| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Garbage collector: type and heap bitmaps. | |
| // | |
| // Stack, data, and bss bitmaps | |
| // | |
| // Stack frames and global variables in the data and bss sections are | |
| // described by bitmaps with 1 bit per pointer-sized word. A "1" bit | |
| // means the word is a live pointer to be visited by the GC (referred to | |
| // as "pointer"). A "0" bit means the word should be ignored by GC | |
| // (referred to as "scalar", though it could be a dead pointer value). | |
| // | |
| // Heap bitmaps | |
| // | |
| // The heap bitmap comprises 1 bit for each pointer-sized word in the heap, | |
| // recording whether a pointer is stored in that word or not. This bitmap | |
| // is stored at the end of a span for small objects and is unrolled at | |
| // runtime from type metadata for all larger objects. Objects without | |
| // pointers have neither a bitmap nor associated type metadata. | |
| // | |
| // Bits in all cases correspond to words in little-endian order. | |
| // | |
| // For small objects, if s is the mspan for the span starting at "start", | |
| // then s.heapBits() returns a slice containing the bitmap for the whole span. | |
| // That is, s.heapBits()[0] holds the goarch.PtrSize*8 bits for the first | |
| // goarch.PtrSize*8 words from "start" through "start+63*ptrSize" in the span. | |
| // On a related note, small objects are always small enough that their bitmap | |
| // fits in goarch.PtrSize*8 bits, so writing out bitmap data takes two bitmap | |
| // writes at most (because object boundaries don't generally lie on | |
| // s.heapBits()[i] boundaries). | |
| // | |
| // For larger objects, if t is the type for the object starting at "start", | |
| // within some span whose mspan is s, then the bitmap at t.GCData is "tiled" | |
| // from "start" through "start+s.elemsize". | |
| // Specifically, the first bit of t.GCData corresponds to the word at "start", | |
| // the second to the word after "start", and so on up to t.PtrBytes. At t.PtrBytes, | |
| // we skip to "start+t.Size_" and begin again from there. This process is | |
| // repeated until we hit "start+s.elemsize". | |
| // This tiling algorithm supports array data, since the type always refers to | |
| // the element type of the array. Single objects are considered the same as | |
| // single-element arrays. | |
| // The tiling algorithm may scan data past the end of the compiler-recognized | |
| // object, but any unused data within the allocation slot (i.e. within s.elemsize) | |
| // is zeroed, so the GC just observes nil pointers. | |
| // Note that this "tiled" bitmap isn't stored anywhere; it is generated on-the-fly. | |
| // | |
| // For objects without their own span, the type metadata is stored in the first | |
| // word before the object at the beginning of the allocation slot. For objects | |
| // with their own span, the type metadata is stored in the mspan. | |
| // | |
| // The bitmap for small unallocated objects in scannable spans is not maintained | |
| // (can be junk). | |
| package runtime | |
| import ( | |
| "internal/abi" | |
| "internal/goarch" | |
| "internal/goexperiment" | |
| "internal/runtime/atomic" | |
| "internal/runtime/gc" | |
| "internal/runtime/sys" | |
| "unsafe" | |
| ) | |
| // heapBitsInSpan returns true if the size of an object implies its ptr/scalar | |
| // data is stored at the end of the span, and is accessible via span.heapBits. | |
| // | |
| // Note: this works for both rounded-up sizes (span.elemsize) and unrounded | |
| // type sizes because gc.MinSizeForMallocHeader is guaranteed to be at a size | |
| // class boundary. | |
| // | |
| //go:nosplit | |
| func heapBitsInSpan(userSize uintptr) bool { | |
| // N.B. gc.MinSizeForMallocHeader is an exclusive minimum so that this function is | |
| // invariant under size-class rounding on its input. | |
| return userSize <= gc.MinSizeForMallocHeader | |
| } | |
| // typePointers is an iterator over the pointers in a heap object. | |
| // | |
| // Iteration through this type implements the tiling algorithm described at the | |
| // top of this file. | |
| type typePointers struct { | |
| // elem is the address of the current array element of type typ being iterated over. | |
| // Objects that are not arrays are treated as single-element arrays, in which case | |
| // this value does not change. | |
| elem uintptr | |
| // addr is the address the iterator is currently working from and describes | |
| // the address of the first word referenced by mask. | |
| addr uintptr | |
| // mask is a bitmask where each bit corresponds to pointer-words after addr. | |
| // Bit 0 is the pointer-word at addr, Bit 1 is the next word, and so on. | |
| // If a bit is 1, then there is a pointer at that word. | |
| // nextFast and next mask out bits in this mask as their pointers are processed. | |
| mask uintptr | |
| // typ is a pointer to the type information for the heap object's type. | |
| // This may be nil if the object is in a span where heapBitsInSpan(span.elemsize) is true. | |
| typ *_type | |
| } | |
| // typePointersOf returns an iterator over all heap pointers in the range [addr, addr+size). | |
| // | |
| // addr and addr+size must be in the range [span.base(), span.limit). | |
| // | |
| // Note: addr+size must be passed as the limit argument to the iterator's next method on | |
| // each iteration. This slightly awkward API is to allow typePointers to be destructured | |
| // by the compiler. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOf(addr, size uintptr) typePointers { | |
| base := span.objBase(addr) | |
| tp := span.typePointersOfUnchecked(base) | |
| if base == addr && size == span.elemsize { | |
| return tp | |
| } | |
| return tp.fastForward(addr-tp.addr, addr+size) | |
| } | |
| // typePointersOfUnchecked is like typePointersOf, but assumes addr is the base | |
| // of an allocation slot in a span (the start of the object if no header, the | |
| // header otherwise). It returns an iterator that generates all pointers | |
| // in the range [addr, addr+span.elemsize). | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOfUnchecked(addr uintptr) typePointers { | |
| const doubleCheck = false | |
| if doubleCheck && span.objBase(addr) != addr { | |
| print("runtime: addr=", addr, " base=", span.objBase(addr), "\n") | |
| throw("typePointersOfUnchecked consisting of non-base-address for object") | |
| } | |
| spc := span.spanclass | |
| if spc.noscan() { | |
| return typePointers{} | |
| } | |
| if heapBitsInSpan(span.elemsize) { | |
| // Handle header-less objects. | |
| return typePointers{elem: addr, addr: addr, mask: span.heapBitsSmallForAddr(addr)} | |
| } | |
| // All of these objects have a header. | |
| var typ *_type | |
| if spc.sizeclass() != 0 { | |
| // Pull the allocation header from the first word of the object. | |
| typ = *(**_type)(unsafe.Pointer(addr)) | |
| addr += gc.MallocHeaderSize | |
| } else { | |
| // Synchronize with allocator, in case this came from the conservative scanner. | |
| // See heapSetTypeLarge for more details. | |
| typ = (*_type)(atomic.Loadp(unsafe.Pointer(&span.largeType))) | |
| if typ == nil { | |
| // Allow a nil type here for delayed zeroing. See mallocgc. | |
| return typePointers{} | |
| } | |
| } | |
| gcmask := getGCMask(typ) | |
| return typePointers{elem: addr, addr: addr, mask: readUintptr(gcmask), typ: typ} | |
| } | |
| // typePointersOfType is like typePointersOf, but assumes addr points to one or more | |
| // contiguous instances of the provided type. The provided type must not be nil. | |
| // | |
| // It returns an iterator that tiles typ's gcmask starting from addr. It's the caller's | |
| // responsibility to limit iteration. | |
| // | |
| // nosplit because its callers are nosplit and require all their callees to be nosplit. | |
| // | |
| //go:nosplit | |
| func (span *mspan) typePointersOfType(typ *abi.Type, addr uintptr) typePointers { | |
| const doubleCheck = false | |
| if doubleCheck && typ == nil { | |
| throw("bad type passed to typePointersOfType") | |
| } | |
| if span.spanclass.noscan() { | |
| return typePointers{} | |
| } | |
| // Since we have the type, pretend we have a header. | |
| gcmask := getGCMask(typ) | |
| return typePointers{elem: addr, addr: addr, mask: readUintptr(gcmask), typ: typ} | |
| } | |
| // nextFast is the fast path of next. nextFast is written to be inlineable and, | |
| // as the name implies, fast. | |
| // | |
| // Callers that are performance-critical should iterate using the following | |
| // pattern: | |
| // | |
| // for { | |
| // var addr uintptr | |
| // if tp, addr = tp.nextFast(); addr == 0 { | |
| // if tp, addr = tp.next(limit); addr == 0 { | |
| // break | |
| // } | |
| // } | |
| // // Use addr. | |
| // ... | |
| // } | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) nextFast() (typePointers, uintptr) { | |
