenabled { | 
 | 		// Under race detector the Pool degenerates into no-op. | 
 | 		// It's conforming, simple and does not introduce excessive | 
 | 		// happens-before edges between unrelated goroutines. | 
 | 		return | 
 | 	} | 
 | 	if x == nil { | 
 | 		return | 
 | 	} | 
 | 	l := p.pin() | 
 | 	if l.private == nil { | 
 | 		l.private = x | 
 | 		x = nil | 
 | 	} | 
 | 	runtime_procUnpin() | 
 | 	if x == nil { | 
 | 		return | 
 | 	} | 
 | 	l.Lock() | 
 | 	l.shared = append(l.shared, x) | 
 | 	l.Unlock() | 
 | } | 
 |  | 
 | // Get selects an arbitrary item from the Pool, removes it from the | 
 | // Pool, and returns it to the caller. | 
 | // Get may choose to ignore the pool and treat it as empty. | 
 | // Callers should not assume any relation between values passed to Put and | 
 | // the values returned by Get. | 
 | // | 
 | // If Get would otherwise return nil and p.New is non-nil, Get returns | 
 | // the result of calling p.New. | 
 | func (p *Pool) Get() interface{} { | 
 | 	if raceenabled { | 
 | 		if p.New != nil { | 
 | 			return p.New() | 
 | 		} | 
 | 		return nil | 
 | 	} | 
 | 	l := p.pin() | 
 | 	x := l.private | 
 | 	l.private = nil | 
 | 	runtime_procUnpin() | 
 | 	if x != nil { | 
 | 		return x | 
 | 	} | 
 | 	l.Lock() | 
 | 	last := len(l.shared) - 1 | 
 | 	if last >= 0 { | 
 | 		x = l.shared[last] | 
 | 		l.shared = l.shared[:last] | 
 | 	} | 
 | 	l.Unlock() | 
 | 	if x != nil { | 
 | 		return x | 
 | 	} | 
 | 	return p.getSlow() | 
 | } | 
 |  | 
 | func (p *Pool) getSlow() (x interface{}) { | 
 | 	// See the comment in pin regarding ordering of the loads. | 
 | 	size := atomic.LoadUintptr(&p.localSize) // load-acquire | 
 | 	local := p.local                         // load-consume | 
 | 	// Try to steal one element from other procs. | 
 | 	pid := runtime_procPin() | 
 | 	runtime_procUnpin() | 
 | 	for i := 0; i < int(size); i++ { | 
 | 		l := indexLocal(local, (pid+i+1)%int(size)) | 
 | 		l.Lock() | 
 | 		last := len(l.shared) - 1 | 
 | 		if last >= 0 { | 
 | 			x = l.shared[last] | 
 | 			l.shared = l.shared[:last] | 
 | 			l.Unlock() | 
 | 			break | 
 | 		} | 
 | 		l.Unlock() | 
 | 	} | 
 |  | 
 | 	if x == nil && p.New != nil { | 
 | 		x = p.New() | 
 | 	} | 
 | 	return x | 
 | } | 
 |  | 
 | // pin pins the current goroutine to P, disables preemption and returns poolLocal pool for the P. | 
 | // Caller must call runtime_procUnpin() when done with the pool. | 
 | func (p *Pool) pin() *poolLocal { | 
 | 	pid := runtime_procPin() | 
 | 	// In pinSlow we store to localSize and then to local, here we load in opposite order. | 
 | 	// Since we've disabled preemption, GC can not happen in between. | 
 | 	// Thus here we must observe local at least as large localSize. | 
 | 	// We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness). | 
 | 	s := atomic.LoadUintptr(&p.localSize) // load-acquire | 
 | 	l := p.local                          // load-consume | 
 | 	if uintptr(pid) < s { | 
 | 		return indexLocal(l, pid) | 
 | 	} | 
 | 	return p.pinSlow() | 
 | } | 
 |  | 
 | func (p *Pool) pinSlow() *poolLocal { | 
 | 	// Retry under the mutex. | 
 | 	// Can not lock the mutex while pinned. | 
 | 	runtime_procUnpin() | 
 | 	allPoolsMu.Lock() | 
 | 	defer allPoolsMu.Unlock() | 
 | 	pid := runtime_procPin() | 
 | 	// poolCleanup won't be called while we are pinned. | 
 | 	s := p.localSize | 
 | 	l := p.local | 
 | 	if uintptr(pid) < s { | 
 | 		return indexLocal(l, pid) | 
 | 	} | 
 | 	if p.local == nil { | 
 | 		allPools = append(allPools, p) | 
 | 	} | 
 | 	// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one. | 
 | 	size := runtime.GOMAXPROCS(0) | 
 | 	local := make([]poolLocal, size) | 
 | 	atomic.StorePointer((*unsafe.Pointer)(&p.local), unsafe.Pointer(&local[0])) // store-release | 
 | 	atomic.StoreUintptr(&p.localSize, uintptr(size))                            // store-release | 
 | 	return &local[pid] | 
 | } | 
 |  | 
 | func poolCleanup() { | 
 | 	// This function is called with the world stopped, at the beginning of a garbage collection. | 
 | 	// It must not allocate and probably should not call any runtime functions. | 
 | 	// Defensively zero out everything, 2 reasons: | 
 | 	// 1. To prevent false retention of whole Pools. | 
 | 	// 2. If GC happens while a goroutine works with l.shared in Put/Get, | 
 | 	//    it will retain whole Pool. So next cycle memory consumption would be doubled. | 
 | 	for i, p := range allPools { | 
 | 		allPools[i] = nil | 
 | 		for i := 0; i < int(p.localSize); i++ { | 
 | 			l := indexLocal(p.local, i) | 
 | 			l.private = nil | 
 | 			for j := range l.shared { | 
 | 				l.shared[j] = nil | 
 | 			} | 
 | 			l.shared = nil | 
 | 		} | 
 | 		p.local = nil | 
 | 		p.localSize = 0 | 
 | 	} | 
 | 	allPools = []*Pool{} | 
 | } | 
 |  | 
 | var ( | 
 | 	allPoolsMu Mutex | 
 | 	allPools   []*Pool | 
 | ) | 
 |  | 
 | func init() { | 
 | 	runtime_registerPoolCleanup(poolCleanup) | 
 | } | 
 |  | 
 | func indexLocal(l unsafe.Pointer, i int) *poolLocal { | 
 | 	return &(*[1000000]poolLocal)(l)[i] | 
 | } | 
 |  | 
 | // Implemented in runtime. | 
 | func runtime_registerPoolCleanup(cleanup func()) | 
 | func runtime_procPin() int | 
 | func runtime_procUnpin() |