| // Copyright 2017 The Go Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| //go:build !windows |
| |
| package runtime |
| |
| // osRelaxMinNS is the number of nanoseconds of idleness to tolerate |
| // without performing an osRelax. Since osRelax may reduce the |
| // precision of timers, this should be enough larger than the relaxed |
| // timer precision to keep the timer error acceptable. |
| const osRelaxMinNS = 0 |
| |
| var haveHighResSleep = true |
| |
| // osRelax is called by the scheduler when transitioning to and from |
| // all Ps being idle. |
| func osRelax(relax bool) {} |
| |
| // enableWER is called by setTraceback("wer"). |
| // Windows Error Reporting (WER) is only supported on Windows. |
| func enableWER() {} |
| |
| // winlibcall is not implemented on non-Windows systems, |
| // but it is used in non-OS-specific parts of the runtime. |
| // Define it as an empty struct to avoid wasting stack space. |
| type winlibcall struct{} |