| // TESTQ/JEQ | |
| if tp.mask == 0 { | |
| return tp, 0 | |
| } | |
| // BSFQ | |
| var i int | |
| if goarch.PtrSize == 8 { | |
| i = sys.TrailingZeros64(uint64(tp.mask)) | |
| } else { | |
| i = sys.TrailingZeros32(uint32(tp.mask)) | |
| } | |
| if GOARCH == "amd64" { | |
| // BTCQ | |
| tp.mask ^= uintptr(1) << (i & (ptrBits - 1)) | |
| } else { | |
| // SUB, AND | |
| tp.mask &= tp.mask - 1 | |
| } | |
| // LEAQ (XX)(XX*8) | |
| return tp, tp.addr + uintptr(i)*goarch.PtrSize | |
| } | |
| // next advances the pointers iterator, returning the updated iterator and | |
| // the address of the next pointer. | |
| // | |
| // limit must be the same each time it is passed to next. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) next(limit uintptr) (typePointers, uintptr) { | |
| for { | |
| if tp.mask != 0 { | |
| return tp.nextFast() | |
| } | |
| // Stop if we don't actually have type information. | |
| if tp.typ == nil { | |
| return typePointers{}, 0 | |
| } | |
| // Advance to the next element if necessary. | |
| if tp.addr+goarch.PtrSize*ptrBits >= tp.elem+tp.typ.PtrBytes { | |
| tp.elem += tp.typ.Size_ | |
| tp.addr = tp.elem | |
| } else { | |
| tp.addr += ptrBits * goarch.PtrSize | |
| } | |
| // Check if we've exceeded the limit with the last update. | |
| if tp.addr >= limit { | |
| return typePointers{}, 0 | |
| } | |
| // Grab more bits and try again. | |
| tp.mask = readUintptr(addb(getGCMask(tp.typ), (tp.addr-tp.elem)/goarch.PtrSize/8)) | |
| if tp.addr+goarch.PtrSize*ptrBits > limit { | |
| bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize | |
| tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits) | |
| } | |
| } | |
| } | |
| // fastForward moves the iterator forward by n bytes. n must be a multiple | |
| // of goarch.PtrSize. limit must be the same limit passed to next for this | |
| // iterator. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nosplit | |
| func (tp typePointers) fastForward(n, limit uintptr) typePointers { | |
| // Basic bounds check. | |
| target := tp.addr + n | |
| if target >= limit { | |
| return typePointers{} | |
| } | |
| if tp.typ == nil { | |
| // Handle small objects. | |
| // Clear any bits before the target address. | |
| tp.mask &^= (1 << ((target - tp.addr) / goarch.PtrSize)) - 1 | |
| // Clear any bits past the limit. | |
| if tp.addr+goarch.PtrSize*ptrBits > limit { | |
| bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize | |
| tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits) | |
| } | |
| return tp | |
| } | |
| // Move up elem and addr. | |
| // Offsets within an element are always at a ptrBits*goarch.PtrSize boundary. | |
| if n >= tp.typ.Size_ { | |
| // elem needs to be moved to the element containing | |
| // tp.addr + n. | |
| oldelem := tp.elem | |
| tp.elem += (tp.addr - tp.elem + n) / tp.typ.Size_ * tp.typ.Size_ | |
| tp.addr = tp.elem + alignDown(n-(tp.elem-oldelem), ptrBits*goarch.PtrSize) | |
| } else { | |
| tp.addr += alignDown(n, ptrBits*goarch.PtrSize) | |
| } | |
| if tp.addr-tp.elem >= tp.typ.PtrBytes { | |
| // We're starting in the non-pointer area of an array. | |
| // Move up to the next element. | |
| tp.elem += tp.typ.Size_ | |
| tp.addr = tp.elem | |
| tp.mask = readUintptr(getGCMask(tp.typ)) | |
| // We may have exceeded the limit after this. Bail just like next does. | |
| if tp.addr >= limit { | |
| return typePointers{} | |
| } | |
| } else { | |
| // Grab the mask, but then clear any bits before the target address and any | |
| // bits over the limit. | |
| tp.mask = readUintptr(addb(getGCMask(tp.typ), (tp.addr-tp.elem)/goarch.PtrSize/8)) | |
| tp.mask &^= (1 << ((target - tp.addr) / goarch.PtrSize)) - 1 | |
| } | |
| if tp.addr+goarch.PtrSize*ptrBits > limit { | |
| bits := (tp.addr + goarch.PtrSize*ptrBits - limit) / goarch.PtrSize | |
| tp.mask &^= ((1 << (bits)) - 1) << (ptrBits - bits) | |
| } | |
| return tp | |
| } | |
| // objBase returns the base pointer for the object containing addr in span. | |
| // | |
| // Assumes that addr points into a valid part of span (span.base() <= addr < span.limit). | |
| // | |
| //go:nosplit | |
| func (span *mspan) objBase(addr uintptr) uintptr { | |
| return span.base() + span.objIndex(addr)*span.elemsize | |
| } | |
| // bulkBarrierPreWrite executes a write barrier | |
| // for every pointer slot in the memory range [src, src+size), | |
| // using pointer/scalar information from [dst, dst+size). | |
| // This executes the write barriers necessary before a memmove. | |
| // src, dst, and size must be pointer-aligned. | |
| // The range [dst, dst+size) must lie within a single object. | |
| // It does not perform the actual writes. | |
| // | |
| // As a special case, src == 0 indicates that this is being used for a | |
| // memclr. bulkBarrierPreWrite will pass 0 for the src of each write | |
| // barrier. | |
| // | |
| // Callers should call bulkBarrierPreWrite immediately before | |
| // calling memmove(dst, src, size). This function is marked nosplit | |
| // to avoid being preempted; the GC must not stop the goroutine | |
| // between the memmove and the execution of the barriers. | |
| // The caller is also responsible for cgo pointer checks if this | |
| // may be writing Go pointers into non-Go memory. | |
| // | |
| // Pointer data is not maintained for allocations containing | |
| // no pointers at all; any caller of bulkBarrierPreWrite must first | |
| // make sure the underlying allocation contains pointers, usually | |
| // by checking typ.PtrBytes. | |
| // | |
| // The typ argument is the type of the space at src and dst (and the | |
| // element type if src and dst refer to arrays) and it is optional. | |
| // If typ is nil, the barrier will still behave as expected and typ | |
| // is used purely as an optimization. However, it must be used with | |
| // care. | |
| // | |
| // If typ is not nil, then src and dst must point to one or more values | |
| // of type typ. The caller must ensure that the ranges [src, src+size) | |
| // and [dst, dst+size) refer to one or more whole values of type src and | |
| // dst (leaving off the pointerless tail of the space is OK). If this | |
| // precondition is not followed, this function will fail to scan the | |
| // right pointers. | |
| // | |
| // When in doubt, pass nil for typ. That is safe and will always work. | |
| // | |
| // Callers must perform cgo checks if goexperiment.CgoCheck2. | |
| // | |
| //go:nosplit | |
| func bulkBarrierPreWrite(dst, src, size uintptr, typ *abi.Type) { | |
| if (dst|src|size)&(goarch.PtrSize-1) != 0 { | |
| throw("bulkBarrierPreWrite: unaligned arguments") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| s := spanOf(dst) | |
| if s == nil { | |
| // If dst is a global, use the data or BSS bitmaps to | |
| // execute write barriers. | |
| for _, datap := range activeModules() { | |
| if datap.data <= dst && dst < datap.edata { | |
| bulkBarrierBitmap(dst, src, size, dst-datap.data, datap.gcdatamask.bytedata) | |
| return | |
| } | |
| } | |
| for _, datap := range activeModules() { | |
| if datap.bss <= dst && dst < datap.ebss { | |
| bulkBarrierBitmap(dst, src, size, dst-datap.bss, datap.gcbssmask.bytedata) | |
| return | |
| } | |
| } | |
| return | |
| } else if s.state.get() != mSpanInUse || dst < s.base() || s.limit <= dst { | |
| // dst was heap memory at some point, but isn't now. | |
| // It can't be a global. It must be either our stack, | |
| // or in the case of direct channel sends, it could be | |
| // another stack. Either way, no need for barriers. | |
| // This will also catch if dst is in a freed span, | |
| // though that should never have. | |
| return | |
| } | |
| buf := &getg().m.p.ptr().wbBuf | |
| // Double-check that the bitmaps generated in the two possible paths match. | |
| const doubleCheck = false | |
| if doubleCheck { | |
| doubleCheckTypePointersOfType(s, typ, dst, size) | |
| } | |
| var tp typePointers | |
| if typ != nil { | |
| tp = s.typePointersOfType(typ, dst) | |
| } else { | |
| tp = s.typePointersOf(dst, size) | |
| } | |
| if src == 0 { | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(dst + size); addr == 0 { | |
| break | |
| } | |
| dstx := (*uintptr)(unsafe.Pointer(addr)) | |
| p := buf.get1() | |
| p[0] = *dstx | |
| } | |
| } else { | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(dst + size); addr == 0 { | |
| break | |
| } | |
| dstx := (*uintptr)(unsafe.Pointer(addr)) | |
| srcx := (*uintptr)(unsafe.Pointer(src + (addr - dst))) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| } | |
| // bulkBarrierPreWriteSrcOnly is like bulkBarrierPreWrite but | |
| // does not execute write barriers for [dst, dst+size). | |
| // | |
| // In addition to the requirements of bulkBarrierPreWrite | |
| // callers need to ensure [dst, dst+size) is zeroed. | |
| // | |
| // This is used for special cases where e.g. dst was just | |
| // created and zeroed with malloc. | |
| // | |
| // The type of the space can be provided purely as an optimization. | |
| // See bulkBarrierPreWrite's comment for more details -- use this | |
| // optimization with great care. | |
| // | |
| //go:nosplit | |
| func bulkBarrierPreWriteSrcOnly(dst, src, size uintptr, typ *abi.Type) { | |
| if (dst|src|size)&(goarch.PtrSize-1) != 0 { | |
| throw("bulkBarrierPreWrite: unaligned arguments") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| buf := &getg().m.p.ptr().wbBuf | |
| s := spanOf(dst) | |
| // Double-check that the bitmaps generated in the two possible paths match. | |
| const doubleCheck = false | |
| if doubleCheck { | |
| doubleCheckTypePointersOfType(s, typ, dst, size) | |
| } | |
| var tp typePointers | |
| if typ != nil { | |
| tp = s.typePointersOfType(typ, dst) | |
| } else { | |
| tp = s.typePointersOf(dst, size) | |
| } | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(dst + size); addr == 0 { | |
| break | |
| } | |
| srcx := (*uintptr)(unsafe.Pointer(addr - dst + src)) | |
| p := buf.get1() | |
| p[0] = *srcx | |
| } | |
| } | |
| // initHeapBits initializes the heap bitmap for a span. | |
| func (s *mspan) initHeapBits() { | |
| if goarch.PtrSize == 8 && !s.spanclass.noscan() && s.spanclass.sizeclass() == 1 { | |
| b := s.heapBits() | |
| for i := range b { | |
| b[i] = ^uintptr(0) | |
| } | |
| } else if (!s.spanclass.noscan() && heapBitsInSpan(s.elemsize)) || s.isUserArenaChunk { | |
| b := s.heapBits() | |
| clear(b) | |
| } | |
| if goexperiment.GreenTeaGC && gcUsesSpanInlineMarkBits(s.elemsize) { | |
| s.initInlineMarkBits() | |
| } | |
| } | |
| // heapBits returns the heap ptr/scalar bits stored at the end of the span for | |
| // small object spans and heap arena spans. | |
| // | |
| // Note that the uintptr of each element means something different for small object | |
| // spans and for heap arena spans. Small object spans are easy: they're never interpreted | |
| // as anything but uintptr, so they're immune to differences in endianness. However, the | |
| // heapBits for user arena spans is exposed through a dummy type descriptor, so the byte | |
| // ordering needs to match the same byte ordering the compiler would emit. The compiler always | |
| // emits the bitmap data in little endian byte ordering, so on big endian platforms these | |
| // uintptrs will have their byte orders swapped from what they normally would be. | |
| // | |
| // heapBitsInSpan(span.elemsize) or span.isUserArenaChunk must be true. | |
| // | |
| //go:nosplit | |
| func (span *mspan) heapBits() []uintptr { | |
| const doubleCheck = false | |
| if doubleCheck && !span.isUserArenaChunk { | |
| if span.spanclass.noscan() { | |
| throw("heapBits called for noscan") | |
| } | |
| if span.elemsize > gc.MinSizeForMallocHeader { | |
| throw("heapBits called for span class that should have a malloc header") | |
| } | |
| } | |
| // Find the bitmap at the end of the span. | |
| // | |
| // Nearly every span with heap bits is exactly one page in size. Arenas are the only exception. | |
| if span.npages == 1 { | |
| // This will be inlined and constant-folded down. | |
| return heapBitsSlice(span.base(), pageSize, span.elemsize) | |
| } | |
| return heapBitsSlice(span.base(), span.npages*pageSize, span.elemsize) | |
| } | |
| // Helper for constructing a slice for the span's heap bits. | |
| // | |
| //go:nosplit | |
| func heapBitsSlice(spanBase, spanSize, elemsize uintptr) []uintptr { | |
| base, bitmapSize := spanHeapBitsRange(spanBase, spanSize, elemsize) | |
| elems := int(bitmapSize / goarch.PtrSize) | |
| var sl notInHeapSlice | |
| sl = notInHeapSlice{(*notInHeap)(unsafe.Pointer(base)), elems, elems} | |
| return *(*[]uintptr)(unsafe.Pointer(&sl)) | |
| } | |
| //go:nosplit | |
| func spanHeapBitsRange(spanBase, spanSize, elemsize uintptr) (base, size uintptr) { | |
| size = spanSize / goarch.PtrSize / 8 | |
| base = spanBase + spanSize - size | |
| if goexperiment.GreenTeaGC && gcUsesSpanInlineMarkBits(elemsize) { | |
| base -= unsafe.Sizeof(spanInlineMarkBits{}) | |
| } | |
| return | |
| } | |
| // heapBitsSmallForAddr loads the heap bits for the object stored at addr from span.heapBits. | |
| // | |
| // addr must be the base pointer of an object in the span. heapBitsInSpan(span.elemsize) | |
| // must be true. | |
| // | |
| //go:nosplit | |
| func (span *mspan) heapBitsSmallForAddr(addr uintptr) uintptr { | |
| hbitsBase, _ := spanHeapBitsRange(span.base(), span.npages*pageSize, span.elemsize) | |
| hbits := (*byte)(unsafe.Pointer(hbitsBase)) | |
| // These objects are always small enough that their bitmaps | |
| // fit in a single word, so just load the word or two we need. | |
| // | |
| // Mirrors mspan.writeHeapBitsSmall. | |
| // | |
| // We should be using heapBits(), but unfortunately it introduces | |
| // both bounds checks panics and throw which causes us to exceed | |
| // the nosplit limit in quite a few cases. | |
| i := (addr - span.base()) / goarch.PtrSize / ptrBits | |
| j := (addr - span.base()) / goarch.PtrSize % ptrBits | |
| bits := span.elemsize / goarch.PtrSize | |
| word0 := (*uintptr)(unsafe.Pointer(addb(hbits, goarch.PtrSize*(i+0)))) | |
| word1 := (*uintptr)(unsafe.Pointer(addb(hbits, goarch.PtrSize*(i+1)))) | |
| var read uintptr | |
| if j+bits > ptrBits { | |
| // Two reads. | |
| bits0 := ptrBits - j | |
| bits1 := bits - bits0 | |
| read = *word0 >> j | |
| read |= (*word1 & ((1 << bits1) - 1)) << bits0 | |
| } else { | |
| // One read. | |
| read = (*word0 >> j) & ((1 << bits) - 1) | |
| } | |
| return read | |
| } | |
| // writeHeapBitsSmall writes the heap bits for small objects whose ptr/scalar data is | |
| // stored as a bitmap at the end of the span. | |
| // | |
| // Assumes dataSize is <= ptrBits*goarch.PtrSize. x must be a pointer into the span. | |
| // heapBitsInSpan(dataSize) must be true. dataSize must be >= typ.Size_. | |
| // | |
| //go:nosplit | |
| func (span *mspan) writeHeapBitsSmall(x, dataSize uintptr, typ *_type) (scanSize uintptr) { | |
| // The objects here are always really small, so a single load is sufficient. | |
| src0 := readUintptr(getGCMask(typ)) | |
| // Create repetitions of the bitmap if we have a small slice backing store. | |
| src := src0 | |
| if typ.Size_ == goarch.PtrSize { | |
| src = (1 << (dataSize / goarch.PtrSize)) - 1 | |
| // This object is all pointers, so scanSize is just dataSize. | |
| scanSize = dataSize | |
| } else { | |
| // N.B. We rely on dataSize being an exact multiple of the type size. | |
| // The alternative is to be defensive and mask out src to the length | |
| // of dataSize. The purpose is to save on one additional masking operation. | |
| if doubleCheckHeapSetType && !asanenabled && dataSize%typ.Size_ != 0 { | |
| throw("runtime: (*mspan).writeHeapBitsSmall: dataSize is not a multiple of typ.Size_") | |
| } | |
| scanSize = typ.PtrBytes | |
| for i := typ.Size_; i < dataSize; i += typ.Size_ { | |
| src |= src0 << (i / goarch.PtrSize) | |
| scanSize += typ.Size_ | |
| } | |
| if asanenabled { | |
| // Mask src down to dataSize. dataSize is going to be a strange size because of | |
| // the redzone required for allocations when asan is enabled. | |
| src &= (1 << (dataSize / goarch.PtrSize)) - 1 | |
| } | |
| } | |
| // Since we're never writing more than one uintptr's worth of bits, we're either going | |
| // to do one or two writes. | |
| dstBase, _ := spanHeapBitsRange(span.base(), pageSize, span.elemsize) | |
| dst := unsafe.Pointer(dstBase) | |
| o := (x - span.base()) / goarch.PtrSize | |
| i := o / ptrBits | |
| j := o % ptrBits | |
| bits := span.elemsize / goarch.PtrSize | |
| if j+bits > ptrBits { | |
| // Two writes. | |
| bits0 := ptrBits - j | |
| bits1 := bits - bits0 | |
| dst0 := (*uintptr)(add(dst, (i+0)*goarch.PtrSize)) | |
| dst1 := (*uintptr)(add(dst, (i+1)*goarch.PtrSize)) | |
| *dst0 = (*dst0)&(^uintptr(0)>>bits0) | (src << j) | |
| *dst1 = (*dst1)&^((1<<bits1)-1) | (src >> bits0) | |
| } else { | |
| // One write. | |
| dst := (*uintptr)(add(dst, i*goarch.PtrSize)) | |
| *dst = (*dst)&^(((1<<bits)-1)<<j) | (src << j) | |
| } | |
| const doubleCheck = false | |
| if doubleCheck { | |
| srcRead := span.heapBitsSmallForAddr(x) | |
| if srcRead != src { | |
| print("runtime: x=", hex(x), " i=", i, " j=", j, " bits=", bits, "\n") | |
| print("runtime: dataSize=", dataSize, " typ.Size_=", typ.Size_, " typ.PtrBytes=", typ.PtrBytes, "\n") | |
| print("runtime: src0=", hex(src0), " src=", hex(src), " srcRead=", hex(srcRead), "\n") | |
| throw("bad pointer bits written for small object") | |
| } | |
| } | |
| return | |
| } | |
| // heapSetType* functions record that the new allocation [x, x+size) | |
| // holds in [x, x+dataSize) one or more values of type typ. | |
| // (The number of values is given by dataSize / typ.Size.) | |
| // If dataSize < size, the fragment [x+dataSize, x+size) is | |
| // recorded as non-pointer data. | |
| // It is known that the type has pointers somewhere; | |
| // malloc does not call heapSetType* when there are no pointers. | |
| // | |
| // There can be read-write races between heapSetType* and things | |
| // that read the heap metadata like scanObject. However, since | |
| // heapSetType* is only used for objects that have not yet been | |
| // made reachable, readers will ignore bits being modified by this | |
| // function. This does mean this function cannot transiently modify | |
| // shared memory that belongs to neighboring objects. Also, on weakly-ordered | |
| // machines, callers must execute a store/store (publication) barrier | |
| // between calling this function and making the object reachable. | |
| const doubleCheckHeapSetType = doubleCheckMalloc | |
| func heapSetTypeNoHeader(x, dataSize uintptr, typ *_type, span *mspan) uintptr { | |
| if doubleCheckHeapSetType && (!heapBitsInSpan(dataSize) || !heapBitsInSpan(span.elemsize)) { | |
| throw("tried to write heap bits, but no heap bits in span") | |
| } | |
| scanSize := span.writeHeapBitsSmall(x, dataSize, typ) | |
| if doubleCheckHeapSetType { | |
| doubleCheckHeapType(x, dataSize, typ, nil, span) | |
| } | |
| return scanSize | |
| } | |
| func heapSetTypeSmallHeader(x, dataSize uintptr, typ *_type, header **_type, span *mspan) uintptr { | |
| if header == nil { | |
| // This nil check and throw is almost pointless. Normally we would | |
| // expect header to never be nil. However, this is called on potentially | |
| // freshly-allocated virtual memory. As of 2025, the compiler-inserted | |
| // nil check is not a branch but a memory read that we expect to fault | |
| // if the pointer really is nil. | |
| // | |
| // However, this causes a read of the page, and operating systems may | |
| // take it as a hint to back the accessed memory with a read-only zero | |
| // page. However, we immediately write to this memory, which can then | |
| // force operating systems to have to update the page table and flush | |
| // the TLB. | |
| // | |
| // This nil check is thus an explicit branch instead of what the compiler | |
| // would insert circa 2025, which is a memory read instruction. | |
| // | |
| // See go.dev/issue/74375 for details of a similar issue in | |
| // spanInlineMarkBits. | |
| throw("runtime: pointer to heap type header nil?") | |
| } | |
| *header = typ | |
| if doubleCheckHeapSetType { | |
| doubleCheckHeapType(x, dataSize, typ, header, span) | |
| } | |
| return span.elemsize | |
| } | |
| func heapSetTypeLarge(x, dataSize uintptr, typ *_type, span *mspan) uintptr { | |
| gctyp := typ | |
| // Write out the header atomically to synchronize with the garbage collector. | |
| // | |
| // This atomic store is paired with an atomic load in typePointersOfUnchecked. | |
| // This store ensures that initializing x's memory cannot be reordered after | |
| // this store. Meanwhile the load in typePointersOfUnchecked ensures that | |
| // reading x's memory cannot be reordered before largeType is loaded. Together, | |
| // these two operations guarantee that the garbage collector can only see | |
| // initialized memory if largeType is non-nil. | |
| // | |
| // Gory details below... | |
| // | |
| // Ignoring conservative scanning for a moment, this store need not be atomic | |
| // if we have a publication barrier on our side. This is because the garbage | |
| // collector cannot observe x unless: | |
| // 1. It stops this goroutine and scans its stack, or | |
| // 2. We return from mallocgc and publish the pointer somewhere. | |
| // Either case requires a write on our side, followed by some synchronization | |
| // followed by a read by the garbage collector. | |
| // | |
| // In case (1), the garbage collector can only observe a nil largeType, since it | |
| // had to stop our goroutine when it was preemptible during zeroing. For the | |
| // duration of the zeroing, largeType is nil and the object has nothing interesting | |
| // for the garbage collector to look at, so the garbage collector will not access | |
| // the object at all. | |
| // | |
| // In case (2), the garbage collector can also observe a nil largeType. This | |
| // might happen if the object was newly allocated, and a new GC cycle didn't start | |
| // (that would require a global barrier, STW). In this case, the garbage collector | |
| // will once again ignore the object, and that's safe because objects are | |
| // allocate-black. | |
| // | |
| // However, the garbage collector can also observe a non-nil largeType in case (2). | |
| // This is still okay, since to access the object's memory, it must have first | |
| // loaded the object's pointer from somewhere. This makes the access of the object's | |
| // memory a data-dependent load, and our publication barrier in the allocator | |
| // guarantees that a data-dependent load must observe a version of the object's | |
| // data from after the publication barrier executed. | |
| // | |
| // Unfortunately conservative scanning is a problem. There's no guarantee of a | |
| // data dependency as in case (2) because conservative scanning can produce pointers | |
| // 'out of thin air' in that it need not have been written somewhere by the allocating | |
| // thread first. It might not even be a pointer, or it could be a pointer written to | |
| // some stack location long ago. This is the fundamental reason why we need | |
| // explicit synchronization somewhere in this whole mess. We choose to put that | |
| // synchronization on largeType. | |
| // | |
| // As described at the very top, the treating largeType as an atomic variable, on | |
| // both the reader and writer side, is sufficient to ensure that only initialized | |
| // memory at x will be observed if largeType is non-nil. | |
| atomic.StorepNoWB(unsafe.Pointer(&span.largeType), unsafe.Pointer(gctyp)) | |
| if doubleCheckHeapSetType { | |
| doubleCheckHeapType(x, dataSize, typ, &span.largeType, span) | |
| } | |
| return span.elemsize | |
| } | |
| func doubleCheckHeapType(x, dataSize uintptr, gctyp *_type, header **_type, span *mspan) { | |
| doubleCheckHeapPointers(x, dataSize, gctyp, header, span) | |
| // To exercise the less common path more often, generate | |
| // a random interior pointer and make sure iterating from | |
| // that point works correctly too. | |
| maxIterBytes := span.elemsize | |
| if header == nil { | |
| maxIterBytes = dataSize | |
| } | |
| off := alignUp(uintptr(cheaprand())%dataSize, goarch.PtrSize) | |
| size := dataSize - off | |
| if size == 0 { | |
| off -= goarch.PtrSize | |
| size += goarch.PtrSize | |
| } | |
| interior := x + off | |
| size -= alignDown(uintptr(cheaprand())%size, goarch.PtrSize) | |
| if size == 0 { | |
| size = goarch.PtrSize | |
| } | |
| // Round up the type to the size of the type. | |
| size = (size + gctyp.Size_ - 1) / gctyp.Size_ * gctyp.Size_ | |
| if interior+size > x+maxIterBytes { | |
| size = x + maxIterBytes - interior | |
| } | |
| doubleCheckHeapPointersInterior(x, interior, size, dataSize, gctyp, header, span) | |
| } | |
| func doubleCheckHeapPointers(x, dataSize uintptr, typ *_type, header **_type, span *mspan) { | |
| // Check that scanning the full object works. | |
| tp := span.typePointersOfUnchecked(span.objBase(x)) | |
| maxIterBytes := span.elemsize | |
| if header == nil { | |
| maxIterBytes = dataSize | |
| } | |
| bad := false | |
| for i := uintptr(0); i < maxIterBytes; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < span.elemsize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(getGCMask(typ), j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| var addr uintptr | |
| tp, addr = tp.next(x + span.elemsize) | |
| if addr == 0 { | |
| println("runtime: found bad iterator") | |
| } | |
| if addr != x+i { | |
| print("runtime: addr=", hex(addr), " x+i=", hex(x+i), "\n") | |
| bad = true | |
| } | |
| } | |
| } | |
| if !bad { | |
| var addr uintptr | |
| tp, addr = tp.next(x + span.elemsize) | |
| if addr == 0 { | |
| return | |
| } | |
| println("runtime: extra pointer:", hex(addr)) | |
| } | |
| print("runtime: hasHeader=", header != nil, " typ.Size_=", typ.Size_, " TFlagGCMaskOnDemaind=", typ.TFlag&abi.TFlagGCMaskOnDemand != 0, "\n") | |
| print("runtime: x=", hex(x), " dataSize=", dataSize, " elemsize=", span.elemsize, "\n") | |
| print("runtime: typ=", unsafe.Pointer(typ), " typ.PtrBytes=", typ.PtrBytes, "\n") | |
| print("runtime: limit=", hex(x+span.elemsize), "\n") | |
| tp = span.typePointersOfUnchecked(x) | |
| dumpTypePointers(tp) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(x + span.elemsize); addr == 0 { | |
| println("runtime: would've stopped here") | |
| dumpTypePointers(tp) | |
| break | |
| } | |
| print("runtime: addr=", hex(addr), "\n") | |
| dumpTypePointers(tp) | |
| } | |
| throw("heapSetType: pointer entry not correct") | |
| } | |
| func doubleCheckHeapPointersInterior(x, interior, size, dataSize uintptr, typ *_type, header **_type, span *mspan) { | |
| bad := false | |
| if interior < x { | |
| print("runtime: interior=", hex(interior), " x=", hex(x), "\n") | |
| throw("found bad interior pointer") | |
| } | |
| off := interior - x | |
| tp := span.typePointersOf(interior, size) | |
| for i := off; i < off+size; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < span.elemsize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(getGCMask(typ), j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| var addr uintptr | |
| tp, addr = tp.next(interior + size) | |
| if addr == 0 { | |
| println("runtime: found bad iterator") | |
| bad = true | |
| } | |
| if addr != x+i { | |
| print("runtime: addr=", hex(addr), " x+i=", hex(x+i), "\n") | |
| bad = true | |
| } | |
| } | |
| } | |
| if !bad { | |
| var addr uintptr | |
| tp, addr = tp.next(interior + size) | |
| if addr == 0 { | |
| return | |
| } | |
| println("runtime: extra pointer:", hex(addr)) | |
| } | |
| print("runtime: hasHeader=", header != nil, " typ.Size_=", typ.Size_, "\n") | |
| print("runtime: x=", hex(x), " dataSize=", dataSize, " elemsize=", span.elemsize, " interior=", hex(interior), " size=", size, "\n") | |
| print("runtime: limit=", hex(interior+size), "\n") | |
| tp = span.typePointersOf(interior, size) | |
| dumpTypePointers(tp) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(interior + size); addr == 0 { | |
| println("runtime: would've stopped here") | |
| dumpTypePointers(tp) | |
| break | |
| } | |
| print("runtime: addr=", hex(addr), "\n") | |
| dumpTypePointers(tp) | |
| } | |
| print("runtime: want: ") | |
| for i := off; i < off+size; i += goarch.PtrSize { | |
| // Compute the pointer bit we want at offset i. | |
| want := false | |
| if i < dataSize { | |
| off := i % typ.Size_ | |
| if off < typ.PtrBytes { | |
| j := off / goarch.PtrSize | |
| want = *addb(getGCMask(typ), j/8)>>(j%8)&1 != 0 | |
| } | |
| } | |
| if want { | |
| print("1") | |
| } else { | |
| print("0") | |
| } | |
| } | |
| println() | |
| throw("heapSetType: pointer entry not correct") | |
| } | |
| //go:nosplit | |
| func doubleCheckTypePointersOfType(s *mspan, typ *_type, addr, size uintptr) { | |
| if typ == nil { | |
| return | |
| } | |
| if typ.Kind() == abi.Interface { | |
| // Interfaces are unfortunately inconsistently handled | |
| // when it comes to the type pointer, so it's easy to | |
| // produce a lot of false positives here. | |
| return | |
| } | |
| tp0 := s.typePointersOfType(typ, addr) | |
| tp1 := s.typePointersOf(addr, size) | |
| failed := false | |
| for { | |
| var addr0, addr1 uintptr | |
| tp0, addr0 = tp0.next(addr + size) | |
| tp1, addr1 = tp1.next(addr + size) | |
| if addr0 != addr1 { | |
| failed = true | |
| break | |
| } | |
| if addr0 == 0 { | |
| break | |
| } | |
| } | |
| if failed { | |
| tp0 := s.typePointersOfType(typ, addr) | |
| tp1 := s.typePointersOf(addr, size) | |
| print("runtime: addr=", hex(addr), " size=", size, "\n") | |
| print("runtime: type=", toRType(typ).string(), "\n") | |
| dumpTypePointers(tp0) | |
| dumpTypePointers(tp1) | |
| for { | |
| var addr0, addr1 uintptr | |
| tp0, addr0 = tp0.next(addr + size) | |
| tp1, addr1 = tp1.next(addr + size) | |
| print("runtime: ", hex(addr0), " ", hex(addr1), "\n") | |
| if addr0 == 0 && addr1 == 0 { | |
| break | |
| } | |
| } | |
| throw("mismatch between typePointersOfType and typePointersOf") | |
| } | |
| } | |
| func dumpTypePointers(tp typePointers) { | |
| print("runtime: tp.elem=", hex(tp.elem), " tp.typ=", unsafe.Pointer(tp.typ), "\n") | |
| print("runtime: tp.addr=", hex(tp.addr), " tp.mask=") | |
| for i := uintptr(0); i < ptrBits; i++ { | |
| if tp.mask&(uintptr(1)<<i) != 0 { | |
| print("1") | |
| } else { | |
| print("0") | |
| } | |
| } | |
| println() | |
| } | |
| // addb returns the byte pointer p+n. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func addb(p *byte, n uintptr) *byte { | |
| // Note: wrote out full expression instead of calling add(p, n) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + n)) | |
| } | |
| // subtractb returns the byte pointer p-n. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func subtractb(p *byte, n uintptr) *byte { | |
| // Note: wrote out full expression instead of calling add(p, -n) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) - n)) | |
| } | |
| // add1 returns the byte pointer p+1. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func add1(p *byte) *byte { | |
| // Note: wrote out full expression instead of calling addb(p, 1) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) + 1)) | |
| } | |
| // subtract1 returns the byte pointer p-1. | |
| // | |
| // nosplit because it is used during write barriers and must not be preempted. | |
| // | |
| //go:nowritebarrier | |
| //go:nosplit | |
| func subtract1(p *byte) *byte { | |
| // Note: wrote out full expression instead of calling subtractb(p, 1) | |
| // to reduce the number of temporaries generated by the | |
| // compiler for this trivial expression during inlining. | |
| return (*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(p)) - 1)) | |
| } | |
| // markBits provides access to the mark bit for an object in the heap. | |
| // bytep points to the byte holding the mark bit. | |
| // mask is a byte with a single bit set that can be &ed with *bytep | |
| // to see if the bit has been set. | |
| // *m.byte&m.mask != 0 indicates the mark bit is set. | |
| // index can be used along with span information to generate | |
| // the address of the object in the heap. | |
| // We maintain one set of mark bits for allocation and one for | |
| // marking purposes. | |
| type markBits struct { | |
| bytep *uint8 | |
| mask uint8 | |
| index uintptr | |
| } | |
| //go:nosplit | |
| func (s *mspan) allocBitsForIndex(allocBitIndex uintptr) markBits { | |
| bytep, mask := s.allocBits.bitp(allocBitIndex) | |
| return markBits{bytep, mask, allocBitIndex} | |
| } | |
| // refillAllocCache takes 8 bytes s.allocBits starting at whichByte | |
| // and negates them so that ctz (count trailing zeros) instructions | |
| // can be used. It then places these 8 bytes into the cached 64 bit | |
| // s.allocCache. | |
| func (s *mspan) refillAllocCache(whichByte uint16) { | |
| bytes := (*[8]uint8)(unsafe.Pointer(s.allocBits.bytep(uintptr(whichByte)))) | |
| aCache := uint64(0) | |
| aCache |= uint64(bytes[0]) | |
| aCache |= uint64(bytes[1]) << (1 * 8) | |
| aCache |= uint64(bytes[2]) << (2 * 8) | |
| aCache |= uint64(bytes[3]) << (3 * 8) | |
| aCache |= uint64(bytes[4]) << (4 * 8) | |
| aCache |= uint64(bytes[5]) << (5 * 8) | |
| aCache |= uint64(bytes[6]) << (6 * 8) | |
| aCache |= uint64(bytes[7]) << (7 * 8) | |
| s.allocCache = ^aCache | |
| } | |
| // nextFreeIndex returns the index of the next free object in s at | |
| // or after s.freeindex. | |
| // There are hardware instructions that can be used to make this | |
| // faster if profiling warrants it. | |
| func (s *mspan) nextFreeIndex() uint16 { | |
| sfreeindex := s.freeindex | |
| snelems := s.nelems | |
| if sfreeindex == snelems { | |
| return sfreeindex | |
| } | |
| if sfreeindex > snelems { | |
| throw("s.freeindex > s.nelems") | |
| } | |
| aCache := s.allocCache | |
| bitIndex := sys.TrailingZeros64(aCache) | |
| for bitIndex == 64 { | |
| // Move index to start of next cached bits. | |
| sfreeindex = (sfreeindex + 64) &^ (64 - 1) | |
| if sfreeindex >= snelems { | |
| s.freeindex = snelems | |
| return snelems | |
| } | |
| whichByte := sfreeindex / 8 | |
| // Refill s.allocCache with the next 64 alloc bits. | |
| s.refillAllocCache(whichByte) | |
| aCache = s.allocCache | |
| bitIndex = sys.TrailingZeros64(aCache) | |
| // nothing available in cached bits | |
| // grab the next 8 bytes and try again. | |
| } | |
| result := sfreeindex + uint16(bitIndex) | |
| if result >= snelems { | |
| s.freeindex = snelems | |
| return snelems | |
| } | |
| s.allocCache >>= uint(bitIndex + 1) | |
| sfreeindex = result + 1 | |
| if sfreeindex%64 == 0 && sfreeindex != snelems { | |
| // We just incremented s.freeindex so it isn't 0. | |
| // As each 1 in s.allocCache was encountered and used for allocation | |
| // it was shifted away. At this point s.allocCache contains all 0s. | |
| // Refill s.allocCache so that it corresponds | |
| // to the bits at s.allocBits starting at s.freeindex. | |
| whichByte := sfreeindex / 8 | |
| s.refillAllocCache(whichByte) | |
| } | |
| s.freeindex = sfreeindex | |
| return result | |
| } | |
| // isFree reports whether the index'th object in s is unallocated. | |
| // | |
| // The caller must ensure s.state is mSpanInUse, and there must have | |
| // been no preemption points since ensuring this (which could allow a | |
| // GC transition, which would allow the state to change). | |
| // | |
| // Callers must ensure that the index passed here must not have been | |
| // produced from a pointer that came from 'thin air', as might happen | |
| // with conservative scanning. | |
| func (s *mspan) isFree(index uintptr) bool { | |
| if index < uintptr(s.freeindex) { | |
| return false | |
| } | |
| bytep, mask := s.allocBits.bitp(index) | |
| return *bytep&mask == 0 | |
| } | |
| // isFreeOrNewlyAllocated reports whether the index'th object in s is | |
| // either unallocated or has been allocated since the beginning of the | |
| // last mark phase. | |
| // | |
| // The caller must ensure s.state is mSpanInUse, and there must have | |
| // been no preemption points since ensuring this (which could allow a | |
| // GC transition, which would allow the state to change). | |
| // | |
| // Callers must ensure that the index passed here must not have been | |
| // produced from a pointer that came from 'thin air', as might happen | |
| // with conservative scanning, unless the GC is currently in the mark | |
| // phase. If the GC is currently in the mark phase, this function is | |
| // safe to call for out-of-thin-air pointers. | |
| func (s *mspan) isFreeOrNewlyAllocated(index uintptr) bool { | |
| if index < uintptr(s.freeIndexForScan) { | |
| return false | |
| } | |
| bytep, mask := s.allocBits.bitp(index) | |
| return *bytep&mask == 0 | |
| } | |
| // divideByElemSize returns n/s.elemsize. | |
| // n must be within [0, s.npages*_PageSize), | |
| // or may be exactly s.npages*_PageSize | |
| // if s.elemsize is from sizeclasses.go. | |
| // | |
| // nosplit, because it is called by objIndex, which is nosplit | |
| // | |
| //go:nosplit | |
| func (s *mspan) divideByElemSize(n uintptr) uintptr { | |
| const doubleCheck = false | |
| // See explanation in mksizeclasses.go's computeDivMagic. | |
| q := uintptr((uint64(n) * uint64(s.divMul)) >> 32) | |
| if doubleCheck && q != n/s.elemsize { | |
| println(n, "/", s.elemsize, "should be", n/s.elemsize, "but got", q) | |
| throw("bad magic division") | |
| } | |
| return q | |
| } | |
| // nosplit, because it is called by other nosplit code like findObject | |
| // | |
| //go:nosplit | |
| func (s *mspan) objIndex(p uintptr) uintptr { | |
| return s.divideByElemSize(p - s.base()) | |
| } | |
| func markBitsForAddr(p uintptr) markBits { | |
| s := spanOf(p) | |
| objIndex := s.objIndex(p) | |
| return s.markBitsForIndex(objIndex) | |
| } | |
| // isMarked reports whether mark bit m is set. | |
| func (m markBits) isMarked() bool { | |
| return *m.bytep&m.mask != 0 | |
| } | |
| // setMarked sets the marked bit in the markbits, atomically. | |
| func (m markBits) setMarked() { | |
| // Might be racing with other updates, so use atomic update always. | |
| // We used to be clever here and use a non-atomic update in certain | |
| // cases, but it's not worth the risk. | |
| atomic.Or8(m.bytep, m.mask) | |
| } | |
| // setMarkedNonAtomic sets the marked bit in the markbits, non-atomically. | |
| func (m markBits) setMarkedNonAtomic() { | |
| *m.bytep |= m.mask | |
| } | |
| // clearMarked clears the marked bit in the markbits, atomically. | |
| func (m markBits) clearMarked() { | |
| // Might be racing with other updates, so use atomic update always. | |
| // We used to be clever here and use a non-atomic update in certain | |
| // cases, but it's not worth the risk. | |
| atomic.And8(m.bytep, ^m.mask) | |
| } | |
| // markBitsForSpan returns the markBits for the span base address base. | |
| func markBitsForSpan(base uintptr) (mbits markBits) { | |
| mbits = markBitsForAddr(base) | |
| if mbits.mask != 1 { | |
| throw("markBitsForSpan: unaligned start") | |
| } | |
| return mbits | |
| } | |
| // isMarkedOrNotInHeap returns true if a pointer is in the heap and marked, | |
| // or if the pointer is not in the heap. Used by goroutine leak detection | |
| // to determine if concurrency resources are reachable in memory. | |
| func isMarkedOrNotInHeap(p unsafe.Pointer) bool { | |
| obj, span, objIndex := findObject(uintptr(p), 0, 0) | |
| if obj != 0 { | |
| mbits := span.markBitsForIndex(objIndex) | |
| return mbits.isMarked() | |
| } | |
| // If we fall through to get here, the object is not in the heap. | |
| // In this case, it is either a pointer to a stack object or a global resource. | |
| // Treat it as reachable in memory by default, to be safe. | |
| // | |
| // TODO(vsaioc): we could be more precise by checking against the stacks | |
| // of runnable goroutines. I don't think this is necessary, based on what we've seen, but | |
| // let's keep the option open in case the runtime evolves. | |
| // This will (naively) lead to quadratic blow-up for goroutine leak detection, | |
| // but if it is only run on demand, maybe the extra cost is not a show-stopper. | |
| return true | |
| } | |
| // advance advances the markBits to the next object in the span. | |
| func (m *markBits) advance() { | |
| if m.mask == 1<<7 { | |
| m.bytep = (*uint8)(unsafe.Pointer(uintptr(unsafe.Pointer(m.bytep)) + 1)) | |
| m.mask = 1 | |
| } else { | |
| m.mask = m.mask << 1 | |
| } | |
| m.index++ | |
| } | |
| // clobberdeadPtr is a special value that is used by the compiler to | |
| // clobber dead stack slots, when -clobberdead flag is set. | |
| const clobberdeadPtr = uintptr(0xdeaddead | 0xdeaddead<<((^uintptr(0)>>63)*32)) | |
| // badPointer throws bad pointer in heap panic. | |
| func badPointer(s *mspan, p, refBase, refOff uintptr) { | |
| // Typically this indicates an incorrect use | |
| // of unsafe or cgo to store a bad pointer in | |
| // the Go heap. It may also indicate a runtime | |
| // bug. | |
| // | |
| // TODO(austin): We could be more aggressive | |
| // and detect pointers to unallocated objects | |
| // in allocated spans. | |
| printlock() | |
| print("runtime: pointer ", hex(p)) | |
| if s != nil { | |
| state := s.state.get() | |
| if state != mSpanInUse { | |
| print(" to unallocated span") | |
| } else { | |
| print(" to unused region of span") | |
| } | |
| print(" span.base()=", hex(s.base()), " span.limit=", hex(s.limit), " span.state=", state) | |
| } | |
| print("\n") | |
| if refBase != 0 { | |
| print("runtime: found in object at *(", hex(refBase), "+", hex(refOff), ")\n") | |
| gcDumpObject("object", refBase, refOff) | |
| } | |
| getg().m.traceback = 2 | |
| throw("found bad pointer in Go heap (incorrect use of unsafe or cgo?)") | |
| } | |
| // findObject returns the base address for the heap object containing | |
| // the address p, the object's span, and the index of the object in s. | |
| // If p does not point into a heap object, it returns base == 0. | |
| // | |
| // If p points is an invalid heap pointer and debug.invalidptr != 0, | |
| // findObject panics. | |
| // | |
| // refBase and refOff optionally give the base address of the object | |
| // in which the pointer p was found and the byte offset at which it | |
| // was found. These are used for error reporting. | |
| // | |
| // It is nosplit so it is safe for p to be a pointer to the current goroutine's stack. | |
| // Since p is a uintptr, it would not be adjusted if the stack were to move. | |
| // | |
| // findObject should be an internal detail, | |
| // but widely used packages access it using linkname. | |
| // Notable members of the hall of shame include: | |
| // - github.com/bytedance/sonic | |
| // | |
| // Do not remove or change the type signature. | |
| // See go.dev/issue/67401. | |
| // | |
| //go:linkname findObject | |
| //go:nosplit | |
| func findObject(p, refBase, refOff uintptr) (base uintptr, s *mspan, objIndex uintptr) { | |
| s = spanOf(p) | |
| // If s is nil, the virtual address has never been part of the heap. | |
| // This pointer may be to some mmap'd region, so we allow it. | |
| if s == nil { | |
| if (GOARCH == "amd64" || GOARCH == "arm64") && p == clobberdeadPtr && debug.invalidptr != 0 { | |
| // Crash if clobberdeadPtr is seen. Only on AMD64 and ARM64 for now, | |
| // as they are the only platform where compiler's clobberdead mode is | |
| // implemented. On these platforms clobberdeadPtr cannot be a valid address. | |
| badPointer(s, p, refBase, refOff) | |
| } | |
| return | |
| } | |
| // If p is a bad pointer, it may not be in s's bounds. | |
| // | |
| // Check s.state to synchronize with span initialization | |
| // before checking other fields. See also spanOfHeap. | |
| if state := s.state.get(); state != mSpanInUse || p < s.base() || p >= s.limit { | |
| // Pointers into stacks are also ok, the runtime manages these explicitly. | |
| if state == mSpanManual { | |
| return | |
| } | |
| // The following ensures that we are rigorous about what data | |
| // structures hold valid pointers. | |
| if debug.invalidptr != 0 { | |
| badPointer(s, p, refBase, refOff) | |
| } | |
| return | |
| } | |
| objIndex = s.objIndex(p) | |
| base = s.base() + objIndex*s.elemsize | |
| return | |
| } | |
| // reflect_verifyNotInHeapPtr reports whether converting the not-in-heap pointer into a unsafe.Pointer is ok. | |
| // | |
| //go:linkname reflect_verifyNotInHeapPtr reflect.verifyNotInHeapPtr | |
| func reflect_verifyNotInHeapPtr(p uintptr) bool { | |
| // Conversion to a pointer is ok as long as findObject above does not call badPointer. | |
| // Since we're already promised that p doesn't point into the heap, just disallow heap | |
| // pointers and the special clobbered pointer. | |
| return spanOf(p) == nil && p != clobberdeadPtr | |
| } | |
| const ptrBits = 8 * goarch.PtrSize | |
| // bulkBarrierBitmap executes write barriers for copying from [src, | |
| // src+size) to [dst, dst+size) using a 1-bit pointer bitmap. src is | |
| // assumed to start maskOffset bytes into the data covered by the | |
| // bitmap in bits (which may not be a multiple of 8). | |
| // | |
| // This is used by bulkBarrierPreWrite for writes to data and BSS. | |
| // | |
| //go:nosplit | |
| func bulkBarrierBitmap(dst, src, size, maskOffset uintptr, bits *uint8) { | |
| word := maskOffset / goarch.PtrSize | |
| bits = addb(bits, word/8) | |
| mask := uint8(1) << (word % 8) | |
| buf := &getg().m.p.ptr().wbBuf | |
| for i := uintptr(0); i < size; i += goarch.PtrSize { | |
| if mask == 0 { | |
| bits = addb(bits, 1) | |
| if *bits == 0 { | |
| // Skip 8 words. | |
| i += 7 * goarch.PtrSize | |
| continue | |
| } | |
| mask = 1 | |
| } | |
| if *bits&mask != 0 { | |
| dstx := (*uintptr)(unsafe.Pointer(dst + i)) | |
| if src == 0 { | |
| p := buf.get1() | |
| p[0] = *dstx | |
| } else { | |
| srcx := (*uintptr)(unsafe.Pointer(src + i)) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| mask <<= 1 | |
| } | |
| } | |
| // typeBitsBulkBarrier executes a write barrier for every | |
| // pointer that would be copied from [src, src+size) to [dst, | |
| // dst+size) by a memmove using the type bitmap to locate those | |
| // pointer slots. | |
| // | |
| // The type typ must correspond exactly to [src, src+size) and [dst, dst+size). | |
| // dst, src, and size must be pointer-aligned. | |
| // | |
| // Must not be preempted because it typically runs right before memmove, | |
| // and the GC must observe them as an atomic action. | |
| // | |
| // Callers must perform cgo checks if goexperiment.CgoCheck2. | |
| // | |
| //go:nosplit | |
| func typeBitsBulkBarrier(typ *_type, dst, src, size uintptr) { | |
| if typ == nil { | |
| throw("runtime: typeBitsBulkBarrier without type") | |
| } | |
| if typ.Size_ != size { | |
| println("runtime: typeBitsBulkBarrier with type ", toRType(typ).string(), " of size ", typ.Size_, " but memory size", size) | |
| throw("runtime: invalid typeBitsBulkBarrier") | |
| } | |
| if !writeBarrier.enabled { | |
| return | |
| } | |
| ptrmask := getGCMask(typ) | |
| buf := &getg().m.p.ptr().wbBuf | |
| var bits uint32 | |
| for i := uintptr(0); i < typ.PtrBytes; i += goarch.PtrSize { | |
| if i&(goarch.PtrSize*8-1) == 0 { | |
| bits = uint32(*ptrmask) | |
| ptrmask = addb(ptrmask, 1) | |
| } else { | |
| bits = bits >> 1 | |
| } | |
| if bits&1 != 0 { | |
| dstx := (*uintptr)(unsafe.Pointer(dst + i)) | |
| srcx := (*uintptr)(unsafe.Pointer(src + i)) | |
| p := buf.get2() | |
| p[0] = *dstx | |
| p[1] = *srcx | |
| } | |
| } | |
| } | |
| // countAlloc returns the number of objects allocated in span s by | |
| // scanning the mark bitmap. | |
| func (s *mspan) countAlloc() int { | |
| count := 0 | |
| bytes := divRoundUp(uintptr(s.nelems), 8) | |
| // Iterate over each 8-byte chunk and count allocations | |
| // with an intrinsic. Note that newMarkBits guarantees that | |
| // gcmarkBits will be 8-byte aligned, so we don't have to | |
| // worry about edge cases, irrelevant bits will simply be zero. | |
| for i := uintptr(0); i < bytes; i += 8 { | |
| // Extract 64 bits from the byte pointer and get a OnesCount. | |
| // Note that the unsafe cast here doesn't preserve endianness, | |
| // but that's OK. We only care about how many bits are 1, not | |
| // about the order we discover them in. | |
| mrkBits := *(*uint64)(unsafe.Pointer(s.gcmarkBits.bytep(i))) | |
| count += sys.OnesCount64(mrkBits) | |
| } | |
| return count | |
| } | |
| // Read the bytes starting at the aligned pointer p into a uintptr. | |
| // Read is little-endian. | |
| func readUintptr(p *byte) uintptr { | |
| x := *(*uintptr)(unsafe.Pointer(p)) | |
| if goarch.BigEndian { | |
| if goarch.PtrSize == 8 { | |
| return uintptr(sys.Bswap64(uint64(x))) | |
| } | |
| return uintptr(sys.Bswap32(uint32(x))) | |
| } | |
| return x | |
| } | |
| var debugPtrmask struct { | |
| lock mutex | |
| data *byte | |
| } | |
| // progToPointerMask returns the 1-bit pointer mask output by the GC program prog. | |
| // size the size of the region described by prog, in bytes. | |
| // The resulting bitvector will have no more than size/goarch.PtrSize bits. | |
| func progToPointerMask(prog *byte, size uintptr) bitvector { | |
| n := (size/goarch.PtrSize + 7) / 8 | |
| x := (*[1 << 30]byte)(persistentalloc(n+1, 1, &memstats.buckhash_sys))[:n+1] | |
| x[len(x)-1] = 0xa1 // overflow check sentinel | |
| n = runGCProg(prog, &x[0]) | |
| if x[len(x)-1] != 0xa1 { | |
| throw("progToPointerMask: overflow") | |
| } | |
| return bitvector{int32(n), &x[0]} | |
| } | |
| // Packed GC pointer bitmaps, aka GC programs. | |
| // | |
| // For large types containing arrays, the type information has a | |
| // natural repetition that can be encoded to save space in the | |
| // binary and in the memory representation of the type information. | |
| // | |
| // The encoding is a simple Lempel-Ziv style bytecode machine | |
| // with the following instructions: | |
| // | |
| // 00000000: stop | |
| // 0nnnnnnn: emit n bits copied from the next (n+7)/8 bytes | |
| // 10000000 n c: repeat the previous n bits c times; n, c are varints | |
| // 1nnnnnnn c: repeat the previous n bits c times; c is a varint | |
| // | |
| // Currently, gc programs are only used for describing data and bss | |
| // sections of the binary. | |
| // runGCProg returns the number of 1-bit entries written to memory. | |
| func runGCProg(prog, dst *byte) uintptr { | |
| dstStart := dst | |
| // Bits waiting to be written to memory. | |
| var bits uintptr | |
| var nbits uintptr | |
| p := prog | |
| Run: | |
| for { | |
| // Flush accumulated full bytes. | |
| // The rest of the loop assumes that nbits <= 7. | |
| for ; nbits >= 8; nbits -= 8 { | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| // Process one instruction. | |
| inst := uintptr(*p) | |
| p = add1(p) | |
| n := inst & 0x7F | |
| if inst&0x80 == 0 { | |
| // Literal bits; n == 0 means end of program. | |
| if n == 0 { | |
| // Program is over. | |
| break Run | |
| } | |
| nbyte := n / 8 | |
| for i := uintptr(0); i < nbyte; i++ { | |
| bits |= uintptr(*p) << nbits | |
| p = add1(p) | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| if n %= 8; n > 0 { | |
| bits |= uintptr(*p) << nbits | |
| p = add1(p) | |
| nbits += n | |
| } | |
| continue Run | |
| } | |
| // Repeat. If n == 0, it is encoded in a varint in the next bytes. | |
| if n == 0 { | |
| for off := uint(0); ; off += 7 { | |
| x := uintptr(*p) | |
| p = add1(p) | |
| n |= (x & 0x7F) << off | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| } | |
| // Count is encoded in a varint in the next bytes. | |
| c := uintptr(0) | |
| for off := uint(0); ; off += 7 { | |
| x := uintptr(*p) | |
| p = add1(p) | |
| c |= (x & 0x7F) << off | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| c *= n // now total number of bits to copy | |
| // If the number of bits being repeated is small, load them | |
| // into a register and use that register for the entire loop | |
| // instead of repeatedly reading from memory. | |
| // Handling fewer than 8 bits here makes the general loop simpler. | |
| // The cutoff is goarch.PtrSize*8 - 7 to guarantee that when we add | |
| // the pattern to a bit buffer holding at most 7 bits (a partial byte) | |
| // it will not overflow. | |
| src := dst | |
| const maxBits = goarch.PtrSize*8 - 7 | |
| if n <= maxBits { | |
| // Start with bits in output buffer. | |
| pattern := bits | |
| npattern := nbits | |
| // If we need more bits, fetch them from memory. | |
| src = subtract1(src) | |
| for npattern < n { | |
| pattern <<= 8 | |
| pattern |= uintptr(*src) | |
| src = subtract1(src) | |
| npattern += 8 | |
| } | |
| // We started with the whole bit output buffer, | |
| // and then we loaded bits from whole bytes. | |
| // Either way, we might now have too many instead of too few. | |
| // Discard the extra. | |
| if npattern > n { | |
| pattern >>= npattern - n | |
| npattern = n | |
| } | |
| // Replicate pattern to at most maxBits. | |
| if npattern == 1 { | |
| // One bit being repeated. | |
| // If the bit is 1, make the pattern all 1s. | |
| // If the bit is 0, the pattern is already all 0s, | |
| // but we can claim that the number of bits | |
| // in the word is equal to the number we need (c), | |
| // because right shift of bits will zero fill. | |
| if pattern == 1 { | |
| pattern = 1<<maxBits - 1 | |
| npattern = maxBits | |
| } else { | |
| npattern = c | |
| } | |
| } else { | |
| b := pattern | |
| nb := npattern | |
| if nb+nb <= maxBits { | |
| // Double pattern until the whole uintptr is filled. | |
| for nb <= goarch.PtrSize*8 { | |
| b |= b << nb | |
| nb += nb | |
| } | |
| // Trim away incomplete copy of original pattern in high bits. | |
| // TODO(rsc): Replace with table lookup or loop on systems without divide? | |
| nb = maxBits / npattern * npattern | |
| b &= 1<<nb - 1 | |
| pattern = b | |
| npattern = nb | |
| } | |
| } | |
| // Add pattern to bit buffer and flush bit buffer, c/npattern times. | |
| // Since pattern contains >8 bits, there will be full bytes to flush | |
| // on each iteration. | |
| for ; c >= npattern; c -= npattern { | |
| bits |= pattern << nbits | |
| nbits += npattern | |
| for nbits >= 8 { | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| nbits -= 8 | |
| } | |
| } | |
| // Add final fragment to bit buffer. | |
| if c > 0 { | |
| pattern &= 1<<c - 1 | |
| bits |= pattern << nbits | |
| nbits += c | |
| } | |
| continue Run | |
| } | |
| // Repeat; n too large to fit in a register. | |
| // Since nbits <= 7, we know the first few bytes of repeated data | |
| // are already written to memory. | |
| off := n - nbits // n > nbits because n > maxBits and nbits <= 7 | |
| // Leading src fragment. | |
| src = subtractb(src, (off+7)/8) | |
| if frag := off & 7; frag != 0 { | |
| bits |= uintptr(*src) >> (8 - frag) << nbits | |
| src = add1(src) | |
| nbits += frag | |
| c -= frag | |
| } | |
| // Main loop: load one byte, write another. | |
| // The bits are rotating through the bit buffer. | |
| for i := c / 8; i > 0; i-- { | |
| bits |= uintptr(*src) << nbits | |
| src = add1(src) | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| // Final src fragment. | |
| if c %= 8; c > 0 { | |
| bits |= (uintptr(*src) & (1<<c - 1)) << nbits | |
| nbits += c | |
| } | |
| } | |
| // Write any final bits out, using full-byte writes, even for the final byte. | |
| totalBits := (uintptr(unsafe.Pointer(dst))-uintptr(unsafe.Pointer(dstStart)))*8 + nbits | |
| nbits += -nbits & 7 | |
| for ; nbits > 0; nbits -= 8 { | |
| *dst = uint8(bits) | |
| dst = add1(dst) | |
| bits >>= 8 | |
| } | |
| return totalBits | |
| } | |
| func dumpGCProg(p *byte) { | |
| nptr := 0 | |
| for { | |
| x := *p | |
| p = add1(p) | |
| if x == 0 { | |
| print("\t", nptr, " end\n") | |
| break | |
| } | |
| if x&0x80 == 0 { | |
| print("\t", nptr, " lit ", x, ":") | |
| n := int(x+7) / 8 | |
| for i := 0; i < n; i++ { | |
| print(" ", hex(*p)) | |
| p = add1(p) | |
| } | |
| print("\n") | |
| nptr += int(x) | |
| } else { | |
| nbit := int(x &^ 0x80) | |
| if nbit == 0 { | |
| for nb := uint(0); ; nb += 7 { | |
| x := *p | |
| p = add1(p) | |
| nbit |= int(x&0x7f) << nb | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| } | |
| count := 0 | |
| for nb := uint(0); ; nb += 7 { | |
| x := *p | |
| p = add1(p) | |
| count |= int(x&0x7f) << nb | |
| if x&0x80 == 0 { | |
| break | |
| } | |
| } | |
| print("\t", nptr, " repeat ", nbit, " × ", count, "\n") | |
| nptr += nbit * count | |
| } | |
| } | |
| } | |
| // Testing. | |
| // reflect_gcbits returns the GC type info for x, for testing. | |
| // The result is the bitmap entries (0 or 1), one entry per byte. | |
| // | |
| //go:linkname reflect_gcbits reflect.gcbits | |
| func reflect_gcbits(x any) []byte { | |
| return pointerMask(x) | |
| } | |
| // Returns GC type info for the pointer stored in ep for testing. | |
| // If ep points to the stack, only static live information will be returned | |
| // (i.e. not for objects which are only dynamically live stack objects). | |
| func pointerMask(ep any) (mask []byte) { | |
| e := *efaceOf(&ep) | |
| p := e.data | |
| t := e._type | |
| var et *_type | |
| if t.Kind() != abi.Pointer { | |
| throw("bad argument to getgcmask: expected type to be a pointer to the value type whose mask is being queried") | |
| } | |
| et = (*ptrtype)(unsafe.Pointer(t)).Elem | |
| // data or bss | |
| for _, datap := range activeModules() { | |
| // data | |
| if datap.data <= uintptr(p) && uintptr(p) < datap.edata { | |
| bitmap := datap.gcdatamask.bytedata | |
| n := et.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - datap.data) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 | |
| } | |
| return | |
| } | |
| // bss | |
| if datap.bss <= uintptr(p) && uintptr(p) < datap.ebss { | |
| bitmap := datap.gcbssmask.bytedata | |
| n := et.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - datap.bss) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = (*addb(bitmap, off/8) >> (off % 8)) & 1 | |
| } | |
| return | |
| } | |
| } | |
| // heap | |
| if base, s, _ := findObject(uintptr(p), 0, 0); base != 0 { | |
| if s.spanclass.noscan() { | |
| return nil | |
| } | |
| limit := base + s.elemsize | |
| // Move the base up to the iterator's start, because | |
| // we want to hide evidence of a malloc header from the | |
| // caller. | |
| tp := s.typePointersOfUnchecked(base) | |
| base = tp.addr | |
| // Unroll the full bitmap the GC would actually observe. | |
| maskFromHeap := make([]byte, (limit-base)/goarch.PtrSize) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(limit); addr == 0 { | |
| break | |
| } | |
| maskFromHeap[(addr-base)/goarch.PtrSize] = 1 | |
| } | |
| // Double-check that every part of the ptr/scalar we're not | |
| // showing the caller is zeroed. This keeps us honest that | |
| // that information is actually irrelevant. | |
| for i := limit; i < s.elemsize; i++ { | |
| if *(*byte)(unsafe.Pointer(i)) != 0 { | |
| throw("found non-zeroed tail of allocation") | |
| } | |
| } | |
| // Callers (and a check we're about to run) expects this mask | |
| // to end at the last pointer. | |
| for len(maskFromHeap) > 0 && maskFromHeap[len(maskFromHeap)-1] == 0 { | |
| maskFromHeap = maskFromHeap[:len(maskFromHeap)-1] | |
| } | |
| // Unroll again, but this time from the type information. | |
| maskFromType := make([]byte, (limit-base)/goarch.PtrSize) | |
| tp = s.typePointersOfType(et, base) | |
| for { | |
| var addr uintptr | |
| if tp, addr = tp.next(limit); addr == 0 { | |
| break | |
| } | |
| maskFromType[(addr-base)/goarch.PtrSize] = 1 | |
| } | |
| // Validate that the prefix of maskFromType is equal to | |
| // maskFromHeap. maskFromType may contain more pointers than | |
| // maskFromHeap produces because maskFromHeap may be able to | |
| // get exact type information for certain classes of objects. | |
| // With maskFromType, we're always just tiling the type bitmap | |
| // through to the elemsize. | |
| // | |
| // It's OK if maskFromType has pointers in elemsize that extend | |
| // past the actual populated space; we checked above that all | |
| // that space is zeroed, so just the GC will just see nil pointers. | |
| differs := false | |
| for i := range maskFromHeap { | |
| if maskFromHeap[i] != maskFromType[i] { | |
| differs = true | |
| break | |
| } | |
| } | |
| if differs { | |
| print("runtime: heap mask=") | |
| for _, b := range maskFromHeap { | |
| print(b) | |
| } | |
| println() | |
| print("runtime: type mask=") | |
| for _, b := range maskFromType { | |
| print(b) | |
| } | |
| println() | |
| print("runtime: type=", toRType(et).string(), "\n") | |
| throw("found two different masks from two different methods") | |
| } | |
| // Select the heap mask to return. We may not have a type mask. | |
| mask = maskFromHeap | |
| // Make sure we keep ep alive. We may have stopped referencing | |
| // ep's data pointer sometime before this point and it's possible | |
| // for that memory to get freed. | |
| KeepAlive(ep) | |
| return | |
| } | |
| // stack | |
| if gp := getg(); gp.m.curg.stack.lo <= uintptr(p) && uintptr(p) < gp.m.curg.stack.hi { | |
| found := false | |
| var u unwinder | |
| for u.initAt(gp.m.curg.sched.pc, gp.m.curg.sched.sp, 0, gp.m.curg, 0); u.valid(); u.next() { | |
| if u.frame.sp <= uintptr(p) && uintptr(p) < u.frame.varp { | |
| found = true | |
| break | |
| } | |
| } | |
| if found { | |
| locals, _, _ := u.frame.getStackMap(false) | |
| if locals.n == 0 { | |
| return | |
| } | |
| size := uintptr(locals.n) * goarch.PtrSize | |
| n := (*ptrtype)(unsafe.Pointer(t)).Elem.Size_ | |
| mask = make([]byte, n/goarch.PtrSize) | |
| for i := uintptr(0); i < n; i += goarch.PtrSize { | |
| off := (uintptr(p) + i - u.frame.varp + size) / goarch.PtrSize | |
| mask[i/goarch.PtrSize] = locals.ptrbit(off) | |
| } | |
| } | |
| return | |
| } | |
| // otherwise, not something the GC knows about. | |
| // possibly read-only data, like malloc(0). | |
| // must not have pointers | |
| return | |
| } |